Adds a function to target transform info to query for the cost of address
computation. The cost model analysis pass now also queries this interface.
The code in LoopVectorize adds the cost of address computation as part of the
memory instruction cost calculation. Only there, we know whether the instruction
will be scalarized or not.
Increase the penality for inserting in to D registers on swift. This becomes
necessary because we now always assume that address computation has a cost and
three is a closer value to the architecture.
radar://13097204
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it isn't really an AliasAnalysis concept, and ValueTracking has similar things
that it could plausibly share code with some day.
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reference to a pointer, so that it can handle the case where DataLayout
is not available and behave conservatively.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174024 91177308-0d34-0410-b5e6-96231b3b80d8
generic function calls and intrinsics. This is somewhat overlapping with
an existing intrinsic cost method, but that one seems targetted at
vector intrinsics. I'll merge them or separate their names and use cases
in a separate commit.
This sinks the test of 'callIsSmall' down into TTI where targets can
control it. The whole thing feels very hack-ish to me though. I've left
a FIXME comment about the fundamental design problem this presents. It
isn't yet clear to me what the users of this function *really* care
about. I'll have to do more analysis to figure that out. Putting this
here at least provides it access to proper analysis pass tools and other
such. It also allows us to more cleanly implement the baseline cost
interfaces in TTI.
With this commit, it is now theoretically possible to simplify much of
the inline cost analysis's handling of calls by calling through to this
interface. That conversion will have to happen in subsequent commits as
it requires more extensive restructuring of the inline cost analysis.
The CodeMetrics class is now really only in the business of running over
a block of code and aggregating the metrics on that block of code, with
the actual cost evaluation done entirely in terms of TTI.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@173148 91177308-0d34-0410-b5e6-96231b3b80d8
is free. The whole CodeMetrics API should probably be reworked more, but
this is enough to allow deleting the duplicate code there for computing
whether an instruction is free.
All of the passes using this have been updated to pull in TTI and hand
it to the CodeMetrics stuff. Further, a dead CodeMetrics API
(analyzeFunction) is nuked for lack of users.
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depend on and use other analyses (as long as they're either immutable
passes or CGSCC passes of course -- nothing in the pass manager has been
fixed here). Leverage this to thread TargetTransformInfo down through
the inline cost analysis.
No functionality changed here, this just threads things through.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@173031 91177308-0d34-0410-b5e6-96231b3b80d8
a dynamic analysis done on each call to the routine. However, now it can
use the standard pass infrastructure to reference other analyses,
instead of a silly setter method. This will become more interesting as
I teach it about more analysis passes.
This updates the two inliner passes to use the inline cost analysis.
Doing so highlights how utterly redundant these two passes are. Either
we should find a cheaper way to do always inlining, or we should merge
the two and just fiddle with the thresholds to get the desired behavior.
I'm leaning increasingly toward the latter as it would also remove the
Inliner sub-class split.
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lowered cost.
Currently, this is a direct port of the logic implementing
isInstructionFree in CodeMetrics. The hope is that the interface can be
improved (f.ex. supporting un-formed instruction queries) and the
implementation abstracted so that as we have test cases and target
knowledge we can expose increasingly accurate heuristics to clients.
I'll start switching existing consumers over and kill off the routine in
CodeMetrics in subsequent commits.
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Okay, here's how to reproduce the problem:
1) Build a Release (or Release+Asserts) version of clang in the normal way.
2) Using the clang & clang++ binaries from (1), build a Release (or
Release+Asserts) version of the same sources, but this time enable LTO ---
specify the `-flto' flag on the command line.
3) Run the ARC migrator tests:
$ arcmt-test --args -triple x86_64-apple-darwin10 -fsyntax-only -x objective-c++ ./src/tools/clang/test/ARCMT/cxx-rewrite.mm
You'll see that the output isn't correct (the whitespace is off).
The mis-compile is in the function `RewriteBuffer::RemoveText' in the
clang/lib/Rewrite/Core/Rewriter.cpp file. When that function and RewriteRope.cpp
are compiled with LTO and the `arcmt-test' executable is regenerated, you'll see
the error. When those files are not LTO'ed, then the output of the `arcmt-test'
is fine.
It is *really* hard to get a testcase out of this. I'll file a PR with what I
have currently.
--- Reverse-merging r172363 into '.':
U include/llvm/Analysis/MemoryBuiltins.h
U lib/Analysis/MemoryBuiltins.cpp
--- Reverse-merging r171325 into '.':
U test/Transforms/InstCombine/objsize.ll
G include/llvm/Analysis/MemoryBuiltins.h
G lib/Analysis/MemoryBuiltins.cpp
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172756 91177308-0d34-0410-b5e6-96231b3b80d8
Moving the X86CostTable to a common place, so that other back-ends
can share the code. Also simplifying it a bit and commoning up
tables with one and two types on operations.
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Note that this bug is only exposed because LTO fails to use TTI.
Fixes self-LTO of clang. rdar://13007381.
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TargetTransformInfo rather than TargetLowering, removing one of the
primary instances of the layering violation of Transforms depending
directly on Target.
This is a really big deal because LSR used to be a "special" pass that
could only be tested fully using llc and by looking at the full output
of it. It also couldn't run with any other loop passes because it had to
be created by the backend. No longer is this true. LSR is now just
a normal pass and we should probably lift the creation of LSR out of
lib/CodeGen/Passes.cpp and into the PassManagerBuilder. =] I've not done
this, or updated all of the tests to use opt and a triple, because
I suspect someone more familiar with LSR would do a better job. This
change should be essentially without functional impact for normal
compilations, and only change behvaior of targetless compilations.
The conversion required changing all of the LSR code to refer to the TTI
interfaces, which fortunately are very similar to TargetLowering's
interfaces. However, it also allowed us to *always* expect to have some
implementation around. I've pushed that simplification through the pass,
and leveraged it to simplify code somewhat. It required some test
updates for one of two things: either we used to skip some checks
altogether but now we get the default "no" answer for them, or we used
to have no information about the target and now we do have some.
