Martin Haye
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6d61a0073f
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First time free-and-collect works right.
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2015-09-06 11:06:01 -07:00 |
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Martin Haye
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1f324ea547
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Lots of heap debugging and fixes.
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2015-09-05 11:01:45 -07:00 |
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Martin Haye
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b5eb726b25
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Heap testing going well.
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2015-09-02 10:16:39 -07:00 |
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Martin Haye
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7aee4a37f7
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Now allocating players and items; starting GC debugging.
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2015-09-02 09:55:21 -07:00 |
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Martin Haye
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95c549984c
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Hacked into PLASMA's memory accessors to give VM code transparent read/write access to main language card $E000.FFFF, and aux bank 1 language card $D000.DFFF.
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2015-09-02 07:54:41 -07:00 |
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Martin Haye
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868837d040
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More work on small-object heap testing.
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2015-08-28 14:24:16 -07:00 |
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Martin Haye
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e7ec609e24
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-08-28 14:04:11 -07:00 |
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Martin Haye
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159f956bf7
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More heap testing.
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2015-08-28 14:04:08 -07:00 |
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dschmenk
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64ab54dbf3
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Thanks MArtin Haye for the removal of unneccesary ALTRD code!
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2015-08-28 12:19:08 -07:00 |
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Martin Haye
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ec6368a10b
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Fixed memory manager init that didn't properly copy heap code.
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2015-08-28 08:24:21 -07:00 |
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Martin Haye
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f3b8b7b48d
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Increment random seed in my keyboard loop.
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2015-08-21 09:40:53 -07:00 |
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Martin Haye
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9eb99c4dc5
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Increment random seed in my keyboard loop.
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2015-08-21 09:28:57 -07:00 |
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Martin Haye
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50a7123381
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Added random number generator.
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2015-08-21 08:57:15 -07:00 |
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Martin Haye
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6cfbe817c2
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More cleanup.
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2015-08-21 08:03:08 -07:00 |
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Martin Haye
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d2e1c28575
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Cleanup.
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2015-08-21 07:59:03 -07:00 |
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Martin Haye
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a8a4fdefed
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Working on implementing heap API.
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2015-08-19 08:45:02 -07:00 |
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Martin Haye
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a8ec4fd42c
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Cleaned up some inefficient memory manager code.
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2015-08-19 07:53:08 -07:00 |
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Martin Haye
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2e4a992c75
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Simplified calling sequence for memory manager.
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2015-08-19 07:22:20 -07:00 |
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Martin Haye
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39c37c2517
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Made API for garbage collector (now called heap system)
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2015-08-18 09:39:05 -07:00 |
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Martin Haye
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a6c2b46a92
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Merged in GC code.
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2015-08-18 07:11:59 -07:00 |
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Martin Haye
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56163b41d6
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More work on GC code; moved init down to be one-time only (saves mem); minor mem mgr fixes.
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2015-08-18 06:58:13 -07:00 |
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Martin Haye
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d347093dee
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Added moveFast mode for demos.
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2015-08-06 08:43:41 -07:00 |
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Martin Haye
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fef4595e9a
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Using new font engine HTAB code now.
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2015-07-11 08:58:00 -07:00 |
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Martin Haye
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5c95954cee
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Fix bug where text prompt on 3D maps was displayed on non-visible page.
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2015-07-11 07:39:57 -07:00 |
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Martin Haye
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45c993d610
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Modified for new XSD place for script names. Also, added new Tab code from Andrew.
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2015-07-06 17:09:15 -07:00 |
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Martin Haye
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195decd122
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Added support for println and clearWindow blocks. Added support for defaults in keyboard teleport. Fixed nasty page-boundary bug for strings in scripts.
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2015-07-04 10:02:49 -07:00 |
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Martin Haye
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1becc7d61b
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Added clamping on 2d map, so player never sees the black area outside the map.
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2015-07-01 10:04:19 -07:00 |
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Martin Haye
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a6876e8d39
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Fix rendering bug when switching 3D map to 3D map. Fix keyboard teleport when switching maps. Fix redisplay of map name when changing section.
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2015-06-30 09:27:10 -07:00 |
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Martin Haye
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03e0117537
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Fixed bug with center scroll eventually overflowing.
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2015-06-29 08:47:42 -07:00 |
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Martin Haye
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cf55e06347
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Fixed fake character text; added support for control codes in packer.
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2015-06-28 10:07:50 -07:00 |
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Martin Haye
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0c4aac3da9
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Added aux mem check, and fixed bug in CROSS_WEST.
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2015-06-28 09:26:52 -07:00 |
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Martin Haye
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6ddc105fd8
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Made progress on garbage collection.
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2015-06-23 18:33:58 -07:00 |
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Martin Haye
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f4e7586c13
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Fix for null category, and new font from Seth.
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2015-06-19 12:40:41 -07:00 |
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Martin Haye
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9e2c0fc3fe
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New font from Seth, and fixed a few font engine bugs that I introduced.
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2015-06-11 11:02:02 -07:00 |
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Martin Haye
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f586bc6066
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Seth's first tweak of the font.
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2015-06-11 05:31:13 -07:00 |
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Martin Haye
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81a34f9a61
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Checking in Andrew's original font.
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2015-06-11 05:30:56 -07:00 |
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Martin Haye
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9e64a6df38
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Andrew's shiny new proportional font engine is working!
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2015-06-08 08:11:39 -07:00 |
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Martin Haye
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edc1e7d410
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Andrew's shiny new font engine is working!
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2015-06-08 08:07:37 -07:00 |
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Martin Haye
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0077d9ea05
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Working on code to set font window boundaries. Also ported Andrew's word-break parser.
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2015-06-07 15:50:06 -07:00 |
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Martin Haye
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9991cc1dc4
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Displayed first chars from new font engine\!
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2015-06-07 13:40:04 -07:00 |
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Martin Haye
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edf0433f07
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Minor fixes.
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2015-06-06 15:19:23 -07:00 |
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Martin Haye
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05a6f5390f
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Proportional font engine now assembles.
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2015-06-06 14:57:42 -07:00 |
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Martin Haye
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e70280df73
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Merge branch 'master' into pfont
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2015-06-06 14:23:08 -07:00 |
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Martin Haye
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a92f2e1da9
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Sped up decompression to aux mem, and sped up fixups, since memory manager now doesn't have to jump through hoops to get to aux mem.
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2015-06-06 09:37:04 -07:00 |
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Martin Haye
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9d19b46cb1
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Memory manager now working fully in LC ram.
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2015-06-06 09:32:42 -07:00 |
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Martin Haye
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bd1274448d
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Moving memory manager up into Language Card RAM.
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2015-06-06 09:25:04 -07:00 |
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Martin Haye
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cd68312dc6
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Finished rearranging debug code.
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2015-06-06 07:48:21 -07:00 |
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Martin Haye
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5b8f75ecd1
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Refactored debug macro support to be always present, and provided by the memory manager.
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2015-06-05 07:54:09 -07:00 |
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Martin Haye
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16509b9942
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Fixed bug: need to repair line table in raycaster after using ProDOS, because ProDOS now uses aux ZP.
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2015-06-04 10:21:04 -07:00 |
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Martin Haye
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a8e501c51b
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Now can actually make use of the RAM freed by moving ProDOS.
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2015-06-04 10:11:38 -07:00 |
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