Commit Graph

1376 Commits

Author SHA1 Message Date
asvitkine
5a8dfa1b36 [Charles Srstka]
Attached is a set of patches to port the precise timer that is currently used in the Linux and BeOS builds of SheepShaver to Mac OS X (and any other Mach-based operating systems).

Currently, the Linux build uses the clock_gettime() function to get nanosecond-precision time, and falls back on gettimeofday() if it is not present. Unfortunately, Mac OS X does not currently support clock_gettime(), and gettimeofday() has only microsecond granularity. The Mach kernel, however, has a clock_get_time() function that does very nearly the same thing as clock_gettime(). The patches to BasiliskII cause the timing functions such as timer_current_time() to use clock_get_time() instead of gettimeofday() on Mach-based systems that do not support clock_gettime().

The changes to SheepShaver involve the precise timer. The existing code for Linux uses pthreads and real-time signals to handle the timing. Mac OS X unfortunately does not seem to support real-time signals, so Mach calls are again used to suspend and resume the timer thread in order to attempt to duplicate the Linux and BeOS versions of the timer. The code is somewhat ugly right now, as I decided to leave alone the pre-existing style of the source file, which unfortunately involves #ifdefs scattered throughout the file and some duplication of code. A future patch may want to clean this up to separate out the OS-specific code and put it all together at the top of the file. However, for the time being, this seems to work.

This has not been extensively tested, because I have not been able to get my hands on a good test-case app for the classic Mac OS that would run inside the emulator and try out the timer. However, performance does seem to be better than with the pre-existing code, and nothing seems to have blown up as far as I can tell. I did find a game via a Google search -  Cap'n Magneto - that is known to have problems with Basilisk/SheepShaver's legacy 60 Hz timer, and the opening fade-to-color for this game appears to run much more smoothly with the precise timer code in place.
2009-08-17 20:44:30 +00:00
asvitkine
c6d88f213c [Michael Schmitt]
SheepShaver includes the C errno string in many error messages. One case is when it calls the memory allocation routines in the Basilisk II vm_alloc.cpp program.

This works when the memory allocation routine uses functions that set errno (such as mmap or malloc). For example, running SheepShaver on a Linux hosts produces meaningful error messages.

The problem is that when run on an OS X host, the memory allocation uses Mach routines such as vm_allocate, which do not set errno.

So when SheepShaver reported the error, it used a stale value of errno, which happened to be 17. The result was an extremely misleading error message: "Cannot map RAM: File already exists".

The fix is to change vm_alloc so that it translates Mac return codes into POSIX errno values.

It also initializes errno to 0 at the start of the memory allocation routine, so that no matter what path it takes, it won't return a stale value.
2009-08-11 07:43:46 +00:00
asvitkine
d0c46de7c3 BasiliskII side of changes to support .sheepvm bundles for SheepShaver 2009-07-23 19:19:14 +00:00
asvitkine
6db0c7453b [Patch by Kelvin Delbarre]
Fixes copy/paste errors in the Windows version of SheepShaver, wherein pasted
text would have a trailing null character or extra garbage after the end.
2009-04-14 15:17:03 +00:00
asvitkine
8ad0bbcc80 windows fix try#2 2009-04-13 23:13:20 +00:00
asvitkine
abb9d2eb24 make sigsegv work better with cygwin 2009-04-13 19:57:08 +00:00
asvitkine
b6f9f38f98 [patch by Dave Vasilevsky]
Fix for bug: SheepShaver compiled with VOSF off will not display
fullscreen on OS X. The VM boots, but the display is entirely black.
This was expected, I suppose, since video_refresh_dga() didn't
actually attempt to draw anything!

The patch fixes this. Notes:
* video_refresh_window() now takes an argument of type driver_base,
since nothing specific to driver_window was used
* video_refresh_dga() can now call video_refresh_window_static()
* update_display_static_bbox() now respects the destination having a
different bytes-per-row from the source
* fullscreen modes are now created for all depths
2009-03-03 08:14:53 +00:00
asvitkine
da540a74f6 [patch by Mike Sliczniak]
Here is a patch to allow compiling of SS and B2 with an SDL Framework. You can
get this by downloading from:

http://www.libsdl.org/release/SDL-1.2.13.dmg

Here is how I tested on an intel 32-bit mac with Mac OS X 10.5.6:

SS ./autogen.sh --disable-standalone-gui --enable-vosf --enable-sdl-framework --enable-sdl-framework-prefix=/Users/mzs/Library/Frameworks --enable-sdl-video --disable-sdl-audio --enable-addressing=real
--without-esd --without-gtk --without-mon --without-x

