Everyone except R600 was manually passing the length of a static array
at each callsite, calculated in a variety of interesting ways. Far
easier to let ArrayRef handle that.
There should be no functional change, but out of tree targets may have
to tweak their calls as with these examples.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230118 91177308-0d34-0410-b5e6-96231b3b80d8
The expansion code does the same thing. Since
the operands were not defined with the correct
types, this has the side effect of fixing operand
folding since the expanded pseudo would never use
SGPRs or inline immediates.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230072 91177308-0d34-0410-b5e6-96231b3b80d8
This enables a few useful combines that used to only
use fma.
Also since v_mad_f32 apparently does not support denormals,
disable the existing cases that are custom handled if they are
requested.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230071 91177308-0d34-0410-b5e6-96231b3b80d8
Previously, subtarget features were a bitfield with the underlying type being uint64_t.
Since several targets (X86 and ARM, in particular) have hit or were very close to hitting this bound, switching the features to use a bitset.
No functional change.
Differential Revision: http://reviews.llvm.org/D7065
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229831 91177308-0d34-0410-b5e6-96231b3b80d8
VOP2 declares vsrc1, but VOP3 declares src1.
We can't use the same "ins" if the operands have different names in VOP2
and VOP3 encodings.
This fixes a hang in geometry shaders which spill M0 on VI.
(BTW it doesn't look like M0 needs spilling and the spilling seems
duplicated 3 times)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229752 91177308-0d34-0410-b5e6-96231b3b80d8
Some formats capitalized these, but most didn't. Change
them all to be consistently lowercase.
Now, non-encoding fields and convenience bits are capitalized.
Also remove weird looking empty line in some of the formats.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229613 91177308-0d34-0410-b5e6-96231b3b80d8
src1 doesn't have modifiers, but the operand was missing
resulting in an encoding build error when all fields
are required.'
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229611 91177308-0d34-0410-b5e6-96231b3b80d8
We were trying to fold into implicit uses, which led to out of bounds
access of the MCInstrDesc::OpInfo arrray.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229533 91177308-0d34-0410-b5e6-96231b3b80d8
This adds a safe interface to the machine independent InputArg struct
for accessing the index of the original (IR-level) argument. When a
non-native return type is lowered, we generate the hidden
machine-level sret argument on-the-fly. Before this fix, we were
representing this argument as OrigArgIndex == 0, which is an outright
lie. In particular this crashed in the AArch64 backend where we
actually try to access the type of the original argument.
Now we use a sentinel value for machine arguments that have no
original argument index. AArch64, ARM, Mips, and PPC now check for this
case before accessing the original argument.
Fixes <rdar://19792160> Null pointer assertion in AArch64TargetLowering
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229413 91177308-0d34-0410-b5e6-96231b3b80d8
This should allow finally fixing the f64 fdiv implementation.
Test is disabled for VI since there seems to be a problem with one
of the buffer load instructions on it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229236 91177308-0d34-0410-b5e6-96231b3b80d8