This fixes PEI as previously described, but correctly handles the case where
the instruction defining the virtual register to be scavenged is the first in
the block. Arnold provided me with a bugpoint-reduced test case, but even that
seems too large to use as a regression test. If I'm successful in cleaning it
up then I'll commit that as well.
Original commit message:
This change fixes a bug that I introduced in r178058. After a register is
scavenged using one of the available spills slots the instruction defining the
virtual register needs to be moved to after the spill code. The scavenger has
already processed the defining instruction so that registers killed by that
instruction are available for definition in that same instruction. Unfortunately,
after this, the scavenger needs to iterate through the spill code and then
visit, again, the instruction that defines the now-scavenged register. In order
to avoid confusion, the register scavenger needs the ability to 'back up'
through the spill code so that it can again process the instructions in the
appropriate order. Prior to this fix, once the scavenger reached the
just-moved instruction, it would assert if it killed any registers because,
having already processed the instruction, it believed they were undefined.
Unfortunately, I don't yet have a small test case. Thanks to Pranav Bhandarkar
for diagnosing the problem and testing this fix.
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Reverting because this breaks one of the LTO builders. Original commit message:
This change fixes a bug that I introduced in r178058. After a register is
scavenged using one of the available spills slots the instruction defining the
virtual register needs to be moved to after the spill code. The scavenger has
already processed the defining instruction so that registers killed by that
instruction are available for definition in that same instruction. Unfortunately,
after this, the scavenger needs to iterate through the spill code and then
visit, again, the instruction that defines the now-scavenged register. In order
to avoid confusion, the register scavenger needs the ability to 'back up'
through the spill code so that it can again process the instructions in the
appropriate order. Prior to this fix, once the scavenger reached the
just-moved instruction, it would assert if it killed any registers because,
having already processed the instruction, it believed they were undefined.
Unfortunately, I don't yet have a small test case. Thanks to Pranav Bhandarkar
for diagnosing the problem and testing this fix.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178916 91177308-0d34-0410-b5e6-96231b3b80d8
This change fixes a bug that I introduced in r178058. After a register is
scavenged using one of the available spills slots the instruction defining the
virtual register needs to be moved to after the spill code. The scavenger has
already processed the defining instruction so that registers killed by that
instruction are available for definition in that same instruction. Unfortunately,
after this, the scavenger needs to iterate through the spill code and then
visit, again, the instruction that defines the now-scavenged register. In order
to avoid confusion, the register scavenger needs the ability to 'back up'
through the spill code so that it can again process the instructions in the
appropriate order. Prior to this fix, once the scavenger reached the
just-moved instruction, it would assert if it killed any registers because,
having already processed the instruction, it believed they were undefined.
Unfortunately, I don't yet have a small test case. Thanks to Pranav Bhandarkar
for diagnosing the problem and testing this fix.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178845 91177308-0d34-0410-b5e6-96231b3b80d8
As pointed out by Richard Sandiford, my recent updates to the register
scavenger broke targets that use custom spilling (because the new code assumed
that if there were no valid spill slots, than spilling would be impossible).
I don't have a test case, but it should be possible to create one for Thumb 1,
Mips 16, etc.
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The previous algorithm could not deal properly with scavenging multiple virtual
registers because it kept only one live virtual -> physical mapping (and
iterated through operands in order). Now we don't maintain a current mapping,
but rather use replaceRegWith to completely remove the virtual register as
soon as the mapping is established.
In order to allow the register scavenger to return a physical register killed
by an instruction for definition by that same instruction, we now call
RS->forward(I) prior to eliminating virtual registers defined in I. This
requires a minor update to forward to ignore virtual registers.
These new features will be tested in forthcoming commits.
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This patch lets the register scavenger make use of multiple spill slots in
order to guarantee that it will be able to provide multiple registers
simultaneously.
To support this, the RS's API has changed slightly: setScavengingFrameIndex /
getScavengingFrameIndex have been replaced by addScavengingFrameIndex /
isScavengingFrameIndex / getScavengingFrameIndices.
In forthcoming commits, the PowerPC backend will use this capability in order
to implement the spilling of condition registers, and some special-purpose
registers, without relying on r0 being reserved. In some cases, spilling these
registers requires two GPRs: one for addressing and one to hold the value being
transferred.
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ScavengedRC was a dead private variable (set, but not otherwise used). No
functionality change intended.
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AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
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positive.
In this particular case, R6 was being spilled by the register scavenger when it
was in fact dead. The isUsed function reported R6 as used because the R6_R7
alias was reserved (due to the fact that we've reserved R7 as the FP). The
solution is to only check if the original register (i.e., R6) isReserved and
not the aliases. The aliases are only checked to make sure they're available.
The test case is derived from one of the nightly tester benchmarks and is rather
intractable and difficult to reproduce, so I haven't included it.
rdar://12592448
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Using the cached bit vector in MRI avoids comstantly allocating and
recomputing the reserved register bit vector.
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- Don't call malloc+free in the very hot forward().
- Don't call isTiedToDefOperand().
