- Add a basic machine-level dead block eliminator.
These two have to go together, since many other parts of the code generator are unable to handle the unreachable blocks otherwise created.
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switches use the binary search algorithm) for
environments that don't support it. PPC64 JIT
is such an environment; turn the flag on for that.
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the operand's interval that share the relevant value number, not just the range that immediately precedes the PHI.
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to be marked invalid regardless of whether it is
a debug, an exception handling or (hopefully) a
GC label.
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a new ilist_node class, and remove them. Unlike alist_node,
ilist_node doesn't attempt to manage storage itself, so it avoids
the associated problems, including being opaque in gdb.
Adjust the Recycler class so that it doesn't depend on alist_node.
Also, change it to use explicit Size and Align parameters, allowing
it to work when the largest-sized node doesn't have the greatest
alignment requirement.
Change MachineInstr's MachineMemOperand list from a pool-backed
alist to a std::list for now.
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parallel its analogue, Value::value_use_iterator. The operator* method
now returns the user, rather than the use.
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is to have StrongPHIElimination use its knowledge of the PHIs before they're erased to update the intervals appropriate. This is
both simpler and more accurate than the alternative, which was having LIA figure it out when it renumbered things, plus it's just
the right thing to do!
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by the PHI needs to be extended to the beginning of its basic block, and the intervals that were inputs need to be trimmed to the end
of their basic blocks.
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This is tricky business, and will probably take a few more iterations to get
the last kinks out of it.
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regressions, such as PR2595. Also, there is a significant code-quality
issue in SPEC 464.h264ref and a few others.
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and knowledge of PseudoSourceValues. This unfortunately isn't sufficient to allow
constants to be rematerialized in PIC mode -- the extra indirection is a
complication.
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to multiply the instruction count by a constant factor in a few places, which
caused the register allocator to require many more iterations.
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Remove the GetResultInst instruction. It is still accepted in LLVM assembly
and bitcode, where it is now auto-upgraded to ExtractValueInst. Also, remove
support for return instructions with multiple values. These are auto-upgraded
to use InsertValueInst instructions.
The IRBuilder still accepts multiple-value returns, and auto-upgrades them
to InsertValueInst instructions.
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live intervals itself to use an instruction count approximation that is
not affected by inserting empty indices.
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SelectionDAG graph writer to make use of them. Now, nodes with multiple
values are displayed as such, with incoming edges pointing to the
specific value they use.
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that include useful information like the name of the
block being viewed and the current phase of compilation.
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generic SDNode's (nodes with their own constructors
should do sanity checking in the constructor). Add
sanity checks for BUILD_VECTOR and fix all the places
that were producing bogus BUILD_VECTORs, as found by
"make check". My favorite is the BUILD_VECTOR with
only two operands that was being used to build a
vector with four elements!
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If .loc and .file aren't used, always emit the "debug_line" section. This
requires at least one entry in the line matrix. So if there's nothing to emit
into the matrix, emit an end of matrix value anyway.
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the night realising that it was wrong :) I
think the reason the same type was being used
for the shufflevec of indices as for the actual
indices is so that if one of them needs splitting
then so does the other. After my patch it might
be that the indices need splitting but not the
rest, yet there is no good way of handling that.
I think the right solution is to not have the
shufflevec be an operand at all: just have it
be the list of numbers it actually is, stored
as extra info in the node.
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Fix a leak that this turned up in LowerSubregs.cpp.
And, comment a leak in LiveIntervalAnalysis.cpp.
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PseudoSourceValue values, which never have names. Use getName()
for all other values, because we want to print just a short summary
of the value, not the entire instruction.
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mask. These are just indices into the shuffled vector
so their type is unrelated to the type of the
shuffled elements (which is what was being used before).
This fixes vec_shuffle-11.ll when using LegalizeTypes.
What seems to have happened is that Dan's recent change
r53687, which corrected the result type of the shuffle,
somehow caused LegalizeTypes to notice that the mask
operand was a BUILD_VECTOR with a legal type but elements
of an illegal type (i64). LegalizeTypes legalized this
by introducing a new BUILD_VECTOR of i32 and bitcasting
it to the old type. But the mask operand is not supposed
to be a bitcast but a straight BUILD_VECTOR of constants,
causing a crash.
