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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-10 23:05:01 +00:00
Commit Graph

4761 Commits

Author SHA1 Message Date
Thomas Harte
cd055a0298 Introduces an upper bound on output resolution, and resolves full-screen clear colour. 2019-02-25 22:07:48 -05:00
Thomas Harte
8f2abab0d9 Ensures texture targets are initially clear. 2019-02-25 21:55:14 -05:00
Thomas Harte
4c5dee866b Ensures a proper black fill for Luminance8Phase8 input data. 2019-02-25 21:32:15 -05:00
Thomas Harte
7030abca97 Corrects PAL colours for the Vic-20. 2019-02-25 19:28:52 -05:00
Thomas Harte
c7c21a7e2c Sorry, ColecoVision, it's composite only for you. 2019-02-24 22:37:24 -05:00
Thomas Harte
b23e10e261 Improves error messaging and avoids trying to use a null window. 2019-02-24 22:31:59 -05:00
Thomas Harte
16731661e8 Switches back to being explicit about the colour burst phase.
Some sort of phase inversion otherwise seems to be achievable by software that switch modes often.
2019-02-24 22:28:11 -05:00
Thomas Harte
7bb90c78d9 Resolves out-of-bounds initial condition whenever this loop began with start_line = 2047.
This, I believe, was the remaining cause of screen flashes.
2019-02-24 19:50:19 -05:00
Thomas Harte
a6e61ef83b Reverts the clear colour to black.
The change was related to debugging; it was not intentionally committed.
2019-02-24 14:36:08 -05:00
Thomas Harte
d4134cd0d8 Restores proper colour phase to the Apple II.
Given that its timing errors were fixed, this also switches back to using 'default' colour bursts — i.e. ones with implicit phase. The Apple II continues to be an excellent bellwether for issues in the pipeline, and this helps further to ensure that.
2019-02-24 14:35:13 -05:00
Thomas Harte
c775a6c0f8 Introduces but disables a couple of bits of logging that might be helpful again in the future. 2019-02-24 14:30:39 -05:00
Thomas Harte
2f9e825728 Forces the outward-communicated composite angles to have the same precision as the cycle counts.
While also making a minor improvement to output range. Which is neither here nor there.
2019-02-24 14:29:43 -05:00
Thomas Harte
2f491b5be1 Reintroduces fragment snapping for composite colour sampling.
Thereby uncovers some sort of slightly-off recording of scan lines. On the Apple II, individual scans reach the ScanTarget at a density of exactly 0.25 colour cycles per pixel. So that timing information propagates exactly. But the whole lines that are composed via ::announce end up trying to fit 0.250154 colour cycles per pixel. Which creates a phase error as the display progresses from left to right.

