This patch fixes issues with vector constant folding not correctly handling scalar input operands if they require implicit truncation - this was tested with llvm-stress as recommended by Patrik H Hagglund.
The patch ensures that integer input scalars from a build vector are correctly truncated before folding, and that constant integer scalar results are promoted to a legal type before inclusion in the new folded build vector.
I have added another crash test case and also a test for UINT_TO_FP / SINT_TO_FP using an non-truncated scalar input, which was failing before this patch.
Differential Revision: http://reviews.llvm.org/D9282
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Sign extension of i8 to i16 was placing the unpacked bytes in the lower byte instead of the upper byte.
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Patch to allow int8 vectors to be multiplied on the SSE unit instead of being scalarized.
The patch sign extends the i8 lanes to i16, uses the SSE2 pmullw multiplication instruction, then packs the lower byte from each result.
Differential Revision: http://reviews.llvm.org/D9115
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Patch to remove extra bitcasts from shuffles, this is often a legacy of XformToShuffleWithZero being used to combine bitmaskings (of float vectors bitcast to integer vectors) into shuffles: bitcast(shuffle(bitcast(s0),bitcast(s1))) -> shuffle(s0,s1)
Differential Revision: http://reviews.llvm.org/D9097
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This is an updated version of Chandler's patch D7402 that got accepted but never committed, and has bit-rotted a bit since.
I've updated the execution domain declarations to match the approach of the packed templates and also added some extra scalar unary tests.
Differential Revision: http://reviews.llvm.org/D9095
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Fixed issue with the combine of CONCAT_VECTOR of 2 BUILD_VECTOR nodes - the optimisation wasn't ensuring that the scalar operands of both nodes were the same type/size for implicit truncation.
Test case spotted by Patrik Hagglund
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The fix ensures that scalar sources inserted into a vector are the correct bit size.
Integer scalar sources from BUILD_VECTOR and SCALAR_TO_VECTOR nodes may require truncation that this function doesn't currently support.
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Fix for test case found by James Molloy - TRUNCATE of constant build vectors can be more simply achieved by simply replacing with a new build vector node with the truncated value type - no need to touch the scalar operands at all.
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This patch allows SSE4.1 targets to use (V)PINSRB to create 16i8 vectors by inserting i8 scalars directly into a XMM register instead of merging pairs of i8 scalars into a i16 and using the SSE2 PINSRW instruction.
This allows folding of byte loads and reduces scalar register usage as well.
Differential Revision: http://reviews.llvm.org/D8839
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Scalar integers are commuted to move constants to the RHS for re-association - this ensures vectors do the same.
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This patch attempts to fold the shuffling of 'scalar source' inputs - BUILD_VECTOR and SCALAR_TO_VECTOR nodes - if the shuffle node is the only user. This folds away a lot of unnecessary shuffle nodes, and allows quite a bit of constant folding that was being missed.
Differential Revision: http://reviews.llvm.org/D8516
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DAGCombiner::ReassociateOps was correctly testing for an constant integer scalar but failed to correctly test for constant integer vectors (it was testing for any constant vector).
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This patch adds supports for the vector constant folding of TRUNCATE and FP_EXTEND instructions and tidies up the SINT_TO_FP and UINT_TO_FP instructions to match.
It also moves the vector constant folding for the FNEG and FABS instructions to use the DAG.getNode() functionality like the other unary instructions.
Differential Revision: http://reviews.llvm.org/D8593
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While the uitofp scalar constant folding treats an integer as an unsigned value (from lang ref):
%X = sitofp i8 -1 to double ; yields double:-1.0
%Y = uitofp i8 -1 to double ; yields double:255.0
The vector constant folding was always using sitofp:
%X = sitofp <2 x i8> <i8 -1, i8 -1> to <2 x double> ; yields <double -1.0, double -1.0>
%Y = uitofp <2 x i8> <i8 -1, i8 -1> to <2 x double> ; yields <double -1.0, double -1.0>
This patch fixes this so that the correct opcode is used for sitofp and uitofp.
%X = sitofp <2 x i8> <i8 -1, i8 -1> to <2 x double> ; yields <double -1.0, double -1.0>
%Y = uitofp <2 x i8> <i8 -1, i8 -1> to <2 x double> ; yields <double 255.0, double 255.0>
Differential Revision: http://reviews.llvm.org/D8560
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Currently v2i64 vectors shifts (non-equal shift amounts) are scalarized, costing 4 x extract, 2 x x86-shifts and 2 x insert instructions - and it gets even more awkward on 32-bit targets.
This patch separately shifts the vector by both shift amounts and then shuffles the partial results back together, costing 2 x shuffles and 2 x sse-shifts instructions (+ 2 movs on pre-AVX hardware).
Note - this patch only improves the SHL / LSHR logical shifts as only these are supported in SSE hardware.
Differential Revision: http://reviews.llvm.org/D8416
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We have an increasing number of cases where we are creating commuted shuffle masks - all implementing nearly the same code.
This patch adds a static helper function - ShuffleVectorSDNode::commuteMask() and replaces a number of cases to use it.
Differential Revision: http://reviews.llvm.org/D8139
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This patch attempts to convert a SCALAR_TO_VECTOR using an operand from an EXTRACT_VECTOR_ELT into a VECTOR_SHUFFLE.
This prevents many cases of spilling scalar data between the gpr + simd registers.
At present the optimization only accepts cases where there is no TRUNC of the scalar type (i.e. all types must match).