I've also started the process of removing AddrMode, as the TTI interface
doesn't use it any longer. In some cases this simplifies code, and in
others it adds some complexity, but I think it's not a bad tradeoff even
there. Subsequent patches will try to clean this up even further and use
other (more appropriate) abstractions.
Yet again, almost all of the formatting changes brought to you by
clang-format. =]
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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constant folding calls. Add the initial tests for this which show that
now instsimplify can simplify blindingly obvious code patterns expressed
with both intrinsics and library calls.
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are nice and decomposed so that we can simplify synthesized calls as
easily as actually call instructions. The internal utility still has the
same behavior, it just now operates on a more generic interface so that
I can extend the set of call simplifications that instsimplify knows
about.
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Similarly inlining of the function is inhibited, if that would duplicate the call (in particular inlining is still allowed when there is only one callsite and the function has internal linkage).
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In a previous thread it was pointed out that isPowerOfTwo is not a very precise
name since it can return false for powers of two if it is unable to show that
they are powers of two.
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been used in the first place. It simply was passed to the function and to the
recursive invocations. Simply drop the parameter and update the callers for the
new signature.
Patch by Saleem Abdulrasool!
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fsub X, +0 ==> X
fsub X, -0 ==> X, when we know X is not -0
fsub +/-0.0, (fsub -0.0, X) ==> X
fsub nsz +/-0.0, (fsub +/-0.0, X) ==> X
fsub nnan ninf X, X ==> 0.0
fadd nsz X, 0 ==> X
fadd [nnan ninf] X, (fsub [nnan ninf] 0, X) ==> 0
where nnan and ninf have to occur at least once somewhere in this expression
fmul X, 1.0 ==> X
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the GEP instruction class.
This is part of the continued refactoring and cleaning of the
infrastructure used by SROA. This particular operation is also done in
a few other places which I'll try to refactor to share this
implementation.
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This visitor provides infrastructure for recursively traversing the
use-graph of a pointer-producing instruction like an alloca or a malloc.
It maintains a worklist of uses to visit, so it can handle very deep
recursions. It automatically looks through instructions which simply
translate one pointer to another (bitcasts and GEPs). It tracks the
offset relative to the original pointer as long as that offset remains
constant and exposes it during the visit as an APInt offset. Finally, it
performs conservative escape analysis.
However, currently it has some limitations that should be addressed
going forward:
1) It doesn't handle vectors of pointers.
2) It doesn't provide a cheaper visitor when the constant offset
tracking isn't needed.
3) It doesn't support non-instruction pointer values.
The current functionality is exactly what is required to implement the
SROA pointer-use visitors in terms of this one, rather than in terms of
their own ad-hoc base visitor, which was always very poorly specified.
SROA has been converted to use this, and the code there deleted which
this utility now provides.
Technically speaking, using this new visitor allows SROA to handle a few
more cases than it previously did. It is now more aggressive in ignoring
chains of instructions which look like they would defeat SROA, but in
fact do not because they never result in a read or write of memory.
While this is "neat", it shouldn't be interesting for real programs as
any such chains should have been removed by others passes long before we
get to SROA. As a consequence, I've not added any tests for these
features -- it shouldn't be part of SROA's contract to perform such
heroics.
The goal is to extend the functionality of this visitor going forward,
and re-use it from passes like ASan that can benefit from doing
a detailed walk of the uses of a pointer.
Thanks to Ben Kramer for the code review rounds and lots of help
reviewing and debugging this patch.
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AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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depends on the IR infrastructure, there is no sense in it being off in
Support land.
This is in preparation to start working to expand InstVisitor into more
special-purpose visitors that are still generic and can be re-used
across different passes. The expansion will go into the Analylis tree
though as nothing in VMCore needs it.
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Added in first optimization using fast-math flags to serve as an example for following optimizations. SimplifyInstruction will now try to optimize an fmul observing its FastMathFlags to see if it can fold multiply by zero when 'nnan' and 'nsz' flags are set.
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so that I can (someday) call SE->getSCEV without complaint.
No semantic change intended.
Patch from Preston Briggs <preston.briggs@gmail.com>.
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This patch moves the isInlineViable function from the InlineAlways pass into
the InlineCostAnalyzer and then changes the InlineCost computation to use that
simple check for always-inline functions. All the special-case checks for
AlwaysInline in the CallAnalyzer can then go away.
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getIntPtrType support for multiple address spaces via a pointer type,
and also introduced a crasher bug in the constant folder reported in
PR14233.
These commits also contained several problems that should really be
addressed before they are re-committed. I have avoided reverting various
cleanups to the DataLayout APIs that are reasonable to have moving
forward in order to reduce the amount of churn, and minimize the number
of commits that were reverted. I've also manually updated merge
conflicts and manually arranged for the getIntPtrType function to stay
in DataLayout and to be defined in a plausible way after this revert.
Thanks to Duncan for working through this exact strategy with me, and
Nick Lewycky for tracking down the really annoying crasher this
triggered. (Test case to follow in its own commit.)
After discussing with Duncan extensively, and based on a note from
Micah, I'm going to continue to back out some more of the more
problematic patches in this series in order to ensure we go into the
LLVM 3.2 branch with a reasonable story here. I'll send a note to
llvmdev explaining what's going on and why.
Summary of reverted revisions:
r166634: Fix a compiler warning with an unused variable.
r166607: Add some cleanup to the DataLayout changes requested by
Chandler.
r166596: Revert "Back out r166591, not sure why this made it through
since I cancelled the command. Bleh, sorry about this!
r166591: Delete a directory that wasn't supposed to be checked in yet.
r166578: Add in support for getIntPtrType to get the pointer type based
on the address space.
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We may need to change the way profile counter values are stored, but
saturation is the wrong thing to do. Just remove it for now.
Patch by Alastair Murray!
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It was unmaintained and not much more than a stub. The new DependenceAnalysis
pass is both more general and complete.
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Enabled with -verify-scev. This could be extended significantly but hopefully
catches the common cases now. Note that it's not enabled by default in any
configuration because the way it tries to distinguish SCEVs is still fragile and
may produce false positives. Also the test-suite isn't clean yet, one example
is that it fails if a pass drops an NSW bit but it's still present in SCEV's
cached. Cleaning up all those cases will take some time.
