Commit Graph

71 Commits

Author SHA1 Message Date
Rob McMullen
552ee3b894 Added lives remaining display; reduced score display to 5 digits & lowered scoring values to more like a 1980 game 2017-07-22 08:46:09 -07:00
Rob McMullen
62976be9e8 Fixed player freeze above row 5 2017-07-22 08:22:15 -07:00
Rob McMullen
c3fa960fc3 Fixed amidar cornering 2017-07-22 08:09:11 -07:00
Rob McMullen
10e8682f2f Fixed orbiter direction at corners going down 2017-07-22 07:47:12 -07:00
Rob McMullen
b665c92c4d Initial amidar movement 2017-07-22 07:32:21 -07:00
Rob McMullen
5baeb2546b Added additional wipe for title graphic screen 2017-07-22 06:27:06 -07:00
Rob McMullen
991da2424c updated fujirun title 2017-07-22 05:37:46 -07:00
Rob McMullen
b9235d8232 Changed screen wipes for the different builds: nothing for working, wipes for demo 2017-07-22 05:30:18 -07:00
Rob McMullen
74d9300108 Added separate demo build including title screens and wipes 2017-07-22 05:19:57 -07:00
Rob McMullen
6daefa7bfb Added 6 digit score 2017-07-21 22:26:32 -07:00
Rob McMullen
152cac3ded Initial score panel display 2017-07-21 22:10:29 -07:00
Rob McMullen
4484d2f1f4 Added black border around fuji sprite 2017-07-21 21:03:26 -07:00
Rob McMullen
27ee9349cb Corrected midpoint tile changes for orbiter & higher speeds 2017-07-21 20:57:25 -07:00
Rob McMullen
85fb9cd036 Orbiter working for direction change 2017-07-21 19:30:23 -07:00
Rob McMullen
af0c3b6f69 Initial code for sub-pixel orbiter movement 2017-07-21 18:04:16 -07:00
Rob McMullen
df59d3146e Added debug printing of amidar row/col 2017-07-21 15:38:55 -07:00
Rob McMullen
faf97fc4b7 Argh. Forgot an rts, the lack of which was sending init_amidar into init_player 2017-07-21 15:37:58 -07:00
Rob McMullen
1fcde45ba6 Added labels for debug printing 2017-07-21 14:12:43 -07:00
Rob McMullen
1f296c9070 Re-added cpgb stuff to Makefile to be able to build titles.dsk 2017-07-21 14:11:46 -07:00
Rob McMullen
275396cf56 Added fuji sprite for amidars 2017-07-21 13:48:01 -07:00
Rob McMullen
74bd5b6e8b Added color for fill characters 2017-07-21 13:35:13 -07:00
Rob McMullen
61100c36c9 added box painting 2017-07-21 13:20:57 -07:00
Rob McMullen
961310fd02 added box marking (but not painting yet) 2017-07-21 11:53:23 -07:00
Rob McMullen
b9b5c7cf3b Added title screen 2017-07-21 11:52:25 -07:00
Rob McMullen
e65f3599ae Added length to text damage in preparation for multiple character strings 2017-07-21 06:53:47 -07:00
Rob McMullen
dcdea54bbb Removed round-robin sprite drawing because it's unneeded with page flipping! 2017-07-21 06:49:14 -07:00
Rob McMullen
a3ab436e85 Added tile replacement for odd column left/right tiles
* tile 15 replaces tile 12 in odd columns to produce correct bit pattern for green
2017-07-20 22:27:38 -07:00
Rob McMullen
6e2e584ba7 Fixed x offset of player so it didn't intrude an extra byte into the score area 2017-07-20 21:55:08 -07:00
Rob McMullen
0d0705b43f Added text damage 2017-07-20 21:49:24 -07:00
Rob McMullen
f7924f12bd Fixed clobbering of X in userinput 2017-07-20 21:07:46 -07:00
Rob McMullen
0afa3a6b64 changed player row/col lookup to center on maze lines 2017-07-20 18:37:17 -07:00
Rob McMullen
c0a23a6ca2 First semi-controllable player 2017-07-20 18:22:44 -07:00
Rob McMullen
d2fd62cd34 Moved all actor* storage to page 8 2017-07-20 15:09:45 -07:00
Rob McMullen
1d8a1d8c66 Added some debug hex printing and better player init 2017-07-20 13:43:49 -07:00
Rob McMullen
fcafd74f17 Fixed background 2017-07-20 11:58:48 -07:00
Rob McMullen
c5882e7622 WIP player movement 2017-07-20 11:40:35 -07:00
Rob McMullen
5e7a46c5ff WIP for actor movement 2017-07-19 19:35:59 -07:00
Rob McMullen
190822a0dc Maze generation working
* copy symbols to applewin directory so they'll show up in the debugger!
2017-07-19 17:11:09 -07:00
Rob McMullen
566795be89 WIP to generate maze tiles 2017-07-19 10:07:00 -07:00
Rob McMullen
1f991315ea Added text page clear 2017-07-19 09:42:18 -07:00
Rob McMullen
6fab66d7e7 Added random number testing 2017-07-19 07:01:36 -07:00
Rob McMullen
5c3bb189c4 Added run script for mazegen 2017-07-17 11:14:37 -07:00
Rob McMullen
1e3bbc509f Finished consolidation to actors instead of player/enemy/orbiter * added status values for amidar and orbiter movement 2017-07-17 11:12:55 -07:00
Rob McMullen
8ece841072 Renamed enemy_ arrays to actor_ arrays in prep for merging enemy and player arrays 2017-07-17 11:12:55 -07:00
Rob McMullen
8fcd8d37cd Added sub-tile positioning for orbiter 2017-07-17 11:12:55 -07:00
Rob McMullen
d75837bf96 Initial work for sub-tile positioning of enemy amidar movers 2017-07-17 11:12:55 -07:00
Rob McMullen
d5cadff6ec Initial support for VPATH_NUM of both 6 and 7 2017-07-17 11:12:55 -07:00
Rob McMullen
a0f0182130 Player lives, title screen wipes 2017-07-17 11:12:55 -07:00
Rob McMullen
4d007c0f38 WIP displaying player lives 2017-07-17 11:12:55 -07:00
Rob McMullen
3db95e5561 Converted constants to upper case 2017-07-17 11:12:55 -07:00