instead of stored. This reduces memdep memory usage, and also eliminates a bunch of
weakvh's. This speeds up gvn on gcc.c-torture/20001226-1.c from 23.9s to 8.45s (2.8x)
on a different machine than earlier.
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cache a pointer as being unavailable due to phi trans in the
wrong place. This would cause later queries to fail even when
they didn't involve phi trans.
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contains another loop, or an instruction. The loop form is
substantially more efficient on large loops than the typical
code it replaces.
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of 91296 that caused trouble -- the Processed list needs to be
preserved for the livetime of the pass, as AddUsersIfInteresting
is called from other passes.
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isPodLike type trait. This is a generally useful type trait for
more than just DenseMap, and we really care about whether something
acts like a pod, not whether it really is a pod.
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add, there is no need to scan the world to find the same add again.
This invalidates the previous testcase, which wasn't wonderful anyway,
because it needed a run of instcombine to permute the use-lists in
just the right way to before GVN was run (so it was really fragile).
Not a big loss.
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phi translation of complex expressions like &A[i+1]. This has the
following benefits:
1. The phi translation logic is all contained in its own class with
a strong interface and verification that it is self consistent.
2. The logic is more correct than before. Previously, if intermediate
expressions got PHI translated, we'd miss the update and scan for
the wrong pointers in predecessor blocks. @phi_trans2 is a testcase
for this.
3. We have a lot less code in memdep.
We can handle phi translation across blocks of things like @phi_trans3,
which is pretty insane :).
This patch should fix the miscompiles of 255.vortex, and I tested it
with a bootstrap of llvm-gcc, llvm-test and dejagnu of course.
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examines; fall back to a conservative answer if there are
more. This works around some several compile time problems
resulting from BasicAliasAnalysis calling PointerMayBeCaptured.
The value has been chosen arbitrarily.
This fixes rdar://7438917 and may partially address PR5708.
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The semantics of llvm.dbg.value are that starting from where it is executed, an offset into the specified user source variable is specified to get a new value.
An example:
call void @llvm.dbg.value(metadata !{ i32 7 }, i64 0, metadata !2)
Here the user source variable associated with metadata #2 gets the value "i32 7" at offset 0.
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gvn (this is just a skeleton so far). This will ultimately be used
to fix a nasty miscompilation with GVN.
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Use integer values for weights to prevent rounding errors.
Make ProfileEstimator more robust in general CFGs.
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was being added to the Result vector, but not being put in the
cache. This means that if the cache was reused wholesale for a
later query that it would be missing this entry and we'd do an
incorrect load elimination.
Unfortunately, it's not really possible to write a useful
testcase for this, but this unbreaks 255.vortex.
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way that getUnderlyingObject does it.
This fixes the 'DecomposeGEPExpression and getUnderlyingObject disagree!'
assertion on sqlite3.
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if we don't have an address expression available in a predecessor,
then model this as the value being clobbered at the end of the pred
block instead of being modeled as a complete phi translation failure.
This is important for PRE of loads because we want to see that the
load is available in all but this predecessor, and complete phi
translation failure results in not getting any information about
predecessors.
This doesn't do anything until I renable code insertion since PRE
now sees that it is available in all but one predecessors, but can't
insert the addressing in the predecessor that is missing it to
eliminate the redundancy.
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translation of add with immediate. This allows us
to optimize this function:
void test(int N, double* G) {
long j;
G[1] = 1;
for (j = 1; j < N - 1; j++)
G[j+1] = G[j] + G[j+1];
}
to only do one load every iteration of the loop.
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where it is not available. It's unclear how to get this inserted
computation into GVN's scalar availability sets, Owen, help? :)
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ConstantExpr, not just the top-level operator. This allows it to
fold many more constants.
Also, make GlobalOpt call ConstantFoldConstantExpression on
GlobalVariable initializers.
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The hasNoModRefInfoForCalls isn't worth it as a filter because
basicaa provides m/r info and everything chains to it, so remove
it.
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same object to be a non-capture; Duncan pointed out a way that such
a comparison could be a capture.