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The TargetTransform changes are breaking LTO bootstraps of clang. I am
working with Nadav to figure out the problem, but I am reverting it for now
to get our buildbots working.
This reverts svn commits: 165665 165669 165670 165786 165787 165997
and I have also reverted clang svn 165741
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isa<> et al. automatically infer when the cast is an upcast (including a
self-cast), so these are no longer necessary.
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Patch from Preston Briggs <preston.briggs@gmail.com>.
This is an updated version of the dependence-analysis patch, including an MIV
test based on Banerjee's inequalities.
It's a fairly complete implementation of the paper
Practical Dependence Testing
Gina Goff, Ken Kennedy, and Chau-Wen Tseng
PLDI 1991
It cannot yet propagate constraints between coupled RDIV subscripts (discussed
in Section 5.3.2 of the paper).
It's organized as a FunctionPass with a single entry point that supports testing
for dependence between two instructions in a function. If there's no dependence,
it returns null. If there's a dependence, it returns a pointer to a Dependence
which can be queried about details (what kind of dependence, is it loop
independent, direction and distance vector entries, etc). I haven't included
every imaginable feature, but there's a good selection that should be adequate
for supporting many loop transformations. Of course, it can be extended as
necessary.
Included in the patch file are many test cases, commented with C code showing
the loops and array references.
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pointers-to-strong-pointers may be in play. These can lead to retains and
releases happening in unstructured ways, foiling the optimizer. This fixes
rdar://12150909.
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- Overloading operator<< for raw_ostream and pointers is dangerous, it alters
the behavior of code that includes the header.
- Remove unused ID.
- Use LLVM's byte swapping helpers instead of a hand-coded.
- Make ReadProfilingData work directly on a pointer.
No functionality change.
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This disables malloc-specific optimization when -fno-builtin (or -ffreestanding)
is specified. This has been a problem for a long time but became more severe
with the recent memory builtin improvements.
Since the memory builtin functions are used everywhere, this required passing
TLI in many places. This means that functions that now have an optional TLI
argument, like RecursivelyDeleteTriviallyDeadFunctions, won't remove dead
mallocs anymore if the TLI argument is missing. I've updated most passes to do
the right thing.
Fixes PR13694 and probably others.
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This patch implements ProfileDataLoader which loads profile data generated by
-insert-edge-profiling and updates branch weight metadata accordingly.
Patch by Alastair Murray.
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ProfileDataTypes.h header.
With this patch the old and new profiling code can exist side-by-side. The new
profiling code will be submitted soon and it only supports insert-edge-profiling
for now and will not depend on ProfileInfo.
Patch by Alastair Murray.
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the case of multiple edges from one block to another.
A simple example is a switch statement with multiple values to the same
destination. The definition of an edge is modified from a pair of blocks to
a pair of PredBlock and an index into the successors.
Also set the weight correctly when building SelectionDAG from LLVM IR,
especially when converting a Switch.
IntegersSubsetMapping is updated to calculate the weight for each cluster.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162572 91177308-0d34-0410-b5e6-96231b3b80d8
The previous fix only checked for simple cycles, use a set to catch longer
cycles too.
Drop the broken check from the ObjectSizeOffsetEvaluator. The BoundsChecking
pass doesn't have to deal with invalid IR like InstCombine does.
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where some fact lake a=b dominates a use in a phi, but doesn't dominate the
basic block itself.
This feature could also be implemented by splitting critical edges, but at least
with the current algorithm reasoning about the dominance directly is faster.
The time for running "opt -O2" in the testcase in pr10584 is 1.003 times slower
and on gcc as a single file it is 1.0007 times faster.
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instruction to something absurdly high, while setting the probability of
branching to the 'unwind' destination to the bare minimum. This should set cause
the normal destination's invoke blocks to be moved closer to the invoke.
PR13612
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a use or a BB, but it is inline in the handling of the invoke instruction.
This patch refactors it so that it can be used in other cases. For example, in
define i32 @f(i32 %x) {
bb0:
%cmp = icmp eq i32 %x, 0
br i1 %cmp, label %bb2, label %bb1
bb1:
br label %bb2
bb2:
%cond = phi i32 [ %x, %bb0 ], [ 0, %bb1 ]
%foo = add i32 %cond, %x
ret i32 %foo
}
GVN should be able to replace %x with 0 in any use that is dominated by the
true edge out of bb0. In the above example the only such use is the one in
the phi.
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original commit msg:
MemoryBuiltins: add support to determine the size of strdup'ed non-constant strings
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@160751 91177308-0d34-0410-b5e6-96231b3b80d8
Make it possible to prune individual graph edges from a post-order
traversal by specializing the po_iterator_storage template. Previously,
it was only possible to prune full graph nodes. Edge pruning makes it
possible to remove loop back-edges, for example.
Also replace the existing DFSetTraits customization hook with a
po_iterator_storage method for observing the post-order. DFSetTraits was
only used by LoopIterator.h which now provides a po_iterator_storage
specialization.
Thanks to Sean and Chandler for reviewing.
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All SCEV expressions used by LSR formulae must be safe to
expand. i.e. they may not contain UDiv unless we can prove nonzero
denominator.
Fixes PR11356: LSR hoists UDiv.
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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- recognize C++ new(std::nothrow) friends
- ignore ExtractElement and ExtractValue instructions in size/offset analysis (all easy cases are probably folded away before we get here)
- also recognize realloc as noalias
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include/llvm/Analysis/DebugInfo.h to include/llvm/DebugInfo.h.
The reasoning is because the DebugInfo module is simply an interface to the
debug info MDNodes and has nothing to do with analysis.
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It's not necessary for each DI class to have its own copy of `print' and
`dump'. Instead, just give DIDescriptor those methods and have it call the
appropriate debugging printing routine based on the type of the debug
information.
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The primary advantage is that loop optimizations will be applied in a
stable order. This helps debugging and unit test creation. It is also
a better overall implementation without pathologically bad performance
on deep functions.