SS /autogen.sh --disable-standalone-gui --enable-vosf --disable-sdl-framework --disable-sdl-video --disable-sdl-audio --enable-addressing=real --without-esd --without-gtk --without-mon --with-x

B2 ./autogen.sh --disable-standalone-gui --enable-vosf --enable-sdl-framework --enable-sdl-framework-prefix=/Users/mzs/Library/Frameworks --enable-sdl-video --enable-sdl-audio --enable-addressing=real --without-esd --without-gtk --without-mon --without-x --enable-jit-compiler

B2 ./autogen.sh --disable-standalone-gui --enable-vosf --disable-sdl-framework --disable-sdl-video --disable-sdl-audio --enable-addressing=real --with-esd --without-gtk --without-mon --with-x --enable-jit-compiler

(esound does not really work on mac, it needs some better coreaudio patches.)

configure.ac for SS has two little additional fixes so that the Cocoa prefs gui
does not get built if you are building for X11 and so that you can use esd, sdl,
or coreaudio for sound.
2009-03-03 08:07:22 +00:00
asvitkine
31551389f6 change #else #if into #elif in case both are defined 2009-03-03 08:01:48 +00:00
asvitkine
3e12a80a3b [Patch by Mike Sliczniak]
I was testing some other SS patches and I noticed that when I ran an X11
build of SS there were not all the video modes I expected in the the
control strip. Mac OS X 10.5 changed the form of the DISPLAY environment
variable. The reason for this is that the DISPLAY variable looks like
this in Leopard:

/tmp/launch-XXXXXX/:0

The Xs are like in mktemp.
2009-02-19 07:09:35 +00:00
asvitkine
65eac29142 [patch from Mike Sliczniak]
Here is a patch that has a shell script cpr.sh to recursively copy directories but
discarding things that cause problems at least on 10.4 when making the .app bundles.
2009-02-19 06:52:03 +00:00
asvitkine
1b9d155673 [patch by Mike Sliczniak]
This patch helps to keep the audio from breaking-up on slow machines when using
SDL audio. On those slow machines you do still get the break-up every so often
but the sound tends not to break-up nearly as often. It is much better on the
ears. Notably often the system beeps do not have a pause in them.
Slow machine is <= 1 GHz G4.
2009-02-19 06:42:01 +00:00
asvitkine
8375c57047 move sigsegv_info_t declaration to header 2009-02-11 20:44:10 +00:00
asvitkine
ca2b9b5832 [Patch from Mike Sliczniak]
This first patch gets B2 and SS to build under Leopard and Tiger.

I tested this on a 32-bit intel 10.5.6 mac like so:

B2
./autogen.sh --disable-standalone-gui --enable-vosf --enable-sdl-video --enable-sdl-audio --enable-addressing=real --without-esd --without-gtk --without-mon --without-x

SS
./autogen.sh --disable-standalone-gui --enable-vosf -enable-sdl-video --disable-sdl-audio --enable-addressing=real --without-esd --without-gtk --without-mon --without-x --enable-jit

There is also a little tweak so that you can use sdl audio in SheepShaver when building for Mac OS X.
2009-02-11 19:23:53 +00:00
asvitkine
a370638388 some changes to make Basillisk build better on Leopard 2008-12-09 18:03:35 +00:00
asvitkine
de2d407b1e Add missing MacOSX icons file. Fix character encoding of InfoPlist.strings,
so that the copyright symbol shows up correctly in the Basillisk about box.
2008-12-09 17:28:30 +00:00
cebix
a4c18a19ce fixed the "smart questions" link 2008-10-01 10:34:34 +00:00
asvitkine
3b8e4ccc9d [patch from Kelvin Delbarre]
Previously, SheepShaver would usually hang if it was unable to access the ROM
file on startup, due to a race between media_poll_func() and DarwinSysExit().
This change eliminates the race by ensuring that media_poll_func() always ends
up waiting in CFRunLoopRun(), which allows us to terminate the polling thread
in a consistent way.
2008-07-20 07:38:27 +00:00
asvitkine
6dcddb92e6 [patch from Kelvin Delbarre]
This fixes the mapping of SDL mouse-button numbers to MacOS/ADB mouse-button numbers,
to correct the reversal of the middle and right buttons. Most useful in conjunction
with a multi-button mouse enabler such as TheMouse2B:

http://hyperarchive.lcs.mit.edu/HyperArchive/Archive/cfg/themouse-2b-11.hqx

... which can turn a right-click into a control-click.
2008-07-20 07:33:09 +00:00
asvitkine
a9086a8165 [patch from Kelvin Delbarre]
The CDROM status call "WhoIsThere" (csCode 97) is now implemented. Apart from
eliminating "WARNING: Unknown CDROMStatus(97)" complaints from the console log,
this does not appear to have had any effects whatsoever.

