Thomas Harte
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d4a1961378
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Added getters for the IRQ and DRQ lines plus a delegate to receive changes; adjusted code so that the two lines signal.
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2016-11-21 13:21:49 +08:00 |
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Thomas Harte
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4ec042fad1
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Merge pull request #77 from TomHarte/LineBuffer
Makes input and output OpenGL data submission atomic, while cleaning code generally
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2016-11-21 12:24:43 +08:00 |
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Thomas Harte
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7c85cb62e4
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Moved underscores, removed indirections where they're not necessary, converted those names that were still looking very Objective-C and moved the GL fence variable into the private area, where it should always have been.
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2016-11-21 12:14:52 +08:00 |
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Thomas Harte
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bc03e12dc5
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Switched to suffix underscores.
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2016-11-21 11:57:45 +08:00 |
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Thomas Harte
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340607e13e
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Switched the flywheel to suffix underscores.
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2016-11-21 11:48:31 +08:00 |
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Thomas Harte
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e1285028aa
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Removed a redundant clear and some dead code.
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2016-11-21 11:42:45 +08:00 |
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Thomas Harte
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7b38247ab3
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Updated outdated comments.
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2016-11-21 11:40:13 +08:00 |
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Thomas Harte
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d7d0ed378a
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Only the final intermediate buffer needs clearing, on reflection.
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2016-11-21 11:26:07 +08:00 |
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Thomas Harte
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c89345c639
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Reduced buffer size.
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2016-11-21 11:21:14 +08:00 |
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Thomas Harte
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32dbfe947d
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With hindsight, the elimination of this might have been overzealous.
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2016-11-20 10:53:35 +08:00 |
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Thomas Harte
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ef0367d4a4
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Corrected typo.
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2016-11-20 09:12:43 +08:00 |
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Thomas Harte
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5bc165960a
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Completed refactoring.
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2016-11-20 09:12:06 +08:00 |
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Thomas Harte
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fda90c5aef
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Documented.
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2016-11-20 09:11:24 +08:00 |
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Thomas Harte
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c2349ee3f4
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This thing has clearly becoma a real class.
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2016-11-19 20:12:40 +08:00 |
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Thomas Harte
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7857ef774f
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Ensured resets genuinely kill outstanding data.
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2016-11-19 20:09:38 +08:00 |
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Thomas Harte
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a4c7b00ecd
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Fixed code that was causing the failing test.
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2016-11-19 19:55:30 +08:00 |
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Thomas Harte
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be60eaa120
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Added a test for pointer continuity over a submit. Which fails.
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2016-11-19 19:48:16 +08:00 |
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Thomas Harte
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274ec9efb8
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Added a test for interceding submit.
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2016-11-19 08:59:21 +08:00 |
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Thomas Harte
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22cb8ecd75
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Started building some tests of the array builder.
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2016-11-19 08:27:08 +08:00 |
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Thomas Harte
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f59537bce9
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Added a testing hook, but as of yet no tests.
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2016-11-17 14:06:16 +08:00 |
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Thomas Harte
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aca1fa0577
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Returned some video output. Enough significantly to reduce my paranoia.
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2016-11-17 13:37:53 +08:00 |
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Thomas Harte
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1f91d29434
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Progressed to usage of an array builder and a texture builder up to the point of a successful build.
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2016-11-17 12:26:04 +08:00 |
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Thomas Harte
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0f3b02edb7
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Switched to postfix underscores and gave this class ownership of a texture builder and an array builder, though it presently uses neither.
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2016-11-17 11:00:11 +08:00 |
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Thomas Harte
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57f0648742
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Fleshed out first implementation of ArrayBuilder , albeit that I need to implement exhaustion properly, as soon as I think of a sensible way to handle synchronisation.
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2016-11-17 10:39:30 +08:00 |
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Thomas Harte
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324a1de43d
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Started pulling out array construction as a separate task.
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2016-11-17 09:20:49 +08:00 |
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Thomas Harte
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c04a116a05
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Fixed comment.
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2016-11-16 23:14:56 +08:00 |
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Thomas Harte
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edeafd4d94
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Wait, OpenGL textures go the other way.
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2016-11-16 23:14:15 +08:00 |
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Thomas Harte
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6ac20e0066
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Pushed responsibility for submitting texture contents up to the texture builder, simplifying the interface.
