4cade/src/4cade.init.a

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2018-12-29 18:38:18 +00:00
;license:MIT
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;(c) 2018-2023 by 4am
;
; first-run initialization code
;
; This file is included directly and is run from $2000/main as soon as the
; .SYSTEM file is loaded
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;
!src "src/4cade.init.machine.a" ; exits with ROM read, no write
!src "src/4cade.init.screen.a"
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; print text title in same place as graphical title will appear
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jsr PrintBranding
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; proboothd duplicates the above code and jumps here,
; so if you make any changes before this comment, you
; MUST adjust the final JMP in src/proboothd/proboothd.a
!if (* != ProBootEntry) {
!serious "ProBootEntry is wrong, should be ", *
}
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jsr Has64K ; check for 64K (required)
; exits with ROM read, no write
bcc @enough_mem
ldy #@no64Klen
- lda @s_no64K,y
sta $6B6,y
dey
bpl -
@hang bmi @hang
@s_no64K !scrxor $80,"REQUIRES 64K"
@no64Klen=(*-@s_no64K)-1
@enough_mem
lda #0
sta zpMachineStatus
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sta SETC3ROM
jsr HasVidHDCard ; check for VidHD card (allows super hi-res artwork even on non-IIgs machines)
; does not rely on ROM
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sta CLRC3ROM
ror zpMachineStatus
lda ROM_MACHINEID ; requires ROM read
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cmp #$06
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bne @NotGS
sec
jsr $FE1F ; check for IIgs (allows super hi-res artwork)
; requires ROM read
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bcs @NotGS
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sec
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+HIDE_NEXT_BYTE
@NotGS clc
ror zpMachineStatus
jsr Has128K ; check for 128K (allows DHGR slideshows and 128K games)
; exits with ROM read, no write
ror zpMachineStatus
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jsr HasJoystick ; check for joystick (absence is OK but we filter out some games that require a joystick)
; requires ROM read
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ror zpMachineStatus
; now bit 4 = 1 if VidHD
; bit 5 = 1 if IIgs
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; bit 6 = 1 if 128K
; bit 7 = 1 if joystick
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; and all other bits are 0 (we'll set bit 3 after copying it to LC RAM)
; IIgs fix for Alternate Display Mode (clear shadow page 2)
lda zpMachineStatus
and #IS_IIGS
beq +
ldx #0
txa
!cpu 65816
- sta $E00800,x ; when Alternate Display Mode is turned off, the "2"s
sta $E00900,x ; displayed on the screen live at $E00800
sta $E00A00,x ; (page "2"/$0800 of IIgs bank $E0)
sta $E00B00,x ; They are initialized by the IIgs boot ROM
inx
bne -
!cpu 6502
; Since we know we are on IIgs, let's also force Mono Mode off
lda NEWVIDEO
and #$DF
sta NEWVIDEO ; Bit 5=1 for B/W double hi-res
lda #$00
sta MONOCOLOR ; bit 7=1 disables color
+
; accommodate uppercase-only machines (64K ][ and ][+ are supported)
lda ROM_MACHINEID ; requires ROM read
cmp #$A0
beq + ; Spectrum ED
cmp #$06
beq +
lda #$DF
+HIDE_NEXT_2_BYTES
+ lda #$FF
sta zpCharMask
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; increase text window width so we can print to the edge of the screen without scrolling
inc $21
; print version or build number in lower right corner
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ldx #28
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ldy #23
jsr SetCursorPosition ; requires ROM read
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+LDADDR LoadingVersion
jsr LoadingPrint ; requires ROM read
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!ifndef RELEASE {
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lda LoadingBuild
ldx LoadingBuild+1
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ldy #0
jsr PrintAsDecimal ; requires ROM read
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}
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; set up text window so it only covers lower left corner
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lda #28
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sta $21
lda #19
sta $22
; print machine configuration in lower left corner
ldx #0
ldy #23
jsr SetCursorPosition ; requires ROM read
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; if zpMachineStatus AND IS_IIGS then print 'IIgs'
; else if zpMachineStatus AND HAS_128K then print '128K'
; else print '64K'
lda zpMachineStatus
and #IS_IIGS
beq +
+LDADDR LoadingIIgs
bne @printMem
+ lda zpMachineStatus
and #HAS_128K
beq +
+LDADDR Loading128K
bne @printMem
+
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+LDADDR Loading64K
@printMem
jsr LoadingPrint ; requires ROM read
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; if zpMachineStatus AND HAS_JOYSTICK then CR & print 'joystick'
lda zpMachineStatus
and #HAS_JOYSTICK
beq +
+LDADDR LoadingJoystick
jsr LoadingPrint ; requires ROM read
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+
