space info. We crash with an assert in this case. This change checks that the
address space of the bitcasted pointer is the same as the gep ptr.
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It's possible to craft an input that hits the recursion limits in a way
that SimplifyDemandedBits doesn't simplify the icmp but ComputeMaskedBits
can infer which bits are zero.
No test case as it depends on too many other things. Fixes PR9609.
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- Localize the check if an icmp has one use to a place where we know we're
introducing something that's likely more expensive than a sext from i1.
- Add an assert to make sure a case that would lead to a miscompilation is
folded away earlier.
- Fix a typo.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128744 91177308-0d34-0410-b5e6-96231b3b80d8
removes one use of X which helps it pass the many hasOneUse() checks.
In my analysis, this turns up very often where X = A >>exact B and that can't be
simplified unless X has one use (except by increasing the lifetime of A which is
generally a performance loss).
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load and store reference same memory location, the memory location
is represented by getelementptr with two uses (load and store) and
the getelementptr's base is alloca with single use. At this point,
instructions from alloca to store can be removed.
(this pattern is generated when bitfield is accessed.)
For example,
%u = alloca %struct.test, align 4 ; [#uses=1]
%0 = getelementptr inbounds %struct.test* %u, i32 0, i32 0;[#uses=2]
%1 = load i8* %0, align 4 ; [#uses=1]
%2 = and i8 %1, -16 ; [#uses=1]
%3 = or i8 %2, 5 ; [#uses=1]
store i8 %3, i8* %0, align 4
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This happens a lot in clang-compiled C++ code because it adds overflow checks to operator new[]:
unsigned *foo(unsigned n) { return new unsigned[n]; }
We can optimize away the overflow check on 64 bit targets because (uint64_t)n*4 cannot overflow.
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the value splatted into every element. Extend this to getTrue and getFalse which
by providing new overloads that take Types that are either i1 or <N x i1>. Use
it in InstCombine to add vector support to some code, fixing PR8469!
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possible. This goes into instcombine and instsimplify because instsimplify
doesn't need to check hasOneUse since it returns (almost exclusively) constants.
This fixes PR9343 #4#5 and #8!
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intersection of the LHS and RHS ConstantRanges and return "false" when
the range is empty.
This simplifies some code and catches some extra cases.
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function prototype into a call to a varargs prototype. We do
allow the xform if we have a definition, but otherwise we don't
want to risk that we're changing the abi in a subtle way. On
X86-64, for example, varargs require passing stuff in %al.
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We usually catch this kind of optimization through InstSimplify's distributive
magic, but or doesn't distribute over xor in general.
"A | ~(A | B) -> A | ~B" hits 24 times on gcc.c.
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variations (some of these were already present so I unified the code). Spotted by my
auto-simplifier as occurring a lot.
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unsigned overflow (e.g. due to a negative array index), but
the scales on array size multiplications are known to not
sign wrap.
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gep to explicit addressing, we know that none of the intermediate
computation overflows.
This could use review: it seems that the shifts certainly wouldn't
overflow, but could the intermediate adds overflow if there is a
negative index?
Previously the testcase would instcombine to:
define i1 @test(i64 %i) {
%p1.idx.mask = and i64 %i, 4611686018427387903
%cmp = icmp eq i64 %p1.idx.mask, 1000
ret i1 %cmp
}
now we get:
define i1 @test(i64 %i) {
%cmp = icmp eq i64 %i, 1000
ret i1 %cmp
}
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exact/nsw/nuw shifts and have instcombine infer them when it can prove
that the relevant properties are true for a given shift without them.
Also, a variety of refactoring to use the new patternmatch logic thrown
in for good luck. I believe that this takes care of a bunch of related
code quality issues attached to PR8862.
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optimizations to be much more aggressive in the face of
exact/nsw/nuw div and shifts. For example, these (which
are the same except the first is 'exact' sdiv:
define i1 @sdiv_icmp4_exact(i64 %X) nounwind {
%A = sdiv exact i64 %X, -5 ; X/-5 == 0 --> x == 0
%B = icmp eq i64 %A, 0
ret i1 %B
}
define i1 @sdiv_icmp4(i64 %X) nounwind {
%A = sdiv i64 %X, -5 ; X/-5 == 0 --> x == 0
%B = icmp eq i64 %A, 0
ret i1 %B
}
compile down to:
define i1 @sdiv_icmp4_exact(i64 %X) nounwind {
%1 = icmp eq i64 %X, 0
ret i1 %1
}
define i1 @sdiv_icmp4(i64 %X) nounwind {
%X.off = add i64 %X, 4
%1 = icmp ult i64 %X.off, 9
ret i1 %1
}
This happens when you do something like:
(ptr1-ptr2) == 42
where the pointers are pointers to non-unit types.
