Thomas Harte
|
354143a78c
|
Reintroduced an attempt to plot sprites.
|
2016-05-18 07:51:25 -04:00 |
|
Thomas Harte
|
0b99649b0f
|
Had a first shot at triggering player and missile resets.
|
2016-05-18 07:31:05 -04:00 |
|
Thomas Harte
|
b8708b805c
|
The vertical blank flag now works again.
|
2016-05-17 22:02:57 -04:00 |
|
Thomas Harte
|
a1e63e8320
|
Attempted to generalise on pixel counter storage, at least. Further adjusted background timing but I'm still not sure.
|
2016-05-17 21:41:32 -04:00 |
|
Thomas Harte
|
ad6f405483
|
Fixed: was off by one on pixels, allowing four extra pixel output cycles per line.
|
2016-05-17 19:02:32 -04:00 |
|
Thomas Harte
|
c96674b341
|
Made genuine first approximate attempt at hmove.
|
2016-05-17 18:35:40 -04:00 |
|
Thomas Harte
|
d170bb14e6
|
Extended scheduling plans, inserted initial events for hmove, albeit not yet implemented.
|
2016-05-17 18:21:49 -04:00 |
|
Thomas Harte
|
6a961c4d28
|
Added something of the ball counter, but without yet a working HMOVE it's prone to error.
|
2016-05-17 07:18:14 -04:00 |
|
Thomas Harte
|
7d3cf76576
|
Generalised slightly, to allow events to be queued up to eight cycles in advance; most importantly each event gets to pick its own delay.
|
2016-05-17 07:09:18 -04:00 |
|
Thomas Harte
|
3d003070b3
|
Made an attempt better to generalise the idea of things with 4 CLK delays.
|
2016-05-16 21:54:27 -04:00 |
|
Thomas Harte
|
4ad074fc78
|
Introduced a four-cycle delay between playfield fetch and display, curing Yar's Revenge. Also disabled barrel roll scanling colouring again. I really need to make my mind up on that.
|
2016-05-16 19:55:56 -04:00 |
|
Thomas Harte
|
f19ed2e8f8
|
Started merely attempting to reintroduce the background layer.
|
2016-05-16 19:04:13 -04:00 |
|
Thomas Harte
|
9d92ad659f
|
Established the basic timing loop, albeit without clocking delays yet.
|
2016-05-16 08:01:29 -04:00 |
|
Thomas Harte
|
bf2932cd57
|
Merge pull request #16 from TomHarte/UniformSetters
Implemented deferred setting of shader uniforms
|
2016-05-15 15:22:06 -04:00 |
|
Thomas Harte
|
00a2b42080
|
Made thread-safe.
|
2016-05-15 15:19:52 -04:00 |
|
Thomas Harte
|
091516e3cb
|
The semantics might need better exposition but: fixed UniformXfv calls plus matrix calls, documented new semantics on all setters.
|
2016-05-15 14:59:59 -04:00 |
|
Thomas Harte
|
328fabcd10
|
Ensured values aren't dangling pointers.
|
2016-05-14 18:15:10 -04:00 |
|
Thomas Harte
|
492dc7ccbf
|
Made an attempt to queue uniform changes until the next call to bind . That's to allow usage from other threads.
|
2016-05-14 18:06:55 -04:00 |
|
Thomas Harte
|
cca53598d3
|
Made another run at 2600 colours.
|
2016-05-14 16:52:24 -04:00 |
|
Thomas Harte
|
30f335fa35
|
Switched pervasively to using the named slot uniform setters on Shader .
|
2016-05-13 22:08:32 -04:00 |
|
Thomas Harte
|
f487062c62
|
Merge pull request #15 from TomHarte/2600PAL
Adds an implementation of the PAL-region colour phase shift formula
|
2016-05-13 09:00:25 -04:00 |
|
Thomas Harte
|
8d52765f40
|
Realised why new shaders weren't taking. Very negligibly decreased Atari drawing cost.
|
2016-05-12 22:22:24 -04:00 |
|
Thomas Harte
|
6d65bc9b3a
|
Permitted a wider error window on vertical sync, tidied things up a little and started trying to move towards full implementation of the OpenGL contract.
|
2016-05-11 22:11:01 -04:00 |
|
Thomas Harte
|
4b3c4082d2
|
These functions appear correctly to model the NTSC and PAL palettes; the CRT's attempt to switch function doesn't work properly yet though.
|
2016-05-11 21:07:18 -04:00 |
|
Thomas Harte
|
93760bf8fa
|
Merge pull request #12 from TomHarte/FixedTests
Ensured that calling `return_from_subroutine` really does unjam the processor if required
|
2016-05-10 21:45:24 -04:00 |
|
Thomas Harte
|
e636ae37b4
|
Ensured that calling return_from_subroutine really does unjam the processor if required, causing all tests once again to pass.
