This patch adds support to recognize patterns such as fadd,fsub,fadd,fsub.../add,sub,add,sub... and
vectorizes them as vector shuffles if they are profitable.
These patterns of vector shuffle can later be converted to instructions such as addsubpd etc on X86.
Thanks to Arnold and Hal for the reviews. http://reviews.llvm.org/D4015
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If we have common uses on separate paths in the tree; process the one with greater common depth first.
This makes sure that we do not assume we need to extract a load when it is actually going to be part of a vectorized tree.
Review: http://reviews.llvm.org/D3800
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This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.
"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.
This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.
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The cost model conservatively assumes that it will always get scalarized and
that's about as good as we can get with the generic TTI; reasoning whether a
shuffle with an efficient lowering is available is hard. We can override that
conservative estimate for some targets in the future.
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There is no total ordering if the CFG is disconnected. We don't care if we
catch all CSE opportunities in dead code either so just exclude ignore them in
the assert.
PR19646
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When can't assume a vectorized tree is rooted in an instruction. The IRBuilder
could have constant folded it. When we rebuild the build_vector (the series of
InsertElement instructions) use the last original InsertElement instruction. The
vectorized tree root is guaranteed to be before it.
Also, we can't assume that the n-th InsertElement inserts the n-th element into
a vector.
This reverts r207746 which reverted the revert of the revert of r205018 or so.
Fixes the test case in PR19621.
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=[
Turns out that this was the root cause of PR19621. We found a crasher
only recently (likely due to improvements elsewhere in the SLP
vectorizer) but the reduced test case failed all the way back to here.
I've confirmed that reverting this patch both fixes the reduced test
case in PR19621 and the actual source file that led to it, so it seems
to really be rooted here. I've replied to the commit thread with
discussion of my (feeble) attempts to debug this. Didn't make it very
far, so reverting now that we have a good test case so that things can
get back to healthy while the debugging carries on.
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The vectorizer only knows how to vectorize intrinics by widening all operands by
the same factor.
Patch by Tyler Nowicki!
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Some Intrinsics are overloaded to the extent that return type equality (all
that's been checked up to now) does not guarantee that the arguments are the
same. In these cases SLP vectorizer should not recurse into the operands, which
can be achieved by comparing them as "Function *" rather than simply the ID.
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This reverts commit r205018.
Conflicts:
lib/Transforms/Vectorize/SLPVectorizer.cpp
test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll
This is breaking libclc build.
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Extract element instructions that will be removed when vectorzing lower the
cost.
Patch by Arch D. Robison!
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This reverts commit 86cb795388643710dab34941ddcb5a9470ac39d8.
The problems previously found have been resolved through other CLs.
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This reverts commit r200576. It broke 32-bit self-host builds by
vectorizing two calls to @llvm.bswap.i64, which we then fail to expand.
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transform accordingly. Based on similar code from Loop vectorization.
Subsequent commits will include vectorization of function calls to
vector intrinsics and form function calls to vector library calls.
Patch by Raul Silvera! (Much delayed due to my not running dcommit)
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We were creating external uses for scalar values in MustGather entries that also
had a ScalarToTreeEntry (they also are present in a vectorized tuple). This
meant we would keep a value 'alive' as a scalar and vectorized causing havoc.
This is not necessary because when we create a MustGather vector we explicitly
create external uses entries for the insertelement instructions of the
MustGather vector elements.
Fixes PR18129.
radar://15582184
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clang enables vectorization at optimization levels > 1 and size level < 2. opt
should behave similarily.
Loop vectorization and SLP vectorization can be disabled with the flags
-disable-(loop/slp)-vectorization.
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may be removed and optimized in future iterations. Instead we save a list of basic blocks that we need to CSE.
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we generate PHI nodes with multiple entries from the same basic block but
with different values. Enabling CSE on ExtractElement instructions make sure
that all of the RAUWed instructions are the same.
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We are going to drop debug info without a version number or with a different
version number, to make sure we don't crash when we see bitcode files with
different debug info metadata format.
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Updated a test case that assumed that <2 x double> would vectorize to use
<4 x float>.
radar://15338229
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By vectorizing a series of srl, or, ... instructions we have obfuscated the
intention so much that the backend does not know how to fold this code away.
radar://15336950
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Before this patch we relied on the order of phi nodes when we looked for phi
nodes of the same type. This could prevent vectorization of cases where there
was a phi node of a second type in between phi nodes of some type.
This is important for vectorization of an internal graphics kernel. On the test
suite + external on x86_64 (and on a run on armv7s) it showed no impact on
either performance or compile time.
radar://15024459
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Sort the operands of the other entries in the current vectorization root
according to the first entry's operands opcodes.
%conv0 = uitofp ...
%load0 = load float ...
= fmul %conv0, %load0
= fmul %load0, %conv1
= fmul %load0, %conv2
Make sure that we recursively vectorize <%conv0, %conv1, %conv2> and <%load0,
%load0, %load0>.
This makes it more likely to obtain vectorizable trees. We have to be careful
when we sort that we don't destroy 'good' existing ordering implied by source
order.
radar://15080067
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This recursively strips all GEPs like the existing code. It also handles bitcasts and
other operations that do not change the pointer value.
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Inspired by the object from the SLPVectorizer. This found a minor bug in the
debug loc restoration in the vectorizer where the location of a following
instruction was attached instead of the location from the original instruction.
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