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replacement of multiple values. This is slightly more efficient
than doing multiple ReplaceAllUsesOfValueWith calls, and theoretically
could be optimized even further. However, an important property of this
new function is that it handles the case where the source value set and
destination value set overlap. This makes it feasible for isel to use
SelectNodeTo in many very common cases, which is advantageous because
SelectNodeTo avoids a temporary node and it doesn't require CSEMap
updates for users of values that don't change position.
Revamp MorphNodeTo, which is what does all the work of SelectNodeTo, to
handle operand lists more efficiently, and to correctly handle a number
of corner cases to which its new wider use exposes it.
This commit also includes a change to the encoding of post-isel opcodes
in SDNodes; now instead of being sandwiched between the target-independent
pre-isel opcodes and the target-dependent pre-isel opcodes, post-isel
opcodes are now represented as negative values. This makes it possible
to test if an opcode is pre-isel or post-isel without having to know
the size of the current target's post-isel instruction set.
These changes speed up llc overall by 3% and reduce memory usage by 10%
on the InstructionCombining.cpp testcase with -fast and -regalloc=local.
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While this is not a wonderful organizing principle, it
does make it easy to find routines, and clear where to
insert new ones.
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In LegalizeDAG the value is zero-extended to
the new type before byte swapping. It doesn't
matter how the extension is done since the new
bits are shifted off anyway after the swap, so
extend by any old rubbish bits. This results
in the final assembler for the testcase being
one line shorter.
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than the vector element type. Don't forget to
handle this when the insertion index is not a
constant.
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extending load of a vector. Handle this case when
splitting vector loads. I'm not completely sure
what is supposed to happen, but I think it means
hi should be set to undef. LegalizeDAG does not
consider this case.
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stores of one-element vectors. Also, neaten the
handling of INSERT_VECTOR_ELT when the inserted
type is larger than the vector element type.
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are used for passing huge immediates in inline ASM
from the front-end straight down to the ASM writer.
Of course this is a hack, but it is simple, limited
in scope, works in practice, and is what LegalizeDAG
does.
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8 %reg1024<def> = IMPLICIT_DEF
12 %reg1024<def> = INSERT_SUBREG %reg1024<kill>, %reg1025, 2
The live range [12, 14) are not part of the r1024 live interval since it's defined by an implicit def. It will not conflicts with live interval of r1025. Now suppose both registers are spilled, you can easily see a situation where both registers are reloaded before the INSERT_SUBREG and both target registers that would overlap.
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use a timer group for the timers in SelectionDAGISel. Also,
Split scheduling out from emitting, to give each their own
timer.
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SINT_TO_FP libcall plus additional operations:
it might as well be a direct UINT_TO_FP libcall.
So only turn it into an SINT_TO_FP if the target
has special handling for SINT_TO_FP.
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when working on legalizetypes. Both legalizetypes and legalizeops now
produce hte same code for CodeGen/ARM/fcopysign.ll.
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Lack of these caused a bootstrap failure with Fortran
on x86-64 with LegalizeTypes turned on. While there,
be nice to 16 bit machines and support expansion of
i32 too.
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- Change local register allocator to use the new isRegReDefinedByTwoAddr instead of reinventing the wheel.
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makes their special-case checks of use_size() less beneficial,
so remove them. This eliminates all but one use of use_size(),
which is in AssignTopologicalOrder, which uses it only once for
each node, and so can reasonably afford to recompute it, as
this allows the UsesSize field of SDNode to be removed
altogether.
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class, and store IsVolatile and Alignment in a more compact form.
This makes AtomicSDNode slightly larger, but it shrinks LoadSDNode
and StoreSDNode, which are much more common and are the largest of
the SDNode subclasses. Also, this lets the isVolatile() and
getAlignment() accessors be non-virtual.
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SINT_TO_FP and UINT_TO_FP. This now produces
the same code as LegalizeDAG (the previous
code was based on a mistaken idea of what
LegalizeDAG did in this case).
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available to getAtomic in addition to just getLoad and getStore,
to prevent MachineMemOperands with 0 alignment.
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rather than depending on LiveVariables. This decreases compile time from:
0.5909s (LV + Regalloc) to 0.421s (just regalloc).