A typo in the implementation of the CDROM status call "GetCDFeatures" has been
corrected per Technical Note DV22:
	http://developer.apple.com/technotes/dv/dv_22.html
2008-06-28 18:36:18 +00:00
asvitkine
c23511080e [patch from Kelvin Delbarre]
Software cursor mode is now supported, although currently the existing hardware
cursor mode is used whenever possible. (Software mode will be used if you are
running with a recent version of SDL's Quartz video driver, since a bug in SDL
1.2.11 and later prevents the hardware cursor from working properly with that
driver.)

In hardware cursor mode, the hot-spot is now determined heuristically. Formerly
it could not be determined and was always (1,1), an annoyance for many cursors
other than the arrow.

In hardware cursor mode, the cursor will now be hidden when requested by the
emulated OS (such as when you are typing in a text field).

In hardware cursor mode, some cursor image formats that the code does not handle
correctly will now be rejected, causing the emulated OS to revert temporarily to
software cursor mode. Formerly you would just end up with random garbage for a
cursor. This typically happened for grayscale or color cursors; rejecting images
with rowBytes != 2 eliminates the worst cases.
2008-06-25 02:52:52 +00:00
asvitkine
603c447da7 [patch from Kelvin Delbarre] Typo fix. 2008-06-20 00:47:25 +00:00
asvitkine
150a577e4e [patch from Kelvin Delbarre] If you move the mouse cursor in and out of the
SheepShaver window a number of times (somewhere around 30 or 40 times will do
it), SheepShaver appears to lock up. This occurs because SDL posts application
activate/deactivate events to its event queue when the mouse moves in/out of the
SheepShaver window, but these events are never consumed, and as a result, the
event queue fills up. Thereafter, no new events can be posted, and user inputs
are ignored. The fix is to consume SDL_ACTIVEEVENT in handle_events().
2008-06-20 00:45:27 +00:00
asvitkine
682853da42 [patch from Kelvin Delbarre] Fix file corruption experienced when doing random-access
file I/O to the external filesystem. The application-specified ioPosMode parameter must
be masked off appropriately in extfs.cpp:fs_set_fpos(), as is done elsewhere in the file.
2008-06-20 00:39:47 +00:00
gbeauche
159acc29b0 Cope with assembler updates. 2008-02-16 22:15:00 +00:00
gbeauche
50ed43d6f0 Use D suffix for 64-bit real, even though L is the actual GNU assembler suffix. 2008-02-16 22:14:41 +00:00
gbeauche
f6aecb472d Add FPU instructions. 2008-02-16 19:01:42 +00:00
gbeauche
736975460b Add MMX instructions 2008-02-12 14:42:09 +00:00
gbeauche
8083bc1bd3 - Fix tests for 32-bit code generation
- Simplify parse_imm() and factor out failure messages to show_instruction()
2008-02-12 09:55:36 +00:00
gbeauche
d03033c19f Fix decoding of 64-bit values on 32-bit hosts. Improve register decoding speed
by more than 2x, aka use a big switch/tree to lookup the register ID from string.
2008-02-12 00:45:24 +00:00
gbeauche
5adc268bcc Fix and add other SSE conversion instructions. 2008-02-11 19:05:17 +00:00
gbeauche
382b44ffaf Add more tests in mem,reg cases: scale factor 8, base-only (e.g. mov (%breg),%dreg). Don't test for %rip relative addressing yet, need to improve the parser first. 2008-02-11 17:17:56 +00:00
gbeauche
250366fd94 Use symbolic constants for Jcc and SETcc instructions. Don't emit extraneous REX bits for JMP and CALL instructions. 2008-02-11 16:50:40 +00:00
gbeauche
3ea69bfc5c - Fix CMPSD, COMISS, COMISD, UCOMISS, UCOMISD, MOVD/MOVQ %xmm,%reg
- Rename X86_SSE_CC_NE to X86_SSE_CC_NEQ (match Intel reference manual)
- Rename MOVDLX to MOVDXD (%Xmm register as Destination)
- Rename MOVDQX to MOVQXD (%Xmm register as Destination)
- Rename MOVDXL to MOVDXS (%Xmm register as Source)
- Rename MOVDXQ to MOVQXS (%Xmm register as Source)
2008-02-11 16:13:47 +00:00
gbeauche
f8e11d9aba Enable/disable some tests at compile time. Show status while verifying hundred thousands variants. 2008-02-11 13:21:15 +00:00
gbeauche
1ad1f0a795 Fix for newer binutils (2.17). Skip extraneous REX prefix (FIXME?) in disassembly,
fix decoding for pushq/popq.
2008-02-11 10:14:16 +00:00
nigel
5f0e7847d5 Remove a few 'warning: NULL used in arithmetic' 2008-02-04 01:02:58 +00:00
nigel
2b4e8b9cbb Add a dummy Screen_fault_handler so this builds again,
whitespace changes, set a working directory other than /,
allow the file ROM to be opened from the bundle.
2008-02-04 01:00:53 +00:00
gbeauche
3f15f4ed26 64-bit Mach exceptions support. Note that mach_exc_server() et al. must be
explicitly generated from mig. The advantage of that is to provide a "fast"
path for x86_64 on Leopard too (fault address in code[1]).

