platforms.
Also, remove one assertion on MSVC because it produces a completely
preposterous result, claiming something needs 12-byte alignment.
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array of a suitable size and alignment for any of a number of different
types to be stored into the character array.
The mechanisms for producing an explicitly aligned type are fairly
complex because this operation is poorly supported on all compilers.
We've spent a fairly significant amount of time experimenting with
different implementations inside of Google, and the one using explicitly
expanded templates has been the most robust.
Credit goes to Nick Lewycky for writing the first 20 versions or so of
this logic we had inside of Google. I based this on the only one to
actually survive. In case anyone is worried, yes we are both explicitly
re-contributing and re-licensing it for LLVM. =]
Once the issues with actually specifying the alignment are finished, it
turns out that most compilers don't in turn align anything the way they
are instructed. Testing of this logic against both Clang and GCC
indicate that the alignment constraints are largely ignored by both
compilers! I've come up with and used a work-around by wrapping each
alignment-hinted type directly in a struct, and using that struct to
align the character array through a union. This elaborate hackery is
terrifying, but I've included testing that caught a terrifying number of
bugs in every other technique I've tried.
All of this in order to implement a poor C++98 programmers emulation of
C++11 unrestricted unions in classes such as SmallDenseMap.
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of typename. GCC and Clang were fine with this, but MSVC won't accept
it. Fortunately, it also doesn't need it. Yuck.
Thanks to Nakamura for pointing this out in IRC.
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Dynamic GEPs created by SROA needed to insert extra "i32 0"
operands to index through structs and arrays to get to the
vector being indexed.
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These were already trying to be type parameterized over different
key/value pairs. I've realized this goal using GoogleTest's typed test
functionality. This allows us to easily replicate the tests across
different key/value combinations and soon different mapping templates.
I've fixed a few bugs in the tests and extended them a bit in the
process as many tests were only applying to the int->int mapping.
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rather than the base class. Add a pile of boilerplate to indirect around
this.
This is pretty ugly, but it allows the super class to change the
representation of these values, which will be key for doing
a SmallDenseMap.
Suggestions on better method structuring / naming are welcome, but keep
in mind that SmallDenseMap won't have an 'unsigned' member to expose
a reference to... =/
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and a derived class that provides the allocation and growth strategy.
This is the first (and biggest) step toward building a SmallDenseMap
that actually behaves exactly the same as DenseMap, and supports all the
same types and interface points with the same semantics.
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the address of it. Found by a checking STL implementation used on
a dragonegg builder. Sorry about this one. =/
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This is likely only the tip of the ice berg, but this particular bug
caused any double-free on a glibc system to turn into a deadlock! It is
not generally safe to either allocate or release heap memory from within
the signal handler. The 'pop_back()' in RemoveFilesToRemove was deleting
memory and causing the deadlock. What's worse, eraseFromDisk in PathV1
has lots of allocation and deallocation paths. We even passed 'true' in
a place that would have caused the *signal handler* to try to run the
'system' system call and shell out to 'rm -rf'. That was never going to
work...
This patch switches the file removal to use a vector of strings so that
the exact text needed for the 'unlink' system call can be stored there.
It switches the loop to be a boring indexed loop, and directly calls
unlink without looking at the error. It also works quite hard to ensure
that calling 'c_str()' is safe, by ensuring that the non-signal-handling
code path that manipulates the vector always leaves it in a state where
every element has already had 'c_str()' called at least once.
I dunno exactly how overkill this is, but it fixes the
deadlock-on-double free issue, and seems likely to prevent any other
issues from sneaking up.
Sorry for not having a test case, but I *really* don't know how to test
signal handling code easily....
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Calling checkRegMaskInterference(VirtReg) checks if VirtReg crosses any
regmask operands, regardless of the registers they clobber.
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This patch will optimize abs(x-y)
FROM
sub, movs, rsbmi
TO
subs, rsbmi
For abs, we will use cmp instead of movs. This is necessary because we already
have an existing peephole pass which optimizes away cmp following sub.
rdar: 11633193
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For non-address users, Base and Scaled registers are not specially
associated to fit an address mode, so SCEVExpander should apply normal
expansion rules. Otherwise we may sink computation into inner loops
that have already been optimized.
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linkonce linkage. For example, it is not valid to add unnamed_addr.
This also fixes a crash in g++.dg/opt/static5.C.
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We only do very limited physreg coalescing now, but we still merge
virtual registers into reserved registers.
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Patch extracted from a larger one by the PaX team. I added the testcases
and tightened error handling a bit.
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example degenerate phi nodes and binops that use themselves in unreachable code.
Thanks to Charles Davis for the testcase that uncovered this can of worms.
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