Make the rule that considers a comparison against null more specific,
and only consider noalias return values compared against null. This
still supports test/Transforms/GVN/nonescaping-malloc.ll, and is not
susceptible to the problem Duncan pointed out with noalias arguments.
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because if the results from getUnderlyingObject match, the values must
be from the same underlying object, even if we don't know what that
object is.
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careful about crazy methods of capturing pointers using comparisons.
Comparisons of identified objects with null in the default address
space are not captures. And, comparisons of two pointers within the
same identified object are not captures.
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if it is not ultimately captured. Teach BasicAliasAnalysis that a
local object address which does not escape and is never stored does
not alias with a value resulting from a load.
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for uses inside the loop. This works better with LSR. Disabled behind
-simplify-iv-users while benchmarking.
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This allows JT to eliminate a ton of infeasible edges when
handling code like the templates in PatternMatch.h
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cannot be folded into target cmp instruction.
- Avoid a phase ordering issue where early cmp optimization would prevent the
later count-to-zero optimization.
- Add missing checks which could cause LSR to reuse stride that does not have
users.
- Fix a bug in count-to-zero optimization code which failed to find the pre-inc
iv's phi node.
- Remove, tighten, loosen some incorrect checks disable valid transformations.
- Quite a bit of code clean up.
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This allows StringRef to skip controversial if(str) check in constructor.
Buildbots, wait for corresponding clang and llvm-gcc FE check-ins!
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start using them in a trivial way when -enable-jump-threading-lvi
is passed. enable-jump-threading-lvi will be my playground for
awhile.
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except that the result may not be a constant. Switch jump threading to
use it so that it gets things like (X & 0) -> 0, which occur when phi preds
are deleted and the remaining phi pred was a zero.
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This patch forbids implicit conversion of DenseMap::const_iterator to
DenseMap::iterator which was possible because DenseMapIterator inherited
(publicly) from DenseMapConstIterator. Conversion the other way around is now
allowed as one may expect.
The template DenseMapConstIterator is removed and the template parameter
IsConst which specifies whether the iterator is constant is added to
DenseMapIterator.
Actually IsConst parameter is not necessary since the constness can be
determined from KeyT but this is not relevant to the fix and can be addressed
later.
Patch by Victor Zverovich!
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Simplify[IF]Cmp pieces. Add some predicates to CmpInst to
determine whether a predicate is fp or int.
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takes decimated instructions and applies identities to them. This
is pretty minimal at this point, but I plan to pull some instcombine
logic out into these and similar routines.
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Here is the original commit message:
This commit updates malloc optimizations to operate on malloc calls that have constant int size arguments.
Update CreateMalloc so that its callers specify the size to allocate:
MallocInst-autoupgrade users use non-TargetData-computed allocation sizes.
Optimization uses use TargetData to compute the allocation size.
Now that malloc calls can have constant sizes, update isArrayMallocHelper() to use TargetData to determine the size of the malloced type and the size of malloced arrays.
Extend getMallocType() to support malloc calls that have non-bitcast uses.
Update OptimizeGlobalAddressOfMalloc() to optimize malloc calls that have non-bitcast uses. The bitcast use of a malloc call has to be treated specially here because the uses of the bitcast need to be replaced and the bitcast needs to be erased (just like the malloc call) for OptimizeGlobalAddressOfMalloc() to work correctly.
Update PerformHeapAllocSRoA() to optimize malloc calls that have non-bitcast uses. The bitcast use of the malloc is not handled specially here because ReplaceUsesOfMallocWithGlobal replaces through the bitcast use.
Update OptimizeOnceStoredGlobal() to not care about the malloc calls' bitcast use.
Update all globalopt malloc tests to not rely on autoupgraded-MallocInsts, but instead use explicit malloc calls with correct allocation sizes.
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MallocInst-autoupgrade users use non-TargetData-computed allocation sizes.
Optimization uses use TargetData to compute the allocation size.
Now that malloc calls can have constant sizes, update isArrayMallocHelper() to use TargetData to determine the size of the malloced type and the size of malloced arrays.
Extend getMallocType() to support malloc calls that have non-bitcast uses.
