- One functionality change, '\\' in a name is now printed as a hex
escape instead of "\\\\". This is consistent with other users of
PrintEscapedString.
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- return attributes - inreg, zext and sext
- parameter attributes
- function attributes - nounwind, readonly, readnone, noreturn
Return attributes use 0 as the index.
Function attributes use ~0U as the index.
This patch requires corresponding changes in llvm-gcc and clang.
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its size). Adjust various lowering functions to
pass this info through from CallInst. Use it to
implement sseregparm returns on X86. Remove
X86_ssecall calling convention.
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s/ParamAttr/Attribute/g
s/PAList/AttrList/g
s/FnAttributeWithIndex/AttributeWithIndex/g
s/FnAttr/Attribute/g
This sets the stage
- to implement function notes as function attributes and
- to distinguish between function attributes and return value attributes.
This requires corresponding changes in llvm-gcc and clang.
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its callers to emit a space character before calling it when a
space is needed.
This fixes several spurious whitespace issues in
ScalarEvolution's debug dumps. See the test changes for
examples.
This also fixes odd space-after-tab indentation in the output
for switch statements, and changes calls from being printed like
this:
call void @foo( i32 %x )
to this:
call void @foo(i32 %x)
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%4 = add ...
instead of:
add ... ; 4
This makes opt -print-cfg output actually usable and makes .ll files
generally easier to read. This fixes PR2480
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use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
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an ostream, which is just weird.
Rename SC_DEBUG -> ST_DEBUG
Remove static indentation strangeness from WriteConstantInt. This makes it
so that large structs are not broken down and printed on multiple lines. If
there is demand for this to return, there are better ways to implement this.
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In particular, Collector was confusing to implementors. Several
thought that this compile-time class was the place to implement
their runtime GC heap. Of course, it doesn't even exist at runtime.
Specifically, the renames are:
Collector -> GCStrategy
CollectorMetadata -> GCFunctionInfo
CollectorModuleMetadata -> GCModuleInfo
CollectorRegistry -> GCRegistry
Function::getCollector -> getGC (setGC, hasGC, clearGC)
Several accessors and nested types have also been renamed to be
consistent. These changes should be obvious.
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returning an std::string by value, it fills in a SmallString/SmallVector
passed in. This significantly reduces string thrashing in some cases.
More specifically, this:
- Adds an operator<< and a print method for APInt that allows you to
directly send them to an ostream.
- Reimplements APInt::toString to be much simpler and more efficient
algorithmically in addition to not thrashing strings quite as much.
This speeds up llvm-dis on kc++ by 7%, and may also slightly speed up the
asmprinter. This also fixes a bug I introduced into the asmwriter in a
previous patch w.r.t. alias printing.
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Remove the GetResultInst instruction. It is still accepted in LLVM assembly
and bitcode, where it is now auto-upgraded to ExtractValueInst. Also, remove
support for return instructions with multiple values. These are auto-upgraded
to use InsertValueInst instructions.
The IRBuilder still accepts multiple-value returns, and auto-upgrades them
to InsertValueInst instructions.
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are represented as "weak", but there are subtle differences
in some cases on Darwin, so we need both. The intent
is that "common" will behave identically to "weak" unless
somebody changes their target to do something else.
No functional change as yet.
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1. There is now a "PAListPtr" class, which is a smart pointer around
the underlying uniqued parameter attribute list object, and manages
its refcount. It is now impossible to mess up the refcount.
2. PAListPtr is now the main interface to the underlying object, and
the underlying object is now completely opaque.
3. Implementation details like SmallVector and FoldingSet are now no
longer part of the interface.
4. You can create a PAListPtr with an arbitrary sequence of
ParamAttrsWithIndex's, no need to make a SmallVector of a specific
size (you can just use an array or scalar or vector if you wish).
5. All the client code that had to check for a null pointer before
dereferencing the pointer is simplified to just access the
PAListPtr directly.
6. The interfaces for adding attrs to a list and removing them is a
bit simpler.
Phase #2 will rename some stuff (e.g. PAListPtr) and do other less
invasive changes.
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for adding alignment info, not there yet). Clean up
interfaces to reference ParameterAttributes consistently.
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regions of memory that have a target specific relationship, as described in the
Embedded C Technical Report.
This also implements the 2007-12-11-AddressSpaces test,
which demonstrates how address space attributes can be used in LLVM IR.
In addition, this patch changes the bitcode signature for stores (in a backwards
compatible manner), such that the pointer type, rather than the pointee type, is
encoded. This permits type information in the pointer (e.g. address space) to be
preserved for stores.
LangRef updates are forthcoming.
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methods are new to Function:
bool hasCollector() const;
const std::string &getCollector() const;
void setCollector(const std::string &);
void clearCollector();
The assembly representation is as such:
define void @f() gc "shadow-stack" { ...
The implementation uses an on-the-side table to map Functions to
collector names, such that there is no overhead. A StringPool is
further used to unique collector names, which are extremely
likely to be unique per process.
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the function type, instead they belong to functions
and function calls. This is an updated and slightly
corrected version of Reid Spencer's original patch.
