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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 23:52:26 +00:00
Commit Graph

4400 Commits

Author SHA1 Message Date
Thomas Harte
5f90941e4e Starts nudging the Oric back to functionality under the new regime.
i.e. one where it can't invent internal pixel formats.
2018-11-28 18:16:13 -08:00
Thomas Harte
64465f97b6 Starts towards reintroducing the proper mechanisms for selecting a display type at runtime. 2018-11-28 17:53:33 -08:00
Thomas Harte
aa22af6f05 Corrects regression in VDP type selection. 2018-11-26 22:40:01 -05:00
Thomas Harte
a6383247fc Attempts further to ensure proper CRT signalling. 2018-11-26 22:36:22 -05:00
Thomas Harte
d45c2a1f28 Settles, at least for now, on 15-tap notch filtering. 2018-11-26 22:34:31 -05:00
Thomas Harte
61a63a673c Adds a negative operator. 2018-11-26 22:34:04 -05:00
Thomas Harte
5618288459 Reduces visible area, producing a tighter crop. 2018-11-25 22:32:12 -05:00
Thomas Harte
b69ac4ec2f Ensures video stability is no longer affected by transient allocation failures. 2018-11-25 22:04:04 -05:00
Thomas Harte
f3174069fa Attempts a linear comb filter for YC separation, plus post-separation Y filtering. 2018-11-25 21:54:12 -05:00
Thomas Harte
cd1e796093 Attempts to add clearing of the destination framebuffer too. 2018-11-24 23:31:56 -05:00
Thomas Harte
dd4af4f0df Removes dead files. 2018-11-24 22:40:06 -05:00
Thomas Harte
76656fab23 Applies harsher filtering. 2018-11-24 22:39:53 -05:00
Thomas Harte
cf49603a9e Makes first reintroduction of colour composite decoding. 2018-11-24 22:30:39 -05:00
Thomas Harte
6c92853461 Corrects monochrome composite generation. 2018-11-24 21:55:15 -05:00
Thomas Harte
6a62cf9146 Corrects shader generation for S-Video input to S-Video output. 2018-11-24 21:40:34 -05:00
Thomas Harte
4fa6bc0ad1 Corrects S-Video decoding for most machines.
Ironically, that being those other than luminance/chrominance input machines. Further investigation required.
2018-11-24 21:30:09 -05:00
Thomas Harte
95685749ad Attempts fully to implement the S-Video pipeline, without success. 2018-11-24 18:51:07 -05:00
Thomas Harte
d7c0f0c804 Switches to an ordinary sampler for scan processing. 2018-11-24 18:03:44 -05:00
Thomas Harte
6b42b92930 Kills CRTOpenGL.cpp and simplifies shader output very slightly. 2018-11-24 17:37:58 -05:00
Thomas Harte
f4764ea680 Fixes divider. 2018-11-24 16:56:41 -05:00
Thomas Harte
538c57664f Establishes attribute bindings to allow multiple shaders to use the same vertex array. 2018-11-24 16:06:26 -05:00
Thomas Harte
a66a20f7fe Manages to get a brilliant white out of the new pipeline. 2018-11-23 22:54:52 -05:00
Thomas Harte
d4ac79b0af Attempts to introduce a full-on processing pipeline, in theory putting me two shaders away from completion.
Well, subject to finding the last flashing bug and updating the multimachine, anyway.
2018-11-23 22:34:38 -05:00
Thomas Harte
a5a3769a0f Reaches for conceptual const correctness. 2018-11-23 22:33:28 -05:00
Thomas Harte
dc4b5cc37d Effects DefaultAttenuation as an explicit default. 2018-11-23 22:33:01 -05:00
Thomas Harte
ee89be6730 Removes many stray spaces. 2018-11-23 22:32:32 -05:00
Thomas Harte
770d7e90e9 Removes stale sampling functions. 2018-11-22 22:47:29 -05:00
Thomas Harte
b9aca39eb0 Reintroduces Vic-20 output.
Resolving errors in shader generation while I'm here.
2018-11-22 22:43:42 -05:00
Thomas Harte
c0454ff101 Corrects chrominance scale. 2018-11-22 18:18:16 -05:00
Thomas Harte
a697a2e4f6 Attempts to complete all input processing — an RGB, S-Video or composite input buffer is now produced.
... for all input data types.
2018-11-22 17:20:31 -05:00
Thomas Harte
396cf72029 Renames OutputType as DisplayType and promotes it to a scan target modal. 2018-11-22 14:36:46 -05:00
Thomas Harte
bfe9704829 Reintroduces respect of each machine's nominated visible area. 2018-11-22 13:22:04 -05:00
Thomas Harte
43ee540233 Avoids race condition on .is_first_in_frame 2018-11-21 18:27:04 -05:00
Thomas Harte
817aa186c2 Revokes 'synchronous' as a function of onlyIfDirty, as it doesn't allow for double buffering. 2018-11-20 22:00:40 -05:00
Thomas Harte
38ffc4fdb3 Invalidates the stencil buffer upon buffer resizes. 2018-11-20 19:51:11 -05:00
Thomas Harte
f12d734957 Disables multisampling, since there's no way it's being helpful. 2018-11-19 23:36:29 -05:00
Thomas Harte
a70991d50e Eliminates minor gap. 2018-11-19 23:35:12 -05:00
Thomas Harte
4c00456166 Makes first attempt to draw only new lines. 2018-11-19 23:25:26 -05:00
Thomas Harte
26219213d7 Marginally increases scan size. 2018-11-18 23:03:56 -05:00
Thomas Harte
97c5ee6c0a Corrects stencil buffer creation, and edges towards using it for [guaranteed] full-screen decay. 2018-11-18 22:22:43 -05:00
Thomas Harte
75bc0e451d Reintroduces the accumulation texture.
Disables automatic clearing of the texture target, as the profiler indicates the vector instantiation to be a huge time sink.
2018-11-18 21:39:11 -05:00
Thomas Harte
6496b6313c Attempts to fix random stray noise lines. 2018-11-17 23:27:25 -05:00
Thomas Harte
c5d9bf2c12 Optimises slightly for black borders.
Specifically to help to debug proper display of unused lines in the new scan target.
2018-11-17 18:23:42 -05:00
Thomas Harte
8f05560dd7 Corrects right-edge bookending. 2018-11-17 17:46:57 -05:00
Thomas Harte
06c0c64c1a Shifts intermediate buffer sampling into the middle of each pixel row. 2018-11-17 17:31:32 -05:00
Thomas Harte
c173777d12 Extends TextureTarget so that targets can be created with a one-bit stencil. 2018-11-17 15:51:12 -05:00
Thomas Harte
16dfeb3fc8 Discards empty lines, yet makes some attempt at restoring transparency.
The two things conflict more than a little, so work to do.
2018-11-15 21:51:27 -05:00
Thomas Harte
5a31891048 Returns Amstrad CPC output.
Which is probably it until I get some more composite processing back in.
2018-11-15 21:32:22 -05:00
Thomas Harte
8b37496447 Restores video output to the Master System. 2018-11-15 21:21:54 -05:00
Thomas Harte
8f6664f0d7 Starts towards picking an input shader based on data type and pipeline. 2018-11-15 21:02:46 -05:00