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; ===============
; That Hay Bale
; ===============
; After jumping in the haystack , go to any screen except Jhonka
. byte " Drat. The winds are heavy on all but a couple of key screens... looks like you're no longer in stealth mode. " , 0
; + look
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hay_look_message :
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. byte " Well, there's that big bale " , 13
. byte " of hay over there. " , 0
; + look hay
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hay_look_at_hay_message :
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. byte " It reminds you of a warm, " , 13
. byte " safe place where as a child " , 13
. byte " you'd hide. " , 0
; + look in hay
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hay_look_in_hay_message :
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. byte " You search and search " , 13
. byte " through the haystack. " , 13
. byte " Nope. No needles. " , 0
; + look tree
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hay_look_at_tree_message :
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. byte " It's Arbor Day, Charlie " , 13
. byte " Brown! " , 0
; + look fence ( merge with others ? )
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hay_look_at_fence_message :
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. byte " A standard peasant fence. " , 13
. byte " Trogdor makes milk's meat " , 13
. byte " outta these things. " , 0
; + enter hay / jump in hay / hide in hay ( not muddy )
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hay_enter_hay_clean_message :
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. byte " Not right now, man. You're " , 13
. byte " feeling fairly clean given " , 13
. byte " you just bathed 3 " , 13
. byte " fortnights ago. " , 0
; + enter hay / jump in hay ( muddy but not nearby )
. byte " Who do you think you are, MJ? Try from a little closer. " , 0
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; + enter hay / jump into hay ( muddy )
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. byte " You've not known much better than a roll in the hay alone. " , 0
. byte " You leap in the hay like a two years old boy. Uh oh. The hay sticks to your muddy body. You're a walking hay bale! Just like that one guy from that one show! " , 0
; + hug tree ( walks to it )
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hay_hug_tree_message :
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. byte " To every thing, turn, turn, " , 13
. byte " turn. There is a season, " , 13
. byte " turn, turn, turn. " , 0
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; + get / steal / take hay
; although only " get " says the " probably wish you could get " message non - hay
hay_get_hay_message :
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. byte " Who do you think you are? " , 13
. byte " Some kind of Thy " , 13
. byte " Dungeonman? You don't need " , 13
. byte " any hay. " , 0
; =============
; Mud Puddle
; =============
; + ( walk into puddle when raining )
. byte " Now you've done it! You're covered in sticky, albeit fine smelling, mud. Your " , 34 , " Scalding Lake " , 34 , " T-shirt is all soiled, too. You just washed it last harvest! " , 0
; + look ( dry )
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puddle_look_at_message :
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. byte " There's a dried out mud " , 13
. byte " puddle. It's all caked and " , 13
. byte " cracked like the kind " , 13
. byte " rock stars are always " , 13
. byte " standing on. " , 0
; + look ( wet )
. byte " Not much to see. 'Sides that big mud puddle. " , 0
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; + look mud / puddle ; NOT IN WIKI ?
