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address nodes. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33636 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
.cvsignore | ||
LICENSE.TXT | ||
Makefile | ||
PPC.h | ||
PPC.td | ||
PPCAsmPrinter.cpp | ||
PPCBranchSelector.cpp | ||
PPCCodeEmitter.cpp | ||
PPCFrameInfo.h | ||
PPCHazardRecognizers.cpp | ||
PPCHazardRecognizers.h | ||
PPCInstr64Bit.td | ||
PPCInstrAltivec.td | ||
PPCInstrBuilder.h | ||
PPCInstrFormats.td | ||
PPCInstrInfo.cpp | ||
PPCInstrInfo.h | ||
PPCInstrInfo.td | ||
PPCISelDAGToDAG.cpp | ||
PPCISelLowering.cpp | ||
PPCISelLowering.h | ||
PPCJITInfo.cpp | ||
PPCJITInfo.h | ||
PPCMachineFunctionInfo.h | ||
PPCMachOWriter.cpp | ||
PPCMachOWriterInfo.cpp | ||
PPCMachOWriterInfo.h | ||
PPCPerfectShuffle.h | ||
PPCPredicates.cpp | ||
PPCPredicates.h | ||
PPCRegisterInfo.cpp | ||
PPCRegisterInfo.h | ||
PPCRegisterInfo.td | ||
PPCRelocations.h | ||
PPCSchedule.td | ||
PPCScheduleG3.td | ||
PPCScheduleG4.td | ||
PPCScheduleG4Plus.td | ||
PPCScheduleG5.td | ||
PPCSubtarget.cpp | ||
PPCSubtarget.h | ||
PPCTargetAsmInfo.cpp | ||
PPCTargetAsmInfo.h | ||
PPCTargetMachine.cpp | ||
PPCTargetMachine.h | ||
README_ALTIVEC.txt | ||
README.txt |
//===- README.txt - Notes for improving PowerPC-specific code gen ---------===// TODO: * gpr0 allocation * implement do-loop -> bdnz transform ===-------------------------------------------------------------------------=== Support 'update' load/store instructions. These are cracked on the G5, but are still a codesize win. With preinc enabled, this: long *%test4(long *%X, long *%dest) { %Y = getelementptr long* %X, int 4 %A = load long* %Y store long %A, long* %dest ret long* %Y } compiles to: _test4: mr r2, r3 lwzu r5, 32(r2) lwz r3, 36(r3) stw r5, 0(r4) stw r3, 4(r4) mr r3, r2 blr with -sched=list-burr, I get: _test4: lwz r2, 36(r3) lwzu r5, 32(r3) stw r2, 4(r4) stw r5, 0(r4) blr ===-------------------------------------------------------------------------=== We compile the hottest inner loop of viterbi to: li r6, 0 b LBB1_84 ;bb432.i LBB1_83: ;bb420.i lbzx r8, r5, r7 addi r6, r7, 1 stbx r8, r4, r7 LBB1_84: ;bb432.i mr r7, r6 cmplwi cr0, r7, 143 bne cr0, LBB1_83 ;bb420.i The CBE manages to produce: li r0, 143 mtctr r0 loop: lbzx r2, r2, r11 stbx r0, r2, r9 addi r2, r2, 1 bdz later b loop This could be much better (bdnz instead of bdz) but it still beats us. If we produced this with bdnz, the loop would be a single dispatch group. ===-------------------------------------------------------------------------=== Compile: void foo(int *P) { if (P) *P = 0; } into: _foo: cmpwi cr0,r3,0 beqlr cr0 li r0,0 stw r0,0(r3) blr This is effectively a simple form of predication. ===-------------------------------------------------------------------------=== Lump the constant pool for each function into ONE pic object, and reference pieces of it as offsets from the start. For functions like this (contrived to have lots of constants obviously): double X(double Y) { return (Y*1.23 + 4.512)*2.34 + 14.38; } We generate: _X: lis r2, ha16(.CPI_X_0) lfd f0, lo16(.CPI_X_0)(r2) lis r2, ha16(.CPI_X_1) lfd f2, lo16(.CPI_X_1)(r2) fmadd f0, f1, f0, f2 lis r2, ha16(.CPI_X_2) lfd f1, lo16(.CPI_X_2)(r2) lis r2, ha16(.CPI_X_3) lfd f2, lo16(.CPI_X_3)(r2) fmadd f1, f0, f1, f2 blr It would be better to materialize .CPI_X into a register, then use immediates off of the register to avoid the lis's. This is even more important in PIC mode. Note that this (and the static variable version) is discussed here for GCC: http://gcc.gnu.org/ml/gcc-patches/2006-02/msg00133.html ===-------------------------------------------------------------------------=== PIC Code Gen IPO optimization: Squish small scalar globals together into a single global struct, allowing the address of the struct to be CSE'd, avoiding PIC accesses (also reduces the size of the GOT on targets with one). Note that this is discussed here for GCC: http://gcc.gnu.org/ml/gcc-patches/2006-02/msg00133.html ===-------------------------------------------------------------------------=== Implement Newton-Rhapson method for improving estimate instructions to the correct accuracy, and implementing divide as multiply by reciprocal when it has more than one use. Itanium will want this too. ===-------------------------------------------------------------------------=== Compile this: int %f1(int %a, int %b) { %tmp.1 = and int %a, 15 ; <int> [#uses=1] %tmp.3 = and int %b, 240 ; <int> [#uses=1] %tmp.4 = or int %tmp.3, %tmp.1 ; <int> [#uses=1] ret int %tmp.4 } without a copy. We make this currently: _f1: rlwinm r2, r4, 0, 24, 27 rlwimi r2, r3, 0, 28, 31 or r3, r2, r2 blr The two-addr pass or RA needs to learn when it is profitable to commute an instruction to avoid a copy AFTER the 2-addr instruction. The 2-addr pass currently only commutes to avoid inserting a copy BEFORE the two addr instr. ===-------------------------------------------------------------------------=== Compile offsets from allocas: int *%test() { %X = alloca { int, int } %Y = getelementptr {int,int}* %X, int 0, uint 1 ret int* %Y } into a single add, not two: _test: addi r2, r1, -8 addi r3, r2, 4 blr --> important for C++. ===-------------------------------------------------------------------------=== No loads or stores of the constants should be needed: struct foo { double X, Y; }; void xxx(struct foo F); void bar() { struct foo R = { 1.0, 2.0 }; xxx(R); } ===-------------------------------------------------------------------------=== Darwin Stub LICM optimization: Loops like this: for (...) bar(); Have to go through an indirect stub if bar is external or linkonce. It would be better to compile it as: fp = &bar; for (...) fp(); which only computes the address of bar once (instead of each time through the stub). This is Darwin specific and would have to be done in the code generator. Probably not a win on x86. ===-------------------------------------------------------------------------=== Simple IPO for argument passing, change: void foo(int X, double Y, int Z) -> void foo(int X, int Z, double Y) the Darwin ABI specifies that any integer arguments in the first 32 bytes worth of arguments get assigned to r3 through r10. That is, if you have a function foo(int, double, int) you get r3, f1, r6, since the 64 bit double ate up the argument bytes for r4 and r5. The trick then would be to shuffle the argument order for functions we can internalize so that the maximum number of integers/pointers get passed in regs before you see any of the fp arguments. Instead of implementing this, it would actually probably be easier to just implement a PPC fastcc, where we could do whatever we wanted to the CC, including having this work sanely. ===-------------------------------------------------------------------------=== Fix Darwin FP-In-Integer Registers ABI Darwin passes doubles in structures in integer registers, which is very very bad. Add something like a BIT_CONVERT to LLVM, then do an i-p transformation that percolates these things out of functions. Check out how horrible this is: http://gcc.gnu.org/ml/gcc/2005-10/msg01036.html This is an extension of "interprocedural CC unmunging" that can't be done with just fastcc. ===-------------------------------------------------------------------------=== Compile this: int foo(int a) { int b = (a < 8); if (b) { return b * 3; // ignore the fact that this is always 3. } else { return 2; } } into something not this: _foo: 1) cmpwi cr7, r3, 8 mfcr r2, 1 rlwinm r2, r2, 29, 31, 31 1) cmpwi cr0, r3, 7 bgt cr0, LBB1_2 ; UnifiedReturnBlock LBB1_1: ; then rlwinm r2, r2, 0, 31, 31 mulli r3, r2, 3 blr LBB1_2: ; UnifiedReturnBlock li r3, 2 blr In particular, the two compares (marked 1) could be shared by reversing one. This could be done in the dag combiner, by swapping a BR_CC when a SETCC of the same operands (but backwards) exists. In this case, this wouldn't save us anything though, because the compares