This will need to be resolved in order to be able to fix the Apple II's intended colour phase. But, also, it's probably what was wrong with the Oric. And, quite possibly, why the single-step shader didn't work.
2019-02-24 13:39:14 -05:00
Thomas Harte
de7ebead23 Ensures the line_allocation_has_failed_ condition can be exited. 2019-02-21 22:30:41 -05:00
Thomas Harte
c0c4704419 Ensures that failure to allocate a line blocks all other allocations. 2019-02-21 21:38:48 -05:00
Thomas Harte
ec14750ff1 Minor text improvement. 2019-02-20 22:32:42 -05:00
Thomas Harte
e43de5f1ba Allows for failure to get a GL context as a reportable issue. 2019-02-20 22:06:22 -05:00
Thomas Harte
080f949f89 Ensures OpenGL version is logged prior to any other GL calls. 2019-02-20 20:21:17 -05:00
Thomas Harte
9f6956bd87 Awards default values to Scan, to appease GCC 7.3. 2019-02-19 21:40:42 -05:00
Thomas Harte
ddf5e1632d Ensures log memory is automatically initialised. 2019-02-18 22:08:03 -05:00
Thomas Harte
40bfde41cb Adds an OpenGL version shout out. 2019-02-18 22:01:56 -05:00
Thomas Harte
e0751af56d Handles the 0 return case. 2019-02-18 21:56:49 -05:00
Thomas Harte
3979faf43b Gets more explicit about potential causes of failure. 2019-02-18 21:53:35 -05:00
Thomas Harte
878b480a44 Tidies up marginally. 2019-02-18 21:37:07 -05:00
Thomas Harte
b35b6b2ba8 Resolves a couple of missing #includes for cassert. 2019-02-18 21:29:39 -05:00
Thomas Harte
d0b967ce53 Corrects typo; disables original colour ROM usage for now. 2019-02-18 20:49:54 -05:00
Thomas Harte
e5addb27ec Corrects log output. 2019-02-18 20:49:01 -05:00
Thomas Harte
ac8d43cc4a Improves use of const. 2019-02-18 20:21:41 -05:00
Thomas Harte
40ee215b1b By #define provides a means not to use the real composite samples.
To aid with debugging.
2019-02-18 17:20:52 -05:00
Thomas Harte
6c1d94beaa Adds composite monochrome output for the Oric. At least temporarily. 2019-02-18 16:56:48 -05:00
Thomas Harte
6b2e1fe62b Makes error reporting more communicative. 2019-02-18 11:13:54 -05:00
Thomas Harte
8ecf885629 Attempts to put in better OpenGL safety rails. 2019-02-18 10:29:40 -05:00
Thomas Harte
6d76b7cd94 Attempts to ensure proper colour output during alternating PAL lines. 2019-02-17 21:50:15 -05:00
Thomas Harte
7bd721f334 Resolves improper state if an end-of-frame clear is triggered by the first new line. 2019-02-17 21:49:53 -05:00
Thomas Harte
7939897622 Fixes announced timing difference between pixel and border lines.
The Apple II sync fault is now fixed!
2019-02-12 22:32:02 -05:00
Thomas Harte
77bebd4a65 Accounts for periods near an expected sync after a sync actually occurred. 2019-02-12 22:30:40 -05:00
Thomas Harte
5d68a5bdd0
Merge pull request #588 from TomHarte/SeparateChromaBuffer
Reintroduces a separate chrominance buffer
2019-02-12 19:52:54 -05:00
Thomas Harte
3e0b5433b9 Institutes colour/monochrome screen selection as an Apple II option.
Allowing me to test that straight-through composite still works.
2019-02-12 19:52:32 -05:00
Thomas Harte
ec8f1157c8 Corrects S-Video output. 2019-02-12 19:31:12 -05:00
Thomas Harte
037cbd534e Corrects phase error in chrominance separation. 2019-02-12 19:24:28 -05:00
Thomas Harte
208ef70e31 Corrects documentation. 2019-02-12 18:55:58 -05:00
Thomas Harte
2fa4c59523 Correction: use the QAM texture for colours. 2019-02-12 18:42:28 -05:00
Thomas Harte
cda0a2de79 Establishes QAM colour buffer lookups within the composite colour path.
Subject to errors in channel scaling and absolute position.
2019-02-10 23:02:31 -05:00
Thomas Harte
008f50832c Fixed: the two shaders that use a common input array should use common bindings. 2019-02-10 22:39:24 -05:00
Thomas Harte
c94acb1ca2 With a little more debug logging, discovered an issue with incrementing by four. 2019-02-09 22:45:20 -05:00
Thomas Harte
d341f98b09 Corrects horizontal scale. 2019-02-09 18:52:43 -05:00
Thomas Harte
e35a3ab566 Ensures proper uniforms and varyings for the qam_separation_shader. 2019-02-09 18:35:14 -05:00
Thomas Harte
b3b4b7cf0c Corrects QAM texture generation logic. 2019-02-09 17:20:13 -05:00
Thomas Harte
1cd6d58f17 Restores S-Video through line, as monochrome. 2019-02-09 17:13:43 -05:00
Thomas Harte
eecd4417e7 Bites the bullet and accepts that an additional texture will be useful for QAM separation. 2019-02-09 16:54:31 -05:00