On large functions (llvm-stress --size=200000 | opt -loops)
Before: 0.1263s
After: 0.0225s
On deep functions (after tweaking llvm-stress, thanks Nadav):
Before: 0.2281s
After: 0.0227s
See r158790 for more comments.
The loop tree is now consistently generated in forward order, but loop
passes are applied in reverse order over the program. If we have a
loop optimization that prefers forward order, that can easily be
achieved by adding a different type of LoopPassManager.
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- provide more extensive set of functions to detect library allocation functions (e.g., malloc, calloc, strdup, etc)
- provide an API to compute the size and offset of an object pointed by
Move a few clients (GVN, AA, instcombine, ...) to the new API.
This implementation is a lot more aggressive than each of the custom implementations being replaced.
Patch reviewed by Nick Lewycky and Chandler Carruth, thanks.
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This is supported by gcc and clang, but guarded by a macro for MSVC 2008.
The extern template declaration is not necessary but generally good
form. It can avoid extra instantiations of the template methods
defined inline.
The EXTERN_TEMPLATE_INSTANTIATION macro could probably be generalized to
handle multiple template parameters if someone thinks it's worthwhile.
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There is a pretty staggering amount of this in LLVM's header files, this
is not all of the instances I'm afraid. These include all of the
functions that (in my build) are used by a non-static inline (or
external) function. Specifically, these issues were caught by the new
'-Winternal-linkage-in-inline' warning.
I'll try to just clean up the remainder of the clearly redundant "static
inline" cases on functions (not methods!) defined within headers if
I can do so in a reliable way.
There were even several cases of a missing 'inline' altogether, or my
personal favorite "static bool inline". Go figure. ;]
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-stable-loops enables a new algorithm for generating the Loop
forest. It differs from the original algorithm in a few respects:
- Not determined by use-list order.
- Initially guarantees RPO order of block and subloops.
- Linear in the number of CFG edges.
- Nonrecursive.
I didn't want to change the LoopInfo API yet, so the block lists are
still inclusive. This seems strange to me, and it means that building
LoopInfo is not strictly linear, but it may not be a problem in
practice. At least the block lists start out in RPO order now. In the
future we may add an attribute or wrapper analysis that allows other
passes to assume RPO order.
The primary motivation of this work was not to optimize LoopInfo, but
to allow reproducing performance issues by decomposing the compilation
stages. I'm often unable to do this with the current LoopInfo, because
the loop tree order determines Loop pass order. Serializing the IR
tends to invert the order, which reverses the optimization order. This
makes it nearly impossible to debug interdependent loop optimizations
such as LSR.
I also believe this will provide more stable performance results across time.
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The implementation only needs inclusion from LoopInfo.cpp and
MachineLoopInfo.cpp. Clients of the interface should only include the
interface. This makes the interface readable and speeds up rebuilds
after modifying the implementation.
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LLVM is now -Wunused-private-field clean except for
- lib/MC/MCDisassembler/Disassembler.h. Not sure why it keeps all those unaccessible fields.
- gtest.
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This also required making recursive simplifications until
nothing changes or a hard limit (currently 3) is hit.
With the simplification in place indvars can canonicalize
loops of the form
for (unsigned i = 0; i < a-b; ++i)
into
for (unsigned i = 0; i != a-b; ++i)
which used to fail because SCEV created a weird umax expr
for the backedge taken count.
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getUDivExpr attempts to simplify by checking for overflow.
isLoopEntryGuardedByCond then evaluates the loop predicate which
may lead to the same getUDivExpr causing endless recursion.
Fixes PR12868: clang 3.2 segmentation fault.
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so that it can be reused in MemCpyOptimizer. This analysis is needed to remove
an unnecessary memcpy when returning a struct into a local variable.
rdar://11341081
PR12686
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add a new Region::block_iterator which actually iterates over the basic
blocks of the region.
The old iterator, now call 'block_node_iterator' iterates over
RegionNodes which contain a single basic block. This works well with the
GraphTraits-based iterator design, however most users actually want an
iterator over the BasicBlocks inside these RegionNodes. Now the
'block_iterator' is a wrapper which exposes exactly this interface.
Internally it uses the block_node_iterator to walk all nodes which are
single basic blocks, but transparently unwraps the basic block to make
user code simpler.
While this patch is a bit of a wash, most of the updates are to internal
users, not external users of the RegionInfo. I have an accompanying
patch to Polly that is a strict simplification of every user of this
interface, and I'm working on a pass that also wants the same simplified
interface.
This patch alone should have no functional impact.
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minor behavior changes with this, but nothing I have seen evidence of in
the wild or expect to be meaningful. The real goal is unifying our logic
and simplifying the interfaces. A summary of the changes follows:
- Make 'callIsSmall' actually accept a callsite so it can handle
intrinsics, and simplify callers appropriately.
- Nuke a completely bogus declaration of 'callIsSmall' that was still
lurking in InlineCost.h... No idea how this got missed.
- Teach the 'isInstructionFree' about the various more intelligent
'free' heuristics that got added to the inline cost analysis during
review and testing. This mostly surrounds int->ptr and ptr->int casts.
- Switch most of the interesting parts of the inline cost analysis that
were essentially computing 'is this instruction free?' to use the code
metrics routine instead. This way we won't keep duplicating logic.
All of this is motivated by the desire to allow other passes to compute
a roughly equivalent 'cost' metric for a particular basic block as the
inline cost analysis. Sadly, re-using the same analysis for both is
really messy because only the actual inline cost analysis is ever going
to go to the contortions required for simplification, SROA analysis,
etc.
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directly instead of a user Instruction. This allows them to test
whether a def dominates a particular operand if the user instruction
is a PHI.
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Take this opportunity to generalize the indirectbr bailout logic for
loop transformations. CFG transformations will never get indirectbr
right, and there's no point trying.
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This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
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brace) so that we get more accurate line number information about the
declaration of a given function and the line where the function
first starts.
Part of rdar://11026482
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rather than a bitfield, a great suggestion by Chris during code review.
There is still quite a bit of cruft in the interface, but that requires
sorting out some awkward uses of the cost inside the actual inliner.
