Add a MI->emitError() method that the backend can use to report errors
related to inline assembly. Call it from X86FloatingPoint.cpp when the
constraints are wrong.
This enables proper clang diagnostics from the backend:
$ clang -c pr30848.c
pr30848.c:5:12: error: Inline asm output regs must be last on the x87 stack
__asm__ ("" : "=u" (d)); /* { dg-error "output regs" } */
^
1 error generated.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134307 91177308-0d34-0410-b5e6-96231b3b80d8
itineraries.
- Refactor TargetSubtarget to be based on MCSubtargetInfo.
- Change tablegen generated subtarget info to initialize MCSubtargetInfo
and hide more details from targets.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134257 91177308-0d34-0410-b5e6-96231b3b80d8
We would put the return value from long double functions in the wrong
register.
This fixes gcc.c-torture/execute/conversion.c
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134205 91177308-0d34-0410-b5e6-96231b3b80d8
be the first encoded as the first feature. It then uses the CPU name to look up
features / scheduling itineray even though clients know full well the CPU name
being used to query these properties.
The fix is to just have the clients explictly pass the CPU name!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134127 91177308-0d34-0410-b5e6-96231b3b80d8
Some x86-32 calls pop values off the stack, and we need to readjust the
stack pointer after the call. This happens when ADJCALLSTACKUP is
eliminated.
It could happen that spill code was inserted between the CALL and
ADJCALLSTACKUP instructions, and we would compute wrong stack pointer
offsets for those frame index references.
Fix this by inserting the stack pointer adjustment immediately after the
call instead of where the ADJCALLSTACKUP instruction was erased.
I don't have a test case since we don't currently insert code in that
position. We will soon, though. I am testing a regalloc patch that
didn't work on Linux because of this.
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sink them into MC layer.
- Added MCInstrInfo, which captures the tablegen generated static data. Chang
TargetInstrInfo so it's based off MCInstrInfo.
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Drop the FpMov instructions, use plain COPY instead.
Drop the FpSET/GET instruction for accessing fixed stack positions.
Instead use normal COPY to/from ST registers around inline assembly, and
provide a single new FpPOP_RETVAL instruction that can access the return
value(s) from a call. This is still necessary since you cannot tell from
the CALL instruction alone if it returns anything on the FP stack. Teach
fast isel to use this.
This provides a much more robust way of handling fixed stack registers -
we can tolerate arbitrary FP stack instructions inserted around calls
and inline assembly. Live range splitting could sometimes break x87 code
by inserting spill code in unfortunate places.
As a bonus we handle floating point inline assembly correctly now.
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This allows for more live scratch registers which is needed to handle
live ST registers before return and inline asm instructions.
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Move the target-specific RecordRelocation logic out of the generic MC
MachObjectWriter and into the target-specific object writers. This allows
nuking quite a bit of target knowledge from the supposedly target-independent
bits in lib/MC.
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target machine from those that are only needed by codegen. The goal is to
sink the essential target description into MC layer so we can start building
MC based tools without needing to link in the entire codegen.
First step is to refactor TargetRegisterInfo. This patch added a base class
MCRegisterInfo which TargetRegisterInfo is derived from. Changed TableGen to
separate register description from the rest of the stuff.
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to emit "movd" across the board to continue supporting a Darwin assembler bug.
This is the reincarnation of r133452.
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