This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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Maintaining this kind of checking in different places is dangerous, extending
Instruction::isSameOperationAs consolidates this logic into one place. Here
I've added an optional flags parameter and two flags that are important for
vectorization: CompareIgnoringAlignment and CompareUsingScalarTypes.
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include/llvm/Analysis/DebugInfo.h to include/llvm/DebugInfo.h.
The reasoning is because the DebugInfo module is simply an interface to the
debug info MDNodes and has nothing to do with analysis.
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- simplifycfg: invoke undef/null -> unreachable
- instcombine: invoke new -> invoke expect(0, 0) (an arbitrary NOOP intrinsic; only done if the allocated memory is unused, of course)
- verifier: allow invoke of intrinsics (to make the previous step work)
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This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
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Original message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
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fail. Original commit message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
On my machine these optimizations gave about 4-6% of compile-time improvement.
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- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
On my machine these optimizations gave about 4-6% of compile-time improvement.
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Original commit msg:
add the 'alloc' metadata node to represent the size of offset of buffers pointed to by pointers.
This metadata can be attached to any instruction returning a pointer
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since then the entire expression must equal zero (similarly for other operations
with an absorbing element). With this in place a bunch of reassociate code for
handling constants is dead since it is all taken care of when linearizing. No
intended functionality change.
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topologies, it is quite possible for a leaf node to have huge multiplicity, for
example: x0 = x*x, x1 = x0*x0, x2 = x1*x1, ... rapidly gives a value which is x
raised to a vast power (the multiplicity, or weight, of x). This patch fixes
the computation of weights by correctly computing them no matter how big they
are, rather than just overflowing and getting a wrong value. It turns out that
the weight for a value never needs more bits to represent than the value itself,
so it is enough to represent weights as APInts of the same bitwidth and do the
right overflow-avoiding dance steps when computing weights. As a side-effect it
reduces the number of multiplies needed in some cases of large powers. While
there, in view of external uses (eg by the vectorizer) I made LinearizeExprTree
static, pushing the rank computation out into users. This is progress towards
fixing PR13021.
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IntRange converted from struct to class. So main change everywhere is replacement of ".Low/High" with ".getLow/getHigh()"
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This removes a bit of context from the verifier erros, but reduces code
duplication in a fairly critical part of LLVM and makes dominates easier to test.
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IntItem cleanup. IntItemBase, IntItemConstantIntImp and IntItem merged into IntItem. All arithmetic operators was propogated from APInt. Also added comparison operators <,>,<=,>=. Currently you will find set of macros that propogates operators from APInt to IntItem in the beginning of IntegerSubset. Note that THESE MACROS WILL REMOVED after all passes will case-ranges compatible. Also note that these macros much smaller pain that something like this:
if (V->getValue().ugt(AnotherV->getValue()) { ... }
These changes made IntItem full featured integer object. It allows to make IntegerSubset class generic (move out all ConstantInt references inside and add unit-tests) in next commits.
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be non contiguous, non overlapping and sorted by the lower end.
While this is technically a backward incompatibility, every frontent currently
produces range metadata with a single interval and we don't have any pass
that merges intervals yet, so no existing bitcode files should be rejected by
this.
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Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now?
1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst.
2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case.
3. IntItem can be easyly easily replaced with APInt.
4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes.
Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code
ConstantInt *V = ...;
if (V->getValue().ugt(AnotherV->getValue()) {
...
}
will look awful. Much more better this way:
IntItem V = ConstantIntVal->getValue();
if (AnotherV < V) {
}
Of course any reviews are welcome.
P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks).
Since in future these classes will founded on APInt, it will possible to use them in more generic ways.
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making it stronger and more sane.
Delete the code from tblgen that produced the old code.
Besides being a path forward in intrinsic sanity, this also eliminates a bunch of
machine generated code that was compiled into Function.o
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Submitted by: Anton Lokhmotov <Anton.Lokhmotov@arm.com>
Approved by: o Anton Korobeynikov
o Micah Villmow
o David Neto
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separate side table, using the handy SequenceToOffsetTable class. This encodes all
these weird things into another 256 bytes, allowing all intrinsics to be encoded this way.
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are only rejected because they can't be encoded into a 32-bit unit, not because
they contain an unencodable feature.
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generated code (for Intrinsic::getType) into a table. This handles common cases right now,
but I plan to extend it to handle all cases and merge in type verification logic as well
in follow-on patches.
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Ordinary patch for PR1255.
Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
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Instruction::IsIdenticalToWhenDefined.