By "fast", this means +33% faster wrt. explicitly thread_get_state() but
still pretty slow (40 usec/fault). This is on par with the i386 code path though.
2008-01-20 22:24:53 +00:00
gbeauche
68668bb4e2 Add support for Windows/ia64. 2008-01-20 17:09:34 +00:00
gbeauche
62697e13c1 Err, restore a reasonnable value for the emulators. ;-) 2008-01-20 11:52:13 +00:00
gbeauche
a4209f5db0 Arrangements for the SIGSEGV perf tester. 2008-01-20 11:51:08 +00:00
gbeauche
2bdb300da1 HPPA support. 2008-01-20 00:39:51 +00:00
gbeauche
acd35671b8 HP-UX does support 32-bit memory mappings. 2008-01-20 00:38:52 +00:00
gbeauche
88ea04a365 Add support for HP-UX/ia64. It would be best to use libunwind so that to
handle stacked registers access with ease...
2008-01-19 22:27:29 +00:00
gbeauche
3615be1d4d Use fixed-size integer types, especially for 64-bit quantities. HP-UX for IPF
is essentially an ILP32 platform but machine registers are 64-bit wide. Make
IA64_SET_GR() set the NaT bit at the same time as the register value.
2008-01-19 22:25:27 +00:00
gbeauche
b5ac45434a Fix build on 64-bit Vista. 2008-01-17 23:19:01 +00:00
gbeauche
69376f61ca Wrap the Windows write-watch API. 2008-01-16 22:36:35 +00:00
gbeauche
ef39e46cb2 Fix build on MacOS X Leopard.
Leopard kernel faster? This is pure marketing hype. For 32-bit applications,
Mach exception recovery is 60% slower. For 64-bit applications, this is up
to 40% faster though. In any case, MacOS X remains pretty slow wrt. Linux...
2008-01-14 19:29:29 +00:00
gbeauche
df3475ed16 64-bit Windows support 2008-01-12 23:01:40 +00:00
gbeauche
f5e5da6916 LLP64 fixes (64-bit Windows) 2008-01-12 21:43:02 +00:00
gbeauche
b1fa25128a Make it possible to override the Mach fault recovery scheme through an
environment variable: SIGSEGV_MACH_FAULT. It can be set to "direct" to
assume the fault address comes from code[1] argument, or "slow" to use
the slow path through thread_get_status(EXCEPTION_STATE)->faultvaddr.
2008-01-07 22:44:39 +00:00
gbeauche
58ff9aba45 The Linux kernel actually allows to restart execution from the specified slot
in the bundle. This is faster and more accurate as this avoids emulation.