; if zpMachineStatus AND HAS_VIDHD then CR & print 'VidHD'
lda zpMachineStatus
and #HAS_VIDHD
beq +
+LDADDR LoadingVidHD
jsr LoadingPrint ; requires ROM read
+
@Relocate
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; if zpMachineStatus AND IS_IIGS then check for CFFA
; before performing any further disk access
lda zpMachineStatus
and #IS_IIGS
beq +
jsr HackThaCFFA
+
; initialize and relocate ProRWTS2 to $D400 in LC RAM bank 2
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+READ_ROM_WRITE_RAM2
jsr init ; requires RAM2 write
; overwrite ProDOS IRQ handler
sei
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lda #<NOIRQ
sta $3FE
lda #>NOIRQ
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sta $3FF
cli
; relocate pseudo-ProDOS to LC RAM bank 2
ldx #$00
ldy #>(255 + EvenLasterMover - LastMover)
@LM lda COPYSRC, x
sta COPYDST, x ; requires RAM2 write
inx
bne @LM
inc @LM+2
inc @LM+5
dey
bne @LM
jsr BuildAcceleratorFunction ; requires ROM read
+ST16 @accelSrc
dex
-
@accelSrc=*+1
lda $FDFD,x ; copy (de)acceleration functions to LC RAM bank 2
sta DisableAccelerator,x ; requires RAM2 write
dex
bpl -
; X=FF
; relocate program code to LC RAM bank 1
; since we end at $0000 now, we adjust low offset to avoid destroying zpage
+READ_ROM_WRITE_RAM1
inx
;X=0
@FM lda FirstMover - (RELBASE & $FF), x
sta RELBASE & $FF00, x ; requires RAM1 write
inx
bne @FM
inc @FM+2
inc @FM+5
bne @FM
;X=0
; relocate font data to LC RAM bank 1
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ldy #4
@ELM lda FONTSRC, x
sta FONTDST, x ; requires RAM1 write
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inx
bne @ELM
inc @ELM+2
inc @ELM+5
dey
bne @ELM
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+DISABLE_ACCEL ; cycle counting in Mockingboard detection requires 1MHz
; /!\ macro exits with ROM read, no write
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+LDADDR FoundMockingboardCallback
jsr GetMockingboardStuff ; requires ROM read
; /!\ exits with ROM read, no write
+READ_ROM_WRITE_RAM1
stx MockingboardStuff ; save mockingboard slot and type
txa ; requires RAM1 write
php
jsr BuildVBLFunction ; requires ROM read, RAM1 write
plp
beq @done_with_mb
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and #HAS_STEREO
beq @mb_mono
+LDADDR LoadingMockingboardStereo
bne @mb_print
@mb_mono
+LDADDR LoadingMockingboardStereo
@mb_print
jsr LoadingPrint ; requires ROM read
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; if Mockingboard AND HAS_SPEECH then print CR & '...and it talks!'
txa
and #HAS_SPEECH
beq @done_with_mb
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+LDADDR LoadingMockingboardSpeech
jsr LoadingPrint ; requires ROM read
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@done_with_mb
+READ_RAM2_NO_WRITE
jsr EnableAccelerator ; requires RAM2 read
jmp OneTimeSetup
; ProRWTS2 has its own function to relocate itself
!source "src/prorwts2.a"
ProRWTSBuffer
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; these routines will only be called once, from main memory, before relocating to language card
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!source "src/hw.vidhd.a"
!source "src/hw.memcheck.a"
!source "src/hw.joystick.a"
!source "src/hw.mockingboard.a"
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SetCursorPosition
stx HTAB
sty VTAB
jmp $FC22
LoadingPrint
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+ST16 PTR
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ldy #0
lda (PTR),y
sta @max
sty i
- inc i
ldy i
lda (PTR),y
ora #$80
+FORCE_UPPERCASE_IF_REQUIRED
jsr ROM_COUT
ldy i
@max=*+1
cpy #$FD ; SMC
bne -
rts
FoundMockingboardCallback
; in: zp$81 contains slot number in form $Cx
+LDADDR LoadingMockingboard
jsr LoadingPrint
lda $81
and #$0F
ora #$B0
jmp ROM_COUT
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NOIRQ rti
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!src "src/4cade.branding.a"
!src "src/4cade.version.a"
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Loading64K
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+PSTRING "64K"
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Loading128K
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+PSTRING "128K"
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LoadingIIgs
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+PSTRING "IIgs"
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LoadingJoystick
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+PSTRING "\rjoystick"
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LoadingVidHD
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+PSTRING "\rVidHD"
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LoadingMockingboard
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+PSTRING "\rMockingboard in slot "
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LoadingMockingboardStereo
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+PSTRING "\rStereo"
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LoadingMockingboardMono
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+PSTRING "\rMono"
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LoadingMockingboardSpeech
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+PSTRING "...and it talks!"