This manifested itself when inlining two calls to the same function. The
inlined function had a switch statement that returned one of a set of
global variables. Without this modification, the two phi instructions that
chose values from the branches of the switch instruction inlined from the
callee were considered equivalent and jump-threading replaced a load for the
first switch value with a phi selecting from the second switch, thereby
producing incorrect code.
This patch has been tested with "make check-all", "lnt runteste nt", and
llvm self-hosted, and on the original program that had this problem,
wireshark.
<rdar://problem/11025519>
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This lets you save the textual representation of the LLVM IR to a file.
Before this patch it could only be printed to STDERR from llvm-c.
Patch by Carlo Kok!
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Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
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instead of getAggregateElement. This has the advantage of being
more consistent and allowing higher-level constant folding to
procede even if an inner extract element cannot be folded.
Make ConstantFoldInstruction call ConstantFoldConstantExpression
on the instruction's operands, making it more consistent with
ConstantFoldConstantExpression itself. This makes sure that
ConstantExprs get TargetData-aware folding before being handed
off as operands for further folding.
This causes more expressions to be folded, but due to a known
shortcoming in constant folding, this currently has the side effect
of stripping a few more nuw and inbounds flags in the non-targetdata
side of constant-fold-gep.ll. This is mostly harmless.
This fixes rdar://11324230.
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intructions are processed. So there's no need to look at them if they're used as
operands of other instructions.
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through the use of 'fpmath' metadata. Currently this only provides a 'fpaccuracy'
value, which may be a number in ULPs or the keyword 'fast', however the intent is
that this will be extended with additional information about NaN's, infinities
etc later. No optimizations have been hooked up to this so far.
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thinking of generalizing it to be able to specify other freedoms beyond accuracy
(such as that NaN's don't have to be respected). I'd like the 3.1 release (the
first one with this metadata) to have the more generic name already rather than
having to auto-upgrade it in 3.2.
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directly instead of a user Instruction. This allows them to test
whether a def dominates a particular operand if the user instruction
is a PHI.
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FoldingSet is implemented as a chained hash table. When there is a hash
collision during insertion, which is common as we fill the table until a
load factor of 2.0 is hit, we walk the chained elements, comparing every
operand with the new element's operands. This can be very expensive if the
MDNode has many operands.
We sacrifice a word of space in MDNode to cache the full hash value, reducing
compares on collision to a minimum. MDNode grows from 28 to 32 bytes + operands
on x86. On x86_64 the new bits fit nicely into existing padding, not growing
the struct at all.
The actual speedup depends a lot on the test case and is typically between
1% and 2% for C++ code with clang -c -O0 -g.
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StringMap. This was redundant and unnecessarily bloated the MDString class.
Because the MDString class is a "Value" and will never have a "name", and
because the Name field in the Value class is a pointer to a StringMap entry, we
repurpose the Name field for an MDString. It stores the StringMap entry in the
Name field, and uses the normal methods to get the string (name) back.
PR12474
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An MDNode has a list of MDNodeOperands allocated directly after it as part of
its allocation. Therefore, the Parent of the MDNodeOperands can be found by
walking back through the operands to the beginning of that list. Mark the first
operand's value pointer as being the 'first' operand so that we know where the
beginning of said list is.
This saves a *lot* of space during LTO with -O0 -g flags.
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the PassManager annoying and should be reimplemented as a decorator
on top of existing passes (as should the timing data).
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correlated pairs of pointer arguments at the callsite. This is designed
to recognize the common C++ idiom of begin/end pointer pairs when the
end pointer is a constant offset from the begin pointer. With the
C-based idiom of a pointer and size, the inline cost saw the constant
size calculation, and this provides the same level of information for
begin/end pairs.
In order to propagate this information we have to search for candidate
operations on a pair of pointer function arguments (or derived from
them) which would be simplified if the pointers had a known constant
offset. Then the callsite analysis looks for such pointer pairs in the
argument list, and applies the appropriate bonus.
This helps LLVM detect that half of bounds-checked STL algorithms
(such as hash_combine_range, and some hybrid sort implementations)
disappear when inlined with a constant size input. However, it's not
a complete fix due the inaccuracy of our cost metric for constants in
general. I'm looking into that next.
Benchmarks showed no significant code size change, and very minor
performance changes. However, specific code such as hashing is showing
significantly cleaner inlining decisions.
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Renamed methods caseBegin, caseEnd and caseDefault with case_begin, case_end, and case_default.
Added some notes relative to case iterators.
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a common collection of methods on Value, and share their implementation.
We had two variations in two different places already, and I need the
third variation for inline cost estimation.