puddle_look_mud_message :
. byte " The bone-dry mud puddle is " , 13
. byte " cracked and caked. " , 0
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; + get / look rock
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puddle_get_rock_message :
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. byte " That rock's not doin' a " , 13
. byte " whole lot for me. " , 0
; + get mud ( when it ' s wet , before you fall in )
. byte " You can't get the mud so much. More like the mud'll get you. " , 0
; + get mud ( when it ' s wet , after you fall in )
. byte " You've already gotten an heapin' helpin' all up on yo'self. " , 0
; ===============
; Archery Range
; ===============
; + look
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archery_look_message :
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. byte " You've come across some " , 13
. byte " kind of shooting gallery. " , 13
. byte " There's a depressed " , 13
. byte " looking archer at the desk " , 13
. byte " there. " , 0
; + look archer ( before speaking to Mendelev )
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archery_look_at_archer_message :
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. byte " He looks depressed. He " , 13
. byte " keeps sighing all " , 13
. byte " obviously like he wants you " , 13
. byte " to ask about it. " , 0
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; + look archer ( after talk but before saying haldo to Dongolev )
. byte " He looks depressed. Jeez, " , 13
. byte " who invited the fun sponge? " , 0
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; + look archer ( s ) / ( anything not covered elsewhere ) ( after saying haldo to Dongolev )
. byte " You've come across some kind of shooting gallery. A pair of twin brothers seem to be running the place. " , 0
; + look target
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archery_look_at_target_message :
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. byte " Hey, they had those same " , 13
. byte " targets at Peasant Scout " , 13
. byte " Camp! " , 0
; + look desk
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archery_look_at_desk_message :
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. byte " It says 'archery' on it. My " , 13
. byte " wife's drunk. " , 0
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; + talk ( while away from or behind the desk )
archery_talk_far_message :
. byte " Why don't you saddle up to " , 13
. byte " the front of the table " , 13
. byte " there, cowboy? " , 0
; POINTS + 1
; + talk { nothing } / man / guy / dude / archer / Mendelev
; ( you walk over ) [ note , did verify the quotes here ]
archery_talk_mendelev_message :
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. byte 34 , " Oh, hi. I'm Mendelev, " , 34 , 13
. byte " says the archer. " , 34 , " I used to " , 13
. byte " run a shooting range here " , 13
. byte " with my brother Dongolev. " , 13
. byte " But we don't talk so much " , 13
. byte " anymore. I haven't seen him " , 13
. byte " in a Jhonka's age. If you " , 13
. byte " ever run into him, tell him " , 13
. byte " I said 'haldo'. " , 0
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archery_talk_mendelev2_message :
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. byte 34 , " You mean 'hello,' " , 34 , " you " , 13
. byte " ask? " , 0
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archery_talk_mendelev3_message :
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. byte 34 , " Oh, um. No. Shut up. I " , 13
. byte " said 'haldo' and I meant " , 13
. byte " 'haldo.' Tell him I said " , 13
. byte " 'haldo.' " , 34 , 0
; + give super trinket
. byte 34 , " That'll work, " , 34 , " says Mendelev. Just hit 3 bullseyes and you win the SuperTime FunBow TM! " , 0
. byte " The ARROW KEYS aim left and right and the SPACE BAR operates the bow. You'll need to press it a couple of times to get a nice shot off but we don't give lessons so you're on your own. " , 0
; ( get [ X ] = 3 - 5 bullseyes )
. byte 34 , " Nice shootin! [X] hits. " , 34 , " Says Mendelev. " , 34 , " Here's your prize! " , 34 , " You got the SuperTime FunBow TM! We don't sell ammo, so you'll have to find your own arrows for it. " , 0
; + ask about fire ( all ask abouts m & d must both be there )
. byte 34 , " Trogdor just burned down some idiot peasant's cottage. You should ask him, " , 34 , " says Mendelev. / " , 34 , " Yeah, this jerk goes on vacation to some prancey lake and... " , 34 , " / They see you staring daggers at them and turn bright red. / " , 34 , " Oh. Nevermind, " , 34 , " says Dongolev. " , 34 , " Um, yeah. What's a fire? " , 34 , " adds Mendelwhatever. " , 0
; + ask about naked ned
. byte " That guy creeps us out. In fact, shut up about him. " , 0
; + ask about robe
. byte " We wouldn't know. We only wear archer clothes. You just can't arch real well in a robe, y'know? " , 0
; + ask about smell
. byte " That giant pig running around sure smells bad. Maybe talk to him. " , 0
; + ask about trogdor
. byte 34 , " Oh man, there was this one time when I came THIS close to having Trogdor ARROWED! " , 34 , " says Dongolev. / " , 34 , " Hey, shut up! That was me! " , 34 , " interrupts Mendelev, " , 34 , " YOU almost arrowed that blue baby! " , 34 , " says Dongolev. / " , 34 , " Did not! " , 34 , " / " , 34 , " Did so! " , 34 , " / " , 34 , " Did not! " , 34 , " / (You see where this is going.) " , 0
