Thomas Harte
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eca80f1425
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Sprites: avoid magic constants, ensure proper DMA resumption.
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2021-11-26 16:02:18 -05:00 |
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Thomas Harte
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1c0962e53c
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Move sprites into their own source file.
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2021-11-26 15:30:31 -05:00 |
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Thomas Harte
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4b21549ff4
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Add a couple of static asserts.
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2021-11-26 15:23:54 -05:00 |
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Thomas Harte
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30d7b0129b
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Correct sprite ordering within pairs.
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2021-11-26 11:58:50 -05:00 |
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Thomas Harte
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ce6877d6e4
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Sprites: infer part of DMA state from slot, no access during blank.
Also sets the proper vertical blank length.
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2021-11-26 09:37:52 -05:00 |
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Thomas Harte
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0ab5177637
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Allow DMAState::FetchStopAndControl on y == v_stop_.
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2021-11-25 14:29:12 -05:00 |
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Thomas Harte
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276cbfa505
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Simplify sprite state machine.
This now better matches the explanation given on Page 133 of the Amiga System Programmer's Guide.
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2021-11-25 14:08:55 -05:00 |
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Thomas Harte
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610c85a354
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Correct test logic.
All tests now pass.
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2021-11-25 04:11:20 -05:00 |
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Thomas Harte
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012084b37b
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Fix exclusive fill, sizing, eliminate ECS call-ins.
The clock test now proceeds further, but still doesn't seem to pass.
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2021-11-24 17:25:32 -05:00 |
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Thomas Harte
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55af6681af
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Avoid unnecessary get_port_input calls.
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2021-11-24 17:15:48 -05:00 |
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Thomas Harte
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2a7a42ff8f
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Add header for assert .
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2021-11-24 16:28:18 -05:00 |
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Thomas Harte
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7af5737ec5
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Switch to LOG .
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2021-11-24 16:15:40 -05:00 |
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Thomas Harte
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0ad1529f3f
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Retain delegate bit length for non-self-clocked data.
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2021-11-24 16:15:27 -05:00 |
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Thomas Harte
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0df8173536
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Merge branch 'master' into Amiga
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2021-11-24 08:58:03 -05:00 |
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Thomas Harte
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b517811e2f
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Merge pull request #988 from TomHarte/HeaderOnly6502
Moves the 6502 towards being a header-only dependency.
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2021-11-24 08:57:45 -05:00 |
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Thomas Harte
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83d3a9c6dd
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Merge branch 'master' into HeaderOnly6502
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2021-11-24 08:48:36 -05:00 |
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Thomas Harte
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d0402261e6
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Merge pull request #993 from TomHarte/PushAudio
Adds a push route for lowpass-filtered audio.
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2021-11-24 08:47:10 -05:00 |
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Thomas Harte
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6f6e09d200
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Correct: load -> store .
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2021-11-22 15:18:12 -05:00 |
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Thomas Harte
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24e2fd4184
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Avoid implicit conversion.
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2021-11-22 11:28:02 -05:00 |
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Thomas Harte
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1aada996dc
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Correct const ing.
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2021-11-22 11:18:17 -05:00 |
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Thomas Harte
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f5d3d6bcea
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Splits the lowpass filter into push and pull variants.
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2021-11-21 15:37:29 -05:00 |
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Thomas Harte
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a8a99f647f
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Further improves framing.
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2021-11-21 08:13:55 -05:00 |
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Thomas Harte
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ff68b26c44
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Push HSYNC 11 slots over, to its proper position, and add a frame crop.
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2021-11-20 12:39:50 -05:00 |
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Thomas Harte
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a94b4f62fd
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Takes a stab at attached sprites.
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2021-11-19 14:19:47 -05:00 |
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Thomas Harte
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bcc959d938
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Sprites: deconflate vertical and modification flags; disarm on CTL not POS.
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2021-11-19 08:03:10 -05:00 |
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Thomas Harte
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cf25d8a378
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Increase logging (but leave it disabled).
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2021-11-19 08:01:23 -05:00 |
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Thomas Harte
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c750bdafd5
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Switch to a saturating conversion.
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2021-11-18 18:01:30 -05:00 |
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Thomas Harte
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693d46f8ea
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Mask by index, not colour.
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2021-11-18 05:36:38 -05:00 |
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Thomas Harte
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3496ebd1d7
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Constrain sprite fetches to Chip RAM.
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2021-11-17 17:49:42 -05:00 |
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Thomas Harte
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be763cf7fe
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Expose joystick to the world.
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2021-11-17 15:33:46 -05:00 |
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Thomas Harte
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c3b4bee210
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Adds a joystick class.
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2021-11-17 14:26:51 -05:00 |
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Thomas Harte
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6df0227ab1
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Hacks in a basic effort at dual playfields.
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2021-11-16 18:26:27 -05:00 |
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Thomas Harte
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2a3a7fa8a0
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Reset will_request_interrupt .
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2021-11-15 16:00:35 -05:00 |
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Thomas Harte
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50a6496399
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Avoids over-greedy DMA.
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2021-11-15 12:31:15 -05:00 |
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Thomas Harte
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c99dee86dd
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Adds missing low -> high actions, implements more transitions.
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2021-11-15 12:29:32 -05:00 |
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Thomas Harte
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0c5bb9626b
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Separates state transitions and tests.
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2021-11-15 05:29:28 -05:00 |
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Thomas Harte
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a9971917f5
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Attempts a translation of Commodore's documentation.
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2021-11-14 14:54:33 -05:00 |
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Thomas Harte
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4c62611da3
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Adds enough state machine to get into the near-incomprehensible stuff on the right.
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2021-11-14 10:48:50 -05:00 |
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Thomas Harte
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47f36f08fb
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Switches to a synchronous audio state machine; renames advance -> advance_dma.
I can worry about how to just-in-time things once I better understand the hardware in general.
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2021-11-13 15:53:41 -05:00 |
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Thomas Harte
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f906bab1a5
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Provides feedback on interrupt flags, starts on state machine.
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2021-11-13 11:05:39 -05:00 |
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Thomas Harte
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fffc03c4e4
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Propagates time to the audio subsystem.
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2021-11-12 15:30:52 -05:00 |
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Thomas Harte
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0f6934a131
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This uses Cycles and HalfCycles, so should include ClockReceiver.
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2021-11-11 09:24:32 -05:00 |
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Thomas Harte
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0a94184d6b
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Provides a greater wealth of audio data.
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2021-11-11 09:24:15 -05:00 |
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Thomas Harte
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7be3578497
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Adds a target for audio writes.
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2021-11-09 07:11:23 -05:00 |
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Thomas Harte
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eeaccb8ac0
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Implements clear_all_keys .
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2021-11-08 17:49:09 -05:00 |
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Thomas Harte
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8ef9a932aa
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Adds inclusive fill test; fixes inclusive fills.
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2021-11-07 14:26:13 -08:00 |
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Thomas Harte
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31e22e4cfb
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Provides full serial input.
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2021-11-07 05:19:16 -08:00 |
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Thomas Harte
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4fc25fb798
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Adds basic shift input.
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2021-11-07 05:18:54 -08:00 |
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Thomas Harte
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941d9a46a2
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Makes a better effort at exposition; better implements clocked line.
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2021-11-07 05:18:40 -08:00 |
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Thomas Harte
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ecfe68d70f
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Introduce the principle that a Serial::Line can be two-wire — clock + data.
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2021-11-06 16:54:20 -07:00 |
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