Martin Haye
|
95fbd98acb
|
Debugging decompression.
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2014-03-13 10:22:49 -07:00 |
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Martin Haye
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37f4863e30
|
All compression code written and integrated; now to test.
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2014-03-13 09:56:29 -07:00 |
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Martin Haye
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85f434aadf
|
More work on compression.
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2014-03-06 09:45:11 -08:00 |
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Martin Haye
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983f61b5c0
|
Making progress on LZ4 compression.
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2014-03-06 07:25:04 -08:00 |
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Martin Haye
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625f2a44ea
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Added LZ5 compression to the packer.
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2014-02-25 10:07:40 -08:00 |
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Martin Haye
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46ce69f333
|
Added lots of sample text, and also support for low-bit sky and ground colors.
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2014-02-24 07:26:11 -08:00 |
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Martin Haye
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af2a552fa0
|
Added code to clear the current window.
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2014-02-24 07:25:52 -08:00 |
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Martin Haye
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389b67cffa
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Added routines to calculate the amount of free memory.
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2014-02-24 07:24:57 -08:00 |
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Martin Haye
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99827b9785
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Now displays map name centered at top of window.
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2014-02-20 09:13:30 -08:00 |
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Martin Haye
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ce5a45c920
|
Reorganized data dir and put in readmes to tell what goes where.
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2014-02-20 07:55:07 -08:00 |
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Martin Haye
|
14296ca13a
|
Font engine integrated with raycaster.
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2014-02-20 07:45:48 -08:00 |
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Martin Haye
|
d1e654d3f1
|
Converting text code to ACME.
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2014-02-12 09:28:55 -08:00 |
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Martin Haye
|
9d90c5ed90
|
Antoine's original text engine code.
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2014-02-10 10:18:41 -08:00 |
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Martin Haye
|
8492905ad4
|
Updated sample build props.
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2014-02-09 15:01:16 -08:00 |
|
Martin Haye
|
3eb021aad8
|
Switched over to ACME for raycaster. Also made output of packer more brief.
|
2014-02-09 14:59:43 -08:00 |
|
Martin Haye
|
74ffc67278
|
More work on 8-space tabs.
|
2014-02-09 12:09:25 -08:00 |
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Martin Haye
|
0e64901af5
|
Using hi-bit ascii conversion table, and switched to 8-space tabs.
|
2014-02-09 12:03:48 -08:00 |
|
Martin Haye
|
3bc19d002a
|
Migrated memory manager to ACME assembler format.
|
2014-02-09 08:59:13 -08:00 |
|
Martin Haye
|
b809ca801b
|
Started porting to ACME assembler.
|
2014-02-07 10:11:59 -08:00 |
|
Martin Haye
|
e506a361bf
|
Mem manager fixes, and added ground/sky/map changing to ray caster.
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2014-01-30 09:27:39 -08:00 |
|
Martin Haye
|
83f0e24afa
|
No longer need to include raycaster binaries as separate files, since they're in the partition file now.
|
2014-01-26 16:53:19 -08:00 |
|
Martin Haye
|
ca3181cb8e
|
Put mem manager in non-debug mode by default.
|
2014-01-26 16:48:55 -08:00 |
|
Martin Haye
|
0d8584743e
|
Finally got everything loading and displaying in the raycaster.
|
2014-01-26 16:32:03 -08:00 |
|
Martin Haye
|
c63eed8ee7
|
Making progress with packing all maps, not just one, and loading back one map and only its textures.
|
2014-01-26 08:26:51 -08:00 |
|
Martin Haye
|
21088c8f90
|
Texture header for maps.
|
2014-01-24 10:51:11 -08:00 |
|
Martin Haye
|
f503794c1e
|
Header-ized mem manager, and cleaned up globals.
|
2014-01-20 12:14:02 -08:00 |
|
Martin Haye
|
e05d1c247f
|
Tested MEM_RESET.
|
2014-01-17 09:43:51 -08:00 |
|
Martin Haye
|
4b951b53bc
|
Testing load to aux mem.
|
2014-01-16 10:08:13 -08:00 |
|
Martin Haye
|
d78c7ed652
|
First disk load worked\!
|
2014-01-16 09:19:40 -08:00 |
|
Martin Haye
|
c31a65b746
|
Better documentation on the segment table.
|
2014-01-16 08:32:04 -08:00 |
|
Martin Haye
|
371ac1cdea
|
Debugging memory manager.
|
2014-01-16 08:23:28 -08:00 |
|
Martin Haye
|
5a8b451703
|
Revised mem manager and partition packing code to do arbitrary sizes rather than whole pages.
|
2014-01-15 08:58:20 -08:00 |
|
Martin Haye
|
b2f49bad25
|
Working on actual disk loading.
|
2014-01-12 09:53:45 -08:00 |
|
Martin Haye
|
ec28cb6460
|
Now packing code segments as well.
|
2014-01-05 17:34:57 -08:00 |
|
Martin Haye
|
5af871d65b
|
Working on packing partition files.
|
2014-01-05 17:16:30 -08:00 |
|
Martin Haye
|
48d222f017
|
Working on packing partition files.
|
2014-01-05 16:32:44 -08:00 |
|
Martin Haye
|
0dca7d1f26
|
Repaired renderer so it works again.
|
2014-01-03 17:05:54 -08:00 |
|
Martin Haye
|
5c428557eb
|
Fixed so aux and main mem don't share a single scanPage variable.
|
2014-01-03 16:37:58 -08:00 |
|
Martin Haye
|
1315c387c4
|
Centralized debug code, fixed stack print and FATAL_ERROR code in mem mgr.
|
2014-01-02 15:27:31 -08:00 |
|
Martin Haye
|
48777e7af8
|
Added code to support queued loading into aux mem.
|
2014-01-01 12:31:09 -08:00 |
|
Martin Haye
|
2f8a504540
|
First draft of memory manager done.
|
2013-12-30 16:17:37 -08:00 |
|
Martin Haye
|
afaca91d28
|
Centralized some zero-page, I/O, and ROM defines. More memory manager code written.
|
2013-12-30 11:00:39 -08:00 |
|
Martin Haye
|
7bc7c94f8b
|
Reworking the memory manager API, started coding.
|
2013-12-28 09:10:21 -08:00 |
|
Martin Haye
|
69116f7bad
|
Working on sprite-ization
|
2013-12-26 09:31:40 -08:00 |
|
Martin Haye
|
65e7f9c5b0
|
Working on sprite calculations.
|
2013-11-21 07:39:07 -08:00 |
|
Martin Haye
|
52c5a40250
|
Added A/W/S/D keystroke equivalents for movement.
|
2013-11-10 16:41:38 -08:00 |
|
Martin Haye
|
ea7140524b
|
Now with transparency flood-fill, and the dithered sky that makes possible.
|
2013-11-10 13:07:59 -08:00 |
|
Martin Haye
|
e48146085e
|
Finished switching to pure 6502.
|
2013-11-10 11:43:39 -08:00 |
|
Martin Haye
|
fddd8a503f
|
Adding transparency and switching to plain 6502.
|
2013-11-10 11:19:29 -08:00 |
|
Martin Haye
|
858973dc68
|
Transfer sprite-related constants and tables to 6502 code.
|
2013-11-10 09:13:33 -08:00 |
|