call (thus changing the call site) it didn't
inform the callgraph about this. But the
call site does matter - as shown by the testcase,
the callgraph become invalid after the inliner
ran (with an edge between two functions simply
missing), resulting in wrong deductions by
GlobalsModRef.
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because it does not maintain a correct list
of callsites. I discovered (see following
commit) that the inliner will create a wrong
callgraph if it is fed a callgraph with
correct edges but incorrect callsites. These
were created by Prune-EH, and while it wasn't
done via removeCallEdgeTo, it could have been
done via removeCallEdgeTo, which is an accident
waiting to happen. Use removeCallEdgeFor
instead.
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invalidating the iterator by deleting the current use. This fixes a segfault on
64 bit linux reported in PR2675.
Also remove an unneeded if.
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that says "unconditional loads from this argument are safe", we now keep track
of the safety per set of indices from which loads happen. This prevents
ArgPromotion from promoting loads that aren't really valid. As an added effect,
this will now disregard the the type of the indices passed to a GEP, so
"load GEP %A, i32 1" and "load GEP %A, i64 1" will result in a single argument,
not two.
This fixes PR2598, for which a testcase has been added as well.
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Remove the GetResultInst instruction. It is still accepted in LLVM assembly
and bitcode, where it is now auto-upgraded to ExtractValueInst. Also, remove
support for return instructions with multiple values. These are auto-upgraded
to use InsertValueInst instructions.
The IRBuilder still accepts multiple-value returns, and auto-upgrades them
to InsertValueInst instructions.
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return value as a whole in deadargelim is really not needed now that we simply
rebuild the old return value and actually prevents some canonicalization from
taking place.
This revert stops deadargelim from changing {i32} into i32 for now, but I'll
fix that next.
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return values that are still (partially) live. Instead of updating all uses of
a call instruction after removing some elements, it now just rebuilds the
original struct (With undef gaps where the unused values were) and leaves it to
instcombine to clean this up.
The added testcase still fails currently, but this is due to instcombine which
isn't good enough yet. I will fix that part next.
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only the liveness of partial return values (for functions returning a struct).
This is more explicit to prevent unwanted changes in the return value.
In particular, deadargelim now canonicalizes a function returning {i32} to
returning i32 and {} to void, if the struct returned is not used in its
entirety, but only the single element is used.
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and return values live for those functions. This doesn't change anything yet,
but prepares for the coming commits.
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Rewrite the DeadArgumentElimination pass, to use a more explicit tracking of
dependencies between return values and/or arguments. Also make the handling of
arguments and return values the same.
The pass now looks properly inside returned structs, but only at the first
level (ie, not inside nested structs).
This version fixed a few more bugs and was cleaned up a bit. It now passes all
of LLVM's testing, and should still pass SPEC2006. There is still a minor bug
with regard to returning nested structs. Since there is currently nothing that
emits such IR, I will fix that in a seperate commit (partly because it requires
a non-trivial fix).
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DeadArgumentElimination and assert that the function type does not change if
nothing was changed. This should catch subtle changes in function type that are
not intended.
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This is a fixed version that no longer uses multimap::equal_range, which
resulted in a pointer invalidation problem.
Also, DAE::InspectedFunctions was not really necessary, so it got removed.
Lastly, this version no longer applies the extra arg hack on functions who did
not have any arguments to start with.
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dependencies between return values and/or arguments. Also make the handling of
arguments and return values the same.
The pass now looks properly inside returned structs, but only at the first
level (ie, not inside nested structs).
Also add a testcase for testing various variations of (multiple) dead rerturn
values.
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time. Sorry for the trouble!
This time, also add a testcase, which I should have done in the first place...
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speaking these are not constant values. However, when a function always returns
one of its arguments, then from the point of view of each caller the return
value is constant (or at least a known value) and can be replaced.
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individually.
Also learn IPConstProp how returning first class aggregates work, in addition
to old style multiple return instructions.
Modify the return-constants testscase to confirm this behaviour.
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the section or the visibility from one global
value to another: copyAttributesFrom. This is
particularly useful for duplicating functions:
previously this was done by explicitly copying
each attribute in turn at each place where a
new function was created out of an old one, with
the result that obscure attributes were regularly
forgotten (like the collector or the section).
Hopefully now everything is uniform and nothing
is forgotten.