No functionality changed intended here.
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This is the CodeGen equivalent of r153747. I tested that there is not noticeable
performance difference with any combination of -O0/-O2 /-g when compiling
gcc as a single compilation unit.
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interfaces. These methods were used in the old inline cost system where
there was a persistent cache that had to be updated, invalidated, and
cleared. We're now doing more direct computations that don't require
this intricate dance. Even if we resume some level of caching, it would
almost certainly have a simpler and more narrow interface than this.
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on a per-callsite walk of the called function's instructions, in
breadth-first order over the potentially reachable set of basic blocks.
This is a major shift in how inline cost analysis works to improve the
accuracy and rationality of inlining decisions. A brief outline of the
algorithm this moves to:
- Build a simplification mapping based on the callsite arguments to the
function arguments.
- Push the entry block onto a worklist of potentially-live basic blocks.
- Pop the first block off of the *front* of the worklist (for
breadth-first ordering) and walk its instructions using a custom
InstVisitor.
- For each instruction's operands, re-map them based on the
simplification mappings available for the given callsite.
- Compute any simplification possible of the instruction after
re-mapping, and store that back int othe simplification mapping.
- Compute any bonuses, costs, or other impacts of the instruction on the
cost metric.
- When the terminator is reached, replace any conditional value in the
terminator with any simplifications from the mapping we have, and add
any successors which are not proven to be dead from these
simplifications to the worklist.
- Pop the next block off of the front of the worklist, and repeat.
- As soon as the cost of inlining exceeds the threshold for the
callsite, stop analyzing the function in order to bound cost.
The primary goal of this algorithm is to perfectly handle dead code
paths. We do not want any code in trivially dead code paths to impact
inlining decisions. The previous metric was *extremely* flawed here, and
would always subtract the average cost of two successors of
a conditional branch when it was proven to become an unconditional
branch at the callsite. There was no handling of wildly different costs
between the two successors, which would cause inlining when the path
actually taken was too large, and no inlining when the path actually
taken was trivially simple. There was also no handling of the code
*path*, only the immediate successors. These problems vanish completely
now. See the added regression tests for the shiny new features -- we
skip recursive function calls, SROA-killing instructions, and high cost
complex CFG structures when dead at the callsite being analyzed.
Switching to this algorithm required refactoring the inline cost
interface to accept the actual threshold rather than simply returning
a single cost. The resulting interface is pretty bad, and I'm planning
to do lots of interface cleanup after this patch.
Several other refactorings fell out of this, but I've tried to minimize
them for this patch. =/ There is still more cleanup that can be done
here. Please point out anything that you see in review.
I've worked really hard to try to mirror at least the spirit of all of
the previous heuristics in the new model. It's not clear that they are
all correct any more, but I wanted to minimize the change in this single
patch, it's already a bit ridiculous. One heuristic that is *not* yet
mirrored is to allow inlining of functions with a dynamic alloca *if*
the caller has a dynamic alloca. I will add this back, but I think the
most reasonable way requires changes to the inliner itself rather than
just the cost metric, and so I've deferred this for a subsequent patch.
The test case is XFAIL-ed until then.
As mentioned in the review mail, this seems to make Clang run about 1%
to 2% faster in -O0, but makes its binary size grow by just under 4%.
I've looked into the 4% growth, and it can be fixed, but requires
changes to other parts of the inliner.
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bit simpler by handling a common case explicitly.
Also, refactor the implementation to use a worklist based walk of the
recursive users, rather than trying to use value handles to detect and
recover from RAUWs during the recursive descent. This fixes a very
subtle bug in the previous implementation where degenerate control flow
structures could cause mutually recursive instructions (PHI nodes) to
collapse in just such a way that From became equal to To after some
amount of recursion. At that point, we hit the inf-loop that the assert
at the top attempted to guard against. This problem is defined away when
not using value handles in this manner. There are lots of comments
claiming that the WeakVH will protect against just this sort of error,
but they're not accurate about the actual implementation of WeakVHs,
which do still track RAUWs.
I don't have any test case for the bug this fixes because it requires
running the recursive simplification on unreachable phi nodes. I've no
way to either run this or easily write an input that triggers it. It was
found when using instruction simplification inside the inliner when
running over the nightly test-suite.
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directly query the function information which this set was representing.
This simplifies the interface of the inline cost analysis, and makes the
always-inline pass significantly more efficient.
Previously, always-inline would first make a single set of every
function in the module *except* those marked with the always-inline
attribute. It would then query this set at every call site to see if the
function was a member of the set, and if so, refuse to inline it. This
is quite wasteful. Instead, simply check the function attribute directly
when looking at the callsite.
The normal inliner also had similar redundancy. It added every function
in the module with the noinline attribute to its set to ignore, even
though inside the cost analysis function we *already tested* the
noinline attribute and produced the same result.
The only tricky part of removing this is that we have to be able to
correctly remove only the functions inlined by the always-inline pass
when finalizing, which requires a bit of a hack. Still, much less of
a hack than the set of all non-always-inline functions was. While I was
touching this function, I switched a heavy-weight set to a vector with
sort+unique. The algorithm already had a two-phase insert and removal
pattern, we were just needlessly paying the uniquing cost on every
insert.
This probably speeds up some compiles by a small amount (-O0 compiles
with lots of always-inline, so potentially heavy libc++ users), but I've
not tried to measure it.
I believe there is no functional change here, but yell if you spot one.
None are intended.
Finally, the direction this is going in is to greatly simplify the
inline cost query interface so that we can replace its implementation
with a much more clever one. Along the way, all the APIs get simplified,
so it seems incrementally good.
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analysis implementation. The header was already separated. Also cleanup
all the comments in the header to follow a nice modern doxygen form.
There is still plenty of cruft here, but some of that will fall out in
subsequent refactorings and this was an easy step in the right
direction. No functionality changed here.
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Only record IVUsers that are dominated by simplified loop
headers. Otherwise SCEVExpander will crash while looking for a
preheader.
I previously tried to work around this in LSR itself, but that was
insufficient. This way, LSR can continue to run if some uses are not
in simple loops, as long as we don't attempt to analyze those users.