Also clean-up code so that to prepare the use of lib uaccess on hpux/ia64.
XXX: this will need explicit use of uint64_t to define registers because
HP/UX is ILP32 capable and all registers are 64-bit capable so "unsigned long"
won't fit.
2008-01-06 17:22:19 +00:00
gbeauche
8aadf8e455 Further comment the ia64 decoder and (minimal) emulator. 2008-01-06 16:36:00 +00:00
gbeauche
57ae6ed470 Add initial support for instruction skipping on Linux/ia64. It was more
complex than expected but it was fun to play with. Who designed this ISA?
I'd love to see how the decoder is implemented in HW, by all means it is
not "simplified" unless I missed some pattern...
2008-01-06 16:25:03 +00:00
gbeauche
a56e4b9be0 Hack around over-optimized labels-as-values extension from GCC. 2008-01-06 16:19:27 +00:00
gbeauche
e08bb16edf ISO C++ conformance fixes: remove superfluous coma at the end of enum definitions. 2008-01-06 16:10:30 +00:00
nigel
85dfeb1522 Corrent HTML for the accent on Gwenolé's name 2008-01-06 05:14:50 +00:00
gbeauche
a93bec88fd Don't clobber "sip" arg from our sigsegv_info wrapper (renamed to SIP). 2008-01-05 08:35:08 +00:00
nigel
6069d6814c Replace mention to 1_prepare_files.sh script with discrete commands 2008-01-02 23:19:54 +00:00
gbeauche
c578952735 Add macros for SSSE3 instructions encoding (PSHUFB in particular). 2008-01-01 21:48:41 +00:00
gbeauche
c8cb4879a4 Happy New Year! 2008-01-01 09:40:36 +00:00
gbeauche
26f9b1d38b Fix instruction skipping on MacOS X in the fast path case. 2007-12-31 18:07:01 +00:00
gbeauche
b5ac365858 Add support for 64-bit MacOS X for PowerPC (untested beyond "it compiles"). 2007-12-31 06:59:39 +00:00
gbeauche
9fa1bbd972 According to kernel sources, that is XNU 344.49 (10.2.8), XNU 517.12.7 (10.3.9),
XNU 792.21.3 (10.4.10) and XNU 1228 (10.5.0), exception handler code[1] always
contains the fault address nowadays. So make it the default fast path but keep
provisions to check that at run-time first.

This yields a nearly 4x improvement in SIGSEGV recovery but MacOS X is still
suboptimal wrt. Linux, so VOSF is still not possible with frameskip == 0.

XXX: the ppc kernel had bugs that caused DAR (put into code[1]) to be incorrectly
decoded. This would need a broader test audience or more careful audit of the
sources changes.
2007-12-30 12:11:17 +00:00
gbeauche
7e7827a886 More overrides for MacOS X. 2007-12-30 09:15:32 +00:00
gbeauche
016dfddd79 Sync with the new SIGSEGV API. 2007-12-30 08:47:34 +00:00
gbeauche
902079ec8e Improve API for systems that require explicit calls to functions to retrieve
the memory addresses that triggered a SIGSEGV (e.g. MacOS X).
2007-12-30 08:45:18 +00:00
gbeauche
25c5b9599e Update to slirp sources from QEMU 0.9.0:
- fix UDP (Jason Wessel)
- enable TCP_NODELAY for slirp redirection (Daniel Jacobowitz)
2007-11-03 16:36:35 +00:00
gbeauche
b899d55068 Don't raise SIGPIPE, let errno be set to EPIPE. i.e. this fixes slirp ethernet
mode with no listening port on the remote host.
2007-11-03 11:31:36 +00:00
gbeauche
d7eb0f4d6d Update to slirp sources from QEMU 0.8.2:
- set slirp client hostname
- fix slirp redirection on systems without a useful host IP address
- separate alias_addr (10.0.2.2) from our_addr (Ed Swierk)
- fix 32+ KB packets handling (Ed Swierk)
- fix UDP broadcast translation error
- solaris port (Ben Taylor)
2007-11-03 11:11:42 +00:00
gbeauche
c3a75ac75a Add VERSION file so that to track differences from "upstream" slirp sources, i.e. QEMU. 2007-11-03 10:01:27 +00:00
gbeauche
d83c11faa2 Host OS name representation must be large enough to handle any kind of native
encoding (e.g. UTF-8 on MacOS X).
2007-11-03 09:59:39 +00:00
gbeauche
9000d4f54c Rewrite ExtFS support for MacOS X. This implementation uses xattrs (metadata)
on Tiger+ to store FInfo and FXInfo. Otherwise, plain old .finfo/ helpers are
used. "Safe" flags and fields are always synchronized to/from MacOS X.

