with a vector condition); such selects become VSELECT codegen nodes.
This patch also removes VSETCC codegen nodes, unifying them with SETCC
nodes (codegen was actually often using SETCC for vector SETCC already).
This ensures that various DAG combiner optimizations kick in for vector
comparisons. Passes dragonegg bootstrap with no testsuite regressions
(nightly testsuite as well as "make check-all"). Patch mostly by
Nadav Rotem.
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init.trampoline and adjust.trampoline intrinsics, into two intrinsics
like in GCC. While having one combined intrinsic is tempting, it is
not natural because typically the trampoline initialization needs to
be done in one function, and the result of adjust trampoline is needed
in a different (nested) function. To get around this llvm-gcc hacks the
nested function lowering code to insert an additional parent variable
holding the adjust.trampoline result that can be accessed from the child
function. Dragonegg doesn't have the luxury of tweaking GCC code, so it
stored the result of adjust.trampoline in the memory GCC set aside for
the trampoline itself (this is always available in the child function),
and set up some new memory (using an alloca) to hold the trampoline.
Unfortunately this breaks Go which allocates trampoline memory on the
heap and wants to use it even after the parent has exited (!). Rather
than doing even more hacks to get Go working, it seemed best to just use
two intrinsics like in GCC. Patch mostly by Sanjoy Das.
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If we have a chain of zext -> assert_zext -> zext -> use, the first zext would get simplified away because of the later zext, and then the later zext would get simplified away because of the assert. The solution is to teach SimplifyDemandedBits that assert_zext demands all of the high bits of its input, rather than only those demanded by its users. No testcase because the only example I have manifests as llvm-gcc miscompiling LLVM, and I haven't found a smaller case that reproduces this problem.
Fixes <rdar://problem/10063365>.
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to be unreliable on platforms which require memcpy calls, and it is
complicating broader legalize cleanups. It is hoped that these cleanups
will make memcpy byval easier to implement in the future.
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Added canClobberReachingPhysRegUse() to handle a particular pattern in
which a two-address instruction could be forced to interfere with
EFLAGS, causing a compare to be unnecessarilly cloned.
Fixes rdar://problem/5875261
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Add a instruction flag: hasPostISelHook which tells the pre-RA scheduler to
call a target hook to adjust the instruction. For ARM, this is used to
adjust instructions which may be setting the 's' flag. ADC, SBC, RSB, and RSC
instructions have implicit def of CPSR (required since it now uses CPSR physical
register dependency rather than "glue"). If the carry flag is used, then the
target hook will *fill in* the optional operand with CPSR. Otherwise, the hook
will remove the CPSR implicit def from the MachineInstr.
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I don't really like the patterns, but I'm having trouble coming up with a
better way to handle them.
I plan on making other targets use the same legalization
ARM-without-memory-barriers is using... it's not especially efficient, but
if anyone cares, it's not that hard to fix for a given target if there's
some better lowering.
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the intent seems to be to terminate even in Release builds, just use abort()
directly.
If program flow ever reaches a __builtin_unreachable (which llvm_unreachable is
#define'd to on newer GCCs) then the program is undefined.
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The landingpad instruction is lowered into the EXCEPTIONADDR and EHSELECTION
SDNodes. The information from the landingpad instruction is harvested by the
'AddLandingPadInfo' function. The new EH uses the current EH scheme in the
back-end. This will change once we switch over to the new scheme. (Reviewed by
Jakob!)
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This generates the SDNodes for the new exception handling scheme. It takes the
two values coming from the landingpad instruction and assigns them to the
EXCEPTIONADDR and EHSELECTION nodes.
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be illegal, even if the requested vector type is legal. Testcase is one of the
disabled ARM tests in the vector-select patch.
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This implements the 'landingpad' instruction. It's used to indicate that a basic
block is a landing pad. There are several restrictions on its use (see
LangRef.html for more detail). These restrictions allow the exception handling
code to gather the information it needs in a much more sane way.
This patch has the definition, implementation, C interface, parsing, and bitcode
support in it.
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lower XMM register gets in first. This will allow the SUBREG pattern to
elliminate the first vector insertion.
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The testcase looks extremely fragile, so I'm adding an assertion which should catch any cases like this.
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This adds the 'resume' instruction class, IR parsing, and bitcode reading and
writing. The 'resume' instruction resumes propagation of an existing (in-flight)
exception whose unwinding was interrupted with a 'landingpad' instruction (to be
added later).
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working on x86 (at least for trivial testcases); other architectures will
need more work so that they actually emit the appropriate instructions for
orderings stricter than 'monotonic'. (As far as I can tell, the ARM, PPC,
Mips, and Alpha backends need such changes.)
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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This generates the correct SDNodes for the landingpad instruction. It makes an
assumption that the result of the landingpad instruction has at least two
values. And that the first value is a pointer to the exception object and the
second value is the "selector."
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AddLandingPadInfo takes a landingpad instruction and grabs all of the
information from it that it needs for EH table generation.
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'atomicrmw' instructions, which allow representing all the current atomic
rmw intrinsics.
The allowed operands for these instructions are heavily restricted at the
moment; we can probably loosen it a bit, but supporting general
first-class types (where it makes sense) might get a bit complicated,
given how SelectionDAG works.
As an initial cut, these operations do not support specifying an alignment,
but it would be possible to add if we think it's useful. Specifying an
alignment lower than the natural alignment would be essentially
impossible to support on anything other than x86, but specifying a greater
alignment would be possible. I can't think of any useful optimizations which
would use that information, but maybe someone else has ideas.
Optimizer/codegen support coming soon.
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