Fixes <rdar://problem/11049788> Segmentation fault: 11 in LoopStrengthReduce
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correlated pairs of pointer arguments at the callsite. This is designed
to recognize the common C++ idiom of begin/end pointer pairs when the
end pointer is a constant offset from the begin pointer. With the
C-based idiom of a pointer and size, the inline cost saw the constant
size calculation, and this provides the same level of information for
begin/end pairs.
In order to propagate this information we have to search for candidate
operations on a pair of pointer function arguments (or derived from
them) which would be simplified if the pointers had a known constant
offset. Then the callsite analysis looks for such pointer pairs in the
argument list, and applies the appropriate bonus.
This helps LLVM detect that half of bounds-checked STL algorithms
(such as hash_combine_range, and some hybrid sort implementations)
disappear when inlined with a constant size input. However, it's not
a complete fix due the inaccuracy of our cost metric for constants in
general. I'm looking into that next.
Benchmarks showed no significant code size change, and very minor
performance changes. However, specific code such as hashing is showing
significantly cleaner inlining decisions.
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take a TargetLibraryInfo parameter. Internally, rather than passing TD, TLI
and DT parameters around all over the place, introduce a struct for holding
them.
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http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120130/136146.html
Implemented CaseIterator and it solves almost all described issues: we don't need to mix operand/case/successor indexing anymore. Base iterator class is implemented as a template since it may be initialized either from "const SwitchInst*" or from "SwitchInst*".
ConstCaseIt is just a read-only iterator.
CaseIt is read-write iterator; it allows to change case successor and case value.
Usage of iterator allows totally remove resolveXXXX methods. All indexing convertions done automatically inside the iterator's getters.
Main way of iterator usage looks like this:
SwitchInst *SI = ... // intialize it somehow
for (SwitchInst::CaseIt i = SI->caseBegin(), e = SI->caseEnd(); i != e; ++i) {
BasicBlock *BB = i.getCaseSuccessor();
ConstantInt *V = i.getCaseValue();
// Do something.
}
If you want to convert case number to TerminatorInst successor index, just use getSuccessorIndex iterator's method.
If you want initialize iterator from TerminatorInst successor index, use CaseIt::fromSuccessorIndex(...) method.
There are also related changes in llvm-clients: klee and clang.
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analysis to be methods on the cost analysis's function info object
instead of the code metrics object. These really are just users of the
code metrics, they're building the information for the function's
analysis.
This is the first step of growing the amount of information we collect
about a function in order to cope with pair-wise simplifications due to
allocas.
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verifier does. This correctly handles invoke.
Thanks to Duncan, Andrew and Chris for the comments.
Thanks to Joerg for the early testing.
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These query functions are safe for external use and, furthermore,
are the only way to make queries against the "unknown instructions" array.
BBVectorize will use these functions.
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but with a critical fix to the SelectionDAG code that optimizes copies
from strings into immediate stores: the previous code was stopping reading
string data at the first nul. Address this by adding a new argument to
llvm::getConstantStringInfo, preserving the behavior before the patch.
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The purpose of refactoring is to hide operand roles from SwitchInst user (programmer). If you want to play with operands directly, probably you will need lower level methods than SwitchInst ones (TerminatorInst or may be User). After this patch we can reorganize SwitchInst operands and successors as we want.
What was done:
1. Changed semantics of index inside the getCaseValue method:
getCaseValue(0) means "get first case", not a condition. Use getCondition() if you want to resolve the condition. I propose don't mix SwitchInst case indexing with low level indexing (TI successors indexing, User's operands indexing), since it may be dangerous.
2. By the same reason findCaseValue(ConstantInt*) returns actual number of case value. 0 means first case, not default. If there is no case with given value, ErrorIndex will returned.
3. Added getCaseSuccessor method. I propose to avoid usage of TerminatorInst::getSuccessor if you want to resolve case successor BB. Use getCaseSuccessor instead, since internal SwitchInst organization of operands/successors is hidden and may be changed in any moment.
4. Added resolveSuccessorIndex and resolveCaseIndex. The main purpose of these methods is to see how case successors are really mapped in TerminatorInst.
4.1 "resolveSuccessorIndex" was created if you need to level down from SwitchInst to TerminatorInst. It returns TerminatorInst's successor index for given case successor.
4.2 "resolveCaseIndex" converts low level successors index to case index that curresponds to the given successor.
Note: There are also related compatability fix patches for dragonegg, klee, llvm-gcc-4.0, llvm-gcc-4.2, safecode, clang.
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kicking in the big win of ConstantDataArray. As part of this, change
the implementation of GetConstantStringInfo in ValueTracking to work
with ConstantDataArray (and not ConstantArray) making it dramatically,
amazingly, more efficient in the process and renaming it to
getConstantStringInfo.
This keeps around a GetConstantStringInfo entrypoint that (grossly)
forwards to getConstantStringInfo and constructs the std::string
required, but existing clients should move over to
getConstantStringInfo instead.
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out into a new ConstantFoldLoadThroughGEPIndices (more useful) function
and rewrite it to be simpler, more efficient, and to handle the new
ConstantDataSequential type.
Enhance ConstantFoldLoadFromConstPtr to handle ConstantDataSequential.
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LSR has gradually been improved to more aggressively reuse existing code, particularly existing phi cycles. This exposed problems with the SCEVExpander's sloppy treatment of its insertion point. I applied some rigor to the insertion point problem that will hopefully avoid an endless bug cycle in this area. Changes:
- Always used properlyDominates to check safe code hoisting.
- The insertion point provided to SCEV is now considered a lower bound. This is usually a block terminator or the use itself. Under no cirumstance may SCEVExpander insert below this point.
- LSR is reponsible for finding a "canonical" insertion point across expansion of different expressions.
- Robust logic to determine whether IV increments are in "expanded" form and/or can be safely hoisted above some insertion point.
Fixes PR11783: SCEVExpander assert.
