Thomas Harte
705d14259c
Experimentally switches to a 'high-resolution' clock for SDL.
2020-02-09 21:44:55 -05:00
Thomas Harte
2ea1e059a8
Softens swings in emulated machine speed.
2020-02-09 16:34:13 -05:00
Thomas Harte
dac217c98c
Defers starting the macOS audio queue, and attempts to restart it upon packet loss.
...
Hopefully forever to vanish permanent audio loss?
2020-02-08 22:08:27 -05:00
Thomas Harte
c26c8992ae
Reintroduces joystick support; eliminates CSBestEffortUpdater.
2020-02-08 21:27:04 -05:00
Thomas Harte
b76a5870b3
Moves drawing into the next timer tick after retrace if sync locked.
...
... which should mean it occurs within 1/600th of a second of announced retrace, which I assume always will be less than the retrace period. So: does the frame buffer update during retrace.
This should completely eliminate tearing for machines that can be synced to the native output rate.
2020-02-08 18:07:13 -05:00
Thomas Harte
7c0f3bb237
Gets to slightly adjusting execution speed and matching up respective vertical syncs.
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I probably still need to move the ->draw inline.
2020-02-08 18:01:48 -05:00
Thomas Harte
f615d096ca
Switch to obtaining refresh periods ephemerally.
...
Which simplifies the necessary delegate protocol.
2020-02-08 15:03:18 -05:00
Thomas Harte
09132306e4
Removes two temporary debugging steps.
2020-02-06 23:35:23 -05:00
Thomas Harte
f95b07efea
Continues edging towards raster racing and/or time warping.
2020-02-06 23:35:03 -05:00
Thomas Harte
14d976eecb
Starts towards an implementation of time warping.
2020-02-04 23:08:54 -05:00
Thomas Harte
e1cbad0b6d
Ensures new displayLinkDelegates get a nudge with the initial display link.
2020-02-04 23:08:25 -05:00
Thomas Harte
e7410b8ed8
Uses objective clock for updates.
2020-02-04 22:24:54 -05:00
Thomas Harte
01fd1b1a2e
Pulls out ticks as a macro constant.
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For playing.
2020-02-03 22:44:39 -05:00
Thomas Harte
96769c52f6
Prevents an endless queue of backlogged updates.
2020-02-03 22:08:07 -05:00
Thomas Harte
cf9729c74f
Takes a first shot at running OpenGL work throughout a frame.
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Rather than en masse at the end. But it seems I've been lazy with my threading. Work to do!
2020-02-03 21:58:29 -05:00
Thomas Harte
0f2783075f
Moves responsibility for timed updates to CSMachine, which gives the CSHighPrecisionTimer a shot.
2020-02-02 21:39:20 -05:00
Thomas Harte
256f4a6679
Fixes -invalidate: cancel the dispatch source, don't just suspend it, and wait until that is done.
2020-02-02 21:29:22 -05:00
Thomas Harte
085529ed72
Makes the shifter behaviour conform to its documentation.
2020-02-02 17:26:39 -05:00
Thomas Harte
019474300d
Centralises responsibility for picking irrelevant numbers for a computer-style monitor.
2020-01-30 23:26:02 -05:00
Thomas Harte
8b1f183198
Reduce test duration much closer to two frames.
2020-01-28 23:25:01 -05:00
Thomas Harte
4766ec55fe
Documents units.
2020-01-28 23:23:51 -05:00
Thomas Harte
c5edc879b6
Switches back to testing the monochrome monitor.
2020-01-28 22:12:57 -05:00
Thomas Harte
5c4623e9f7
Adds a sequence-point test for 72Hz mode.
...
Which immediately appears to trigger the hsync issue I'm also seeing in manual testing.
2020-01-28 20:27:24 -05:00
Thomas Harte
d0117556d1
Reintroduces CSHighPrecisionTimer.
2020-01-28 20:09:46 -05:00
Thomas Harte
9d340599a6
Towards ST 1bpp support: puts vsync in an appropriate location, starts experimenting with proper CRT timings.
2020-01-27 23:00:30 -05:00
Thomas Harte
189122ab84
Fixes test units.