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replaced at linktime with a body that throws, even
if the body in this file does not. Make PruneEH
be more conservative in this case.
g++.dg/eh/weak1.C
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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a FunctionPass. This makes it simpler, fixes dozens of bugs, adds
a couple of minor features, and shrinks is considerably: from
2214 to 1437 lines.
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generalizes the previous code to handle the case when the string is not
an immediate to the strlen call (for example, crazy stuff like
strlen(c ? "foo" : "bart"+1) -> 3). This implements
gcc.c-torture/execute/builtins/strlen-2.c. I will generalize other
cases in simplifylibcalls to use the same routine later.
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appropriate alignment. This fixes a miscompilation of 252.eon on
x86-64 (rdar://5891920).
Bill, please pull this into Tak.
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Specifically, introduction of XXX::Create methods
for Users that have a potentially variable number of
Uses.
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2. Do not use # of basic blocks as part of the cost computation since it doesn't really figure into function size.
3. More aggressively inline function with vector code.
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Furthermore, double the limit when more than 10% of the callee instructions are vector instructions. Multimedia kernels tend to love inlining.
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1. There is now a "PAListPtr" class, which is a smart pointer around
the underlying uniqued parameter attribute list object, and manages
its refcount. It is now impossible to mess up the refcount.
2. PAListPtr is now the main interface to the underlying object, and
the underlying object is now completely opaque.
3. Implementation details like SmallVector and FoldingSet are now no
longer part of the interface.
4. You can create a PAListPtr with an arbitrary sequence of
ParamAttrsWithIndex's, no need to make a SmallVector of a specific
size (you can just use an array or scalar or vector if you wish).
5. All the client code that had to check for a null pointer before
dereferencing the pointer is simplified to just access the
PAListPtr directly.
6. The interfaces for adding attrs to a list and removing them is a
bit simpler.
Phase #2 will rename some stuff (e.g. PAListPtr) and do other less
invasive changes.
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This pass transforms
%struct._Point = type { i32, i32, i32, i32, i32, i32 }
define internal void @foo(%struct._Point* sret %agg.result)
into
%struct._Point = type { i32, i32, i32, i32, i32, i32 }
define internal %struct._Point @foo()
This pass updates foo() clients appropriately to use
getresult instruction to extract return values.
This pass is not yet ready for prime time.
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for adding alignment info, not there yet). Clean up
interfaces to reference ParameterAttributes consistently.
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requested by Chris. While there, do the same
for an existing function committed by someone
called "lattner" :)
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promoted functions. This is important for varargs calls in
particular. Thanks to duncan for providing a great testcase.
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byval work. This miscompilation is due to the program indexing an array out
of range and us doing a transformation that broke this.
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get away with it, which exposes opportunities to eliminate the memory
objects entirely. For example, we now compile byval.ll to:
define internal void @f1(i32 %b.0, i64 %b.1) {
entry:
%tmp2 = add i32 %b.0, 1 ; <i32> [#uses=0]
ret void
}
define i32 @main() nounwind {
entry:
call void @f1( i32 1, i64 2 )
ret i32 0
}
This seems like it would trigger a lot for code that passes around small
structs (e.g. SDOperand's or _Complex)...
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direct calls bails out unless caller and callee have essentially
equivalent parameter attributes. This is illogical - the callee's
attributes should be of no relevance here. Rework the logic, which
incidentally fixes a crash when removed arguments have attributes.
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return attributes on the floor. In the case of a call
to a varargs function where the varargs arguments are
being removed, any call attributes on those arguments
need to be dropped. I didn't do this because I plan to
make it illegal to have such attributes (see next patch).
With this change, compiling the gcc filter2 eh test at -O0
and then running opt -std-compile-opts on it results in
a correctly working program (compiling at -O1 or higher
results in the test failing due to a problem with how we
output eh info into the IR).
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calls 'nounwind'. It is important for correct C++
exception handling that nounwind markings do not get
lost, so this transformation is actually needed for
correctness.
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throw exceptions", just mark intrinsics with the nounwind
attribute. Likewise, mark intrinsics as readnone/readonly
and get rid of special aliasing logic (which didn't use
anything more than this anyway).
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the function type, instead they belong to functions
and function calls. This is an updated and slightly
corrected version of Reid Spencer's original patch.