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and generally tidying things up. Only very trivial functionality changes
like now doing (-1 - A) -> (~A) for vectors too.
InstCombineAddSub.cpp | 296 +++++++++++++++++++++-----------------------------
1 file changed, 126 insertions(+), 170 deletions(-)
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versions of creation functions. Eventually, the "insertion point" versions
of these should just be removed, we do have IRBuilder afterall.
Do a massive rewrite of much of pattern match. It is now shorter and less
redundant and has several other widgets I will be using in other patches.
Among other changes, m_Div is renamed to m_IDiv (since it only matches
integer divides) and m_Shift is gone (it used to match all binops!!) and
we now have m_LogicalShift for the one client to use.
Enhance IRBuilder to have "isExact" arguments to things like CreateUDiv
and reduce redundancy within IRbuilder by having these methods chain to
each other more instead of duplicating code.
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reassociation. No testcase, because I wasn't able to create a testcase
which actually demonstrates a problem.
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benchmarks, and that it can be simplified to X/Y. (In general you can only
simplify (Z*Y)/Y to Z if the multiplication did not overflow; if Z has the
form "X/Y" then this is the case). This patch implements that transform and
moves some Div logic out of instcombine and into InstructionSimplify.
Unfortunately instcombine gets in the way somewhat, since it likes to change
(X/Y)*Y into X-(X rem Y), so I had to teach instcombine about this too.
Finally, thanks to the NSW/NUW flags, sometimes we know directly that "Z*Y"
does not overflow, because the flag says so, so I added that logic too. This
eliminates a bunch of divisions and subtractions in 447.dealII, and has good
effects on some other benchmarks too. It seems to have quite an effect on
tramp3d-v4 but it's hard to say if it's good or bad because inlining decisions
changed, resulting in massive changes all over.
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clang's -Wuninitialized-experimental warning.
While these don't look like real bugs, clang's
-Wuninitialized-experimental analysis is stricter
than GCC's, and these fixes have the benefit
of being general nice cleanups.
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A == B, and A > B, does not mean we can fold it to true. We still need to
check for A ? B (A unordered B).
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a select. A vector select is pairwise on each element so we'd need a new
condition with the right number of elements to select on. Fixes PR8994.
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auto-simplier the transform most missed by early-cse is (zext X) != 0 -> X != 0.
This patch adds this transform and some related logic to InstructionSimplify
and removes some of the logic from instcombine (unfortunately not all because
there are several situations in which instcombine can improve things by making
new instructions, whereas instsimplify is not allowed to do this). At -O2 this
often results in more than 15% more simplifications by early-cse, and results in
hundreds of lines of bitcode being eliminated from the testsuite. I did see some
small negative effects in the testsuite, for example a few additional instructions
in three programs. One program, 483.xalancbmk, got an additional 35 instructions,
which seems to be due to a function getting an additional instruction and then
being inlined all over the place.
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multiple uses. In some cases, all the uses are the same operation,
so instcombine can go ahead and promote the phi. In the testcase
this pushes an add out of the loop.
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While there, I noticed that the transform "undef >>a X -> undef" was wrong.
For example if X is 2 then the top two bits must be equal, so the result can
not be anything. I fixed this in the constant folder as well. Also, I made
the transform for "X << undef" stronger: it now folds to undef always, even
though X might be zero. This is in accordance with the LangRef, but I must
admit that it is fairly aggressive. Also, I added "i32 X << 32 -> undef"
following the LangRef and the constant folder, likewise fairly aggressive.
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X = sext x; x >s c ? X : C+1 --> X = sext x; X <s C+1 ? C+1 : X
X = sext x; x <s c ? X : C-1 --> X = sext x; X >s C-1 ? C-1 : X
X = zext x; x >u c ? X : C+1 --> X = zext x; X <u C+1 ? C+1 : X
X = zext x; x <u c ? X : C-1 --> X = zext x; X >u C-1 ? C-1 : X
X = sext x; x >u c ? X : C+1 --> X = sext x; X <u C+1 ? C+1 : X
X = sext x; x <u c ? X : C-1 --> X = sext x; X >u C-1 ? C-1 : X
Instead of calculating this with mixed types promote all to the
larger type. This enables scalar evolution to analyze this
expression. PR8866
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if both A op B and A op C simplify. This fires fairly often but doesn't
make that much difference. On gcc-as-one-file it removes two "and"s and
turns one branch into a select.