The only known problem is that auto-upgrading of
bitcode files doesn't seem to work properly (see
test/Bitcode/AutoUpgradeIntrinsics.ll). Hopefully
a bitcode guru (who might that be? :) ) will fix it.
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No compile-time support for constant operations yet,
just format transformations. Make readers and
writers work. Split constants into 2 doubles in
Legalize.
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Use APFloat in UpgradeParser and AsmParser.
Change all references to ConstantFP to use the
APFloat interface rather than double. Remove
the ConstantFP double interfaces.
Use APFloat functions for constant folding arithmetic
and comparisons.
(There are still way too many places APFloat is
just a wrapper around host float/double, but we're
getting there.)
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that decodes the escape sequences, thus breaking all cases that use them.
This fixes test/Assembler/2007-05-21-Escape.ll
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1. Always use % for local and @ for global.
2. Replace NameNeedsQuotes with QuoteNameIfNeeded so that any adjustments
to the name can be done in one pass.
3. Implement generation of hex escapes so we don't get "wonky" characters
in the output.
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Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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Make ParamAttrsList objects unique. You can no longer directly create or
destroy them but instead must go through the ParamAttrsList::get()
interface.
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Put the parameter attributes in their own ParamAttr name space. Adjust the
rest of llvm as a result.
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Radically simplify the SlotMachine. There is no need to keep Value planes
around any more. This change causes slot numbering to number all un-named,
non-void values starting at 0 and incrementing monotonically through the
function, regardless of type (including BasicBlocks). Getting slot numbers
is now a single lookup operation instead of a double lookup.
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This patch replaces the SymbolTable class with ValueSymbolTable which does
not support types planes. This means that all symbol names in LLVM must now
be unique. The patch addresses the necessary changes to deal with this and
removes code no longer needed as a result. This completes the bulk of the
changes for this PR. Some cleanup patches will follow.
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This feature is needed in order to support shifts of more than 255 bits
on large integer types. This changes the syntax for llvm assembly to
make shl, ashr and lshr instructions look like a binary operator:
shl i32 %X, 1
instead of
shl i32 %X, i8 1
Additionally, this should help a few passes perform additional optimizations.
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1. New parameter attribute called 'inreg'. It has meaning "place this
parameter in registers, if possible". This is some generalization of
gcc's regparm(n) attribute. It's currently used only in X86-32 backend.
2. Completely rewritten CC handling/lowering code inside X86 backend.
Merged stdcall + c CCs and fastcall + fast CC.
3. Dropped CSRET CC. We cannot add struct return variant for each
target-specific CC (e.g. stdcall + csretcc and so on).
4. Instead of CSRET CC introduced 'sret' parameter attribute. Setting in
on first attribute has meaning 'This is hidden pointer to structure
return. Handle it gently'.
5. Fixed small bug in llvm-extract + add new feature to
FunctionExtraction pass, which relinks all internal-linkaged callees
from deleted function to external linkage. This will allow further
linking everything together.
NOTEs: 1. Documentation will be updated soon.
2. llvm-upgrade should be improved to translate csret => sret.
Before this, there will be some unexpected test fails.
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Implement new syntax for local and global symbols. Types and local
symbols use the % prefix. Global variables and functions use the @ prefix.
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rename Type::getIntegralTypeMask to Type::getIntegerTypeMask.
This makes naming much more consistent. For example, there are now no longer any
instances of IntegerType that are not considered isInteger! :)
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* PIC-aware internal structures in X86 Codegen have been refactored
* Visibility (default/weak) has been added
* Docs fixes (external weak linkage, visibility, formatting)
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Implement the arbitrary bit-width integer feature. The feature allows
integers of any bitwidth (up to 64) to be defined instead of just 1, 8,
16, 32, and 64 bit integers.
This change does several things:
1. Introduces a new Derived Type, IntegerType, to represent the number of
bits in an integer. The Type classes SubclassData field is used to
store the number of bits. This allows 2^23 bits in an integer type.
2. Removes the five integer Type::TypeID values for the 1, 8, 16, 32 and
64-bit integers. These are replaced with just IntegerType which is not
a primitive any more.
3. Adjust the rest of LLVM to account for this change.
Note that while this incremental change lays the foundation for arbitrary
bit-width integers, LLVM has not yet been converted to actually deal with
them in any significant way. Most optimization passes, for example, will
still only deal with the byte-width integer types. Future increments
will rectify this situation.
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recommended that getBoolValue be replaced with getZExtValue and that
get(bool) be replaced by get(const Type*, uint64_t). This implements
those changes.
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Merge ConstantIntegral and ConstantBool into ConstantInt.
Remove ConstantIntegral and ConstantBool from LLVM.
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in getLocalSlot fires on many, many values. It broke nearly all of
the dejagnu tests. Simple changes to the assertion did not fix the
problem.
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Take an incremental step towards type plane elimination. This change
separates types from values in the symbol tables by finally making use
of the TypeSymbolTable class. This yields more natural interfaces for
dealing with types and unclutters the SymbolTable class.