Update OptimizeGlobalAddressOfMalloc() to optimize malloc calls that have non-bitcast uses. The bitcast use of a malloc call has to be treated specially here because the uses of the bitcast need to be replaced and the bitcast needs to be erased (just like the malloc call) for OptimizeGlobalAddressOfMalloc() to work correctly.
Update PerformHeapAllocSRoA() to optimize malloc calls that have non-bitcast uses. The bitcast use of the malloc is not handled specially here because ReplaceUsesOfMallocWithGlobal replaces through the bitcast use.
Update OptimizeOnceStoredGlobal() to not care about the malloc calls' bitcast use.
Update all globalopt malloc tests to not rely on autoupgraded-MallocInsts, but instead use explicit malloc calls with correct allocation sizes.
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ArraySize * ElementSize
ElementSize * ArraySize
ArraySize << log2(ElementSize)
ElementSize << log2(ArraySize)
Refactor isArrayMallocHelper and delete isSafeToGetMallocArraySize, so that there is only 1 copy of the malloc array determining logic.
Update users of getMallocArraySize() to not bother calling isArrayMalloc() as well.
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Remove LowerAllocations pass.
Update some more passes to treate free calls just like they were treating FreeInst.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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Update all analysis passes and transforms to treat free calls just like FreeInst.
Remove RaiseAllocations and all its tests since FreeInst no longer needs to be raised.
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non-type-safe constant initializers. This sort of thing happens
quite a bit for 4-byte loads out of string constants, unions,
bitfields, and an interesting endianness check from sqlite, which
is something like this:
const int sqlite3one = 1;
# define SQLITE_BIGENDIAN (*(char *)(&sqlite3one)==0)
# define SQLITE_LITTLEENDIAN (*(char *)(&sqlite3one)==1)
# define SQLITE_UTF16NATIVE (SQLITE_BIGENDIAN?SQLITE_UTF16BE:SQLITE_UTF16LE)
all of these macros now constant fold away.
This implements PR3152 and is based on a patch started by Eli, but heavily
modified and extended.
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Analysis/ConstantFolding.cpp. This doesn't change the behavior of
instcombine but makes other clients of ConstantFoldInstruction
able to handle loads. This was partially extracted from Eli's patch
in PR3152.
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container of the blocks and do efficient lookups. This makes
isLoopSimplifyForm much faster on large loops, fixing a significant
compile-time issue in builds with assertions enabled.
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identifying the malloc as a non-array malloc. This broke GlobalOpt's optimization of stores of mallocs
to global variables.
The fix is to classify malloc's into 3 categories:
1. non-array mallocs
2. array mallocs whose array size can be determined
3. mallocs that cannot be determined to be of type 1 or 2 and cannot be optimized
getMallocArraySize() returns NULL for category 3, and all users of this function must avoid their
malloc optimization if this function returns NULL.
Eventually, currently unexpected codegen for computing the malloc's size argument will be supported in
isArrayMalloc() and getMallocArraySize(), extending malloc optimizations to those examples.
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cannot alias the GEP. GEP pointer alias rule states this clearly:
A pointer value formed from a getelementptr instruction is associated with the
addresses associated with the first operand of the getelementptr.
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"LoopVR's logic was copied into ScalarEvolution::getUnsignedRange and
::getSignedRange. Please delete LoopVR."
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Fixes second part of PR5130, miscompilation in FreeBSD kernel, where malloc takes 3 params,
and *does* initialize memory.
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question, can we get rid of the BasicBlock versions of all inserters
and use Head == 0 to indicate the old case when GetInsertBlock == 0?
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information. This allows arbitrary code involving DW_OP_plus_uconst
and DW_OP_deref. The scheme allows for easy extention to include,
any, or all of the DW_OP_ opcodes. I thought about just exposing all
of them, but, wasn't sure if people wanted the dwarf opcodes exposed
in the api. Is that a layering violation?
With this scheme, the entire existing block scheme used by llvm-gcc
can be switched over to the new scheme. I think that would be
cleaner, as then the compiler specific bits are not present in llvm
proper. Before the old code can be yanked however, similar code in
clang would have to be removed.
Next up, more testing.
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the operands, rather than trying to partition them into a start
and a step. This handles non-affine add recurrences correctly.