- Don't create BitVector temporaries.
- Merge DeadRegs into KillRegs.
- Eliminate the early clobber checks, they were irrelevant to scavenging.
- Remove unnecessary code from -Asserts builds.
This speeds up ARM PEI by 3.4x and overall llc -O0 codegen time by 11%.
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(if there are any) and use the one which remains available for the longest
rather than just using the first one. This should help enable better re-use
of the loaded frame index values. rdar://7318760
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a virtual register to eliminate a frame index, it can return that register
and the constant stored there to PEI to track. When scavenging to allocate
for those registers, PEI then tracks the last-used register and value, and
if it is still available and matches the value for the next index, reuses
the existing value rather and removes the re-materialization instructions.
Fancier tracking and adjustment of scavenger allocations to keep more
values live for longer is possible, but not yet implemented and would likely
be better done via a different, less special-purpose, approach to the
problem.
eliminateFrameIndex() is modified so the target implementations can return
the registers they wish to be tracked for reuse.
ARM Thumb1 implements and utilizes the new mechanism. All other targets are
simply modified to adjust for the changed eliminateFrameIndex() prototype.
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- Drop the Candidates argument and fix all callers. Now that RegScavenger
tracks available registers accurately, there is no need to restict the
search.
- Make sure that no aliases of the found register are in use. This was a potential bug.
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The register scavenger maintains a DistanceMap that maps MI pointers to their
distance from the top of the current MBB. The DistanceMap is built
incrementally in forward() and in bulk in findFirstUse(). It is used by
scavengeRegister() to determine which candidate register has the longest
unused interval.
Unfortunately the DistanceMap contents can become outdated. The first time
scavengeRegister() is called, the DistanceMap is filled to cover the MBB. If
then instructions are inserted in the MBB (as they always are following
scavengeRegister()), the recorded distances are too short. This causes bad
behaviour in the included test case where a register use /after/ the current
position is ignored because findFirstUse() thinks is is /before/ the current
position. A "using an undefined register" assertion follows promptly.
The fix is to build a fresh DistanceMap at the top of scavengeRegister(), and
discard it after use. This means that DistanceMap is no longer needed as a
RegScavenger member variable, and forward() doesn't need to update it.
The fix then discloses issue number two in the same test case: The candidate
search in scavengeRegister() finds a CSR that has been saved in the prologue,
but is currently unused. It would be both inefficient and wrong to spill such
a register in the emergency spill slot. In the present case, the emergency
slot restore is placed immediately before the normal epilogue restore, leading
to a "Redefining a live register" assertion.
Fix number two: When scavengerRegister() stumbles upon an unused register that
is overwritten later in the MBB, return that register early. It is important
to verify that the register is defined later in the MBB, otherwise it might be
an unspilled CSR.
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Now there is no special treatment of instructions that redefine part of a
super-register. Instead, the super-register is marked with <imp-use,kill> and
<imp-def>. For instance, from LowerSubregs on ARM:
subreg: CONVERTING: %Q1<def> = INSERT_SUBREG %Q1<undef>, %D1<kill>, 5
subreg: %D2<def> = FCPYD %D1<kill>, 14, %reg0, %Q1<imp-def>
subreg: CONVERTING: %Q1<def> = INSERT_SUBREG %Q1, %D0<kill>, 6
subreg: %D3<def> = FCPYD %D0<kill>, 14, %reg0, %Q1<imp-use,kill>, %Q1<imp-def>
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Verify that early clobber registers and their aliases are not used.
All changes to RegsAvailable are now done as a transaction so the order of
operands makes no difference.
The included test case is from PR4686. It has behaviour that was dependent on the order of operands.
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- start support for new PEI w/reg alloc, allow running RS from emit{Pro,Epi}logue() target hooks.
- fix minor issue with recursion detection.
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Allow imp-def and imp-use of anything in the scavenger asserts, just like the machine code verifier.
Allow redefinition of a sub-register of a live register.
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Note, isUndef marker must be placed even on implicit_def def operand or else the scavenger will not ignore it. This is necessary because -O0 path does not use liveintervalanalysis, it treats implicit_def just like any other def.
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The register allocator, when it allocates a register to a virtual register defined by an implicit_def, can allocate any physical register without worrying about overlapping live ranges. It should mark all of operands of the said virtual register so later passes will do the right thing.
This is not the best solution. But it should be a lot less fragile to having the scavenger try to track what is defined by implicit_def.
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argument. Nothing was using it, and it set the MBB member without
calling enterBasicBlock, which was problematic.
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- When scavenging a register, in addition to the spill, insert a restore before the first use.
- Abort if client is looking to scavenge a register even when a previously scavenged register is still live.
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%r3<def> = OR %x3<kill>, %x3
We don't want to mark the %r3 as unused even though it's a sub-register of %x3.
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PPC-64 doesn't work.) This also lowers the spilling of the CR registers so that
it uses a register other than the default R0 register (the scavenger scrounges
for one). A significant part of this patch fixes how kill information is
handled.
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