to the build being C++11.
There is clearly still plenty of simplification than can be done here by
using standard type traits instead of rolling our own in many places.
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on the fact that we now build in C++11 mode with modern compilers. This
should flush out any issues. If the build bots are happy with this, I'll
GC all the code for coping without R-value references.
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lib/Support/RWMutex.cpp contains an implementation of RWMutex that
uses pthread_rwlock, but when pthread_rwlock is not available (such as
under NaCl, when using newlib), it silently falls back to using the
no-op definition in lib/Support/Unix/RWMutex.inc, which is not
thread-safe.
Fix this case to be thread-safe by using a normal mutex.
Differential Revision: http://llvm-reviews.chandlerc.com/D2892
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baseline is now C++11, and we unconditionally add -std=c++11 to the
flags.
This has the dim potential to break some non-GNU-compatible compiler (in
terms of -std flags) using the makefiles, but those makefiles are
littered with GNU-style compile flags so it would be very surprising to
me for it to actually happen in practice. As always, do let me know if
there is a toolchain you're using where this doesn't work, and I'll be
watching the bots.
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LLVM_ENABLE_CXX1Y (default *off*). =D C++98 is dead. Long live C++11.
I don't exactly recommend using C++1y just yet though...
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The switch has been thrown. While I'm still watching for any failures or
problems with this, the documentation can go ahead and move forward.
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Inside iterate, we scan backwards then scan forwards in a loop. When iteration
is not zero, the last node was just updated so we can skip it. But when
iteration is zero, we can't skip the last node.
For the testing case, fixing this will save a spill and move register copies
from hot path to cold path.
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The previous PBQP solver was very robust but consumed a lot of memory,
performed a lot of redundant computation, and contained some unnecessarily tight
coupling that prevented experimentation with novel solution techniques. This new
solver is an attempt to address these shortcomings.
Important/interesting changes:
1) The domain-independent PBQP solver class, HeuristicSolverImpl, is gone.
It is replaced by a register allocation specific solver, PBQP::RegAlloc::Solver
(see RegAllocSolver.h).
The optimal reduction rules and the backpropagation algorithm have been extracted
into stand-alone functions (see ReductionRules.h), which can be used to build
domain specific PBQP solvers. This provides many more opportunities for
domain-specific knowledge to inform the PBQP solvers' decisions. In theory this
should allow us to generate better solutions. In practice, we can at least test
out ideas now.
As a side benefit, I believe the new solver is more readable than the old one.
2) The solver type is now a template parameter of the PBQP graph.
This allows the graph to notify the solver of any modifications made (e.g. by
domain independent rules) without the overhead of a virtual call. It also allows
the solver to supply policy information to the graph (see below).
3) Significantly reduced memory overhead.
Memory management policy is now an explicit property of the PBQP graph (via
the CostAllocator typedef on the graph's solver template argument). Because PBQP
graphs for register allocation tend to contain many redundant instances of
single values (E.g. the value representing an interference constraint between
GPRs), the new RASolver class uses a uniquing scheme. This massively reduces
memory consumption for large register allocation problems. For example, looking
at the largest interference graph in each of the SPEC2006 benchmarks (the
largest graph will always set the memory consumption high-water mark for PBQP),
the average memory reduction for the PBQP costs was 400x. That's times, not
percent. The highest was 1400x. Yikes. So - this is fixed.
"PBQP: No longer feasting upon every last byte of your RAM".
Minor details:
- Fully C++11'd. Never copy-construct another vector/matrix!
- Cute tricks with cost metadata: Metadata that is derived solely from cost
matrices/vectors is attached directly to the cost instances themselves. That way
if you unique the costs you never have to recompute the metadata. 400x less
memory means 400x less cost metadata (re)computation.
Special thanks to Arnaud de Grandmaison, who has been the source of much
encouragement, and of many very useful test cases.
This new solver forms the basis for future work, of which there's plenty to do.
I will be adding TODO notes shortly.
- Lang.
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bots when using the standard library facilities. The missing pieces here
aren't always in useful discreet chunks.
Fortunately, the missing pieces are few and far between, and we can
emulate most of them in our headers as needed.
Based on feedback from Lang and Dave.
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systems have the default as C++11, but retain the ability to build with
C++98.
Again, please restrain your enthusiasm a bit in case this needs to be
reverted. =]
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Make a call to R600's implementation of verifyInstruction() to
check that instructions are only using legal operands.
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Now, please don't get too excited. I've just toggled the default to suss
out the last remaining bot problems. This does *not* mean we can all go
write lots of C++11 code yet. I at least want to let the dust settle
from the bots first.
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during the finalization for CGDebugInfo in clang we would RAUW
a type and it would result in a corrupted MDNode for an
imported declaration.
Testcase pending as reducing has been difficult.
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Tools that use the CommandLine library currently exit with an error
when invoked with -version or -help. This is unusual and non-standard,
so we'll fix them to exit successfully instead.
I don't expect that anyone relies on the current behaviour, so this
should be a fairly safe change.
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We were only using it so find the shared library extension and nm. There are
simpler ways to do those things :-)
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