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This resolves a README entry and technically resolves PR4916,
but we still get poor code for the testcase in that PR because
GVN isn't CSE'ing uadd with add, filed as PR8817.
Previously we got:
_test7: ## @test7
addq %rsi, %rdi
cmpq %rdi, %rsi
movl $42, %eax
cmovaq %rsi, %rax
ret
Now we get:
_test7: ## @test7
addq %rsi, %rdi
movl $42, %eax
cmovbq %rsi, %rax
ret
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the old thing end up on the instcombine worklist. Not doing this
can cause an extra top-level iteration of instcombine, burning
compile time.
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sadd formed is half the size of the original type. We can
now compile this into a sadd.i8:
unsigned char X(char a, char b) {
int res = a+b;
if ((unsigned )(res+128) > 255U)
abort();
return res;
}
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checking to see if the high bits of the original add result were dead.
Inserting a smaller add and zexting back to that size is not good enough.
This is likely to be the fix for 8816.
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on the DragonEgg self-host bot. Unfortunately, the testcase is pretty messy and doesn't reduce well due to
interactions with other parts of InstCombine.
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dragonegg self-host buildbot. Original commit message:
Add an InstCombine transform to recognize instances of manual overflow-safe addition
(performing the addition in a wider type and explicitly checking for overflow), and
fold them down to intrinsics. This currently only supports signed-addition, but could
be generalized if someone works out the magic constant formulas for other operations.
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(performing the addition in a wider type and explicitly checking for overflow), and
fold them down to intrinsics. This currently only supports signed-addition, but could
be generalized if someone works out the magic constant formulas for other operations.
Fixes <rdar://problem/8558713>.
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(x & 2^n) ? 2^m+C : C
we can offset both arms by C to get the "(x & 2^n) ? 2^m : 0" form, optimize the
select to a shift and apply the offset afterwards.
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zextOrTrunc(), and APSInt methods extend(), extOrTrunc() and new method
trunc(), to be const and to return a new value instead of modifying the
object in place.
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fairly systematic way in instcombine. Some of these cases were already dealt
with, in which case I removed the existing code. The case of Add has a bunch of
funky logic which covers some of this plus a few variants (considers shifts to be
a form of multiplication), which I didn't touch. The simplification performed is:
A*B+A*C -> A*(B+C). The improvement is to do this in cases that were not already
handled [such as A*B-A*C -> A*(B-C), which was reported on the mailing list], and
also to do it more often by not checking for "only one use" if "B+C" simplifies.
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void a(int x) { if (((1<<x)&8)==0) b(); }
into "x != 3", which occurs over 100 times in 403.gcc but in no
other program in llvm-test.
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instructions out of InstCombine and into InstructionSimplify. While
there, introduce an m_AllOnes pattern to simplify matching with integers
and vectors with all bits equal to one.
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offload the work to hasConstantValue rather than do something more
complicated (such handling mutually recursive phis) because (1) it is
not clear it is worth it; and (2) if it is worth it, maybe such logic
would be better placed in hasConstantValue. Adjust some GVN tests
which are now cleaned up much further (eg: all phi nodes are removed).
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SimplifyAssociativeOrCommutative) "(A op C1) op C2" -> "A op (C1 op C2)",
which previously was only done if C1 and C2 were constants, to occur whenever
"C1 op C2" simplifies (a la InstructionSimplify). Since the simplifying operand
combination can no longer be assumed to be the right-hand terms, consider all of
the possible permutations. When compiling "gcc as one big file", transform 2
(i.e. using right-hand operands) fires about 4000 times but it has to be said
that most of the time the simplifying operands are both constants. Transforms
3, 4 and 5 each fired once. Transform 6, which is an existing transform that
I didn't change, never fired. With this change, the testcase is now optimized
perfectly with one run of instcombine (previously it required instcombine +
reassociate + instcombine, and it may just have been luck that this worked).
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This code had previously used 2*N, where N is the mask length, to represent
undef. That is not safe because the shufflevector operands may have more
than N elements -- they don't have to match the result type.
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Allow splats even if they don't match either of the original shuffles,
possibly due to undef entries in the shuffles masks. Radar 8597790.
Also fix some 80-column violations.