Differential Revision: http://reviews.llvm.org/D8132
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Currently shuffles may only be combined if they are of the same type, despite the fact that bitcasts are often introduced in between shuffle nodes (e.g. x86 shuffle type widening).
This patch allows a single input shuffle to peek through bitcasts and if the input is another shuffle will merge them, shuffling using the smallest sized type, and re-applying the bitcasts at the inputs and output instead.
Dropped old ShuffleToZext test - this patch removes the use of the zext and vector-zext.ll covers these anyhow.
Differential Revision: http://reviews.llvm.org/D7939
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The CONCAT_VECTORS combiner pass can transform the concat of two BUILD_VECTOR nodes into a single BUILD_VECTOR node.
This patch generalises this to support any number of BUILD_VECTOR nodes, and also permits UNDEF nodes to be included as well.
This was noticed as AVX vec128 -> vec256 canonicalization sometimes creates a CONCAT_VECTOR with a real vec128 lower and an vec128 UNDEF upper.
Differential Revision: http://reviews.llvm.org/D7816
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This patch refactors the existing lowerVectorShuffleAsByteShift function to add support for 256-bit vectors on AVX2 targets.
It also fixes a tablegen issue that prevented the lowering of vpslldq/vpsrldq vec256 instructions.
Differential Revision: http://reviews.llvm.org/D7596
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Patch to allow XOP instructions (integer comparison and integer multiply-add) to be commuted. The comparison instructions sometimes require the compare mode to be flipped but the remaining instructions can use default commutation modes.
This patch also sets the SSE domains of all the XOP instructions.
Differential Revision: http://reviews.llvm.org/D7646
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This patch adds the complete AMD Bulldozer XOP instruction set to the memory folding pattern tables for stack folding, etc.
Note: Many of the XOP instructions have multiple table entries as it can fold loads from different sources.
Differential Revision: http://reviews.llvm.org/D7484
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General boolean instructions (AND, ANDN, OR, XOR) need to use a specific domain instruction (and not just the default).
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This patch adds general shuffle pattern matching for the MOVQ zero-extend instruction (copy lower 64bits, zero upper) for all 128-bit integer vectors, it is added as a fallback test in lowerVectorShuffleAsZeroOrAnyExtend.
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The default op indices frmo TargetInstrInfo::findCommutedOpIndices are being commuted so we don't need to do this.
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This patch adds shuffle mask decodes for integer zero extends (pmovzx** and movq xmm,xmm) and scalar float/double loads/moves (movss/movsd).
Also adds shuffle mask decodes for integer loads (movd/movq).
Differential Revision: http://reviews.llvm.org/D7228
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For ordered, unordered, equal and not-equal tests, packed float and double comparison instructions can be safely commuted without affecting the results. This patch checks the comparison mode of the (v)cmpps + (v)cmppd instructions and commutes the result if it can.
Differential Revision: http://reviews.llvm.org/D7178
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Minor tweak now that D7042 is complete, we can enable stack folding for (V)MOVDDUP and do proper testing.
Added missing AVX ymm folding patterns and fixed alignment for AVX VMOVSLDUP / VMOVSHDUP.
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Added most of the missing integer vector folding patterns for SSE (to SSE42) and AVX1.
The most useful of these are probably the i32/i64 extraction, i8/i16/i32/i64 insertions, zero/sign extension, unsigned saturation subtractions, i64 subtractions and the variable mask blends (pblendvb) - others include CLMUL, SSE42 string comparisons and bit tests.
Differential Revision: http://reviews.llvm.org/D7094
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This patch adds shuffle matching for the SSE3 MOVDDUP, MOVSLDUP and MOVSHDUP instructions. The big use of these being that they avoid many single source shuffles from needing to use (pre-AVX) dual source instructions such as SHUFPD/SHUFPS: causing extra moves and preventing load folds.
Adding these instructions uncovered an issue in XFormVExtractWithShuffleIntoLoad which crashed on single operand shuffle instructions (now fixed). It also involved fixing getTargetShuffleMask to correctly identify theses instructions as unary shuffles.
Also adds a missing tablegen pattern for MOVDDUP.
Differential Revision: http://reviews.llvm.org/D7042
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Patch to provide shuffle decodes and asm comments for the SSE3/AVX1 movddup double duplication instructions.
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Changed the AVX1 tests register spill tail call to return a xmm like the SSE42 version - makes doing diffs between them a lot easier without affecting the spills themselves.
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Some folding patterns + tests are missing (marked as TODO) - these will be added in a future patch for review.
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Some folding patterns + tests are missing (marked as TODO) - these will be added in a future patch for review.
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The SSE42 version of the AVX1 float stack folding tests will be added shortly, this renames the AVX1 file so that the files will be near each other in a directory listing to help ensure they are kept in sync.
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Now that we can create much more exhaustive X86 memory folding tests, this patch adds the missing AVX1/F16C floating point instruction stack foldings we can easily test for including the scalar intrinsics (add, div, max, min, mul, sub), conversions float/int to double, half precision conversions, rounding, dot product and bit test. The patch also adds a couple of obviously missing SSE instructions (more to follow once we have full SSE testing).
Now that scalar folding is working it broke a very old test (2006-10-07-ScalarSSEMiscompile.ll) - this test appears to make no sense as its trying to ensure that a scalar subtraction isn't folded as it 'would zero the top elts of the loaded vector' - this test just appears to be wrong to me.
Differential Revision: http://reviews.llvm.org/D7055
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