Reviewed by Duncan Sands on IRC, but further comments here welcome.
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http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120130/136146.html
Implemented CaseIterator and it solves almost all described issues: we don't need to mix operand/case/successor indexing anymore. Base iterator class is implemented as a template since it may be initialized either from "const SwitchInst*" or from "SwitchInst*".
ConstCaseIt is just a read-only iterator.
CaseIt is read-write iterator; it allows to change case successor and case value.
Usage of iterator allows totally remove resolveXXXX methods. All indexing convertions done automatically inside the iterator's getters.
Main way of iterator usage looks like this:
SwitchInst *SI = ... // intialize it somehow
for (SwitchInst::CaseIt i = SI->caseBegin(), e = SI->caseEnd(); i != e; ++i) {
BasicBlock *BB = i.getCaseSuccessor();
ConstantInt *V = i.getCaseValue();
// Do something.
}
If you want to convert case number to TerminatorInst successor index, just use getSuccessorIndex iterator's method.
If you want initialize iterator from TerminatorInst successor index, use CaseIt::fromSuccessorIndex(...) method.
There are also related changes in llvm-clients: klee and clang.
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to hash_combine. One of the interfaces could already do this, and the
other can just use a small buffer. This is a much more efficient way to
use the hash_combine interface, although I don't have any particular
benchmark where this code was hot, so I can't measure much of an impact.
It at least doesn't slow anything down.
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"is sized". This prevents every query to isSized() from recursing over
every sub-type of a struct type. This could get *very* slow for
extremely deep nesting of structs, as in 177.mesa.
This change is a 45% speedup for 'opt -O2' of 177.mesa.linked.bc, and
likely a significant speedup for other cases as well. It even impacts
-O0 cases because so many part of the code try to check whether a type
is sized.
Thanks for the review from Nick Lewycky and Benjamin Kramer on IRC.
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new hash_value infrastructure, and replace their implementations using
hash_combine. This removes a complete copy of Jenkin's lookup3 hash
function (which is both significantly slower and lower quality than the
one implemented in hash_combine) along with a somewhat scary xor-only
hash function.
Now that APInt and APFloat can be passed directly to hash_combine,
simplify the rest of the LLVMContextImpl hashing to use the new
infrastructure.
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of the proposed standard hashing interfaces (N3333), and to use
a modified and tuned version of the CityHash algorithm.
Some of the highlights of this change:
-- Significantly higher quality hashing algorithm with very well
distributed results, and extremely few collisions. Should be close to
a checksum for up to 64-bit keys. Very little clustering or clumping of
hash codes, to better distribute load on probed hash tables.
-- Built-in support for reserved values.
-- Simplified API that composes cleanly with other C++ idioms and APIs.
-- Better scaling performance as keys grow. This is the fastest
algorithm I've found and measured for moderately sized keys (such as
show up in some of the uniquing and folding use cases)
-- Support for enabling per-execution seeds to prevent table ordering
or other artifacts of hashing algorithms to impact the output of
LLVM. The seeding would make each run different and highlight these
problems during bootstrap.
This implementation was tested extensively using the SMHasher test
suite, and pased with flying colors, doing better than the original
CityHash algorithm even.
I've included a unittest, although it is somewhat minimal at the moment.
I've also added (or refactored into the proper location) type traits
necessary to implement this, and converted users of GeneralHash over.
My only immediate concerns with this implementation is the performance
of hashing small keys. I've already started working to improve this, and
will continue to do so. Currently, the only algorithms faster produce
lower quality results, but it is likely there is a better compromise
than the current one.
Many thanks to Jeffrey Yasskin who did most of the work on the N3333
paper, pair-programmed some of this code, and reviewed much of it. Many
thanks also go to Geoff Pike Pike and Jyrki Alakuijala, the original
authors of CityHash on which this is heavily based, and Austin Appleby
who created MurmurHash and the SMHasher test suite.
Also thanks to Nadav, Tobias, Howard, Jay, Nick, Ahmed, and Duncan for
all of the review comments! If there are further comments or concerns,
please let me know and I'll jump on 'em.
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verifier does. This correctly handles invoke.
Thanks to Duncan, Andrew and Chris for the comments.
Thanks to Joerg for the early testing.
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using a DenseMap and Talin's new GeneralHash, avoiding the need for a
temporary std::vector on every lookup.
Patch by Meador Inge!
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Module flags are key-value pairs associated with the module. They include a
'behavior' value, indicating how module flags react when mergine two
files. Normally, it's just the union of the two module flags. But if two module
flags have the same key, then the resulting flags are dictated by the behaviors.
