en-mass for C++ PODs. On my c++ test file, this cuts the fast isel rejects by 10x
and shrinks the generated .s file by 5%
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registers for fast allocation a different way. This has us updating
used registers only when we're using that exact register.
Fixes rdar://9207598
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2. implement rdar://9289501 - fast isel should fold trivial multiplies to shifts
3. teach tblgen to handle shift immediates that are different sizes than the
shifted operands, eliminating some code from the X86 fast isel backend.
4. Have FastISel::SelectBinaryOp use (the poorly named) FastEmit_ri_ function
instead of FastEmit_ri to simplify code.
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less trivial things) into a dummy lea. Before we generated:
_test: ## @test
movq _G@GOTPCREL(%rip), %rax
leaq (%rax), %rax
ret
now we produce:
_test: ## @test
movq _G@GOTPCREL(%rip), %rax
ret
This is part of rdar://9289558
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The basic issue here is that bottom-up isel is matching the branch
and compare, and was failing to fold the load into the branch/compare
combo. Fixing this (by allowing folding into any instruction of a
sequence that is selected) allows us to produce things like:
cmpb $0, 52(%rax)
je LBB4_2
instead of:
movb 52(%rax), %cl
cmpb $0, %cl
je LBB4_2
This makes the generated -O0 code run a bit faster, but also speeds up
compile time by putting less pressure on the register allocator and
generating less code.
This was one of the biggest classes of missing load folding. Implementing
this shrinks 176.gcc's c-decl.s (as a random example) by about 4% in (verbose-asm)
line count.
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which don't need to check for falling off the end of a block *and* end of phi
nodes, since terminators are never phis.
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Returning a new node makes the code try to replace the old node, which
in the included testcase is killed by CSE.
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The transferValues() function can now handle both singly and multiply defined
values, as long as the resulting live range is known. Only rematerialized values
have their live range recomputed by extendRange().
The updateSSA() function can now insert PHI values in bulk across multiple
values in multiple target registers in one pass. The list of blocks received
from transferValues() is in layout order which seems to work well for the
iterative algorithm. Blocks from extendRange() are still in reverse BFS order,
but this function is used so rarely now that it doesn't matter.
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Change ELF systems to use CFI for producing the EH tables. This reduces the
size of the clang binary in Debug builds from 690MB to 679MB.
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This is done by pushing physical register definitions close to their
use, which happens to handle flag definitions if they're not glued to
the branch. This seems to be generally a good thing though, so I
didn't need to add a target hook yet.
The primary motivation is to generate code closer to what people
expect and rule out missed opportunity from enabling macro-op
fusion. As a side benefit, we get several 2-5% gains on x86
benchmarks. There is one regression:
SingleSource/Benchmarks/Shootout/lists slows down be -10%. But this is
an independent scheduler bug that will be tracked separately.
See rdar://problem/9283108.
Incidentally, pre-RA scheduling is only half the solution. Fixing the
later passes is tracked by:
<rdar://problem/8932804> [pre-RA-sched] on x86, attempt to schedule CMP/TEST adjacent with condition jump
Fixes:
<rdar://problem/9262453> Scheduler unnecessary break of cmp/jump fusion
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Additional fixes:
Do something reasonable for subtargets with generic
itineraries by handle node latency the same as for an empty
itinerary. Now nodes default to unit latency unless an itinerary
explicitly specifies a zero cycle stage or it is a TokenFactor chain.
Original fixes:
UnitsSharePred was a source of randomness in the scheduler: node
priority depended on the queue data structure. I rewrote the recent
VRegCycle heuristics to completely replace the old heuristic without
any randomness. To make the ndoe latency adjustments work, I also
needed to do something a little more reasonable with TokenFactor. I
gave it zero latency to its consumers and always schedule it as low as
possible.
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Use a Bitvector instead, we didn't need the smaller memory footprint anyway.
This makes the greedy register allocator 10% faster.
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UnitsSharePred was a source of randomness in the scheduler: node
priority depended on the queue data structure. I rewrote the recent
VRegCycle heuristics to completely replace the old heuristic without
any randomness. To make these heuristic adjustments to node latency work,
I also needed to do something a little more reasonable with TokenFactor. I
gave it zero latency to its consumers and always schedule it as low as
possible.
