Approved by Jim Grosbach, Lang Hames, Rafael Espindola.
This reinstates commits r215111, 215115, 215116, 215117, 215136.
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be deleted. This will be reapplied as soon as possible and before
the 3.6 branch date at any rate.
Approved by Jim Grosbach, Lang Hames, Rafael Espindola.
This reverts commits r215111, 215115, 215116, 215117, 215136.
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I am sure we will be finding bits and pieces of dead code for years to
come, but this is a good start.
Thanks to Lang Hames for making MCJIT a good replacement!
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address of the stack guard was being spilled to the stack.
Previously the address of the stack guard would get spilled to the stack if it
was impossible to keep it in a register. This patch introduces a new target
independent node and pseudo instruction which gets expanded post-RA to a
sequence of instructions that load the stack guard value. Register allocator
can now just remat the value when it can't keep it in a register.
<rdar://problem/12475629>
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Also, add a case clause in X86InstrInfo::shouldScheduleAdjacent to enable
macro-fusion.
<rdar://problem/15680770>
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Make use of helper functions to simplify the branch and compare instruction
selection in FastISel. Also add test cases for compare and conditonal branch.
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It includes a pass that rewrites all indirect calls to jumptable functions to pass through these tables.
This also adds backend support for generating the jump-instruction tables on ARM and X86.
Note that since the jumptable attribute creates a second function pointer for a
function, any function marked with jumptable must also be marked with unnamed_addr.
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According to Intel Software Optimization Manual on Silvermont in some cases LEA
is better to be replaced with ADD instructions:
"The rule of thumb for ADDs and LEAs is that it is justified to use LEA
with a valid index and/or displacement for non-destructive destination purposes
(especially useful for stack offset cases), or to use a SCALE.
Otherwise, ADD(s) are preferable."
Differential Revision: http://reviews.llvm.org/D3826
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For example
tzcntl %edi, %ebx
testl %edi, %edi
je .label
can be rewritten into
tzcntl %edi, %ebx
jb .label
A minor complication is that tzcnt sets CF instead of ZF when the input
is zero, we have to rewrite users of the flags from ZF to CF. Currently
we recognize patterns using lzcnt, tzcnt and popcnt.
Differential Revision: http://reviews.llvm.org/D3454
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system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
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behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
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TargetInstrInfo::findCommutedOpIndices to enable VFMA*231 commutation, rather
than abusing commuteInstruction.
Thanks very much for the suggestion guys!
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on FMA3 memory operands. FMA3 instructions are VEX encoded, so they can load
from unaligned memory.
Testcase to follow, along with related patch.
<rdar://problem/16478629>
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Adds the different broadcast instructions to the ReplaceableInstrsAVX2 table.
That way the ExeDepsFix pass can take better decisions when AVX2 broadcasts are
across domain (int <-> float).
In particular, prior to this patch we were generating:
vpbroadcastd LCPI1_0(%rip), %ymm2
vpand %ymm2, %ymm0, %ymm0
vmaxps %ymm1, %ymm0, %ymm0 ## <- domain change penalty
Now, we generate the following nice sequence where everything is in the float
domain:
vbroadcastss LCPI1_0(%rip), %ymm2
vandps %ymm2, %ymm0, %ymm0
vmaxps %ymm1, %ymm0, %ymm0
<rdar://problem/16354675>
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operator* on the by-operand iterators to return a MachineOperand& rather than
a MachineInstr&. At this point they almost behave like normal iterators!
Again, this requires making some existing loops more verbose, but should pave
the way for the big range-based for-loop cleanups in the future.
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It looks like these pseudos were only used for pattern matching. Def pats are
the appropriate way to do that. As a bonus, these intrinsics will now have
memory operands folded properly, and better FMA3 variants selected where
appropriate (see r199933).
<rdar://problem/15611947>
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Added scalar compare VCMPSS, VCMPSD.
Implemented LowerSELECT for scalar FP operations.
I replaced FSETCCss, FSETCCsd with one node type FSETCCs.
Node extract_vector_elt(v16i1/v8i1, idx) returns an element of type i1.
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target independent.
Most of the x86 specific stackmap/patchpoint handling was necessitated by the
use of the native address-mode format for frame index operands. PEI has now
been modified to treat stackmap/patchpoint similarly to DEBUG_INFO, allowing
us to use a simple, platform independent register/offset pair for frame
indexes on stackmap/patchpoints.
Notes:
- Folding is now platform independent and automatically supported.
- Emiting patchpoints with direct memory references now just involves calling
the TargetLoweringBase::emitPatchPoint utility method from the target's
XXXTargetLowering::EmitInstrWithCustomInserter method. (See
X86TargetLowering for an example).
- No more ugly platform-specific operand parsers.
This patch shouldn't change the generated output for X86.
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A Direct stack map location records the address of frame index. This
address is itself the value that the runtime requested. This differs
from IndirectMemRefOp locations, which refer to a stack locations from
which the requested values must be loaded. Direct locations can
directly communicate the address if an alloca, while IndirectMemRefOp
handle register spills.
For example:
entry:
%a = alloca i64...
llvm.experimental.stackmap(i32 <ID>, i32 <shadowBytes>, i64* %a)
Since both the alloca and stackmap intrinsic are in the entry block,
and the intrinsic takes the address of the alloca, the runtime can
assume that LLVM will not substitute alloca with any intervening
value. This must be verified by the runtime by checking that the stack
map's location is a Direct location type. The runtime can then
determine the alloca's relative location on the stack immediately after
compilation, or at any time thereafter. This differs from Register and
Indirect locations, because the runtime can only read the values in
those locations when execution reaches the instruction address of the
stack map.
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This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file. The memory leaks in this version have been fixed. Thanks
Alexey for pointing them out.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
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This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
Base *foo = new Child();
delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.
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Implementing this on bigendian platforms could get strange. I added a
target hook, getStackSlotRange, per Jakob's recommendation to make
this as explicit as possible.
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We already know how to fold a reload from a frameindex without
analyzing the load instruction. Generalize this to handle any
frameindex load. This streamlines the logic for rematerializing loads
from stack arguments. As a side effect, it allows stackmaps to record
a stack argument location without spilling it.
Verified no effect on codegen for llvm test-suite.
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Fixes <rdar://15432754> [JS] Assertion: "Folded a def to a non-store!"
The primary purpose of anyregcc is to prevent a patchpoint's call
arguments and return value from being spilled. They must be available
in a register, although the calling convention does not pin the
register. It's up to the front end to avoid using this convention for
calls with more arguments than allocatable registers.
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