llvm-6502/lib/CodeGen
Evan Cheng 5a96b3dad2 Add bundle aware API for querying instruction properties and switch the code
generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.

For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146026 91177308-0d34-0410-b5e6-96231b3b80d8
2011-12-07 07:15:52 +00:00
..
AsmPrinter Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
SelectionDAG Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
AggressiveAntiDepBreaker.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp Move global variables in TargetMachine into new TargetOptions class. As an API 2011-12-02 22:16:29 +00:00
AntiDepBreaker.h
BranchFolding.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
BranchFolding.h When tail-merging multiple blocks, make sure to correctly update the live-in list on the merged block to correctly account for the live-outs of all the predecessors. They might not be the same in all cases (the testcase I have involves a PHI node where one of the operands is an IMPLICIT_DEF). 2011-07-06 23:41:48 +00:00
CalcSpillWeights.cpp Move CalculateRegClass to MRI::recomputeRegClass. 2011-08-09 16:46:27 +00:00
CallingConvLower.cpp
CMakeLists.txt Kill off the LoopSplitter. It's not being used or maintained. 2011-12-06 01:57:59 +00:00
CodeGen.cpp Kill off the LoopSplitter. It's not being used or maintained. 2011-12-06 01:57:59 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
DFAPacketizer.cpp use space star instead of star space 2011-12-06 17:34:16 +00:00
DwarfEHPrepare.cpp This code is dead, what with the new EH model and the auto-upgraders in place. 2011-11-07 23:36:48 +00:00
EdgeBundles.cpp Twinify GraphWriter a little bit. 2011-11-15 16:26:38 +00:00
ELF.h
ELFCodeEmitter.cpp Fix asserts in CodeGen from: 2011-09-10 01:07:54 +00:00
ELFCodeEmitter.h Fix asserts in CodeGen from: 2011-09-10 01:07:54 +00:00
ELFWriter.cpp Goodbye TargetAsmInfo. This eliminate last bit of CodeGen and Target in llvm-mc. 2011-07-20 19:50:42 +00:00
ELFWriter.h
ExecutionDepsFix.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
ExpandISelPseudos.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
ExpandPostRAPseudos.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
GCMetadata.cpp Remove all remaining uses of Value::getNameStr(). 2011-11-15 16:27:03 +00:00
GCMetadataPrinter.cpp
GCStrategy.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
IfConversion.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
InlineSpiller.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
InterferenceCache.cpp Allow null interference cursors to be queried. 2011-07-23 03:10:17 +00:00
InterferenceCache.h Allow null interference cursors to be queried. 2011-07-23 03:10:17 +00:00
IntrinsicLowering.cpp land David Blaikie's patch to de-constify Type, with a few tweaks. 2011-07-18 04:54:35 +00:00
LatencyPriorityQueue.cpp
LexicalScopes.cpp Don't forget to reconstruct D after changing the scope that we're 2011-10-13 21:43:44 +00:00
LiveDebugVariables.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
LiveDebugVariables.h
LiveInterval.cpp Use getVNInfoBefore() when it makes sense. 2011-11-14 01:39:36 +00:00
LiveIntervalAnalysis.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
LiveIntervalUnion.cpp Simplify the interference checking code a bit. 2011-08-12 00:22:04 +00:00
LiveIntervalUnion.h Simplify the interference checking code a bit. 2011-08-12 00:22:04 +00:00
LiveRangeCalc.cpp Switch extendInBlock() to take a kill slot instead of the last use slot. 2011-09-13 16:47:56 +00:00
LiveRangeCalc.h Unbreak msvc. 2011-09-13 03:58:34 +00:00
LiveRangeEdit.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
LiveRangeEdit.h Migrate LLVM and Clang to use the new makeArrayRef(...) functions where previously explicit non-default constructors were used. 2011-07-18 12:00:32 +00:00
LiveStackAnalysis.cpp Move getCommonSubClass() into TRI. 2011-09-30 22:18:51 +00:00
LiveVariables.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
LLVMBuild.txt build: Add initial cut at LLVMBuild.txt files. 2011-11-03 18:53:17 +00:00
LLVMTargetMachine.cpp Move global variables in TargetMachine into new TargetOptions class. As an API 2011-12-02 22:16:29 +00:00
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
MachineBlockFrequencyInfo.cpp Add more constantness in BlockFrequencyInfo. 2011-08-03 21:30:57 +00:00
MachineBlockPlacement.cpp Remove unneeded type. 2011-12-07 00:08:00 +00:00
MachineBranchProbabilityInfo.cpp Reuse the logic in getEdgeProbability within getHotSucc in order to 2011-11-14 08:55:59 +00:00
MachineCSE.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