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2016-11-16 23:13:06 +08:00 |
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Thomas Harte
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5c5e44874f
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Even better: why include the 'Input' prefix when there's only one?
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2016-11-16 22:57:17 +08:00 |
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Thomas Harte
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04b2688683
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Attempted to reduce allocations.
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2016-11-16 13:25:50 +08:00 |
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Thomas Harte
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c1a509910d
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Documented this interface, albeit that the English could do with a second pass, and very sightly simplified inline with current usage.
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2016-11-16 13:15:50 +08:00 |
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Thomas Harte
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4d0d5eb919
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Renamed the 'input buffer builder' to the 'input texture builder' to be explicit about what sort of buffer, and killed the prefix since it's namespaced. Also switched to std::vector .
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2016-11-16 12:31:32 +08:00 |
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Thomas Harte
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4ee4400801
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Removed dead code.
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2016-11-16 11:57:22 +08:00 |
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Thomas Harte
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6cb4950db4
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Improved run-off area.
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2016-11-16 11:53:15 +08:00 |
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Thomas Harte
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9ee11d7765
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At the expense of API simplicity, at least for now, resolved the most glaring cause of dirty lines.
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2016-11-16 11:34:05 +08:00 |
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Thomas Harte
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44d3fd6d5b
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Fixed mistimed reset of the target output line. Now all that's left is occasional noise.
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2016-11-16 11:22:12 +08:00 |
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Thomas Harte
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7a737e0790
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Both pathways start with a buffer that clears to black. So no need to keep going on about it.
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2016-11-16 11:12:08 +08:00 |
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Thomas Harte
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f63e849092
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Sought completely to eliminate the outgoing concept of 'clearing zones'.
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2016-11-16 11:10:34 +08:00 |
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Thomas Harte
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311f8c0b47
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Restored audio.
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2016-11-16 11:10:07 +08:00 |
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Thomas Harte
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294adde344
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Eliminated zoned clearing, in favour of a complete buffer clear on each load and attempted to reduce locking. But imperfectly.
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2016-11-16 10:59:12 +08:00 |
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Thomas Harte
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ccedb6bea6
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Introduced an intermediate buffer that collects lines before flushing them to the output buffer.
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2016-11-16 10:49:18 +08:00 |
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Thomas Harte
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ba2adf8bb1
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Normalised on std::vector rather than std::unique_ptr<uint8_t *> as (probably?) more idiomatic. Improved structure slightly. Introduced a container for line data, albeit one that isn't yet used.
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2016-11-16 10:34:54 +08:00 |
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Thomas Harte
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f84a28b566
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Merge pull request #76 from TomHarte/Disassembler
Introduces a first attempt at 6502 disassembly
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2016-11-15 19:52:12 -05:00 |
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Thomas Harte
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97811fe590
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Made minor fix to ensure that a header that appears to extend beyond the end of an Oric .TAP doesn't create an ostensibly endless tape.
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2016-11-15 12:02:03 +08:00 |
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Thomas Harte
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8b40ae03ca
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Extended analysis to spot IRQ and NMI vector changes, for titles that simply adjust those then exit. Ensured Oric emulator can type and load quickly on an Oric 1 just as well as on an Atmos.
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2016-11-15 11:05:53 +08:00 |
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Thomas Harte
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e2cdfae8a7
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The emulated Oric now has access to both versions of the BASIC ROM and picks between them based on the static analyser's recommendation.
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2016-11-15 10:39:16 +08:00 |
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Thomas Harte
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ab64731d51
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Fixed off-by-one recording of disasssmbled addresses; added logic to the Oric static analyser to try to guess between BASIC 1.1 (the preferred option in a tie-break or if no information is found) and BASIC 1.0.
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2016-11-15 10:31:47 +08:00 |
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Thomas Harte
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1bffc70494
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In theory that's a full disassembler, at least as far as I want to go for now. Time to test.
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2016-11-15 08:19:57 +08:00 |
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Thomas Harte
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a5fc45e66e
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Started fleshing this out; addressing modes are completely decoded, along with a bunch of opcodes, but appropriate address advancement isn't in yet, and neither is filling in derived metadata.
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2016-11-14 12:19:09 +08:00 |
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Thomas Harte
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f08e87c6c1
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Merge branch 'master' into Disassembler
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2016-11-11 20:32:18 -05:00 |
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