The comment about ordering of subreg indices is no longer true.
This exposed a bug in the new substVirtReg method that is also fixed.
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that are aliases of the specified register.
- Rename modifiesRegister to definesRegister since it's looking a def of the
specific register or one of its super-registers. It's not looking for def of a
sub-register or alias that could change the specified register.
- Added modifiesRegister to look for defs of aliases.
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with the fix in 103157.
%reg1039:1<def> = VMOVS %S1<kill>, pred:14, pred:%reg0
is not coalescable since none of the super-registers of S1 are in reg1039's
register class: DPR_VFP2. But it is still a legal copy instruction so it should
not assert.
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of different register classes. e.g.
%reg1048:3<def> = EXTRACT_SUBREG %RAX<kill>, 3
Where %reg1048 is a GR32 register. This is not impossible to handle, but it is
pretty hard and very rare.
This should unbreak the dragonegg builder.
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update them. Computing kill flags is notoriously difficult, and the coalescer
would get it wrong sometimes, and it would completely skip physical registers.
Now we simply remove kill flags based on the live intervals after coalescing.
This is a few percent slower, but now we get correct kill flags for physical
registers after coalescing.
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Remove ugly hack that aborted the coalescer before using N^2 time.
This affects functions with very complicated live intervals for physical
registers, i.e. functions with thousands of function calls.
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cl = EXTRACT_SUBREG reg1024, 1, is overly conservative. It should check
for overlaps of vr's live interval with the super registers of the
physical register (ECX in this case) and let JoinIntervals() handle checking
the coalescing feasibility against the physical register (cl in this case).
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physreg becomes ridiculously high.
std::upper_bound may be log(N), but for sufficiently large live intervals, it
becomes log(N)*cachemiss = a long long time.
This patch improves coalescer time by 4500x for a function with 20000
function calls. The generated code is different, but not significantly worse -
the allocator hints are almost as good as physreg coalescing anyway.
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When coalescing with a physreg, remember to add imp-def and imp-kill when
dealing with sub-registers.
Also fix a related bug in VirtRegRewriter where substitutePhysReg may
reallocate the operand list on an instruction and invalidate the reg_iterator.
This can happen when a register is mentioned twice on the same instruction.
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register coalescing. This fixes many crashes and
places where debug info affects codegen (when
dbg.value is lowered to machine instructions, which
it isn't yet in TOT).
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into TargetOpcodes.h. #include the new TargetOpcodes.h
into MachineInstr. Add new inline accessors (like isPHI())
to MachineInstr, and start using them throughout the
codebase.
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This fixes an in-place update bug where code inserted at the end of basic blocks may not be covered by existing intervals which were live across the entire block. It is also consistent with the way ranges are specified for live intervals.
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- A valno should be set HasRedefByEC if there is an early clobber def in the middle of its live ranges. It should not be set if the def of the valno is defined by an early clobber.
- If a physical register def is tied to an use and it's an early clobber, it just means the HasRedefByEC is set since it's still one continuous live range.
- Add a couple of missing checks for HasRedefByEC in the coalescer. In general, it should not coalesce a vr with a physical register if the physical register has a early clobber def somewhere. This is overly conservative but that's the price for using such a nasty inline asm "feature".
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This means that well connected blocks are copy coalesced before the less connected blocks. Connected blocks are more difficult to
coalesce because intervals are more complicated, so handling them first gives a greater chance of success.
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- If destination is a physical register and it has a subreg index, use the
sub-register instead.
This fixes PR5423.
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and extract_subreg as a "copy" that defines a valno.
Also fixes a typo. These two issues prevent a simple subreg coalescing from
happening before.
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This introduces a new pass, SlotIndexes, which is responsible for numbering
instructions for register allocation (and other clients). SlotIndexes numbering
is designed to match the existing scheme, so this patch should not cause any
changes in the generated code.
For consistency, and to avoid naming confusion, LiveIndex has been renamed
SlotIndex.
The processImplicitDefs method of the LiveIntervals analysis has been moved
into its own pass so that it can be run prior to SlotIndexes. This was
necessary to match the existing numbering scheme.
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