Commit Graph

133 Commits

Author SHA1 Message Date
Lucas Scharenbroich
981182592e Shadow based rendering working in demo-5 2023-02-27 15:30:56 -06:00
Lucas Scharenbroich
46a88b1d22 Sync old code 2023-02-23 19:23:03 -06:00
Lucas Scharenbroich
2af4dddb8e Fix common init functions 2023-01-02 20:44:40 -06:00
Lucas Scharenbroich
f8fe9e40cb Merge branch 'master' into scanline-offsets 2023-01-02 20:41:39 -06:00
Lucas Scharenbroich
48bf7145d8 Fix parameters to startup and tile init 2023-01-02 20:40:09 -06:00
Lucas Scharenbroich
50930af362 Re-add tile load 2023-01-02 20:39:40 -06:00
Lucas Scharenbroich
4b50fa8318 checkpoint 2023-01-02 11:04:26 -06:00
Lucas Scharenbroich
33da3d4a97 Final clean up 2022-08-27 19:51:31 -05:00
Lucas Scharenbroich
0b31e9ead2 Addtweaked files 2022-08-27 19:24:07 -05:00
Lucas Scharenbroich
95cf3d18bb Merge branch 'scanline-offsets' into chrisv 2022-08-27 15:55:14 -05:00
Lucas Scharenbroich
700a3124fd Fix demo-1 init 2022-08-27 15:53:48 -05:00
Lucas Scharenbroich
10729c59a9 Work on ChrisV C demo 2022-08-27 15:53:02 -05:00
Lucas Scharenbroich
3fa0f94aaf Commit TF4 demo changes 2022-08-16 19:48:26 -05:00
Lucas Scharenbroich
bd1de7f83c Checkpoint 2022-08-16 19:47:19 -05:00
Lucas Scharenbroich
3fce46872d Checkpoint; blitter failing 2022-08-14 07:45:58 -05:00
Lucas Scharenbroich
e378dc6e26 Checkpoint with TF4 demo framework 2022-08-11 14:14:25 -05:00
Lucas Scharenbroich
dedb657546 Remove redundent initialization 2022-07-28 12:18:54 -05:00
Lucas Scharenbroich
5a0e0e447e Change GTESetScreenMode to use bytes for the width 2022-07-26 00:21:22 -05:00
Lucas Scharenbroich
d332783c85 Add additional parameter to AddSprite to avoid needing to call UpdateSprite immediately 2022-07-26 00:10:53 -05:00
Lucas Scharenbroich
d7be9f1be4 Add .gitignore files to all demo folders 2022-07-23 16:37:11 -05:00
Lucas Scharenbroich
358b25447d Add generated assets to make it easier to build from scratch 2022-07-23 16:34:07 -05:00
Lucas Scharenbroich
b35c96c0fb Set better default scale 2022-07-22 16:02:00 -05:00
Lucas Scharenbroich
f446e44a39 Fix arcs to Render 2022-07-22 16:01:19 -05:00
Lucas Scharenbroich
18da2546bd Add horizontal scaling to the background rotation 2022-07-22 02:01:34 -05:00
Lucas Scharenbroich
f7eb80f2fe Final demo in place 2022-07-22 00:36:52 -05:00
Lucas Scharenbroich
8541164fe6 Fix typos 2022-07-21 23:29:13 -05:00
Lucas Scharenbroich
d09f8e3681 Update old demos to current APIs 2022-07-21 22:56:32 -05:00
Lucas Scharenbroich
8aa816037c Misc odds-and-ends 2022-07-21 22:54:28 -05:00
Lucas Scharenbroich
217b1a95f5 Demo 9 2022-07-21 20:29:55 -05:00
Lucas Scharenbroich
3b274c7a81 Demo 5 complete 2022-07-21 20:26:46 -05:00
Lucas Scharenbroich
0ab7fa9d81 Two layer demos 2022-07-16 15:22:23 -05:00
Lucas Scharenbroich
14238166cd More demos 2022-07-13 15:07:02 -05:00
Lucas Scharenbroich
1b7c2c22b1 KFest Demos 2022-07-13 08:57:05 -05:00
Lucas Scharenbroich
9856bad091 Fix dirty<->normal rendering transition 2022-07-07 14:46:37 -05:00
Lucas Scharenbroich
182ebfd566 Set dirty render to the correct direct page and several small cleanups 2022-07-06 14:55:27 -05:00
Lucas Scharenbroich
885feafb39 Fix up initialization 2022-07-06 12:50:52 -05:00
Lucas Scharenbroich
41539ae606 Update zelda demo to use tool interface 2022-07-06 08:53:50 -05:00
Lucas Scharenbroich
65be8135da Add test keys for new functions 2022-06-27 17:22:22 -05:00
Lucas Scharenbroich
f18dad0692 Fix typo in tool demo 2022-06-27 17:17:48 -05:00
Lucas Scharenbroich
90e23e03e4 Merge branch 'master' into sprite-improvements 2022-06-27 11:25:57 -05:00
Lucas Scharenbroich
57ffa8794f Add in some missed updates 2022-06-27 11:25:08 -05:00
Lucas Scharenbroich
a7dad98d50 Additional tweaks to get old sprite demo working 2022-06-27 11:24:04 -05:00
Lucas Scharenbroich
81e0aeb351 Fix some minor bugs in the TwoLayer rendering functions 2022-06-27 00:32:44 -05:00
Lucas Scharenbroich
c501e9f944 Fix positioning bug 2022-06-26 23:50:03 -05:00
Lucas Scharenbroich
b7d061e666 Fix simple script handling 2022-06-26 23:32:15 -05:00
Lucas Scharenbroich
8aafd5812b Work to expose times via Toolset 2022-06-26 22:08:42 -05:00
Lucas Scharenbroich
814a8c584b Convert the old sprite demo to use the toolset 2022-06-25 11:18:50 -05:00
Lucas Scharenbroich
871a0ac8fb Update sample to exercise dynamic tiles 2022-06-22 00:06:25 -05:00
Lucas Scharenbroich
4c1dba0f68 Complete Dynamic Tile renderer 2022-06-21 23:13:28 -05:00
Lucas Scharenbroich
553fd3c02a Tweaking updated sprite dispatch flow 2022-06-21 07:29:18 -05:00