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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to expose greater opportunities for store narrowing in codegen. This patch fixes a potential
infinite loop in instcombine caused by one of the introduced transforms being overly aggressive.
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This can result in increased opportunities for store narrowing in code generation. Update a number of
tests for this change. This fixes <rdar://problem/8285027>.
Additionally, because this inverts the order of ors and ands, some patterns for optimizing or-of-and-of-or
no longer fire in instances where they did originally. Add a simple transform which recaptures most of these
opportunities: if we have an or-of-constant-or and have failed to fold away the inner or, commute the order
of the two ors, to give the non-constant or a chance for simplification instead.
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turning (fptrunc (sqrt (fpext x))) -> (sqrtf x) is great, but we have
to delete the original sqrt as well. Not doing so causes us to do
two sqrt's when building with -fmath-errno (the default on linux).
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A = shl x, 42
...
B = lshr ..., 38
which can be transformed into:
A = shl x, 4
...
iff we can prove that the would-be-shifted-in bits
are already zero. This eliminates two shifts in the testcase
and allows eliminate of the whole i128 chain in the real example.
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framework, which is good at ripping through bitfield
operations. This generalize a bunch of the existing
xforms that instcombine does, such as
(x << c) >> c -> and
to handle intermediate logical nodes. This is useful for
ripping up the "promote to large integer" code produced by
SRoA.
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computation can be truncated if it is fed by a sext/zext that doesn't
have to be exactly equal to the truncation result type.
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by the SRoA "promote to large integer" code, eliminating
some type conversions like this:
%94 = zext i16 %93 to i32 ; <i32> [#uses=2]
%96 = lshr i32 %94, 8 ; <i32> [#uses=1]
%101 = trunc i32 %96 to i8 ; <i8> [#uses=1]
This also unblocks other xforms from happening, now clang is able to compile:
struct S { float A, B, C, D; };
float foo(struct S A) { return A.A + A.B+A.C+A.D; }
into:
_foo: ## @foo
## BB#0: ## %entry
pshufd $1, %xmm0, %xmm2
addss %xmm0, %xmm2
movdqa %xmm1, %xmm3
addss %xmm2, %xmm3
pshufd $1, %xmm1, %xmm0
addss %xmm3, %xmm0
ret
on x86-64, instead of:
_foo: ## @foo
## BB#0: ## %entry
movd %xmm0, %rax
shrq $32, %rax
movd %eax, %xmm2
addss %xmm0, %xmm2
movapd %xmm1, %xmm3
addss %xmm2, %xmm3
movd %xmm1, %rax
shrq $32, %rax
movd %eax, %xmm0
addss %xmm3, %xmm0
ret
This seems pretty close to optimal to me, at least without
using horizontal adds. This also triggers in lots of other
code, including SPEC.
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patterns generated by clang for transpose of a matrix in generic vectors. This is made
of two parts:
1) Propagating vector extracts of hi/lo half into their users
2) Recognizing an insertion of even elements followed by the odd elements as an unpack.
Testcase to come, but this shrinks the # of shuffle instructions generated on x86 from ~40 to the minimal 8.
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instructions with alignment 0, so that subsequent passes don't
need to bother checking the TargetData ABI size manually.
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alloca instructions (constrained by their internal encoding),
and add error checking for it. Fix an instcombine bug which
generated huge alignment values (null is infinitely aligned).
This fixes undefined behavior noticed by John Regehr.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@109643 91177308-0d34-0410-b5e6-96231b3b80d8
dereference is theoretically infinite. Put a cap on the computed
alignment to avoid overflow, noticed by John Regehr.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@109596 91177308-0d34-0410-b5e6-96231b3b80d8
the corresponding or-icmp-and pattern. This has the added benefit of doing
the matching earlier, and thus being less susceptible to being confused by
earlier transforms.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108429 91177308-0d34-0410-b5e6-96231b3b80d8
(X >s -1) ? C1 : C2 and (X <s 0) ? C2 : C1
into ((X >>s 31) & (C2 - C1)) + C1, avoiding the conditional.
This optimization could be extended to take non-const C1 and C2 but we better
stay conservative to avoid code size bloat for now.
for
int sel(int n) {
return n >= 0 ? 60 : 100;
}
we now generate
sarl $31, %edi
andl $40, %edi
leal 60(%rdi), %eax
instead of
testl %edi, %edi
movl $60, %ecx
movl $100, %eax
cmovnsl %ecx, %eax
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@107866 91177308-0d34-0410-b5e6-96231b3b80d8