Thomas Harte
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d6f1ea50a6
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Switch to slightly more straightforward presumption of no data wanted.
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2021-12-02 09:41:16 -05:00 |
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Thomas Harte
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9554869886
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Simplify DMA logic.
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2021-12-02 09:33:02 -05:00 |
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Thomas Harte
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364059551c
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Add extra notes per errata, plus bonus state code repetitions.
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2021-12-02 09:30:52 -05:00 |
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Thomas Harte
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06340b1ad7
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Advance DMA pointer, treat audio as signed, request data on low -> high transition.
There's now some audio, sometimes when there should be. But it's not correct.
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2021-12-01 18:34:54 -05:00 |
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Thomas Harte
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d23511860d
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Attempts audio output.
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2021-12-01 06:01:58 -05:00 |
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Thomas Harte
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a8dd4660b2
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Adds a pipeline for audio output.
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2021-12-01 05:37:58 -05:00 |
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Thomas Harte
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eb3a0eb3c7
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Attempt full implementation of collisions.
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2021-11-29 18:39:33 -05:00 |
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Thomas Harte
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cd0148e0bc
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Switch to a default 1mb of Chip RAM.
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2021-11-29 16:55:45 -05:00 |
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Thomas Harte
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8584ee609f
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Support a fetch window start on line 0.
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2021-11-28 05:37:49 -05:00 |
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Thomas Harte
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373847e2b7
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Avoid posting redundant key events.
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2021-11-28 05:31:00 -05:00 |
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Thomas Harte
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84f7d8dfc2
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Factors out pixel generation, adds HAM.
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2021-11-28 05:06:30 -05:00 |
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Thomas Harte
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e057a7d0dd
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Attempts to implement sprite/playfield priorities.
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2021-11-27 15:03:46 -05:00 |
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Thomas Harte
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7bab15bf99
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Minor copy improvements.
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2021-11-27 11:38:41 -05:00 |
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Thomas Harte
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dac40630fd
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Adds support for the Blitter-busy flag to WAIT and SKIP.
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2021-11-27 11:36:15 -05:00 |
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Thomas Harte
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33bfa1b81c
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Move BitplaneShifter adjacent to expand_bitplane_byte .
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2021-11-26 18:29:09 -05:00 |
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Thomas Harte
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8fc27dc292
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Moves bitplane collection and shifter out of Chipset.[h/c]pp.
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2021-11-26 18:16:24 -05:00 |
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Thomas Harte
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8b38c567d2
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Add missing #include for std::clamp.
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2021-11-26 18:08:39 -05:00 |
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Thomas Harte
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cd53e42d79
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Resolve operator precedence.
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2021-11-26 18:08:10 -05:00 |
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Thomas Harte
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bea6cf2038
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Move mouse and joystick into a separate file, give a common parent.
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2021-11-26 17:50:47 -05:00 |
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Thomas Harte
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eca80f1425
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Sprites: avoid magic constants, ensure proper DMA resumption.
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2021-11-26 16:02:18 -05:00 |
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Thomas Harte
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1c0962e53c
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Move sprites into their own source file.
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2021-11-26 15:30:31 -05:00 |
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Thomas Harte
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4b21549ff4
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Add a couple of static asserts.
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2021-11-26 15:23:54 -05:00 |
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Thomas Harte
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30d7b0129b
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Correct sprite ordering within pairs.
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2021-11-26 11:58:50 -05:00 |
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Thomas Harte
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ce6877d6e4
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Sprites: infer part of DMA state from slot, no access during blank.
Also sets the proper vertical blank length.
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2021-11-26 09:37:52 -05:00 |
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Thomas Harte
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0ab5177637
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Allow DMAState::FetchStopAndControl on y == v_stop_.
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2021-11-25 14:29:12 -05:00 |
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Thomas Harte
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276cbfa505
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Simplify sprite state machine.
This now better matches the explanation given on Page 133 of the Amiga System Programmer's Guide.
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2021-11-25 14:08:55 -05:00 |
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Thomas Harte
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012084b37b
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Fix exclusive fill, sizing, eliminate ECS call-ins.
The clock test now proceeds further, but still doesn't seem to pass.
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2021-11-24 17:25:32 -05:00 |
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Thomas Harte
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a8a99f647f
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Further improves framing.
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2021-11-21 08:13:55 -05:00 |
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Thomas Harte
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ff68b26c44
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Push HSYNC 11 slots over, to its proper position, and add a frame crop.
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2021-11-20 12:39:50 -05:00 |
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Thomas Harte
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a94b4f62fd
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Takes a stab at attached sprites.
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2021-11-19 14:19:47 -05:00 |
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Thomas Harte
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bcc959d938
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Sprites: deconflate vertical and modification flags; disarm on CTL not POS.
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2021-11-19 08:03:10 -05:00 |
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Thomas Harte
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cf25d8a378
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Increase logging (but leave it disabled).
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2021-11-19 08:01:23 -05:00 |
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Thomas Harte
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693d46f8ea
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Mask by index, not colour.
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2021-11-18 05:36:38 -05:00 |
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Thomas Harte
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3496ebd1d7
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Constrain sprite fetches to Chip RAM.
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2021-11-17 17:49:42 -05:00 |
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Thomas Harte
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be763cf7fe
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Expose joystick to the world.
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2021-11-17 15:33:46 -05:00 |
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Thomas Harte
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c3b4bee210
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Adds a joystick class.
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2021-11-17 14:26:51 -05:00 |
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Thomas Harte
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6df0227ab1
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Hacks in a basic effort at dual playfields.
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2021-11-16 18:26:27 -05:00 |
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Thomas Harte
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2a3a7fa8a0
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Reset will_request_interrupt .
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2021-11-15 16:00:35 -05:00 |
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Thomas Harte
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50a6496399
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Avoids over-greedy DMA.
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2021-11-15 12:31:15 -05:00 |
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Thomas Harte
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c99dee86dd
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Adds missing low -> high actions, implements more transitions.
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2021-11-15 12:29:32 -05:00 |
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Thomas Harte
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0c5bb9626b
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Separates state transitions and tests.
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2021-11-15 05:29:28 -05:00 |
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Thomas Harte
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a9971917f5
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Attempts a translation of Commodore's documentation.
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2021-11-14 14:54:33 -05:00 |
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Thomas Harte
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4c62611da3
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Adds enough state machine to get into the near-incomprehensible stuff on the right.
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2021-11-14 10:48:50 -05:00 |
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Thomas Harte
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47f36f08fb
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Switches to a synchronous audio state machine; renames advance -> advance_dma.
I can worry about how to just-in-time things once I better understand the hardware in general.
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2021-11-13 15:53:41 -05:00 |
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Thomas Harte
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f906bab1a5
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Provides feedback on interrupt flags, starts on state machine.
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2021-11-13 11:05:39 -05:00 |
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Thomas Harte
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fffc03c4e4
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Propagates time to the audio subsystem.
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2021-11-12 15:30:52 -05:00 |
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Thomas Harte
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0a94184d6b
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Provides a greater wealth of audio data.
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2021-11-11 09:24:15 -05:00 |
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Thomas Harte
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7be3578497
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Adds a target for audio writes.
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2021-11-09 07:11:23 -05:00 |
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Thomas Harte
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eeaccb8ac0
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Implements clear_all_keys .
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2021-11-08 17:49:09 -05:00 |
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Thomas Harte
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8ef9a932aa
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Adds inclusive fill test; fixes inclusive fills.
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2021-11-07 14:26:13 -08:00 |
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