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These heuristics are sufficient for enabling IV chains by
default. Performance analysis has been done for i386, x86_64, and
thumbv7. The optimization is rarely important, but can significantly
speed up certain cases by eliminating spill code within the
loop. Unrolled loops are prime candidates for IV chains. In many
cases, the final code could still be improved with more target
specific optimization following LSR. The goal of this feature is for
LSR to make the best choice of induction variables.
Instruction selection may not completely take advantage of this
feature yet. As a result, there could be cases of slight code size
increase.
Code size can be worse on x86 because it doesn't support postincrement
addressing. In fact, when chains are formed, you may see redundant
address plus stride addition in the addressing mode. GenerateIVChains
tries to compensate for the common cases.
On ARM, code size increase can be mitigated by using postincrement
addressing, but downstream codegen currently misses some opportunities.
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Using DenseMap iterators isn't free as they have to check for empty
buckets. Dominator queries are common so this gives a minor speedup.
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captured. This allows the tracker to look at the specific use, which may be
especially interesting for function calls.
Use this to fix 'nocapture' deduction in FunctionAttrs. The existing one does
not iterate until a fixpoint and does not guarantee that it produces the same
result regardless of iteration order. The new implementation builds up a graph
of how arguments are passed from function to function, and uses a bottom-up walk
on the argument-SCCs to assign nocapture. This gets us nocapture more often, and
does so rather efficiently and independent of iteration order.
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into Analysis as a standalone function, since there's no need for
it to be in VMCore. Also, update it to use isKnownNonZero and
other goodies available in Analysis, making it more precise,
enabling more aggressive optimization.
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This is a patch by Guoping Long!
As part of utilizing LLVM Dominator computation in Clang, made two changes to LLVM dominators tree implementation:
- (1) Change the recalculate() template function to only rely on GraphTraits.
- (2) Add a size() method to GraphTraits template class to query the number of nodes in the graph.
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and stores capture) to permit the caller to see each capture point and decide
whether to continue looking.
Use this inside memdep to do an analysis that basicaa won't do. This lets us
solve another devirtualization case, fixing PR8908!
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introduce no-return or unreachable heuristics.
The return heuristics from the Ball and Larus paper don't work well in
practice as they pessimize early return paths. The only good hitrate
return heuristics are those for:
- NULL return
- Constant return
- negative integer return
Only the last of these three can possibly require significant code for
the returning block, and even the last is fairly rare and usually also
a constant. As a consequence, even for the cold return paths, there is
little code on that return path, and so little code density to be gained
by sinking it. The places where sinking these blocks is valuable (inner
loops) will already be weighted appropriately as the edge is a loop-exit
branch.
All of this aside, early returns are nearly as common as all three of
these return categories, and should actually be predicted as taken!
Rather than muddy the waters of the static predictions, just remain
silent on returns and let the CFG itself dictate any layout or other
issues.
However, the return heuristic was flagging one very important case:
unreachable. Unfortunately it still gave a 1/4 chance of the
branch-to-unreachable occuring. It also didn't do a rigorous job of
finding those blocks which post-dominate an unreachable block.
This patch builds a more powerful analysis that should flag all branches
to blocks known to then reach unreachable. It also has better worst-case
runtime complexity by not looping through successors for each block. The
previous code would perform an N^2 walk in the event of a single entry
block branching to N successors with a switch where each successor falls
through to the next and they finally fall through to a return.
Test case added for noreturn heuristics. Also doxygen comments improved
along the way.
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two more subtle routines to the bottom and expand on their cautionary
comments a bit. No functionality or actual interface change here.
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a single class. Previously it was split between two classes, one
internal and one external. The concern seemed to center around exposing
the weights used, but those can remain confined to the implementation
file.
Having a single class to maintain the state and analyses in use will
also simplify several of the enhancements I want to make to our static
heuristics.
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to bring it under direct test instead of merely indirectly testing it in
the BlockFrequencyInfo pass.
The next step is to start adding tests for the various heuristics
employed, and to start fixing those heuristics once they're under test.
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layer already had support for printing the results of this analysis, but
the wiring was missing.
Now that printing the analysis works, actually bring some of this
analysis, and the BranchProbabilityInfo analysis that it wraps, under
test! I'm planning on fixing some bugs and doing other work here, so
having a nice place to add regression tests and a way to observe the
results is really useful.
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Just because we're dealing with a GEP doesn't mean we can assert the
SCEV has a pointer type. The fix is simply to ignore the SCEV pointer
type, which we really didn't need.
Fixes PR11138 webkit crash.
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file. Since it should only be used when necessary propagate it through
the backend code generation and tweak testcases accordingly.
This helps with code like in clang's test/CodeGen/debug-info-line.c where
we have multiple #line directives within a single lexical block and want
to generate only a single block that contains each file change.
Part of rdar://10246360
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IVs.
Indvars previously chose randomly between congruent IVs. Now it will
bias the decision toward IVs that SCEVExpander likes to create. This
was not done to fix any problem, it's just a welcome side effect of
factoring code.
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We want heuristics to be based on accurate data, but more importantly
we don't want llvm to behave randomly. A benign trunc inserted by an
upstream pass should not cause a wild swings in optimization
level. See PR11034. It's a general problem with threshold-based
heuristics, but we can make it less bad.
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MDNodes graph structure such that compiler unit keeps track of important MDNodes and update dwarf writer to process mdnodes top-down instead of bottom up.
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SCEV unrolling can unroll loops with arbitrary induction variables. It
is a prerequisite for -disable-iv-rewrite performance. It is also
easily handles loops of arbitrary structure including multiple exits
and is generally more robust.
This is under a temporary option to avoid affecting default
behavior for the next couple of weeks. It is needed so that I can
checkin unit tests for updateUnloop.
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An algorithm for incrementally updating LoopInfo within a
LoopPassManager. The incremental update should be extremely cheap in
most cases and can be used in places where it's not feasible to
regenerate the entire loop forest.
- "Unloop" is a node in the loop tree whose last backedge has been removed.
- Perform reverse dataflow on the block inside Unloop to propagate the
nearest loop from the block's successors.
- For reducible CFG, each block in unloop is visited exactly
once. This is because unloop no longer has a backedge and blocks
within subloops don't change parents.