The only known problem is that auto-upgrading of
bitcode files doesn't seem to work properly (see
test/Bitcode/AutoUpgradeIntrinsics.ll). Hopefully
a bitcode guru (who might that be? :) ) will fix it.
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from a file containing Function/BasicBlock pairings. This is not safe against
anonymous or abnormally-named Funcs or BBs.
Make bugpoint use this interface to pass the BBs list to the child bugpoint.
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The meaning of getTypeSize was not clear - clarifying it is important
now that we have x86 long double and arbitrary precision integers.
The issue with long double is that it requires 80 bits, and this is
not a multiple of its alignment. This gives a primitive type for
which getTypeSize differed from getABITypeSize. For arbitrary precision
integers it is even worse: there is the minimum number of bits needed to
hold the type (eg: 36 for an i36), the maximum number of bits that will
be overwriten when storing the type (40 bits for i36) and the ABI size
(i.e. the storage size rounded up to a multiple of the alignment; 64 bits
for i36).
This patch removes getTypeSize (not really - it is still there but
deprecated to allow for a gradual transition). Instead there is:
(1) getTypeSizeInBits - a number of bits that suffices to hold all
values of the type. For a primitive type, this is the minimum number
of bits. For an i36 this is 36 bits. For x86 long double it is 80.
This corresponds to gcc's TYPE_PRECISION.
(2) getTypeStoreSizeInBits - the maximum number of bits that is
written when storing the type (or read when reading it). For an
i36 this is 40 bits, for an x86 long double it is 80 bits. This
is the size alias analysis is interested in (getTypeStoreSize
returns the number of bytes). There doesn't seem to be anything
corresponding to this in gcc.
(3) getABITypeSizeInBits - this is getTypeStoreSizeInBits rounded
up to a multiple of the alignment. For an i36 this is 64, for an
x86 long double this is 96 or 128 depending on the OS. This is the
spacing between consecutive elements when you form an array out of
this type (getABITypeSize returns the number of bytes). This is
TYPE_SIZE in gcc.
Since successive elements in a SequentialType (arrays, pointers
and vectors) need to be aligned, the spacing between them will be
given by getABITypeSize. This means that the size of an array
is the length times the getABITypeSize. It also means that GEP
computations need to use getABITypeSize when computing offsets.
Furthermore, if an alloca allocates several elements at once then
these too need to be aligned, so the size of the alloca has to be
the number of elements multiplied by getABITypeSize. Logically
speaking this doesn't have to be the case when allocating just
one element, but it is simpler to also use getABITypeSize in this
case. So alloca's and mallocs should use getABITypeSize. Finally,
since gcc's only notion of size is that given by getABITypeSize, if
you want to output assembler etc the same as gcc then getABITypeSize
is the size you want.
Since a store will overwrite no more than getTypeStoreSize bytes,
and a read will read no more than that many bytes, this is the
notion of size appropriate for alias analysis calculations.
In this patch I have corrected all type size uses except some of
those in ScalarReplAggregates, lib/Codegen, lib/Target (the hard
cases). I will get around to auditing these too at some point,
but I could do with some help.
Finally, I made one change which I think wise but others might
consider pointless and suboptimal: in an unpacked struct the
amount of space allocated for a field is now given by the ABI
size rather than getTypeStoreSize. I did this because every
other place that reserves memory for a type (eg: alloca) now
uses getABITypeSize, and I didn't want to make an exception
for unpacked structs, i.e. I did it to make things more uniform.
This only effects structs containing long doubles and arbitrary
precision integers. If someone wants to pack these types more
tightly they can always use a packed struct.
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miscompilation of 188.ammp. Reject select and bitcast in
ValueIsOnlyUsedLocallyOrStoredToOneGlobal because RewriteHeapSROALoadUser can't handle it.
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a limited form of PHI nodes. This finally fixes PR1639, speeding 179.art up
from 7.84s to 3.13s on PPC.
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Use APFloat in UpgradeParser and AsmParser.
Change all references to ConstantFP to use the
APFloat interface rather than double. Remove
the ConstantFP double interfaces.
Use APFloat functions for constant folding arithmetic
and comparisons.
(There are still way too many places APFloat is
just a wrapper around host float/double, but we're
getting there.)
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This interface allows clients to inline bunch of functions with module
level call graph information.:wq
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Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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printf("") -> noop. Still need to do the xforms for fprintf.
This implements Transforms/SimplifyLibCalls/Printf.ll
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