To create debugging information for a pointer, using DIBUilder front-end just needs
DBuilder.CreatePointerType(Ty, Size);
instead of
DebugFactory.CreateDerivedType(llvm::dwarf::DW_TAG_pointer_type,
TheCU, "", getOrCreateMainFile(),
0, Size, 0, 0, 0, OCTy);
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118248 91177308-0d34-0410-b5e6-96231b3b80d8
and as such can be represented by an MVT - the more complicated
EVT is not needed. Use MVT for ValVT everywhere.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118245 91177308-0d34-0410-b5e6-96231b3b80d8
This way, InlineSpiller does the same amount of splitting as the standard
spiller. Splitting should really be guided by the register allocator, and
doesn't belong in the spiller at all.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118216 91177308-0d34-0410-b5e6-96231b3b80d8
We could be more aggressive about making this work for a larger range of constants,
but this seems like a good start.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118201 91177308-0d34-0410-b5e6-96231b3b80d8
all of the different element sizes are pseudo instructions that map down to vext.8 underneath, with
the immediate shifted left to reflect the increased element size.
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with a SimpleValueType, while an EVT supports equality and
inequality comparisons with SimpleValueType.
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value type, so there is no point in passing it around using
an EVT. Use the simpler MVT everywhere. Rather than trying
to propagate this information maximally in all the code that
using the calling convention stuff, I chose to do a mainly
low impact change instead.
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vldr.64 d1, [r0, #-32]
The problem was with how the addressing mode 5 encodes the offsets. This change
makes sure that the way offsets are handled in addressing mode 5 is consistent
throughout the MC code. It involves re-refactoring the "getAddrModeImmOpValue"
method into an "Imm12" and "addressing mode 5" version. But not to worry! The
majority of the duplicated code has been unified.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118144 91177308-0d34-0410-b5e6-96231b3b80d8
1. Fix pre-ra scheduler so it doesn't try to push instructions above calls to
"optimize for latency". Call instructions don't have the right latency and
this is more likely to use introduce spills.
2. Fix if-converter cost function. For ARM, it should use instruction latencies,
not # of micro-ops since multi-latency instructions is completely executed
even when the predicate is false. Also, some instruction will be "slower"
when they are predicated due to the register def becoming implicit input.
rdar://8598427
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ins/outs list that isn't specified by their asmstring. Previously
the asmmatcher would just force a 0 register into it, which clearly
isn't right. Mark a bunch of ARM instructions that use this as
isCodeGenOnly. Some of them are clearly pseudo instructions (like
t2TBB) others use a weird hasExtraSrcRegAllocReq thing that will
either need to be removed or the asmmatcher will need to be taught
about it (someday).
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threshold given to createFunctionInliningPass().
Both opt -O3 and clang would silently ignore the -inline-threshold option.
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