2020-01-27 20:35:58 -05:00
Thomas Harte
7316a3aa88
Merge branch 'master' into FinalOverride
2020-01-26 23:42:25 -05:00
Thomas Harte
52e49439a6
Recreates display link upon a screen change.
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Different screens may have different refresh rates, and I can find no guarantees about how Apple handles that.
2020-01-26 23:23:33 -05:00
Thomas Harte
6bcdd3177d
Ensures that a change of screen issues a reshape
. Just in case.
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Thereby resolves display mis-sizing when dragging from a Retina display to a regular one, or vice versa.
2020-01-26 18:04:25 -05:00
Thomas Harte
b514756272
Adds the option to run machines at a multiple of their real speeds.
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Exposed to SDL users only, for now.
2020-01-26 13:25:23 -05:00
Thomas Harte
9666193c67
Pulls the call to .update out of the critical section.
2020-01-25 14:50:28 -05:00
Thomas Harte
3f57020b00
Resolves thread safety oversights in SDK kiosk mode.
2020-01-25 14:48:00 -05:00
Thomas Harte
294e09f275
All these 'override's can be 'final's.
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At least for the purpose of being communicative. I doubt there's much to gain in terms of compiler output — the DiskImageHolder can avoid some virtual lookups but nothing else leaps out.
2020-01-23 22:57:51 -05:00
Thomas Harte
7bac439e95
Adds, and comments out, a useful temporary piece of debugging logging.
2020-01-23 22:14:22 -05:00
Thomas Harte
3c6a00dc3c
Breaks a potential deadlock.
2020-01-22 22:10:20 -05:00
Thomas Harte
d97a073d1b
Adds the necessary routine for all machines to be able to respond to get_scan_status.
...
They all just as the CRT, as all are currently based on the CRT. Which doesn't currently know the total clock rate it would need to in order properly to scale the answer to the question. Further thought coming.
2020-01-20 21:45:10 -05:00
Thomas Harte
3aa2c297a2
Adds feedback to the best-effort updater; enables the Cocoa port for audio event requests.
2020-01-20 17:38:25 -05:00
Thomas Harte
290db67f09
Adds a forward route for event flags. Doesn't yet account for extra time expended.
2020-01-20 17:09:01 -05:00
Thomas Harte
4de121142b
Adds a flags parameter to the BestEffortUpdater delegate.
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On the Cocoa side, cuts Swift out of the update loop, as that seems merely to add code.
2020-01-20 16:21:53 -05:00
Thomas Harte
3c760e585a
Switches to accepting a bit mask of events to run_until.
2020-01-20 16:08:21 -05:00
Thomas Harte
8adb2283b5
Rewrites the best-effort updater to try to get better thread affinity.
2020-01-20 13:38:46 -05:00
Thomas Harte
add3ebcb44
Updates Xcode project.
2020-01-19 23:23:44 -05:00
Thomas Harte
1b4b6b0aee
Renames: NumberTheory -> Numeric.
2020-01-19 23:14:35 -05:00
Thomas Harte
5391a699a4
Adds the ability for a PCMSegment to maintain 'fuzzy' (i.e. random) bits. Implements an LFSR for bit generation.
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I'm not necessarily happy with the idea of just shoving in a [pseudo-]random number generator in rather than emulating the proper process underneath, but for now I throw my arms up.
2020-01-19 20:09:11 -05:00
Thomas Harte
229b7b36ed
Merge branch 'master' into ShifterSync
2020-01-18 13:38:56 -05:00
Thomas Harte
f0da75f8e9
Opts in for the hardened macOS runtime.
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Seemingly with no ill effects.
2020-01-16 22:18:18 -05:00
Thomas Harte
6a185a574a
Adds the BD-500 to the Mac GUI.
2020-01-15 23:56:56 -05:00
Thomas Harte
91fae86e73
Factors out paging, implements a bit more of the BD500.
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That is, enough seemingly fully to work, if I force the drive to report ready.
2020-01-15 23:15:39 -05:00
Thomas Harte
5dd8c677f1
Factors out from the Jasmin the stuff that I'm going to need to repeat for the BD-500.
2020-01-14 22:23:00 -05:00
Thomas Harte
1f539822ee
Adds better support for WD-esque false sync, improves STX track patching.
2020-01-13 22:19:48 -05:00