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6502/EightBitNet
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mirror of https://github.com/MoleskiCoder/EightBitNet.git synced 2026-10-22 17:02:18 +00:00
Code Issues Projects Releases Wiki Activity
621 Commits 1 Branch 0 Tags
master
Commit Graph
13 Commits
Author SHA1 Message Date
Adrian Conlon f2bf17fc2a Sort out power raise/lower requirements 2026-09-27 19:16:01 +01:00
Adrian Conlon 38a8d2d850 Try and reduce the number of virtual calls in EightBit library 2026-09-27 17:43:12 +01:00
Adrian Conlon 740947a90a Reorganise logging a little for development and output consistency. 2026-09-14 16:07:18 +01:00
Adrian Conlon 65f2f960ea First stab at a logging framwork for the EightBit/Gaming libraries 2026-09-06 16:32:12 +01:00
Adrian Conlon e0516b6552 Update nuget components 2026-09-03 19:07:20 +01:00
Adrian Conlon df451dbe38 Some more consistency tidying 2026-08-28 22:38:47 +01:00
Adrian Conlon 1978896085 Use SDL3 logging level directly, rather than verbosity/debugging booleans. 2026-08-25 23:21:50 +01:00
Adrian Conlon 9647eb6d6f Switch to event driven SDL3 usage. Interesting. 2026-08-25 22:23:56 +01:00
Adrian Conlon a79eb16449 Move to a "Device" based model for game classes. 2026-08-25 14:52:55 +01:00
Adrian Conlon 1a54321b93 Fix log message 2026-08-24 23:46:12 +01:00
Adrian Conlon 5c3159b847 Start testing gamepad controllers 2026-08-23 21:48:58 +01:00
Adrian Conlon d450a2c0d8 Tidy gaming code to be a little mor idiomatic 2026-08-23 16:23:42 +01:00
Adrian Conlon 051879f115 Lost all my source, recreated using dotPeek. 2026-08-23 15:34:02 +01:00
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