|
2016-05-10 21:44:11 -04:00 |
|
Thomas Harte
|
5a4262d74e
|
Confirmed: it is inaccurate for a 6502 to self reset at power up. So that responsibility now rests in the machines.
|
2016-05-10 21:05:52 -04:00 |
|
Thomas Harte
|
fab59cbc64
|
Merge pull request #11 from TomHarte/SourceInstancing
Following the output run switch, switched also to instanced rendering for intermediate scans.
|
2016-05-10 20:00:32 -04:00 |
|
Thomas Harte
|
a8ce021136
|
Fixed comment.
|
2016-05-10 19:59:03 -04:00 |
|
Thomas Harte
|
0d2d6a452d
|
Fixed some dangling buffer management issues.
|
2016-05-10 19:55:34 -04:00 |
|
Thomas Harte
|
b6d2c8cb63
|
Switched to instaced drawing for source[/intermediate] runs too, reducing that data transfer footprint by 50%.
|
2016-05-10 19:50:12 -04:00 |
|
Thomas Harte
|
7369139f7e
|
Realised that phase time can fit inside a single byte, since it's always (well) within the first quarter of the line — and if it somehow weren't (?) then taking it modulo the frequency would do.
|
2016-05-10 19:14:57 -04:00 |
|
Thomas Harte
|
47ae402f7e
|
Introduced a shorthand for setting up array attributes.
|
2016-05-10 19:11:48 -04:00 |
|
Thomas Harte
|
257420b0f7
|
Fixed potential output error if buffer top were hit; clarified buffer size constants.
|
2016-05-10 19:04:03 -04:00 |
|
Thomas Harte
|
309313c470
|
Update CRTConstants.hpp
Lack of data duplication means this storage can be smaller.
|
2016-05-10 10:49:48 -04:00 |
|
Thomas Harte
|
fa34b9c67b
|
Merge pull request #10 from TomHarte/NewInstancing
Introduces use of array instancing for output runs.
|
2016-05-10 07:51:27 -04:00 |
|
Thomas Harte
|
1d0bcb416d
|
Dropped the size per output run back down to 8 bytes.
|
2016-05-10 07:47:47 -04:00 |
|
Thomas Harte
|
b0f0315f12
|
Fixed: this now implements 12-byte instancing for output runs.
|
2016-05-10 07:30:12 -04:00 |
|
Thomas Harte
|
86dab3a5d6
|
Quickest first attempt to switch to instancing for the output array. Texture coordinates seem to be off.
|
2016-05-10 07:23:47 -04:00 |
|
Thomas Harte
|
4592458ea0
|
Merge pull request #9 from TomHarte/RollingBlackLine
Found and fixed off-by-one error.
|
2016-05-09 21:16:58 -04:00 |
|
Thomas Harte
|
daec21d3d8
|
Found and fixed off-by-one error. Display should now be completely fixed.
|
2016-05-09 21:14:59 -04:00 |
|
Thomas Harte
|
e532786f40
|
Merge pull request #8 from TomHarte/ArrayRestarts
Switches to always filling GL-headed arrays from 0
|
2016-05-09 19:23:03 -04:00 |
|
Thomas Harte
|
59d766b325
|
Rationalised buffer sizes.
|
2016-05-09 19:17:03 -04:00 |
|
Thomas Harte
|
7e2bd78891
|
With an eye towards instancing, moved away from circular buffers.
|
2016-05-09 19:14:30 -04:00 |
|
Thomas Harte
|
bb4a935f8f
|
Merge pull request #7 from TomHarte/GarbageLines
Attempted fully to perfect `memove`, albeit that it's not affecting e…
|
2016-05-09 19:05:03 -04:00 |
|
Thomas Harte
|
a87e34fbc5
|
Update README.md
Added tap count information.
|
2016-05-09 15:13:16 -04:00 |
|
Thomas Harte
|
e8a0a28018
|
Merge pull request #6 from TomHarte/GarbageLines
Fixes the two most obvious potential causes of garbage lines
|
2016-05-09 07:54:37 -04:00 |
|
Thomas Harte
|
ad734f341f
|
Attempted fully to perfect memove , albeit that it's not affecting either current machine.
|
2016-05-09 07:44:05 -04:00 |
|
Thomas Harte
|
8eb058064c
|
Fixed: ensured that the attempt to plot a misplaced write occurs correctly.
|
2016-05-09 07:42:26 -04:00 |
|
Thomas Harte
|
e6a7161e87
|
Made some minor corrections on the copyback of misplaced write data.
|
2016-05-09 07:39:57 -04:00 |
|