Allowable behaviors are:
Error
Emits an error if two values disagree.
Warning
Emits a warning if two values disagree.
Require
Emits an error when the specified value is not present
or doesn't have the specified value. It is an error for
two (or more) llvm.module.flags with the same ID to have
the Require behavior but different values. There may be
multiple Require flags per ID.
Override
Uses the specified value if the two values disagree. It
is an error for two (or more) llvm.module.flags with the
same ID to have the Override behavior but different
values.
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but with a critical fix to the SelectionDAG code that optimizes copies
from strings into immediate stores: the previous code was stopping reading
string data at the first nul. Address this by adding a new argument to
llvm::getConstantStringInfo, preserving the behavior before the patch.
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The purpose of refactoring is to hide operand roles from SwitchInst user (programmer). If you want to play with operands directly, probably you will need lower level methods than SwitchInst ones (TerminatorInst or may be User). After this patch we can reorganize SwitchInst operands and successors as we want.
What was done:
1. Changed semantics of index inside the getCaseValue method:
getCaseValue(0) means "get first case", not a condition. Use getCondition() if you want to resolve the condition. I propose don't mix SwitchInst case indexing with low level indexing (TI successors indexing, User's operands indexing), since it may be dangerous.
2. By the same reason findCaseValue(ConstantInt*) returns actual number of case value. 0 means first case, not default. If there is no case with given value, ErrorIndex will returned.
3. Added getCaseSuccessor method. I propose to avoid usage of TerminatorInst::getSuccessor if you want to resolve case successor BB. Use getCaseSuccessor instead, since internal SwitchInst organization of operands/successors is hidden and may be changed in any moment.
4. Added resolveSuccessorIndex and resolveCaseIndex. The main purpose of these methods is to see how case successors are really mapped in TerminatorInst.
4.1 "resolveSuccessorIndex" was created if you need to level down from SwitchInst to TerminatorInst. It returns TerminatorInst's successor index for given case successor.
4.2 "resolveCaseIndex" converts low level successors index to case index that curresponds to the given successor.
Note: There are also related compatability fix patches for dragonegg, klee, llvm-gcc-4.0, llvm-gcc-4.2, safecode, clang.
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The pass pointer should never be referenced after sending it to
schedulePass(), which may delete the pass. To fix this bug I had to
clean up the design leading to more goodness.
You may notice now that any non-analysis pass is printed. So things like loop-simplify and lcssa show up, while target lib, target data, alias analysis do not show up. Normally, analysis don't mutate the IR, but you can now check this by using both -print-after and -print-before. The effects of analysis will now show up in between the two.
The llc path is still in bad shape. But I'll be improving it in my next checkin. Meanwhile, print-machineinstrs still works the same way. With print-before/after, many llc passes that were not printed before now are, some of these should be converted to analysis. A few very important passes, isel and scheduler, are not properly initialized, so not printed.
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kicking in the big win of ConstantDataArray. As part of this, change
the implementation of GetConstantStringInfo in ValueTracking to work
with ConstantDataArray (and not ConstantArray) making it dramatically,
amazingly, more efficient in the process and renaming it to
getConstantStringInfo.
This keeps around a GetConstantStringInfo entrypoint that (grossly)
forwards to getConstantStringInfo and constructs the std::string
required, but existing clients should move over to
getConstantStringInfo instead.
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ConstantExpr::getWithOperandReplaced and ConstantExpr::replaceUsesOfWithOnConstant
in terms of ConstantExpr::getWithOperands. While we're at it,
make sure that ConstantExpr::getWithOperands covers all instructions: it was
missing insert/extractvalue.
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more robust) ways to do what it was doing now. Also, add static methods
for decoding a ShuffleVector mask.
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ConstantVector. Fix some outright bugs in the implementation of
ConstantArray and Constant struct, which would cause us to not make
one big UndefValue when asking for an array/struct with all undef
elements. Enhance Constant::isAllOnesValue to work with
ConstantDataVector.
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to reduce the number of cast<>'s we have. This allows someone to use
things like Ty->getVectorNumElements() instead of
cast<VectorType>(Ty)->getNumElements() when you know that a type is a
vector.
It would be a great general cleanup to move the codebase to use these,
I will do so in the code I'm touching.
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Original log:
Introduce a new ConstantVector::getSplat constructor function to
simplify a really common case.
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did something extremely surprising, and shadowed actually useful
implementations that had completely different behavior.