BTW, CFString leak was fixed at the same time.
2007-11-01 15:33:22 +00:00
asvitkine
a70c79b3cb support for prefs stuff 2007-07-28 15:45:12 +00:00
gbeauche
a5778cd5cb Fix xBCD instruction for 68040 emulation: the NV flags shall not be affected. 2007-06-30 08:00:31 +00:00
gbeauche
35bf8b2c25 Use NSIMAGE graphics mode for MacOS X on Intel platforms for now. Otherwise
it's crashing in some Apple code.
2007-06-30 07:33:30 +00:00
gbeauche
7f2dfe7f4f Fix LSL & LSR instructions so that they preserve the X flags when the
shift count is 0. Likewise for ASR + another improvement to avoid shifting
by halves (propagated bit is reset to original's when necessary).
2007-06-29 16:53:04 +00:00
gbeauche
9c13d5cda9 Implement CMOV.B and CMOV.W translations. Only the latter has a native
x86 equivalent however.
2007-06-29 16:36:03 +00:00
gbeauche
b3f62598b7 More human readable instruction names (from e-uae). 2007-06-29 16:32:05 +00:00
gbeauche
e3f9d46556 Improve heuristic for VOSF profitability: we should not spend more than
the half of a video interrupt quantum for updating the screen. Also improve
the wording of the result.
2007-06-16 07:24:39 +00:00
gbeauche
320b4ccd61 Add Darwin/x86_64 support. Fix EDX register index for i386 insn decoder. 2007-06-16 06:21:57 +00:00
gbeauche
e9c5625ada Fix REAL_ADDRESSING mode on MacOS X, aka move Mach defines to config_macosx.h
and fix lowmem (BLESS) to handle other-endian binaries.
2007-06-15 22:54:24 +00:00
gbeauche
41df47a596 Disable cxmon by default for MacOS X builds. Add hackery to cross-compile
a working 10.2/ppc binary.
2007-06-15 21:46:25 +00:00
gbeauche
92ff210e4f Enable universal builds with --enable-universal
Move arch-dependent definitions to config_macosx.h, i.e. make them compile
time instead of configure time. Support IEEE FPU emulation core only.
2007-06-15 17:11:46 +00:00
gbeauche
7015458281 Fix cxmon files inclusion. Drop support for non ppc & x86 MacOS X arches.
Make JIT files & defs selection at build-time, not configure-time (FATs).

NOTE: be careful, larger changes are yet to come.
2007-06-15 10:11:28 +00:00
gbeauche
e2e8558ff1 Build MacOS X binaries only from the command line. Prepare the configure
scripts as follows: [NO_CONFIGURE=1] ../Unix/autogen.sh