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soft float: experiments show that targets aren't
expecting this for results or for operands. Add
support select/select_cc result soft float and
correct operand soft float for these.
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MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
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and reused across SelectionDAGs.
This drastically reduces the number of calls to malloc/free made during
instruction selection, and improves memory locality.
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properly track dead nodes that are on the original SDNode's operand
list but not the new one, and have no other uses.
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simple const SDOperand*, which is what's usually needed.
For AddNodeIDOperands, which is small, just duplicate the function to
accept an SDUse*.
For SelectionDAG::getNode - Add an overload that accepts SDUse* that
copies the operands into a temporary SDOperand array, but also has
special-case checks for 0 through 3 operands to avoid the copy in
the common cases.
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that fixed problems in EmitStackConvert where the source and target type
have different alignment by creating a stack slot with the max
alignment of source and target type.
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hook for each way in which a result type can be
legalized (promotion, expansion, softening etc),
just use one: ReplaceNodeResults, which returns
a node with exactly the same result types as the
node passed to it, but presumably with a bunch of
custom code behind the scenes. No change if the
new LegalizeTypes infrastructure is not turned on.
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moves in order to get correct debug info. Since
I can't imagine how any target could possibly
be any different, I've just stripped out the
option: now all the world's like Darwin!
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- Also remove LiveVariables::instructionChanged, etc. Replace all calls with cheaper calls which update VarInfo kill list.
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- CommuteInstruction copies kill / dead markers over to new instruction. So use replaceKillInstruction instead.
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Also, if LV isn't around, then TwoAddr doesn't need to be updating flags, since they won't have been set in the first place.
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SelectionDAG::SelectNodeTo in the instruction selector. This
updates existing nodes in place instead of creating new ones.
Go back to selecting ISD::DBG_LABEL nodes into
TargetInstrInfo::DBG_LABEL nodes instead of leaving them
unselected, now that SelectNodeTo allows us to update them
in place.
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to be passed the list of value types, and use this
where appropriate. Inappropriate places are where
the value type list is already known and may be
long, in which case the existing method is more
efficient.
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the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.
Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.
This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.
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SelectionDAG::allnodes_size is linear, but that doesn't appear to
outweigh the benefit of reducing heap traffic. If it does become a
problem, we should teach SelectionDAG to keep a count of how many
nodes are live, because there are several other places where that
information would be useful as well.
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purpose, and give it a custom SDNode subclass so that it doesn't
need to have line number, column number, filename string, and
directory string, all existing as individual SDNodes to be the
operands.
This was the only user of ISD::STRING, StringSDNode, etc., so
remove those and some associated code.
This makes stop-points considerably easier to read in
-view-legalize-dags output, and reduces overhead (creating new
nodes and copying std::strings into them) on code containing
debugging information.
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SmallVectors. Change the signature of TargetLowering::LowerArguments
to avoid returning a vector by value, and update the two targets
which still use this directly, Sparc and IA64, accordingly.
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only needs one bit for each register. UsedRegs is a SmallVector
sized at 16, so this eliminates a heap allocation/free for every
call and return processed by Legalize on most targets.
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it impossible to create a MERGE_VALUES node with
only one result: sometimes it is useful to be able
to create a node with only one result out of one of
the results of a node with more than one result, for
example because the new node will eventually be used
to replace a one-result node using ReplaceAllUsesWith,
cf X86TargetLowering::ExpandFP_TO_SINT. On the other
hand, most users of MERGE_VALUES don't need this and
for them the optimization was valuable. So add a new
utility method getMergeValues for creating MERGE_VALUES
nodes which by default performs the optimization.
Change almost everywhere to use getMergeValues (and
tidy some stuff up at the same time).
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Move GetConstantStringInfo to lib/Analysis. Remove
string output routine from Constant. Update all
callers. Change debug intrinsic api slightly to
accomodate move of routine, these now return values
instead of strings.
This unbreaks llvm-gcc bootstrap.
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information of the original load or store, which is checked to be
at least as good, and possibly better.
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This speed up LiveVariables on instcombine at -O0 -g from 0.3855s to 0.3503s. Look for more improvements in this area soon!
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