two spillers produce perfectly identical code (at least on povray and eon),
but the simple spiller is substantially faster than the local spiller. Once
the local spiller is improved, we can switch back.
Switching cuts 5.2% off of the llc time for povray (about 1.3s).
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use a simple vector. This speeds up -spiller=simple from taking 22s to taking
.1s on povray (debug build). This change does not modify the generated code.
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data structures). Fix the print method to send to the right ostream, not
always cerr. Delete typedefs that are only used once.
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won't work if not compiled in V9 mode, currently by GCC only, because Sun's
system compiler does not tell us if it's a V8 or V9 system.
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This method is linear time in the size of the basic block, which is very
bad for large basic blocks. On the Assembler/2004-09-29-VerifierIsReallySlow.llx
testcase, the verifier changes from taking 50s to 0.23s with this patch.
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* SubOne/AddOne functions always return ConstantInt, declare them as such
* Pull code for handling setcc X, cst, where cst is at the end of the range,
or cc is LE or GE up earlier in visitSetCondInst. This reduces #iterations
in some cases.
* Fold: (div X, C1) op C2 -> range check, implementing div.ll:test6 - test9.
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This takes something like this:
%A = phi int [ 3, %cond_false.0 ], [ 2, %endif.0.i ], [ 2, %endif.1.i ]
%B = div int %tmp.243, 4
and turns it into:
%A = phi int [ 3/4, %cond_false.0 ], [ 2/4, %endif.0.i ], [ 2/4, %endif.1.i ]
which is later simplified (in this case) into %A = 0.
This triggers thousands of times in spec, for example, 269 times in 176.gcc.
This is tested by InstCombine/add.ll:test23 and set.ll:test18.
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Copy constant-pool entries' addresses into registers before loading out of them,
to avoid errors from the assembler.
Handle loading call args past the 6th one off the stack.
Add IMPLICIT_DEF pseudo-instrs for double and long arguments passed in register
pairs.
Use FpMOVD to copy doubles around instead of the horrible store-load thing we
were doing before.
Handle 'ret double' and 'ret long'.
Fix a bug in handling 'and/or/xor long'.
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Instcombine (setcc (truncate X), C1).
This occurs THOUSANDS of times in many benchmarks. Particularlly common
seem to be things like (seteq (cast bool X to int), int 0)
This turns it into (seteq bool %X, false), which then becomes (not %X).
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integers that we can use as immediate values in instructions.
Example from yacr2:
- lis r10, -1
- ori r10, r10, 65535
- add r28, r28, r10
+ addi r28, r28, -1
addi r7, r7, 1
addi r9, r9, 1
b .LBB_main_9 ; loopentry.1.i214
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This is important for several reasons:
1. Benchmarks have lots of code that looks like this (perlbmk in particular):
%tmp.2.i = setne int %tmp.0.i, 128 ; <bool> [#uses=1]
%tmp.6343 = seteq int %tmp.0.i, 1 ; <bool> [#uses=1]
%tmp.63 = and bool %tmp.2.i, %tmp.6343 ; <bool> [#uses=1]
we now fold away the setne, a clear improvement.
2. In the more important cases, such as (X >= 10) & (X < 20), we now produce
smaller code: (X-10) < 10.
3. Perhaps the nicest effect of this patch is that it really helps out the
code generators. In particular, for a 'range test' like the above,
instead of generating this on X86 (the difference on PPC is even more
pronounced):
cmp %EAX, 50
setge %CL
cmp %EAX, 100
setl %AL
and %CL, %AL
cmp %CL, 0
we now generate this:
add %EAX, -50
cmp %EAX, 50
Furthermore, this causes setcc's to be folded into branches more often.
These combinations trigger dozens of times in the spec benchmarks, particularly
in 176.gcc, 186.crafty, 253.perlbmk, 254.gap, & 099.go.
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Implement (setcc (shl X, C1), C2) folding.
The second one occurs several dozen times in spec. The first was added
just in case. :)
These are tested by shift.ll:test2[12], and div.ll:test5
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This latent bug was exposed by recent changes, and is tested as:
llvm/test/Regression/Transforms/InstCombine/2004-09-28-BadShiftAndSetCC.llx
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