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the PassManager code into a regular verifyAnalysis method.
Also, reorganize loop verification. Make the LoopPass infrastructure
call verifyLoop as needed instead of having LoopInfo::verifyAnalysis
check every loop in the function after each looop pass. Add a new
command-line argument, -verify-loop-info, to enable the expensive
full checking.
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code that stops the timer doesn't have to search to find the timer
object before it stops the timer. This avoids a lock acquisition
and a few other things done with the timer running.
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LoopPasses for that loop. This avoids trouble with the PassManager
trying to call verifyAnalysis on them, and frees up some memory
sooner rather than later.
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aren't in canonical loop-simplify form, since it doesn't itself depend
on LoopSimplify. This means handling loops without preheaders and loops
with multiple backedges.
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test whether it properly dominates the loop header. This is equivalent
when the loop has a preheader, and has the advantage of working when
the loop doesn't have a preheader. Since IVUsers doesn't Require
LoopSimplify, the loop isn't guaranteed to have a preheader.
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early for the stated reasons: this allows it to find more
equivalences and depend less on code layout.
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to. This can be combined with LCSSA or SSI form to store more information on a
PHINode than can be computed by looking at its incoming values.
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It prints the content of all bbs, instead of printing empty bbs to make the
CFG more readable. Fix this. Patch by Tobias Grosser.
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In getMallocArraySize(), fix bug in the case that array size is the product of 2 constants.
Extend isArrayMalloc() and getMallocArraySize() to handle case where malloc is used as char array.
Ensure that ArraySize in LowerAllocations::runOnBasicBlock() is correct type.
Extend Instruction::isSafeToSpeculativelyExecute() to handle malloc calls.
Add verification for malloc calls.
Reviewed by Dan Gohman.
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where the induction variable has a non-unit stride, such as {0,+,2}, and
there are expressions such as {1,+,2} inside the loop formed with
or or add nsw operators.
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not folded in the constant folder because the constant folder doesn't
simplify ConstantExpr operands.
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argpromote to avoid invalidating an iterator. This fixes PR4977.
All clang tests now pass with expensive checking (on my system
at least).
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how to fold notionally-out-of-bounds array getelementptr indices instead
of just doing these in lib/Analysis/ConstantFolding.cpp, because it can
be done in a fairly general way without TargetData, and because not all
constants are visited by lib/Analysis/ConstantFolding.cpp. This enables
more constant folding.
Also, set the "inbounds" flag when the getelementptr indices are
one-past-the-end.
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Fixed non working -profile-verifier-noassert option.
Fixed missing newline in debugEntry().
Cleaned up assert messages. (assert(0 && Message) is still shown, but the message is printed before.)
When verifiying loaded profiles the ProfileVerifier got confused when block was a setjmp target, this is checked now.
When verifiying loaded profiles the ProfileVerifier got confused when block eventually reaching an exit(), this is checked now.
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that get created during loop unswitching, and fix SplitBlockPredecessors'
LCSSA updating code to create new PHIs instead of trying to just move
existing ones.
Also, optimize Loop::verifyLoop, since it gets called a lot. Use
searches on a sorted list of blocks instead of calling the "contains"
function, as is done in other places in the Loop class, since "contains"
does a linear search. Also, don't call verifyLoop from LoopSimplify or
LCSSA, as the PassManager is already calling verifyLoop as part of
LoopInfo's verifyAnalysis.
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when the new method gives the same result as the original
(as far as I can see). This will hopefully pacify icc.
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D test/Analysis/Profiling
--- Reverse-merging r80907 into '.':
U lib/Analysis/ProfileInfoLoaderPass.cpp
Attempt to remove failure in the self-hosting build bot.
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and exact flags. Because ConstantExprs are uniqued, creating an
expression with this flag causes all expressions with the same operands
to have the same flag, which may not be safe. Add, sub, mul, and sdiv
ConstantExprs are usually folded anyway, so the main interesting flag
here is inbounds, and the constant folder already knows how to set the
inbounds flag automatically in most cases, so there isn't an urgent need
for the API support.
This can be reconsidered in the future, but for now just removing these
API bits eliminates a source of potential trouble with little downside.
