This requires a number of steps.
1) Move value_use_iterator into the Value class as an implementation
detail
2) Change it to actually be a *Use* iterator rather than a *User*
iterator.
3) Add an adaptor which is a User iterator that always looks through the
Use to the User.
4) Wrap these in Value::use_iterator and Value::user_iterator typedefs.
5) Add the range adaptors as Value::uses() and Value::users().
6) Update *all* of the callers to correctly distinguish between whether
they wanted a use_iterator (and to explicitly dig out the User when
needed), or a user_iterator which makes the Use itself totally
opaque.
Because #6 requires churning essentially everything that walked the
Use-Def chains, I went ahead and added all of the range adaptors and
switched them to range-based loops where appropriate. Also because the
renaming requires at least churning every line of code, it didn't make
any sense to split these up into multiple commits -- all of which would
touch all of the same lies of code.
The result is still not quite optimal. The Value::use_iterator is a nice
regular iterator, but Value::user_iterator is an iterator over User*s
rather than over the User objects themselves. As a consequence, it fits
a bit awkwardly into the range-based world and it has the weird
extra-dereferencing 'operator->' that so many of our iterators have.
I think this could be fixed by providing something which transforms
a range of T&s into a range of T*s, but that *can* be separated into
another patch, and it isn't yet 100% clear whether this is the right
move.
However, this change gets us most of the benefit and cleans up
a substantial amount of code around Use and User. =]
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already lived there and it is where it belongs -- this is the in-memory
debug location representation.
This is just cleanup -- Modules can actually cope with this, but that
doesn't make it right. After chatting with folks that have out-of-tree
stuff, going ahead and moving the rest of the headers seems preferable.
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selection dag (PR19012)
In X86SelectionDagInfo::EmitTargetCodeForMemcpy we check with MachineFrameInfo
to make sure that ESI isn't used as a base pointer register before we choose to
emit rep movs (which clobbers esi).
The problem is that MachineFrameInfo wouldn't know about dynamic allocas or
inline asm that clobbers the stack pointer until SelectionDAGBuilder has
encountered them.
This patch fixes the problem by checking for such things when building the
FunctionLoweringInfo.
Differential Revision: http://llvm-reviews.chandlerc.com/D2954
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Allocas marked inalloca are never static, but we were trying to put them
into the static alloca map if they were in the entry block. Also add an
assertion in x86 fastisel.
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This changes the MachineFrameInfo API to use the new SSPLayoutKind information
produced by the StackProtector pass (instead of a boolean flag) and updates a
few pass dependencies (to preserve the SSP analysis).
The stack layout follows the same approach used prior to this change - i.e.,
only LargeArray stack objects will be placed near the canary and everything
else will be laid out normally. After this change, structures containing large
arrays will also be placed near the canary - a case previously missed by the
old implementation.
Out of tree targets will need to update their usage of
MachineFrameInfo::CreateStackObject to remove the MayNeedSP argument.
The next patch will implement the rules for sspstrong and sspreq. The end goal
is to support ssp-strong stack layout rules.
WIP.
Differential Revision: http://llvm-reviews.chandlerc.com/D2158
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No functionality change.
It should suffice to check the type of a debug info metadata, instead of
calling Verify. For cases where we know the type of a DI metadata, use
assert.
Also update testing cases to make them conform to the format of DI classes.
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The TargetLoweringInfo object is owned by the TargetMachine. In the future, the
TargetMachine object may change, which may also change the TargetLoweringInfo
object.
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Aside from the question of whether we report a warning or an error when we
can't satisfy a requested stack object alignment, the current implementation
of this is not good. We're not providing any source location in the diagnostics
and the current warning is not connected to any warning group so you can't
control it. We could improve the source location somewhat, but we can do a
much better job if this check is implemented in the front-end, so let's do that
instead. <rdar://problem/13127907>
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requirement when creating stack objects in MachineFrameInfo.
Add CreateStackObjectWithMinAlign to throw error when the minimal alignment
can't be achieved and to clamp the alignment when the preferred alignment
can't be achieved. Same is true for CreateVariableSizedObject.
Will not emit error in CreateSpillStackObject or CreateStackObject.
As long as callers of CreateStackObject do not assume the object will be
aligned at the requested alignment, we should not have miscompile since
later optimizations which look at the object's alignment will have the correct
information.
rdar://12713765
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Accordingly, add helper funtions getSimpleValueType (in parallel to
getValueType) in SDValue, SDNode, and TargetLowering.
This is the first, in a series of patches.
This is the second attempt. In the first attempt (r169837), a few
getSimpleVT() were hoisted too far, detected by bootstrap failures.
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Accordingly, add helper funtions getSimpleValueType (in parallel to
getValueType) in SDValue, SDNode, and TargetLowering.
This is the first, in a series of patches.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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include/llvm/Analysis/DebugInfo.h to include/llvm/DebugInfo.h.
The reasoning is because the DebugInfo module is simply an interface to the
debug info MDNodes and has nothing to do with analysis.
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into the function. Reflect that here so that the array will be placed next to
the SP.
<rdar://problem/10128329>
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The landingpad instruction is lowered into the EXCEPTIONADDR and EHSELECTION
SDNodes. The information from the landingpad instruction is harvested by the
'AddLandingPadInfo' function. The new EH uses the current EH scheme in the
back-end. This will change once we switch over to the new scheme. (Reviewed by
Jakob!)
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AddLandingPadInfo takes a landingpad instruction and grabs all of the
information from it that it needs for EH table generation.
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it. It's been assumed up til now that it would be in its immediate
successor. However, this isn't necessarily the case. It could be in one of its
successor's successors.
Modify the code to more thoroughly check for an 'eh.selector' call in
successors. It only looks at a successor if we get there as a result of an
unconditional branch.
Testcase ObjC/exceptions-4.m in r126968.
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is possible to do better if the high bit is set in either KnownZero/KnownOne, but
in practice NumSignBits is always 1 when we are zero extending because nothing
is known about that register.
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registers at phis. This enables us to eliminate a lot of pointless zexts during
the DAGCombine phase. This fixes <rdar://problem/8760114>.
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at phis. This enables us to eliminate a lot of pointless zexts during the DAGCombine
phase. This fixes <rdar://problem/8760114>.
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protectors, to be near the stack protectors on the stack. Accomplish this by
tagging the stack object with a predicate that indicates that it would trigger
this. In the prolog-epilog inserter, assign these objects to the stack after the
stack protector but before the other objects.
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since it doesn't work for front-ends which don't emit column information
(which includes llvm-gcc in its present configuration), and doesn't
work for clang for K&R style variables where the variables are declared
in a different order from the parameter list.
Instead, make a separate pass through the instructions to collect the
llvm.dbg.declare instructions in order. This ensures that the debug
information for variables is emitted in this order.
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- Check getBytesToPopOnReturn().
- Eschew ST0 and ST1 for return values.
- Fix the PIC base register initialization so that it doesn't ever
fail to end up the top of the entry block.
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