; + ask about ( unknown )
. byte " Either we don't know anything about that, or you're real boring. " , 0
; + haldo ( after Dongolev has returned )
. byte " HALDO!! " , 0
; + play game ( before saying haldo to Dongolev )
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archery_play_game_message :
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. byte " The gallery's not open and " , 13
. byte " you got no bow or arrows, " , 13
. byte " Cupid. " , 0
; + get / take / steal target
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archery_get_target_message :
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. byte " No. Those will fall on you " , 13
. byte " and more than likely kill " , 13
. byte " you. " , 0
; + get / take / steal arrow
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archery_get_arrow_message :
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. byte " They have " , 34 , " RANGE " , 34 , " printed " , 13
. byte " on them, so it would be " , 13
. byte " kind of embarrassing to have " , 13
. byte " to shoot around with them. " , 13
. byte " Also, that guy over there " , 13
. byte " is giving you the evil eye. " , 0
; + talk ( after talking to him before ) NOT IN WIKI
. byte 34 , " Tell my bro I said 'haldo' " , 13
. byte " if you see him, " , 34 , " he says " , 13
. byte " and goes back to pouting. " , 0
; + talk ( after beating the minigame )
. byte 34 , " Go away! " , 34 , " says Dongolev. " , 34 , " We're arguing about who's hotter, " , 34 , " adds Mendelev. " , 0
; =================
; River and Stone
; =================
; + look
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river_look_message :
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. byte " Not much to see. River's " , 13
. byte " got a rock in it. " , 0
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; + look water / river
river_look_at_water_message :
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. byte " Got a rock in it. " , 0
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; + look rock / stone
river_look_at_rock_message :
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. byte " The ages have worn this " , 13
. byte " rock down. It is a rock of " , 13
. byte " ages. Still a-rollin. " , 0
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; + swim river / water / rock / stone
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river_swim_message :
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. byte " Peasants can't swim. Like, " , 13
. byte " it's illegal. " , 0
; + get / take / steal rock
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river_get_rock_message :
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. byte " For what? Now you're just " , 13
. byte " making up puzzles to solve. " , 0
; ========================
; Mountain Pass / Knight
; ========================
; + look
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pass_look_message :
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. byte " You've reached the " , 13
. byte " mountain pass that leads to " , 13
. byte " Trogdor's lair. A royal " , 13
. byte " knight blocks the entrance. " , 0
; + look knight / man / dude / guy
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knight_look_message :
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. byte " He looks way cooler than " , 13
. byte " you. " , 0
; + look sign
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sign_look_message :
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. byte " What that sign there? That " , 13
. byte " sign says 'Trogdor.' " , 0
; + look trogdor
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trogdor_look_message :
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. byte " I know it's labeled " , 13
. byte " 'Trogdor,' but it's really " , 13
. byte " just a sign, silly. I mean, " , 13
. byte " attack it if you want... " , 0
; + attack sign / break sign
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attack_sign_message :
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. byte " I was being facetious, Mr. " , 13
. byte " Smarty-short-pants. No " , 13
. byte " sign attacking for you. " , 0
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; + talk knight ( beginning , first time only )
talk_knight_first_message :
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. byte " You explain your situation " , 13
. byte " to the knight. That Trogdor " , 13
. byte " burninated your cottage " , 13
. byte " and you've sworn revenge. " , 13
. byte " You ask for passage up the " , 13
. byte " mountain to settle your " , 13
. byte " score. " , 13
. byte " (Press RETURN to advance " , 13
. byte " through conversations) " , 0
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; ( first time only )
talk_knight_second_message :
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. byte 34 , " Hang on there, " , 13
. byte " Trogdorkilla, " , 34 , " says the " , 13
. byte " knight. " , 34 , " I can only allow " , 13
. byte " actual peasants up the " , 13
. byte " mountain pass to face " , 13
. byte " Trogdor. And you CLEARLY " , 13