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!ifndef RELEASE {
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PrintAsDecimal
jsr $FF4A
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lda $FDE2
cmp #$EA
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bne +
dec @addr+1 ; fix for Laser
+
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-- lda #$00
clv
ldx #$18
- cmp #$05
bcc +
sbc #$85
sec
+ rol $45
rol $46
rol $47
rol
dex
bne -
pha
lda #$FD
pha
@addr lda #$E1
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pha
bvs --
rts
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}
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!source "src/hw.accel.a"
!source "src/hw.vbl.init.a"
!source "src/parse.common.a"
OneTimeSetup
+READ_ROM_WRITE_RAM1
lda zpMachineStatus
sta MachineStatus ; save machine status
; requires RAM1 write
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and #IS_IIGS
beq @NotGSOS
!cpu 65816
lda $E100BD ; Make sure GS/OS was the boot OS
!cpu 6502
beq @NotGSOS
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jsr PrepareGSOS
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@NotGSOS
; initialize ProDOS shim
+READ_RAM2_WRITE_RAM2
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ldy #$0b
- lda $BF13, y
sta promote + $13, y ; requires RAM2 write
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dey
bpl -
; save unit in LC bank 2 while overriding !pseudopc
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lda $BF30
sta promote + ProDOS_unit - $bf00 ; requires RAM2 write
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; save current directory as 'root'
lda hddopendir+1 ; requires RAM2 read
ldy hddopendir+3 ; requires RAM2 read
sta gRootDirectory+1 ; requires RAM2 write
sty gRootDirectory+3 ; requires RAM2 write
; load raw preferences file into $8000
+READ_RAM1_WRITE_RAM1
jsr LoadFile ; requires RAM1 read
; exits with RAM1 read/write
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!word kRootDirectory
!word kGlobalPrefsFilename
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- !word $8000
; parse raw preferences file into OKVS data structure
jsr ParseKeyValueList ; requires RAM1 write because that's where gGlobalPrefsStore is
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!word gGlobalPrefsStore
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!word -
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!byte 16
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; see if cheats are enabled by default
jsr pref_get ; requires RAM1 read
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; sets PTR -> cheat pref value as length-prefixed string '1' or '0'
!word kCheat
!word 0
ldy #1
lda (PTR),y ; A = #$B1 or #$B0
and #1 ; A = #$01 or #$00
asl
asl
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asl ; A = #$08 or #$00
ora MachineStatus ; requires RAM1 read
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sta MachineStatus ; set bit 3 of MachineStatus
; requires RAM1 write
rol
rol
rol
rol
and #%00000110
tax ; X in (0,2,4,6)
ldy kGameCounts, x
sty GameCount ; store total game count based on based on (has-joystick) X (has-128K)
; requires RAM1 write
sty SAVE
ldy kGameCounts+1, x
sty GameCount+1 ; requires RAM1 write
sty SAVE+1
lsr
tax ; X in (0,1,2,3)
lda kSearchIndexLo, x
sta @searchIndexSrc+1 ; set up search index record based on (has-joystick) X (has-128K)
lda kSearchIndexHi, x
sta @searchIndexSrc+2
lda kSearchCacheLo, x
sta @searchCacheSrc+1 ; set up search cache record based on (has-joystick) X (has-128K)
lda kSearchCacheHi, x
sta @searchCacheSrc+2
ldy #5
@searchIndexSrc
lda $FDFD, y ; SMC
sta kSearchIndexRecord, y ; requires RAM1 write
@searchCacheSrc
lda $FDFD, y
sta kSearchCacheRecord, y ; requires RAM1 write
dey
bpl @searchIndexSrc
; convert GameCount (word) to VisibleGameCount (3-digit decimal number as ASCII string)
iny ; Y = 0
@outer
lda #0
pha
@inner
lda SAVE
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sec
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sbc @kPowersOfTen,y
sta SAVE
lda SAVE+1
sbc #0
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bcc @digitDone
sta SAVE+1
pla
adc #0
pha
jmp @inner
@digitDone
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lda SAVE
adc @kPowersOfTen,y
sta SAVE
pla
ora #$30
sta VisibleGameCount,y ; requires RAM1 write
iny
cpy #$03
bcc @outer
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bit CLEARKBD
jmp Reenter ; requires RAM1 or RAM2 read
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@kPowersOfTen
!byte 100
!byte 10
!byte 1
kSearchIndexLo
!byte <kSearchIndexRecord00
!byte <kSearchIndexRecord01
!byte <kSearchIndexRecord10
!byte <kSearchIndexRecord11
kSearchIndexHi
!byte >kSearchIndexRecord00
!byte >kSearchIndexRecord01
!byte >kSearchIndexRecord10
!byte >kSearchIndexRecord11
kSearchCacheLo
!byte <kSearchCacheRecord00
!byte <kSearchCacheRecord01
!byte <kSearchCacheRecord10
!byte <kSearchCacheRecord11
kSearchCacheHi
!byte >kSearchCacheRecord00
!byte >kSearchCacheRecord01
!byte >kSearchCacheRecord10
!byte >kSearchCacheRecord11
kSearchIndexRecord00
!source "src/index/search00.idx.a"
kSearchIndexRecord01
!source "src/index/search01.idx.a"
kSearchIndexRecord10
!source "src/index/search10.idx.a"
kSearchIndexRecord11
!source "src/index/search11.idx.a"
kSearchCacheRecord00
!source "src/index/cache00.idx.a"
kSearchCacheRecord01
!source "src/index/cache01.idx.a"
kSearchCacheRecord10
!source "src/index/cache10.idx.a"
kSearchCacheRecord11
!source "src/index/cache11.idx.a"
kGameCounts
!source "src/index/count00.a"
!source "src/index/count01.a"
!source "src/index/count10.a"
!source "src/index/count11.a"