This function runs after all constant islands have been placed, and may
shrink some instructions to their 2-byte forms. This can actually cause
some constant pool entries to move out of range because of growing
alignment padding.
Treat instructions that may be shrunk the same as inline asm - they
erode the known alignment bits.
Also reinstate an old assertion in verify(). It is correct now that
basic block offsets include alignments.
Add a single large test case that will hopefully exercise many parts of
the constant island pass.
<rdar://problem/10670199>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147885 91177308-0d34-0410-b5e6-96231b3b80d8
As the comment around 7746 says, it's better to use the x87 extended precision
here than SSE. And the generic code doesn't know how to do that. It also regains
the speed lost for the uint64_to_float.c testcase.
<rdar://problem/10669858>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147869 91177308-0d34-0410-b5e6-96231b3b80d8
of several newly un-defaulted switches. This also helps optimizers
(including LLVM's) recognize that every case is covered, and we should
assume as much.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147861 91177308-0d34-0410-b5e6-96231b3b80d8
On Thumb, the displacement computation hardware uses the address of the
current instruction rouned down to a multiple of 4. Include this
rounding in the UserOffset we compute for each instruction.
When inline asm is present, the instruction alignment may not be known.
Constrain the maximum displacement instead in that case.
This makes it possible for CreateNewWater() and OffsetIsInRange() to
agree about the valid displacements. When they disagree, infinite
looping happens.
As always, test cases for this stuff are insane.
<rdar://problem/10660175>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147825 91177308-0d34-0410-b5e6-96231b3b80d8
The pass is prone to looping, and it is better to crash than loop
forever, even in a -Asserts build.
<rdar://problem/10660175>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147806 91177308-0d34-0410-b5e6-96231b3b80d8
AsmParser holds info specific to target parser.
AsmParserVariant holds info specific to asm variants supported by the target.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147787 91177308-0d34-0410-b5e6-96231b3b80d8
this substraction will result in small negative numbers at worst which
become very large positive numbers on assignment and are thus caught by
the <=4 check on the next line. The >0 check clearly intended to catch
these as negative numbers.
Spotted by inspection, and impossible to trigger given the shift widths
that can be used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147773 91177308-0d34-0410-b5e6-96231b3b80d8
This enables basic local CSE, giving us 20% smaller code for
consumer-typeset in -O0 builds.
<rdar://problem/10658692>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147720 91177308-0d34-0410-b5e6-96231b3b80d8
file error checking. Use that to error on an unfinished cfi_startproc.
The error is not nice, but is already better than a segmentation fault.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147717 91177308-0d34-0410-b5e6-96231b3b80d8
exposed with an upcoming change will would delete the copy to return register
because there is no use! It's amazing anything works.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147715 91177308-0d34-0410-b5e6-96231b3b80d8
This eliminates a lot of constant pool entries for -O0 builds of code
with many global variable accesses.
This speeds up -O0 codegen of consumer-typeset by 2x because the
constant island pass no longer has to look at thousands of constant pool
entries.
<rdar://problem/10629774>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147712 91177308-0d34-0410-b5e6-96231b3b80d8
Testing: passed 'make check' including LIT tests for all sequences being handled (both SSE and AVX)
Reviewers: Evan Cheng, David Blaikie, Bruno Lopes, Elena Demikhovsky, Chad Rosier, Anton Korobeynikov
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147601 91177308-0d34-0410-b5e6-96231b3b80d8
This small bit of ASM code is sufficient to do what the old algorithm did:
movq %rax, %xmm0
punpckldq (c0), %xmm0 // c0: (uint4){ 0x43300000U, 0x45300000U, 0U, 0U }
subpd (c1), %xmm0 // c1: (double2){ 0x1.0p52, 0x1.0p52 * 0x1.0p32 }
#ifdef __SSE3__
haddpd %xmm0, %xmm0
#else
pshufd $0x4e, %xmm0, %xmm1
addpd %xmm1, %xmm0
#endif
It's arguably faster. One caveat, the 'haddpd' instruction isn't very fast on
all processors.
<rdar://problem/7719814>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147593 91177308-0d34-0410-b5e6-96231b3b80d8
Now that canRealignStack() understands frozen reserved registers, it is
safe to use it for aligned spill instructions.
It will only return true if the registers reserved at the beginning of
register allocation allow for dynamic stack realignment.
<rdar://problem/10625436>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147579 91177308-0d34-0410-b5e6-96231b3b80d8