to MCRegisterInfo. Also initialize the mapping at construction time.
This patch eliminate TargetRegisterInfo from TargetAsmInfo. It's another step
towards fixing the layering violation.
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target machine from those that are only needed by codegen. The goal is to
sink the essential target description into MC layer so we can start building
MC based tools without needing to link in the entire codegen.
First step is to refactor TargetRegisterInfo. This patch added a base class
MCRegisterInfo which TargetRegisterInfo is derived from. Changed TableGen to
separate register description from the rest of the stuff.
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Note that this actually changes code generation, and someone who
understands this target better should check the changes.
- R12Q is now allocatable. I think it was omitted from the allocation
order by mistake since it isn't reserved. It as apparently used as a
GOT pointer sometimes, and it should probably be reserved if that is
the case.
- The GR64 registers are allocated in a different order now. The
register allocator will automatically put the CSRs last. There were
other changes to the order that may have been significant.
The test fix is because r0 and r1 swapped places in the allocation order.
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replace the check with the appropriate predicate. Modify the testcase to reflect
the correct code. (It should be saving callee-saved registers on the stack
allocated by the calling fuction.)
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the variable actually tracks.
N.B., several back-ends are using "HasCalls" as being synonymous for something
that adjusts the stack. This isn't 100% correct and should be looked into.
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optimization for non-leaf functions. This will be hooked up to gcc's
-momit-leaf-frame-pointer option. rdar://7886181
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solution. The only reason these don't fire with gcc-4.2 is that gcc turns off
part of -Wsign-compare in C++ on accident.
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is preparatory to having PEI's scavenged frame index value reuse logic
properly distinguish types of frame values (e.g., whether the value is
stack-pointer relative or frame-pointer relative).
No functionality change.
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a virtual register to eliminate a frame index, it can return that register
and the constant stored there to PEI to track. When scavenging to allocate
for those registers, PEI then tracks the last-used register and value, and
if it is still available and matches the value for the next index, reuses
the existing value rather and removes the re-materialization instructions.
Fancier tracking and adjustment of scavenger allocations to keep more
values live for longer is possible, but not yet implemented and would likely
be better done via a different, less special-purpose, approach to the
problem.
eliminateFrameIndex() is modified so the target implementations can return
the registers they wish to be tracked for reuse.
ARM Thumb1 implements and utilizes the new mechanism. All other targets are
simply modified to adjust for the changed eliminateFrameIndex() prototype.
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