Thomas Harte
55e1d25966
Adds build instructions and references the special SDL key combinations.
2017-11-22 20:03:28 -05:00
Thomas Harte
c1b7bceec8
Switches to using the supply-on-demand audio route through SDL.
...
This gives an additional hook from which machine updates can be hooked, so separates that buffer size from any implicit frame rate assumptions.
2017-11-22 19:36:39 -05:00
Thomas Harte
dc4f58e40c
Hides the mouse cursor when in SDL fullscreen mode.
2017-11-21 21:52:32 -05:00
Thomas Harte
3365ff0200
Adds type recipient as a dynamic type, and accepts paste and fullscreen toggle in SDL.
2017-11-21 21:44:29 -05:00
Thomas Harte
d54ee2af82
Adds user-facing information about which ROMs a machine attempted to load if it fails.
2017-11-21 19:22:33 -05:00
Thomas Harte
c368c4443e
Improves both internal and external exposition for the SDL version.
2017-11-20 21:59:53 -05:00
Thomas Harte
7b25b03cd5
Formally standardises machine options and introduces a --help option for the SDL target.
2017-11-20 21:55:32 -05:00
Thomas Harte
90af395df2
Adds support for receiving dragged and dropped files under SDL.
2017-11-19 18:05:31 -05:00
Thomas Harte
63381ff505
Fixes accidental typographic quote in SConstruct.
2017-11-18 21:13:55 -05:00
Thomas Harte
2ea050556b
Adds transcoding of ostensible list selections to Boolean selections, and vice versa.
2017-11-18 21:09:26 -05:00
Thomas Harte
d3e68914dd
Removes uninteresting logging.
2017-11-18 20:00:40 -05:00
Thomas Harte
073e439518
Adds a basic argument parser, allowing machine options to be set.
2017-11-18 19:34:38 -05:00
Thomas Harte
de9db724a7
Introduces Configurable::Device
and implements it for the Electron.
...
Configurable::Device covers devices that have user-facing configuration options, listing them and accepting them.
2017-11-17 23:02:00 -05:00
Thomas Harte
fc080c773f
Adds an explicit request for OpenGL 3.2.
2017-11-14 18:59:18 -05:00
Thomas Harte
a97c478a34
Adds some very basic logging to the SDL target.
2017-11-12 21:23:48 -05:00
Thomas Harte
980cf541d2
Attempts more cleanly to deal with window resizing in SDL.
2017-11-12 19:47:18 -05:00
Thomas Harte
70039d22f1
Allows a CRT machine owner to set the target frame buffer for OpenGL output, breaking the assumption that it'll be zero.
2017-11-12 19:29:22 -05:00
Thomas Harte
2979d19621
Enables all warnings for the SDL build.
2017-11-12 16:46:10 -05:00
Thomas Harte
2e025d85eb
Added check in SDL main that the expected number of bytes is read.
2017-11-12 16:26:42 -05:00
Thomas Harte
ca80da7fbe
Merge branch 'SDLScons' of github.com:TomHarte/CLK into SDLScons
2017-11-10 23:17:05 -05:00
Thomas Harte
f853d87884
Switches SConstruct build file to producing an optimised result.
2017-11-10 23:16:05 -05:00
Thomas Harte
524087805f
Switches SConstruct build file to producing an optimised result.
2017-11-10 23:11:40 -05:00
Thomas Harte
153067c018
Adds missing files to SConstruct.
2017-11-10 21:56:15 -05:00
Thomas Harte
c0055a5a5f
Further builds up SConstruct, correcting many missed imports and a couple of improper uses of C99 in C++ code.
2017-11-09 22:04:49 -05:00
Thomas Harte
c45d4831ec
Introduces an SConstruct file and corrects those errors and warnings that arise in Ubuntu.
2017-11-08 22:36:41 -05:00
Thomas Harte
6e1d69581c
Eliminates a variety of end-of-line spaces.
2017-11-07 22:54:22 -05:00
Thomas Harte
e10d369e53
Ensures that execution doesn't proceed if ROMs are missing.
2017-11-07 22:32:59 -05:00
Thomas Harte
ddcdd07dd0
Modifies the Vic-20 and C1540 to bring them into the realm of self-ROM fetching.
...
Hence enables Vic-20 support within kiosk mode as currently drafted.
2017-11-07 21:19:51 -05:00
Thomas Harte
d605022ea3
Moves output setup to after the machine has been configured as its target.
2017-11-06 22:13:38 -05:00
Thomas Harte
4b68c372c6
Adds a first attempt at audio via SDL.
2017-11-05 22:29:25 -05:00
Thomas Harte
13406fedd8
Explains commenting.
2017-11-05 21:29:20 -05:00
Thomas Harte
a209ae76ca
Adds keyboard input from SDL.
2017-11-05 21:16:14 -05:00
Thomas Harte
0116d7f071
Added a platform-neutral route for feeding ROMs to machines, in a platform-dependant fashion; implemented for the CPC.
2017-11-05 20:12:01 -05:00
Thomas Harte
1e1efcdcb8
Pushes far enough along the path of having the SDL version do work that it becomes obvious I've never figured out the correct course of action if there is no sound output.
2017-11-05 12:49:28 -05:00
Thomas Harte
bc2f58e9de
Starts the process of adding an SDL-based 'kiosk' (i.e. TV UI, or even UI-less for now) mode.
...
Specifically, introduces to the Mac side of things an SDL target with, so far, enough logic to create a window and pump SDL's events, after having decided which machine and configuration it should use.
2017-11-04 19:36:46 -04:00