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1. The @ sign is no longer necessary.
2. We now support "function attributes" as parameter attribute 0.
3. Instead of locating the return type attributes after the type of a
function result, they are now located after the function header's
closing paranthesis and before any alignment or section options.
4. The way has been prepared for a new "noreturn" function attribute but
there is no support for recognizing it in the lexer nor doing anything
with it if it does get set.
5. The FunctionType::getParamAttrsText method now has support for
returning multiple attributes. This required a change in its interface.
I'm unhappy that this change leads to 6 new shift/reduce conflicts, but
in each case bison's decision to choose the shift is correct so there
shouldn't be any damage from these conflicts.
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The lookup of parameter attributes was offset by two because of the
additional operands in an invoke instruction.
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* Change integer type name from signed to signless
* Implement printing of FunctionType parameter attributes.
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Remove all grammar conflicts from assembly parsing. This change involves:
1. Making the "type" keyword not a primitive type (removes several
reduce/reduce conflicts)
2. Being more specific about which linkage types are allowed for functions
and global variables. In particular "appending" can no longer be
specified for a function. A differentiation was made between the various
internal and external linkage types.
3. Introduced the "define" keyword which is now required when defining a
function. This disambiguates several cases where a named function return
type could get confused with the definition of a new type. Using the
keyword eliminates all shift/reduce conflicts and the remaining
reduce/reduce conflicts.
These changes are necessary to implement the function parameter attributes
that will be introduced soon. Adding the function parameter attributes in
the presence of the shift/reduce and reduce/reduce conflicts led to severe
ambiguities that caused the parser to report syntax errors that needed to
be resolved. This patch resolves them.
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values regardless of the signedness of the constant's type, it is okay to
always make the AsmWriter.cpp print constant ints as signed values. The
AsmParser will automatically handle things like: uint -1 as a result.
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it was effectively set to true by this:
- if ((PrintName || isa<GlobalValue>(V)) && V->hasName())
+ if (V->hasName())
Delete printname entirely.
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Remove the 'PrintName' argument to WriteAsOperand, as it is always true.
Only call getOrCreateSlot on things that are valid.
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The long awaited CAST patch. This introduces 12 new instructions into LLVM
to replace the cast instruction. Corresponding changes throughout LLVM are
provided. This passes llvm-test, llvm/test, and SPEC CPUINT2000 with the
exception of 175.vpr which fails only on a slight floating point output
difference.
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Turn on -Wunused and -Wno-unused-parameter. Clean up most of the resulting
fall out by removing unused variables. Remaining warnings have to do with
unused functions (I didn't want to delete code without review) and unused
variables in generated code. Maintainers should clean up the remaining
issues when they see them. All changes pass DejaGnu tests and Olden.
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This patch implements the first increment for the Signless Types feature.
All changes pertain to removing the ConstantSInt and ConstantUInt classes
in favor of just using ConstantInt.
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a better encoding of the targets data layout, rather than trying to guess it
from the endianness and pointersize like before.
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DLL* linkages got full (I hope) codegeneration support in C & both x86
assembler backends.
External weak linkage added for future use, we don't provide any
codegeneration, etc. support for it.
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Close out this long standing bug by removing the remaining overloaded
virtual functions in LLVM. The -Woverloaded-virtual option is now turned on.
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Add support for specifying alignment and size of setjmp jmpbufs.
No targets currently do anything with this information, nor is it presrved
in the bytecode representation. That's coming up next.
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using Function::arg_{iterator|begin|end}. Likewise Module::g* -> Module::global_*.
This patch is contributed by Gabor Greif, thanks!
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error. We'll strategize on this when we have multiple front ends to deal
with. For now llvm-ld just runs a standard set of transforms.
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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Ouch! Changes in the lazy initialization code caused each incorporated
function to reprocess the entire function on every lookup of a value's
slot number. This caused a horrible slowdown in all functions. This
fix made llvm-dis go from "longer than I care to wait" (minutes) on a large
test case to 0.53 seconds.
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done by doubling up the data structures so that Type based equivalents are
used. A consequence of this is overloading of function members that take a
Type* instead of a Value*. Various other cleanups related to Type != Value
(bug 122) were also implemented.
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there to assist in the development of llvm-tv, and it no longer has a need to
modify the AsmWriter output stream.
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such a way that if the Value being printed is standalone that we don't
assert and abort but just print ":??" for the slot number instead.
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* ostream is back to being a reference instead of a pointer
* Output single characters as chars, not as length-1 strings
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initialization so we don't scan large Modules/Functions needlessly, tighten
up restrictions on what can be put in SlotMachine (no Constants that aren't
GlobalValues).
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incorporating a significantly simpler "SlotMachine" into this file. The
SlotMachine is tailored for use by only the AsmWriter whose requirements
for slot numbers are vastly different than from the Bytecode/Writer. Code
change passes all Feature and Regression tests.
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* Make contained ostream pointer, not reference
* Allow setting of that ostream via setStream()
class CachedWriter:
* setStream() in turn calls setStream() on the AssemblyWriter
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