Second round will be to build FAT binaries.
2007-06-15 09:16:58 +00:00
gbeauche
9617ca3033 Fix MOVEC for 68020/68030 emulation (MSP & ISP are supported control regs). 2007-06-15 08:10:48 +00:00
gbeauche
b05833a86b Fix JIT for 68020/68030 emulation mode. 2007-06-15 08:09:01 +00:00
gbeauche
3f535d30da Add support for comma-separated elements in "jitblacklist" item. 2007-06-15 07:55:03 +00:00
gbeauche
0a7fe2eaf8 Workaround video mode switch problems. IOW, make sure to always allocate
the frame buffer at the same base address.
2007-06-14 14:45:54 +00:00
gbeauche
b1900fbd06 Handle "idlewait" option. 2007-06-13 16:11:31 +00:00
gbeauche
31a754b2e6 Raise INTFLAG_1HZ in RTCInterrupt() 2007-06-13 16:10:05 +00:00
gbeauche
f20c1ca30b Remove dead code, B2 doesn't use valid_address() 2007-06-13 15:57:46 +00:00
gbeauche
03833e4c56 Fix autogen.sh to automatically include the local m4 directory, used as a
fallback if system-wide defs are not found.
2007-06-13 13:27:40 +00:00
gbeauche
4ec66db185 Add MIPS files from cxmon. 2007-06-07 11:52:14 +00:00
gbeauche
974f086a8c Arrangements for Linux/mips. 2007-06-05 13:15:57 +00:00
asvitkine
5bbda1a589 byteswap styled text (clipboard) on little endian host OS X 2007-02-18 21:11:41 +00:00
asvitkine
e2cde00af4 fix compile warning & potential buffer overflow at the same time 2007-01-24 05:42:23 +00:00
asvitkine
f12f5173be macroman_to_host_encoding - so it works the other way around too 2007-01-24 02:37:06 +00:00
asvitkine
ab86a395da Since Guest and Host OS may use different text encodings for filenames,
I am adding functionality to support this. For the moment, I've only
added the platform-specific conversion for MacOSX (ie: UTF8 -> MacRoman),
but others can be added later.
2007-01-22 17:14:06 +00:00
asvitkine
efa4fee4ac cleanup: use get_device_path() since we already have it, instead of doing
the same thing manually with duplicated code
2007-01-22 14:58:33 +00:00
asvitkine
dc68e99f7c fix compile warnings w/ slirp caused by not including stdlib 2007-01-22 14:48:40 +00:00
asvitkine
48907db336 Ok, now this works properly (Fix resolution switching without affecting audio). 2007-01-22 00:36:32 +00:00
asvitkine
268af8086b back out my previous change, it breaks audio 2007-01-22 00:32:25 +00:00
asvitkine
473a3f2e22 Fix for resolution switching corruption under SDL (Mac OS X). 2007-01-21 19:33:13 +00:00
asvitkine
a3c2413f3b ignore disks on which you can't get size 2007-01-21 18:06:39 +00:00
asvitkine
16bb0823b8 some documentation of status codes not yet implemented 2007-01-21 17:40:00 +00:00
asvitkine
28d7af3820 newline in error msgs 2007-01-21 17:27:15 +00:00
asvitkine
e9fbc36368 fix compile warnings on OS X 2007-01-21 17:10:49 +00:00
asvitkine
10b342e064 Byteswapping fixes for Mac OS X x86 2007-01-21 17:04:47 +00:00
gbeauche
3c100abdb2 Fix CMOV emulation on x86_64 in case the CPU doesn't support that instruction
(which is very unlikely).
2007-01-14 13:23:36 +00:00
gbeauche
8d2f2a335b The older code generator is now deprecated on x86-32 too. 2007-01-14 13:07:22 +00:00
gbeauche
1f2e561a6f Use SAHF_SETO_PROFITABLE wherever possible on x86-64, it's faster. This can't
be the default because some very ancient CPUs don't support LAHF in long mode
2007-01-14 12:23:29 +00:00
gbeauche
2e95c43bf2 Remove the 33-bit addressing hack as it's overly complex for not much gain.
Rather, use an address override prefix (0x67) though Intel Core optimization
reference guide says to avoid LCP prefixes. In practise, impact on performance
is measurably marginal on e.g. Speedometer tests.
2007-01-13 18:21:30 +00:00
gbeauche
9e252b413e Fix 64-bit builds in REAL_ADDRESSING mode with gcc4.1. 2007-01-13 17:21:08 +00:00
nigel
a8e7114df2 Do'h. Checked in and shipped a DEBUG=1. Thanks to Steve Green for his fast eyes. 2006-08-01 03:31:46 +00:00
nigel
9a3097705d Clarify CD insertion state, add widescreen suggestion 2006-07-31 11:10:59 +00:00
nigel
1b25d07fd6 Final doco changes before a new release 2006-07-31 10:51:24 +00:00
nigel
acb3384366 Sound done, VOSF pointless, Cut/paste half working, CD insert 2006-07-31 10:10:48 +00:00
nigel
9e9e20325e Use Gwenole's clip_macosx.cpp instead of the dummy version 2006-07-31 08:52:33 +00:00
nigel
ecf2403c46 ether_unix.cpp somehow pulls something in that needs mem_banks.
If it isn't compiled in this directory, the wrong config.h is used.
2006-07-31 08:47:52 +00:00
nigel
1dad46a8ad Project file updates for the new audio source files. 2006-07-29 02:24:15 +00:00
nigel
c68e5d916d Working audio output by Daniel Sumorok.
Not quite the way I wanted to do it but it will do for now.
(on a real Mac, the real audio hardware should be able to pull/grab the data
 from our buffers - an extra thread with its own set of buffers is wasteful!)
2006-07-28 13:42:29 +00:00
nigel
938c61485c Resync with latest src/Unix/configure.ac 2006-07-28 13:28:54 +00:00
nigel
3e21f0377b Giving up on the Objective-C version, also need to remove it from the makefile 2006-07-28 13:18:12 +00:00
nigel
f44d37bac8 Working audio output by Daniel Sumorok.
Not quite the way I wanted to do it but it will do for now.
(on a real Mac, the real audio hardware should be able to pull/grab the data
 from our buffers - an extra thread with its own set of buffers is wasteful!)
2006-07-28 13:15:18 +00:00
gbeauche
7af6665619 icc9.1 & gcc4.1 warning fixes 2006-07-23 10:20:23 +00:00
gbeauche
87e1518e96 A few fixlets to the SIGSEGV library:
- Don't export transfer types definitions (formerly used by older API)
- Handle ADD instructions in ix86_skip_instruction() (generated by icc 9.1)
- Use "%p" format for EIP/RIP addresses
2006-07-19 21:31:10 +00:00
gbeauche
d1d7d5bd4c Fix remove_shm_range() to actually return something 2006-07-19 21:23:41 +00:00
gbeauche
f39c252fbd Fix 33-bit addressing mode check when compiling with icc 9.1 2006-07-19 21:22:41 +00:00
gbeauche
53f79caf8c Add LEALQmr, EMMS, SSE CMP and a series of new SSE opcodes (auto-generated) 2006-07-17 04:07:41 +00:00
gbeauche
9e64c3af94 Add more SSE templates for new SheepShaver's code generator -- though it
should be made independent of this file.
2006-07-14 16:53:48 +00:00
gbeauche
b4768fc62c Run-time assembler fixes:
- Check for RIP register only in 64-bit mode
- Add missing macros and arguments (BT*im)
- MOVSWQ/MOVZWQ are 64-bit mode instructions only
2006-07-14 09:09:12 +00:00
nigel
c071cd14f6 libgenemu can't find regflags in the XCode built newcpu.o,
so we compile it from the makefile into the lib, and not in the project
2006-05-25 05:03:03 +00:00
gbeauche
e4f5757403 Merge from the QEMU tree:
- Fix IP packet re-assembly logic (Ed Swierk)
- Suppress unaligned accesses (Fabrice Bellard)
2006-05-14 17:27:38 +00:00
gbeauche
ab1565ced2 Support up to 1GB in SheepShaver for Windows now. 2006-05-14 16:13:54 +00:00
gbeauche
7660affe77 Windows apparently needs an extra mouse event to make the new cursor image
visible.
2006-05-14 14:11:46 +00:00
gbeauche
3aa9d912b7 Fix build on Windows (<malloc.h> for alloca()) 2006-05-14 13:49:53 +00:00
nigel
1a7d3714fb Compile the CPU emulator in the makefile, so that it picks up configure-
generated #defines that are needed for running on X86 (vs PPC) emulator
2006-05-14 11:58:41 +00:00
nigel
c5c748f7e2 Some windowed graphics drawing methods cause the snapshot code to fail
if you have changed the depth since boot (seems to be something strange
with the parameters that I still haven't worked out). If this happens,
we now put a suggested workaround in the warning message.
2006-05-14 10:17:06 +00:00
gbeauche
98675da523 Fix NQD bounds checking -- don't overwrite the CLEAR Page Guard. 2006-05-14 08:32:05 +00:00
gbeauche
26a71e5417 Fix page alignment 2006-05-14 07:11:23 +00:00
gbeauche
1470a8af13 NQD dirty boxes, SDL backend.
This reduces the number of Screen_fault_handler() calls by 80%. i.e. VOSF
is now viable on this turtle MacOS X. Besides, since there is no buffer
comparison, idle sleep can really be effective. SheepShaver in idle mode
on my PBG4 now goes below 8% of CPU resources instead of 70-80% with
bounding boxes based video refreshes.