still wouldn't be shared. ===-------------------------------------------------------------------------=== The legalizer should lower this: bool %test(ulong %x) { %tmp = setlt ulong %x, 4294967296 ret bool %tmp } into "if x.high == 0", not: _test: cntlzw r2, r3 xori r3, r3, 1 cmplwi cr0, r3, 0 srwi r2, r2, 5 li r3, 0 beq cr0, LBB1_2 ;entry LBB1_1: ;entry mr r3, r2 LBB1_2: ;entry blr noticed in 2005-05-11-Popcount-ffs-fls.c. ===-------------------------------------------------------------------------=== We should custom expand setcc instead of pretending that we have it. That would allow us to expose the access of the crbit after the mfcr, allowing that access to be trivially folded into other ops. A simple example: int foo(int a, int b) { return (a < b) << 4; } compiles into: _foo: cmpw cr7, r3, r4 mfcr r2, 1 rlwinm r2, r2, 29, 31, 31 slwi r3, r2, 4 blr ===-------------------------------------------------------------------------=== Fold add and sub with constant into non-extern, non-weak addresses so this: static int a; void bar(int b) { a = b; } void foo(unsigned char *c) { *c = a; } So that _foo: lis r2, ha16(_a) la r2, lo16(_a)(r2) lbz r2, 3(r2) stb r2, 0(r3) blr Becomes _foo: lis r2, ha16(_a+3) lbz r2, lo16(_a+3)(r2) stb r2, 0(r3) blr ===-------------------------------------------------------------------------=== We generate really bad code for this: int f(signed char *a, _Bool b, _Bool c) { signed char t = 0; if (b) t = *a; if (c) *a = t; } ===-------------------------------------------------------------------------=== This: int test(unsigned *P) { return *P >> 24; } Should compile to: _test: lbz r3,0(r3) blr not: _test: lwz r2, 0(r3) srwi r3, r2, 24 blr ===-------------------------------------------------------------------------=== On the G5, logical CR operations are more expensive in their three address form: ops that read/write the same register are half as expensive as those that read from two registers that are different from their destination. We should model this with two separate instructions. The isel should generate the "two address" form of the instructions. When the register allocator detects that it needs to insert a copy due to the two-addresness of the CR logical op, it will invoke PPCInstrInfo::convertToThreeAddress. At this point we can convert to the "three address" instruction, to save code space. This only matters when we start generating cr logical ops. ===-------------------------------------------------------------------------=== We should compile these two functions to the same thing: #include <stdlib.h> void f(int a, int b, int *P) { *P = (a-b)>=0?(a-b):(b-a); } void g(int a, int b, int *P) { *P = abs(a-b); } Further, they should compile to something better than: _g: subf r2, r4, r3 subfic r3, r2, 0 cmpwi cr0, r2, -1 bgt cr0, LBB2_2 ; entry LBB2_1: ; entry mr r2, r3 LBB2_2: ; entry stw r2, 0(r5) blr GCC produces: _g: subf r4,r4,r3 srawi r2,r4,31 xor r0,r2,r4 subf r0,r2,r0 stw r0,0(r5) blr ... which is much nicer. This theoretically may help improve twolf slightly (used in dimbox.c:142?). ===-------------------------------------------------------------------------=== int foo(int N, int ***W, int **TK, int X) { int t, i; for (t = 0; t < N; ++t) for (i = 0; i < 4; ++i) W[t / X][i][t % X] = TK[i][t]; return 5; } We generate relatively atrocious code for this loop compared to gcc. We could also strength reduce the rem and the div: http://www.lcs.mit.edu/pubs/pdf/MIT-LCS-TM-600.pdf ===-------------------------------------------------------------------------=== float foo(float X) { return (int)(X); } Currently produces: _foo: fctiwz f0, f1 stfd f0, -8(r1) lwz r2, -4(r1) extsw r2, r2 std r2, -16(r1) lfd f0, -16(r1) fcfid f0, f0 frsp f1, f0 blr We could use a target dag combine to turn the lwz/extsw into an lwa when the lwz has a single use. Since LWA is cracked anyway, this would be a codesize win only. ===-------------------------------------------------------------------------=== We