we want to clear %ah to zero before a division, just use a
zero-extending mov to %al. This fixes PR3366.
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and into the ScheduleDAGInstrs class, so that they don't get
destructed and re-constructed for each block. This fixes a
compile-time hot spot in the post-pass scheduler.
To help facilitate this, tidy and do some minor reorganization
in the scheduler constructor functions.
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special-purpose hook to a new pass. Also, add check to see if any
x87 virtual registers are used, to avoid doing any work in the
common case that no x87 code is needed.
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to be sign-extended when it is promoted to 64 bits for intermediate
offset calculations. The offset calculations are done as uint64_t so that
overflow conditions are well defined.
This fixes a problem which is currently hidden by the x86 AsmPrinter but
which was exposed by r58917 (which is temporarily reverted). See PR3027
for details.
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priority function. Instead, just iterate over the AllNodes list, which is
already in topological order. This eliminates a fair amount of bookkeeping,
and speeds up the isel phase by about 15% on many testcases.
The impact on most targets is that AddToISelQueue calls can be simply removed.
In the x86 target, there are two additional notable changes.
The rule-bending AND+SHIFT optimization in MatchAddress that creates new
pre-isel nodes during isel is now a little more verbose, but more robust.
Instead of either creating an invalid DAG or creating an invalid topological
sort, as it has historically done, it can now just insert the new nodes into
the node list at a position where they will be consistent with the topological
ordering.
Also, the address-matching code has logic that checked to see if a node was
"already selected". However, when a node is selected, it has all its uses
taken away via ReplaceAllUsesWith or equivalent, so it won't recieve any
further visits from MatchAddress. This code is now removed.
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have its node id set. The new and and shift nodes are the nodes that need
the IDs. This fixes PR2982.
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flag. Then in a debugger developers can set breakpoints at these calls
to see waht is about to be selected and what the resulting subgraph
looks like. This really helps when debugging instruction selection.
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and add a TargetLowering hook for it to use to determine when this
is legal (i.e. not in PIC mode, etc.)
This allows instruction selection to emit folded constant offsets
in more cases, such as the included testcase, eliminating the need
for explicit arithmetic instructions.
This eliminates the need for the C++ code in X86ISelDAGToDAG.cpp
that attempted to achieve the same effect, but wasn't as effective.
Also, fix handling of offsets in GlobalAddressSDNodes in several
places, including changing GlobalAddressSDNode's offset from
int to int64_t.
The Mips, Alpha, Sparc, and CellSPU targets appear to be
unaware of GlobalAddress offsets currently, so set the hook to
false on those targets.
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create a new DAG node to represent the new shift to keep the
DAG consistent, even though it'll almost always be folded into
the address.
If a user of the resulting address has multiple uses, the
nodes may get revisited by a later MatchAddress call, in which
case DAG inconsistencies do matter.
This fixes PR2849.
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Instead, just create one, and make sure everything that needs
it can access it. Previously most of the SelectionDAGISel
subclasses all had their own TargetLowering object, which was
redundant with the TargetLowering object in the TargetMachine
subclasses, except on Sparc, where SparcTargetMachine
didn't have a TargetLowering object. Change Sparc to work
more like the other targets here.
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Completely eliminate the TopOrder std::vector. Instead, sort
the AllNodes list in place. This also eliminates the need to
call AllNodes.size(), a linear-time operation, before
performing the sort.
Also, eliminate the Sources temporary std::vector, since it
essentially duplicates the sorted result as it is being
built.
This also changes the direction of the topological sort
from bottom-up to top-down. The AllNodes list starts out in
roughly top-down order, so this reduces the amount of
reordering needed. Top-down is also more convenient for
Legalize, and ISel needed only minor adjustments.
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and X86FastISel.cpp into X86MachineFunction.h, so that it
can be shared, instead of having each selector keep track
of its own.
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require RIP-relative addressing and use it to fix a bug
in X86FastISel in x86-64 PIC mode, where it was trying to
use base/index registers with RIP-relative addresses. This
fixes a bunch of x86-64 testsuite failures.
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up some new ascii art to illustrate what it does. This change
currently has no effect on generated code.
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- Add linkage to SymbolSDNode (default to external).
- Change ISD::ExternalSymbol to ISD::Symbol.
- Change ISD::TargetExternalSymbol to ISD::TargetSymbol
These changes pave the way to allowing SymbolSDNodes with non-external linkage.
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with ConstantInt. This led to fixing a bug in TargetLowering.cpp
using getValue instead of getAPIntValue.
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process up to a higher level. This allows FastISel to leverage
more of SelectionDAGISel's infastructure, such as updating Machine
PHI nodes.
Also, implement transitioning from SDISel back to FastISel in
the middle of a block, so it's now possible to go back and
forth. This allows FastISel to hand individual CallInsts and other
complicated things off to SDISel to handle, while handling the rest
of the block itself.
To help support this, reorganize the SelectionDAG class so that it
is allocated once and reused throughout a function, instead of
being completely reallocated for each block.
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out of X86ISelDAGToDAG.cpp C++ code and into tablegen code.
Among other things, using tablegen for these things makes them
friendlier to FastISel.
Tablegen can handle the case of i8 subregs on x86-32, but currently
the C++ code for that case uses MVT::Flag in a tricky way, and it
happens to schedule better in some cases. So for now, leave the
C++ code in place to handle the i8 case on x86-32.
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