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This merges the behavior of splitSingleBlocks into splitAroundRegion, so the
RS_Region and RS_Block register stages can be coalesced. That means the leftover
intervals after region splitting go directly to spilling instead of a second
pass of per-block splitting.
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mean that it has to be ConstantArray of ConstantStruct. We might have
ConstantAggregateZero, at either level, so don't crash on that.
Also, semi-deprecate the sentinal value. The linker isn't aware of sentinals so
we end up with the two lists appended, each with their "sentinals" on them.
Different parts of LLVM treated sentinals differently, so make them all just
ignore the single entry and continue on with the rest of the list.
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the 'unwind' instruction. However, later on that instruction was converted into
a jump to the basic block it was located in, causing an infinite loop when we
get there.
It turns out, we get there if the _Unwind_Resume_or_Rethrow call returns (which
it's not supposed to do). It returns if it cannot find a place to unwind
to. Thus we would get what appears to be a "hang" when in reality it's just that
the EH couldn't be propagated further along.
Instead of infinitely looping (or calling `unwind', which none of our back-ends
support (it's lowered into nothing...)), call the @llvm.trap() intrinsic
instead. This may not conform to specific rules of a particular language, but
it's rather better than infinitely looping.
<rdar://problem/9175843&9233582>
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Both coalescing and register allocation already check aliases for interference,
so these extra segments are only slowing us down.
This speeds up both linear scan and the greedy register allocator.
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It is common for large live ranges to have few basic blocks with register uses
and many live-through blocks without any uses. This approach grows the Hopfield
network incrementally around the use blocks, completely avoiding checking
interference for some through blocks.
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If lower bound is more then upper bound then consider it is an unbounded array.
An array is unbounded if non-zero lower bound is same as upper bound.
If lower bound and upper bound are zero than array has one element.
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induction variable. The preRA scheduler is unaware of induction vars,
so we look for potential "virtual register cycles" instead.
Fixes <rdar://problem/8946719> Bad scheduling prevents coalescing
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About 90% of the relevant blocks are live-through without uses, and the only
information required about them is their number. This saves memory and enables
later optimizations that need to look at only the use-blocks.
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There can be multiple defs for a single virtual register when they are defining
sub-registers.
The missing <dead> flag was stopping the inline spiller from eliminating dead
code after rematerialization.
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This allows us to always keep the smaller slot for an instruction which is what
we want when a register has early clobber defines.
Drop the UsingInstrs set and the UsingBlocks map. They are no longer needed.
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inlined path for the common case.
Most basic blocks don't contain a call that may throw, so the last split point
os simply the first terminator.
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It needed to be moved closer to the setjmp statement, because the code directly
after the setjmp needs to know about values that are on the stack. Also, the
'bitcast' of the function context was causing a dead load. This wouldn't be too
horrible, except that at -O0 it wasn't optimized out, and because it wasn't
using the correct base pointer (if there is a VLA), it would try to access a
value from a garbage address.
<rdar://problem/9130540>
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When a virtual register has a single value that is defined as a copy of a
reserved register, permit that copy to be joined. These virtual register are
usually copies of the stack pointer:
%vreg75<def> = COPY %ESP; GR32:%vreg75
MOV32mr %vreg75, 1, %noreg, 0, %noreg, %vreg74<kill>
MOV32mi %vreg75, 1, %noreg, 8, %noreg, 0
MOV32mi %vreg75<kill>, 1, %noreg, 4, %noreg, 0
CALLpcrel32 ...
Coalescing these virtual registers early decreases register pressure.
Previously, they were coalesced by RALinScan::attemptTrivialCoalescing after
register allocation was completed.
The lower register pressure causes the mcinst-lowering-cmp0.ll test case to fail
because it depends on linear scan spilling a particular register.
I am deleting 2008-08-05-SpillerBug.ll because it is counting the number of
instructions emitted, and its revision history shows the 'correct' count being
edited many times.
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