. byte " are not one. " , 34 , 0
; + talk ( again ) picks up here
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talk_knight_third_message :
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. byte 34 , " Look, Dragonheart... " , 34 , 0
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talk_knight_stink_message :
. byte 34 , " You don't STINK like a " , 13
. byte " peasant. " , 34 , 0
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talk_knight_dress_message :
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. byte 34 , " You don't DRESS like a " , 13
. byte " peasant. " , 34 , 0
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talk_knight_fire_message :
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. byte 34 , " And you're definitely not " , 13
. byte " ON FIRE like a peasant. " , 34 , 0
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talk_knight_fourth_message :
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. byte " Once you're those 3 " , 13
. byte " things, come back and maybe " , 13
. byte " we can talk. " , 34 , 0
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; first time only
talk_knight_fifth_message :
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. byte " Be sure to LOOK around " , 13
. byte " lots. TALK to everyone you " , 13
. byte " see and ASK ABOUT stuff. " , 13
. byte " Type HELP if you get " , 13
. byte " confused and INVENTORY to " , 13
. byte " see your worldly stuff. " , 13
. byte " Type SAVE or LOAD to save " , 13
. byte " or load your game. Duh. " , 0
; + talk knight ( with kerrek ' s belt )
. byte " Frankly, Matthew Broderick, you sure stink like a peasant. But you still don't DRESS like a peasant and you're not ON FIRE like a peasant. " , 0
; + talk knight ( with ned ' s robe , on fire or not )
. byte " My dear Adso, you are dressed well but you don't STINK and you're not ON FIRE. Let us instead exercise our brains and try to solve this tantalizing conundrum. " , 0
; + talk knight ( after acquiring Kerrek 's belt and Naked Ned' s robe )
. byte " Almost there, Dirk the Daring. You stink like a peasant and you dress like one too. But you're clearly still not ON FIRE. " , 0
; + talk knight ( after have all three )
. byte " Lookin good, Mr. Peasant. Good luck with ol' Beefy Arm up there. " , 0
. byte " This is it! You can finally get revenge on Trogdor! Nice work so far, stupid! " , 0
. byte " Please insert floppy disk 2 into Drive B and press enter. " , 0
. byte " Disk read error. Please insert floppy disk 2 into Drive B and press enter. " , 0
; + ask about fire
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knight_ask_fire_message :
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. byte 34 , " Well, whenever I see " , 13
. byte " peasants, they tend to be " , 13
. byte " on fire. So get yourself on " , 13
. byte " fire. I hear horse grease " , 13
. byte " gives a nice, controlled " , 13
. byte " burn. " , 34 , 0
; + ask about Jhonka
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knight_ask_jhonka_message :
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. byte 34 , " Since the Kerrek showed " , 13
. byte " up, we don't see the Jhonka " , 13
. byte " so much anymore. He lives " , 13
. byte " in that little cave over in " , 13
. byte " west Peasantry. " , 34 , 0
; + ask about Kerrek
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knight_ask_kerrek_message :
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. byte 34 , " I call him Big Stinky. " , 13
. byte " He's slow and stupid, but " , 13
. byte " he'll pound you into milks " , 13
. byte " meat without a second " , 13
. byte " thought. " , 34 , 0
; + ask about naked ned
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knight_ask_ned_message :
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. byte 34 , " That weirdo used to live " , 13
. byte " over in west Peasantry but " , 13
. byte " now I guess he just prances " , 13
. byte " around the forest in his " , 13
. byte " birthday suit. " , 34 , 0
; + ask about robe
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knight_ask_robe_message :
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. byte 34 , " Peasants wear those brown " , 13
. byte " robes. You know, with the " , 13
. byte " rope around the waist. Get " , 13
. byte " yourself one of those. " , 34 , 0
; + ask about smell
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knight_ask_smell_message :
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. byte 34 , " I never met a peasant that " , 13
. byte " didn't stink. If you wanna " , 13
. byte " smell bad, get the Kerrek " , 13
. byte " involved. That thing " , 13
. byte " reeks! " , 34 , 0
; + ask about trogdor
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knight_ask_trogdor_message :
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. byte 34 , " If I had a gold coin for " , 13
. byte " every whining peasant's " , 13
. byte " cottage that freaking " , 13
. byte " dragon burninated, I'd be " , 13
. byte " rich as a jhonka. " , 0
; + ask about ( unknown )
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knight_ask_unknown_message :
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. byte 34 , " I don't know anything " , 13
. byte " about that, short pants. " , 34 , 0