MachineDominators.cpp
MachineFunction.cpp Remove all remaining uses of Value::getNameStr(). 2011-11-15 16:27:03 +00:00
MachineFunctionAnalysis.cpp Sink codegen optimization level into MCCodeGenInfo along side relocation model 2011-11-16 08:38:26 +00:00
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
MachineLICM.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp Add an ivar that maps a landing pad's EH symbol to the call sites that may jump 2011-10-05 22:20:38 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Also inflate register classes around inline asm. 2011-10-12 23:37:40 +00:00
MachineSink.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
MachineSSAUpdater.cpp Mix some minor misuse of MachineBasicBlock iterator. 2011-12-06 02:49:06 +00:00
MachineVerifier.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp
OptimizePHIs.cpp When deleting a phi cycle after looking through copies, constrain the register 2011-10-17 21:54:46 +00:00
Passes.cpp Delete the linear scan register allocator. 2011-11-12 22:39:45 +00:00
PeepholeOptimizer.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
PHIElimination.cpp First chunk of MachineInstr bundle support. 2011-12-06 22:12:01 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
ProcessImplicitDefs.cpp Handle REG_SEQUENCE with implicitly defined operands. 2011-07-28 21:38:51 +00:00
PrologEpilogInserter.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.h
RegAllocBasic.cpp Privatize an unused part of the LiveIntervalUnion::Query interface. 2011-08-11 21:00:42 +00:00
RegAllocFast.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
RegAllocGreedy.cpp Stop tracking spill slot uses in VirtRegMap. 2011-11-13 01:23:30 +00:00
RegAllocPBQP.cpp Kill off the LoopSplitter. It's not being used or maintained. 2011-12-06 01:57:59 +00:00
RegisterClassInfo.cpp Detect proper register sub-classes. 2011-08-05 21:28:14 +00:00
RegisterClassInfo.h Detect proper register sub-classes. 2011-08-05 21:28:14 +00:00
RegisterCoalescer.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
RegisterCoalescer.h Rename member variables to follow coding standards. 2011-08-09 01:01:27 +00:00
RegisterScavenging.cpp Silence a bunch (but not all) "variable written but not read" warnings 2011-08-12 14:54:45 +00:00
RenderMachineFunction.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
RenderMachineFunction.h
ScheduleDAG.cpp Make a bunch of symbols private. 2011-08-19 01:42:18 +00:00
ScheduleDAGEmit.cpp createMCInstPrinter doesn't need TargetMachine anymore. 2011-07-06 19:45:42 +00:00
ScheduleDAGInstrs.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
ScheduleDAGInstrs.h PostRA scheduler fix. Clear stale loop dependencies. 2011-10-07 06:33:09 +00:00
ScheduleDAGPrinter.cpp Twinify GraphWriter a little bit. 2011-11-15 16:26:38 +00:00
ScoreboardHazardRecognizer.cpp Remove an invalid assert that is really just asserting when the scheduler emits 2011-09-27 21:59:16 +00:00
ShadowStackGC.cpp Use the C personality function instead of the C++ personality function. 2011-09-22 17:56:40 +00:00
ShrinkWrapping.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
SjLjEHPrepare.cpp Record landing pads with a SmallSetVector to avoid multiple entries. 2011-11-16 07:57:21 +00:00
SlotIndexes.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
Spiller.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
Spiller.h
SpillPlacement.cpp Be more conservative when forming compact regions. 2011-08-03 23:09:38 +00:00
SpillPlacement.h Be more conservative when forming compact regions. 2011-08-03 23:09:38 +00:00
SplitKit.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
SplitKit.h Hoist back-copies to the least busy dominator. 2011-09-14 16:45:39 +00:00
StackProtector.cpp Enable stack protectors for all arrays, not just char arrays. rdar://5875909 2011-11-23 07:13:56 +00:00
StackSlotColoring.cpp Stop tracking unused registers in VirtRegMap. 2011-11-13 00:39:45 +00:00
StrongPHIElimination.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
TailDuplication.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
TargetInstrInfoImpl.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
TargetLoweringObjectFileImpl.cpp On MachO, the pointer to the personality function should always be in the 2011-11-29 01:43:20 +00:00
TwoAddressInstructionPass.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp More dead code elimination in VirtRegMap. 2011-11-13 01:23:34 +00:00
VirtRegMap.h More dead code elimination in VirtRegMap. 2011-11-13 01:23:34 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.