generate ugly code for this: void func(unsigned int *ret, float dx, float dy, float dz, float dw) { unsigned code = 0; if(dx < -dw) code |= 1; if(dx > dw) code |= 2; if(dy < -dw) code |= 4; if(dy > dw) code |= 8; if(dz < -dw) code |= 16; if(dz > dw) code |= 32; *ret = code; } ===-------------------------------------------------------------------------=== Complete the signed i32 to FP conversion code using 64-bit registers transformation, good for PI. See PPCISelLowering.cpp, this comment: // FIXME: disable this lowered code. This generates 64-bit register values, // and we don't model the fact that the top part is clobbered by calls. We // need to flag these together so that the value isn't live across a call. //setOperationAction(ISD::SINT_TO_FP, MVT::i32, Custom); Also, if the registers are spilled to the stack, we have to ensure that all 64-bits of them are save/restored, otherwise we will miscompile the code. It sounds like we need to get the 64-bit register classes going. ===-------------------------------------------------------------------------=== %struct.B = type { i8, [3 x i8] } define void @bar(%struct.B* %b) { entry: %tmp = bitcast %struct.B* %b to i32* ; <uint*> [#uses=1] %tmp = load i32* %tmp ; <uint> [#uses=1] %tmp3 = bitcast %struct.B* %b to i32* ; <uint*> [#uses=1] %tmp4 = load i32* %tmp3 ; <uint> [#uses=1] %tmp8 = bitcast %struct.B* %b to i32* ; <uint*> [#uses=2] %tmp9 = load i32* %tmp8 ; <uint> [#uses=1] %tmp4.mask17 = shl i32 %tmp4, i8 1 ; <uint> [#uses=1] %tmp1415 = and i32 %tmp4.mask17, 2147483648 ; <uint> [#uses=1] %tmp.masked = and i32 %tmp, 2147483648 ; <uint> [#uses=1] %tmp11 = or i32 %tmp1415, %tmp.masked ; <uint> [#uses=1] %tmp12 = and i32 %tmp9, 2147483647 ; <uint> [#uses=1] %tmp13 = or i32 %tmp12, %tmp11 ; <uint> [#uses=1] store i32 %tmp13, i32* %tmp8 ret void } We emit: _foo: lwz r2, 0(r3) slwi r4, r2, 1 or r4, r4, r2 rlwimi r2, r4, 0, 0, 0 stw r2, 0(r3) blr We could collapse a bunch of those ORs and ANDs and generate the following equivalent code: _foo: lwz r2, 0(r3) rlwinm r4, r2, 1, 0, 0 or r2, r2, r4 stw r2, 0(r3) blr ===-------------------------------------------------------------------------=== We compile: unsigned test6(unsigned x) { return ((x & 0x00FF0000) >> 16) | ((x & 0x000000FF) << 16); } into: _test6: lis r2, 255 rlwinm r3, r3, 16, 0, 31 ori r2, r2, 255 and r3, r3, r2 blr GCC gets it down to: _test6: rlwinm r0,r3,16,8,15 rlwinm r3,r3,16,24,31 or r3,r3,r0 blr ===-------------------------------------------------------------------------=== Consider a function like this: float foo(float X) { return X + 1234.4123f; } The FP constant ends up in the constant pool, so we need to get the LR register. This ends up producing code like this: _foo: .LBB_foo_0: ; entry mflr r11 *** stw r11, 8(r1) bl "L00000$pb" "L00000$pb": mflr r2 addis r2, r2, ha16(.CPI_foo_0-"L00000$pb") lfs f0, lo16(.CPI_foo_0-"L00000$pb")(r2) fadds f1, f1, f0 *** lwz r11, 8(r1) mtlr r11 blr This is functional, but there is no reason to spill the LR register all the way to the stack (the two marked instrs): spilling it to a GPR is quite enough. Implementing this will require some codegen improvements. Nate writes: "So basically what we need to support the "no stack frame save and restore" is a generalization of the LR optimization to "callee-save regs". Currently, we have LR marked as a callee-save reg. The register allocator sees that it's callee save, and spills it directly to the stack. Ideally, something like this would happen: LR would be in a separate register class from the GPRs. The class of LR would be marked "unspillable". When the register allocator came across an unspillable reg, it would ask "what is the best class to copy this into that I *can* spill" If it gets a class back, which it will in this case (the gprs), it grabs a free register of that class. If it is then later necessary to spill that reg, so be it. ===-------------------------------------------------------------------------===