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add a ConstantDataArray::getString method that corresponds to the (to be
removed) StringRef version of ConstantArray::get, but is dramatically more
efficient.
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and clean up some other misc stuff. Unlike ConstantArray, we will
prefer to emit .fill directives for "String" arrays that all have
the same value, since they are denser than emitting a .ascii
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same semantics as ConstantArray's but much more efficient because they
don't have to return std::string's. The ConstantArray methods will
eventually be removed.
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classes, per PR1324. Not all of their helper functions are implemented,
nothing creates them, and the rest of the compiler doesn't handle them yet.
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using OwningPtr. OwningPtr would barf when the densemap had to reallocate,
which doesn't appear to happen on the regression test suite, but obviously
happens in real life :)
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returns false in the event the computation feeding into the pointer is
unreachable, which maybe ought to be true -- but this is at least consistent
with undef->isDereferenceablePointer().) Fixes PR11825!
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Problem: LLVM needs more function attributes than currently available (32 bits).
One such proposed attribute is "address_safety", which shows that a function is being checked for address safety (by AddressSanitizer, SAFECode, etc).
Solution:
- extend the Attributes from 32 bits to 64-bits
- wrap the object into a class so that unsigned is never erroneously used instead
- change "unsigned" to "Attributes" throughout the code, including one place in clang.
- the class has no "operator uint64 ()", but it has "uint64_t Raw() " to support packing/unpacking.
- the class has "safe operator bool()" to support the common idiom: if (Attributes attr = getAttrs()) useAttrs(attr);
- The CTOR from uint64_t is marked explicit, so I had to add a few explicit CTOR calls
- Add the new attribute "address_safety". Doing it in the same commit to check that attributes beyond first 32 bits actually work.
- Some of the functions from the Attribute namespace are worth moving inside the class, but I'd prefer to have it as a separate commit.
Tested:
"make check" on Linux (32-bit and 64-bit) and Mac (10.6)
built/run spec CPU 2006 on Linux with clang -O2.
This change will break clang build in lib/CodeGen/CGCall.cpp.
The following patch will fix it.
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(This time I believe I've checked all the -Wreturn-type warnings from GCC & added the couple of llvm_unreachables necessary to silence them. If I've missed any, I'll happily fix them as soon as I know about them)
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of several newly un-defaulted switches. This also helps optimizers
(including LLVM's) recognize that every case is covered, and we should
assume as much.
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See PR11652. Trying to add this assert to
setSubclassData() itself actually prevented
the miscompile entirely, so it has to be here.
This makes the source of the bug more obvious
than the other asserts triggering later on did.
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there is non of that type to remove. This fixes a crasher in the particular
case where the instruction has metadata but no metadata storage in the context
(this is only possible if the instruction has !dbg but no other metadata info).
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"half precision" floating-point with a first-class type.
This patch adds basic IR support (but not codegen support).
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into Analysis as a standalone function, since there's no need for
it to be in VMCore. Also, update it to use isKnownNonZero and
other goodies available in Analysis, making it more precise,
enabling more aggressive optimization.
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indicates whether the intrinsic has a defined result for a first
argument equal to zero. This will eventually allow these intrinsics to
accurately model the semantics of GCC's __builtin_ctz and __builtin_clz
and the X86 instructions (prior to AVX) which implement them.
This patch merely sets the stage by extending the signature of these
intrinsics and establishing auto-upgrade logic so that the old spelling
still works both in IR and in bitcode. The upgrade logic preserves the
existing (inefficient) semantics. This patch should not change any
behavior. CodeGen isn't updated because it can use the existing
semantics regardless of the flag's value.
Note that this will be followed by API updates to Clang and DragonEgg.
Reviewed by Nick Lewycky!
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- Calling getUser in a loop is much more expensive than iterating over a few instructions.
- Use it instead of the open-coded loop in AddrModeMatcher.
- 5% speedup on ARMDisassembler.cpp Release builds.
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trampoline forms. Both of these were correct in LLVM 3.0, and we don't
need to support LLVM 2.9 and earlier in mainline.
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I think this is the last of autoupgrade that can be removed in 3.1.
Can the atomic upgrade stuff also go?
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fix up later. For this special case, allow such a mask to be considered valid.
<rdar://problem/8622574>
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Some code want to check that *any* call within a function has the 'returns
twice' attribute, not just that the current function has one.
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profile metadata at the same time. Use it to preserve metadata attached
to a branch when re-writing it in InstCombine.
Add metadata to the canonicalize_branch InstCombine test, and check that
it is tranformed correctly.
Reviewed by Nick Lewycky!
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