Also, avoid asserting out when writing out an invalid tree
since the assembly writer is used when debugging.
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constants using operators such as cast, getelementptr, add, shl, etc.
Note that a ConstantExpr can be of any type, so classof() in most
other subclasses (that discriminate by type) have to check that it
is also not a ConstantExpr.
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can be invoked with only an opcode (i.e., without an instruction).
Move all opCode->opCodeName translations there.
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may be constructed by expressions of other types (and so the
contents of the primitive type planes must come after all types).
Use a helper function outputConstantsInPlane in outputConstants to
do this.
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Add class ConstantFwdRefs to resolve forward references to constants
and to globals. (Hmm... this class could be renamed I guess.)
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Add class ConstantFwdRefs to resolve forward references to constants
and to globals (unified old code for globals into this).
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(Major new non-terminal is ConstExpr.)
Add YYERROR_VERBOSE and print additional information on errors.
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* Print the globals list in the node
* Print the scalars in the scalar node
* Eliminate Scalar "label" edges in the graph
* Print fake edges lighter instead of dotted
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* Only dead-node-eliminate nodes with no flags
* Don't merge scalars, only merge what they point to.
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and generate actual machine instruction sequences directly.
Also a couple of bug fixes in code for putting constants into registers:
-- Do *not* sign-extend unsigned constant that is shorter than int reg size
-- Fix handling of address constant (a GlobalValue) vs. constant that
must be loaded.
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-- FP argument to a function with no prototype going on stack
was not being copied to the stack in colorCallArgs().
-- Put caller-saving code *before* argument copying code so that
we don't trash a register before saving it!
-- Two other minor fixes.
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changes in class MachineRegInfo (see MachineRegInfo.h for details).
Added {LD,ST}[X]FSR instructions.
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basic block.
Mark setCCInstr used as dest. of conditional-move as both a def and a use.
BA instruction no longer has the unused CC argument.
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handle conditional move instructions:
-- cpMem<->Reg functions now support CC registers (int and FP) correctly.
Also, cpMem<->Reg functions now return a vector of machine instructions.
-- Scratch registers must be explicitly provided to cpMem<->Reg when
needed, since CC regs need one to be copied to/from memory.
-- CC regs are saved to a scratch register instead of stack.
-- All regs used by a instruction are now recorded in MachineInstr::regsUsed,
since regs used to save values *across* an instruction are not obvious
either from the operands or from the LiveVar sets.
-- An (explicit or implicit) operand may now be both a def and a use.
This is needed for conditional move operations.
So an operand may need spill code both before and after the instruction.
Other changes:
-- Added several get{Class,Type} functions.
-- Added unified-to-local register number conversion.
-- class MachineCodeForBasicBlock is now an annotation on BasicBlock.
-- Suggest/Color methods may modify the MachineInstr (and always did),
so don't make that argument const!
-- Caller-saving code doesn't need its special purpose code for
handling CC registers since cpMem<->Reg handle those correctly now.
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handle conditional move instructions:
-- cpMem<->Reg functions now support CC registers (int and FP) correctly.
-- Scratch registers must be explicitly provided to cpMem<->Reg when
needed, since CC regs need one to be copied to/from memory.
-- CC regs are saved to a scratch register instead of stack.
-- All regs used by a instruction are now recorded in MachineInstr::regsUsed,
since regs used to save values *across* an instruction are not obvious
either from the operands or from the LiveVar sets.
-- An (explicit or implicit) operand may now be both a def and a use.
This is needed for conditional move operations.
So an operand may need spill code both before and after the instruction.
-- class MachineCodeForBasicBlock is now an annotation on BasicBlock.
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because operands may be modified directly to set register.
Also, class MachineCodeForBasicBlock is now an annotation on BasicBlock.
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so additional dep. edges have to be added.
This was needed to correctly handle conditional move instructions!
MachineCodeForBasicBlock is now an annotation on BasicBlock.
Renamed "earliestForNode" to "earliestReadyTimeForNode".
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An (explicit or implicit) operand may now be both a def and a use.
Also add a set of regs used by each instruction.
dump() no longer takes an optional argument, which doesn't work in gdb.
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* Add two new checks:
* PHI nodes must be the first thing in a basic block, all grouped together
* All basic blocks should only end with terminator insts, not contain them
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* The newly installed version of Bison now really likes there to be ;'s
after productions. Add them to avoid tons of warnings.
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test/Regression/Transforms/FunctionResolve/retmismatch[12].ll
This makes it much more useful for running benchmarks that are missing
prototypes for some functions.
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for malloc and free. Lots of crufty benchmarks are using stuff like:
char *malloc();
void free();
to forward declare malloc and free. Now we recognize and raise these forms
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the random debugging macros scattered throughout llvm.
The new DEBUG(x) macro should be used instead of special purpose debug macros.
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to certain classes. This is nice because it means that in header files we can
just declare a value, and still have that value be set based on a command-line
argument. The difference is now that the #include of CommandLine.h does not
need to go into the header file as well.
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* Provide a #include of <malloc.h> so that the sun C compiler does not
miscompile malloc function calls
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May be slightly less efficient but significantly reduces special
cases interfaces in code generation.
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lli and llc. This is controlled with options -tracehash on|off.
Also, added an option to specify which functions should be traced.
Particularly useful to reduce output volume in basic-block tracing.
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array and struct indexes.
Update operand values in CallArgsDescriptor (a new class)
when replacing constant values with immediates.
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-- passing FP arguments to functions with more than 6 arguments
-- passing FP arguments to varargs functions
-- passing FP arguments to functions with no prototypes
-- incorrect coloring for CC registers (both int and FP): interferences
were being completely ignored for int CC and were considered but no
spills were marked for fp CC!
Also some code improvements:
-- better interface to generating machine instr for common cases
(many places still need to be updated to use this interface)
-- annotations on MachineInstr to communicate information from
one codegen phase to another (now used to pass information about
CALL/JMPLCALL operands from selection to register allocation)
-- all sizes and offests in class TargetData are uint64_t instead of uint
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Make all sizes and offsets uint64_t instead of uint.
Fixed GetIndexedOffset to handle mixed array and struct indices.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2641 91177308-0d34-0410-b5e6-96231b3b80d8
-- correct sign extensions for integer casts and for shift-by-constant
instructions generated for integer multiply
-- passing FP arguments to functions with more than 6 arguments
-- passing FP arguments to varargs functions
-- passing FP arguments to functions with no prototypes
-- incorrect stack frame size when padding a section
-- folding getelementptr operations with mixed array and struct indexes
-- use uint64_t instead of uint for constant offsets in mem operands
-- incorrect coloring for CC registers (both int and FP): interferences
were being completely ignored for int CC and were considered but no
spills were marked for fp CC!
Also some code improvements:
-- better interface to generating machine instr for common cases
(many places still need to be updated to use this interface)
-- annotations on MachineInstr to communicate information from
one codegen phase to another (now used to pass information about
CALL/JMPLCALL operands from selection to register allocation)
-- all sizes and offests in class TargetData are uint64_t instead of uint
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which global variables would have name collisions if they were not mangled,
and use this info to mangle them iff they would collide.
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