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that these passes are properly preserved.
Fix several transformation passes that claimed to preserve LoopSimplify
form but weren't.
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LoopSimplify form, which is currently only available on Loops (and
not MachineLoops). Also, move the code out of the header file.
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and we get the original pointer type. This doesn't mean that we're
at the first pointer being indexed. Correct the predicate.
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CGSCC passes make change to ensure they are updating the callgraph correctly
(when assertions are enabled).
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Optimal edge profiling is only possible when blocks with no predecessors get an
virtual edge (BB,0) that counts the execution frequencies of this
function-exiting blocks.
This patch makes the necessary changes before actually enabling optimal edge profiling.
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This adds a pass to verify the current profile against the flow conditions.
This is very helpful when later on trying to perserve the profiling information
during all passes.
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for sanity. This didn't turn up any bugs.
Change CallGraphNode to maintain its "callsite" information in the
call edges list as a WeakVH instead of as an instruction*. This fixes
a broad class of dangling pointer bugs, and makes CallGraph have a number
of useful invariants again. This fixes the class of problem indicated
by PR4029 and PR3601.
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SCEVUnknowns, as the non-SCEVUnknown cases in the getSCEVAtScope code
can also end up repeatedly climing through the same expression trees,
which can be unusably slow when the trees are very tall.
Also, add a quick check for SCEV pointer equality to the main
SCEV comparison routine, as the full comparison code can be expensive
in the case of large expression trees.
These fix compile-time problems in some pathlogical cases.
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stem from the fact that we have two types of passes that need to update it:
1. callgraphscc and module passes that are explicitly aware of it
2. Functionpasses (and loop passes etc) that are interlaced with CGSCC passes
by the CGSCC Passmgr.
In the case of #1, we can reasonably expect the passes to update the call
graph just like any analysis. However, functionpasses are not and generally
should not be CG aware. This has caused us no end of problems, so this takes
a new approach. Logically, the CGSCC Pass manager can rescan every function
after it runs a function pass over it to see if the functionpass made any
updates to the IR that affect the callgraph. This allows it to catch new calls
introduced by the functionpass.
In practice, doing this would be slow. This implementation keeps track of
whether or not the current scc is dirtied by a function pass, and, if so,
delays updating the callgraph until it is actually needed again. This was
we avoid extraneous rescans, but we still have good invariants when the
callgraph is needed.
Step #2 of the "give Callgraph some sane invariants" is to change CallGraphNode
to use a CallBackVH for the callsite entry of the CallGraphNode. This way
we can immediately remove entries from the callgraph when a FunctionPass is
active instead of having dangling pointers. The current pass tries to tolerate
these dangling pointers, but it is just an evil hack.
This is related to PR3601/4835/4029. This also reverts r80541, a hack working
around the sad lack of invariants.
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indirect function pointer, inline it, then go to delete the body.
The problem is that the callgraph had other references to the function,
though the inliner had no way to know it, so we got a dangling pointer
and an invalid iterator out of the deal.
The fix to this is pretty simple: stop the inliner from deleting the
function by knowing that there are references to it. Do this by making
CallGraphNodes contain a refcount. This requires moving deletion of
available_externally functions to the module-level cleanup sweep where
it belongs.
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argpromotion and structretpromote. Basically, when replacing
a function, they used the 'changeFunction' api which changes
the entry in the function map (and steals/reuses the callgraph
node).
This has some interesting effects: first, the problem is that it doesn't
update the "callee" edges in any callees of the function in the call graph.
Second, this covers for a major problem in all the CGSCC pass stuff, which
is that it is completely broken when functions are deleted if they *don't*
reuse a CGN. (there is a cute little fixme about this though :).
This patch changes the protocol that CGSCC passes must obey: now the CGSCC
pass manager copies the SCC and preincrements its iterator to avoid passes
invalidating it. This allows CGSCC passes to mutate the current SCC. However
multiple passes may be run on that SCC, so if passes do this, they are now
required to *update* the SCC to be current when they return.
Other less interesting parts of this patch are that it makes passes update
the CG more directly, eliminates changeFunction, and requires clients of
replaceCallSite to specify the new callee CGN if they are changing it.
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