Caveat: if your program doesn't use standard MacOS routines that call NQD,
then you can expect slower (visual) performance. However, I do think the
new default behavior (VOSF+NQD) is the most common.
2006-05-13 16:58:44 +00:00
gbeauche
e4015e069f Use NQD dirty boxes, VOSF backend
+ make video_vosf_profitable() NQD accel aware
+ call vm_protect() only if PFLAG_CLEAR(page)
2006-05-13 16:48:47 +00:00
gbeauche
3b07ba27e4 Introduce a new video refresh function that uses smaller bounding boxes.
This does not improve graphics performance but helps CPU because it reduces
the number of bytes transfered to actual screen. I saw an improvement by up
to 26% in frameskip 4 800x600x16 but also a hit by 3% with frameskip 0.

The next step is to use NQD bounding boxes to help detecting dirty areas.

So far, this is the best I can do without VOSF working (MacOS X performance
bugs -- pitifully slow Mach syscalls)
2006-05-11 07:51:32 +00:00
gbeauche
5019174a22 SDL Video updates:
- Properly handle migration from "screenmodes" and "windowmodes" to "screen"
- Fix has_mode() logic to really test for actual mode availability. i.e.
  no longer start in large screen mode if user specified a max size.
2006-05-09 21:41:02 +00:00
gbeauche
4c225b2705 MacOS X exception handling updates:
- Call user handler for KERN_INVALID_ADDRESS too (SIGBUS)
- Check for VALID_THREAD_STATE_FLAVOR in forward_exception()
- Return KERN_FAILURE if forward_exception() got an unknown behavior code
2006-05-09 06:24:05 +00:00
gbeauche
24af8d27c3 Fix for LAZY_FLUSH_ICACHE_RANGE. Blocks are indexed by native addresses. 2006-05-08 16:56:07 +00:00
gbeauche
ecdc036c69 Adapt for new functions (DarwinSysInit() & DarwinSysExit()) 2006-05-08 15:22:56 +00:00