- Immediate subloops are summarized by the nearest loop reachable from
their exits or exits within nested subloops.
- At completion the unloop blocks each have a new parent loop, and
each immediate subloop has a new parent.
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based on ScalarEvolution without changing the induction variable phis.
This utility is the main tool of IndVarSimplifyPass, but the pass also
restructures induction variables in strange ways that are sensitive to
pass ordering. This provides a way for other loop passes to simplify
new uses of induction variables created during transformation. The
utility may be used by any pass that preserves ScalarEvolution. Soon
LoopUnroll will use it.
The net effect in this checkin is to cleanup the IndVarSimplify pass
by factoring out the SimplifyIndVar algorithm into a standalone utility.
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These are not individual bug fixes. I had to rewrite a good chunk of
the unroller to make it sane. I think it was getting lucky on trivial
completely unrolled loops with no early exits. I included some fairly
simple unit tests for partial unrolling. I didn't do much stress
testing, so it may not be perfect, but should be usable now.
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inlined variable, based on the discussion in PR10542.
This explodes the runtime of several passes down the pipeline due to
a large number of "copies" remaining live across a large function. This
only shows up with both debug and opt, but when it does it creates
a many-minute compile when self-hosting LLVM+Clang. There are several
other cases that show these types of regressions.
All of this is tracked in PR10542, and progress is being made on fixing
the issue. Once its addressed, the re-instated, but until then this
restores the performance for self-hosting and other opt+debug builds.
Devang, let me know if this causes any trouble, or impedes fixing it in
any way, and thanks for working on this!
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LoopPassManager. The incremental update should be extremely cheap in
most cases and can be used in places where it's not feasible to
regenerate the entire loop forest.
- "Unloop" is a node in the loop tree whose last backedge has been removed.
- Perform reverse dataflow on the block inside Unloop to propagate the
nearest loop from the block's successors.
- For reducible CFG, each block in unloop is visited exactly
once. This is because unloop no longer has a backedge and blocks
within subloops don't change parents.
- Immediate subloops are summarized by the nearest loop reachable from
their exits or exits within nested subloops.
- At completion the unloop blocks each have a new parent loop, and
each immediate subloop has a new parent.
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working on x86 (at least for trivial testcases); other architectures will
need more work so that they actually emit the appropriate instructions for
orderings stricter than 'monotonic'. (As far as I can tell, the ARM, PPC,
Mips, and Alpha backends need such changes.)
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exit. Added an interfaces for querying either the loop's exact/max
backedge taken count or a specific loop exit's not-taken count.
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related bug fixes and corresponding assertions for uninitialized data
and missing NULL check. Test cases will be included with the new LFTR.
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BranchProbabilityInfo (expect setEdgeWeight which is not available here).
Branch Weights are kept in MachineBasicBlocks. To turn off this analysis
set -use-mbpi=false.
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Patch by: Jakub Staszak!
Introduces BranchProbability. Changes unsigned to uint32_t all over and
uint64_t only when overflow is expected.
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BranchProbabilityInfo provides an interface for IR passes to query the
likelihood that control follows a CFG edge. This patch provides an
initial implementation of static branch predication that will populate
BranchProbabilityInfo for branches with no external profile
information using very simple heuristics. It currently isn't hooked up
to any external profile data, so static prediction does all the work.
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queries in the case of a DAG, where a query reaches a node
visited earlier, but it's not on a cycle. This avoids
MayAlias results in cases where BasicAA is expected to
return MustAlias or PartialAlias in order to protect TBAA.
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No functionality enabled by default. Use -disable-iv-rewrite.
Extended IVUsers to keep track of the phi that represents the users' IV.
Added the WidenIV transform to replace a narrow IV with a wide IV
by doing a one-for-one replacement of IV users instead of expanding the
SCEV expressions. [sz]exts are removed and truncs are inserted.
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wider load would allow elimination of subsequent loads, and when the wider
load is still a native integer type. This eliminates a ton of loads on
various benchmarks involving struct fields, though it is somewhat hobbled
by clang not being very aggressive about field alignment.
This is yet another step along the way towards resolving PR6627.
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This worked untill now because stars are aligned (i.e. num of complex address elments are always 0 or 2+ and when it is 2+ at least two elements are access together)
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return it as a clobber. This allows GVN to do smart things.
Enhance GVN to be smart about the case when a small load is clobbered
by a larger overlapping load. In this case, forward the value. This
allows us to compile stuff like this:
int test(void *P) {
int tmp = *(unsigned int*)P;
return tmp+*((unsigned char*)P+1);
}
into:
_test: ## @test
movl (%rdi), %ecx
movzbl %ch, %eax
addl %ecx, %eax
ret
which has one load. We already handled the case where the smaller
load was from a must-aliased base pointer.
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For example, on 32-bit architecture, don't promote all uses of the IV
to 64-bits just because one use is a 64-bit cast.
Alternate implementation of the patch by Arnaud de Grandmaison.
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SCEV may generate expressions composed of multiple pointers, which can
lead to invalid GEP expansion. Until we can teach SCEV to follow strict
pointer rules, make sure no bad GEPs creep into IR.
Fixes rdar://problem/9038671.
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properties.
Added the self-wrap flag for SCEV::AddRecExpr.
A slew of temporary FIXMEs indicate the intention of the no-self-wrap flag
without changing behavior in this revision.
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Use 8 bits from line number field to keep track of argument ordering while encoding debug info for an argument. That leaves 24 bit for line no, DebugLoc also allocates 24 bit for line numbers. If a function has more than 255 arguments then rest of the arguments will be ordered by llvm.dbg.* intrinsics' ordering in IR.
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a) Making it a per call site bonus for functions that we can move from
indirect to direct calls.
b) Reduces the bonus from 500 to 100 per call site.
c) Subtracts the size of the possible newly inlineable call from the
bonus to only add a bonus if we can inline a small function to devirtualize
it.
Also changes the bonus from a positive that's subtracted to a negative
that's added.
Fixes the remainder of rdar://8546196 by reducing the object file size
after inlining by 84%.
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