llvm-6502/include/llvm/Target/TargetInstrInfo.h

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//===-- llvm/Target/TargetInstrInfo.h - Instruction Info --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file describes the target machine instructions to the code generator.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TARGET_TARGETINSTRINFO_H
#define LLVM_TARGET_TARGETINSTRINFO_H
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/Support/DataTypes.h"
#include <vector>
#include <cassert>
namespace llvm {
class MachineInstr;
class TargetMachine;
class TargetRegisterClass;
class LiveVariables;
//---------------------------------------------------------------------------
// Data types used to define information about a single machine instruction
//---------------------------------------------------------------------------
typedef short MachineOpCode;
typedef unsigned InstrSchedClass;
//---------------------------------------------------------------------------
// struct TargetInstrDescriptor:
// Predefined information about each machine instruction.
// Designed to initialized statically.
//
const unsigned M_BRANCH_FLAG = 1 << 0;
const unsigned M_CALL_FLAG = 1 << 1;
const unsigned M_RET_FLAG = 1 << 2;
const unsigned M_BARRIER_FLAG = 1 << 3;
const unsigned M_DELAY_SLOT_FLAG = 1 << 4;
const unsigned M_LOAD_FLAG = 1 << 5;
const unsigned M_STORE_FLAG = 1 << 6;
const unsigned M_INDIRECT_FLAG = 1 << 7;
const unsigned M_IMPLICIT_DEF_FLAG = 1 << 8;
// M_CONVERTIBLE_TO_3_ADDR - This is a 2-address instruction which can be
// changed into a 3-address instruction if the first two operands cannot be
// assigned to the same register. The target must implement the
// TargetInstrInfo::convertToThreeAddress method for this instruction.
const unsigned M_CONVERTIBLE_TO_3_ADDR = 1 << 9;
// This M_COMMUTABLE - is a 2- or 3-address instruction (of the form X = op Y,
// Z), which produces the same result if Y and Z are exchanged.
const unsigned M_COMMUTABLE = 1 << 10;
// M_TERMINATOR_FLAG - Is this instruction part of the terminator for a basic
// block? Typically this is things like return and branch instructions.
// Various passes use this to insert code into the bottom of a basic block, but
// before control flow occurs.
const unsigned M_TERMINATOR_FLAG = 1 << 11;
// M_USES_CUSTOM_DAG_SCHED_INSERTION - Set if this instruction requires custom
// insertion support when the DAG scheduler is inserting it into a machine basic
// block.
const unsigned M_USES_CUSTOM_DAG_SCHED_INSERTION = 1 << 12;
// M_VARIABLE_OPS - Set if this instruction can have a variable number of extra
// operands in addition to the minimum number operands specified.
const unsigned M_VARIABLE_OPS = 1 << 13;
// M_PREDICABLE - Set if this instruction has a predicate operand that
// controls execution. It may be set to 'always'.
const unsigned M_PREDICABLE = 1 << 14;
// M_REMATERIALIZIBLE - Set if this instruction can be trivally re-materialized
// at any time, e.g. constant generation, load from constant pool.
const unsigned M_REMATERIALIZIBLE = 1 << 15;
// M_NOT_DUPLICABLE - Set if this instruction cannot be safely duplicated.
// (e.g. instructions with unique labels attached).
const unsigned M_NOT_DUPLICABLE = 1 << 16;
// M_HAS_OPTIONAL_DEF - Set if this instruction has an optional definition, e.g.
// ARM instructions which can set condition code if 's' bit is set.
const unsigned M_HAS_OPTIONAL_DEF = 1 << 17;
// M_NEVER_HAS_SIDE_EFFECTS - Set if this instruction has no side effects that
// are not captured by any operands of the instruction or other flags, and when
// *all* instances of the instruction of that opcode have no side effects.
//
// Note: This and M_MAY_HAVE_SIDE_EFFECTS are mutually exclusive. You can't set
// both! If neither flag is set, then the instruction *always* has side effects.
const unsigned M_NEVER_HAS_SIDE_EFFECTS = 1 << 18;
// M_MAY_HAVE_SIDE_EFFECTS - Set if some instances of this instruction can have
// side effects. The virtual method "isReallySideEffectFree" is called to
// determine this. Load instructions are an example of where this is useful. In
// general, loads always have side effects. However, loads from constant pools
// don't. We let the specific back end make this determination.
//
// Note: This and M_NEVER_HAS_SIDE_EFFECTS are mutually exclusive. You can't set
// both! If neither flag is set, then the instruction *always* has side effects.
const unsigned M_MAY_HAVE_SIDE_EFFECTS = 1 << 19;
// Machine operand flags
// M_LOOK_UP_PTR_REG_CLASS - Set if this operand is a pointer value and it
// requires a callback to look up its register class.
const unsigned M_LOOK_UP_PTR_REG_CLASS = 1 << 0;
/// M_PREDICATE_OPERAND - Set if this is one of the operands that made up of the
/// predicate operand that controls an M_PREDICATED instruction.
const unsigned M_PREDICATE_OPERAND = 1 << 1;
/// M_OPTIONAL_DEF_OPERAND - Set if this operand is a optional def.
///
const unsigned M_OPTIONAL_DEF_OPERAND = 1 << 2;
namespace TOI {
// Operand constraints: only "tied_to" for now.
enum OperandConstraint {
TIED_TO = 0 // Must be allocated the same register as.
};
}
/// TargetOperandInfo - This holds information about one operand of a machine
/// instruction, indicating the register class for register operands, etc.
///
class TargetOperandInfo {
public:
/// RegClass - This specifies the register class enumeration of the operand
/// if the operand is a register. If not, this contains 0.
unsigned short RegClass;
unsigned short Flags;
/// Lower 16 bits are used to specify which constraints are set. The higher 16
/// bits are used to specify the value of constraints (4 bits each).
unsigned int Constraints;
/// Currently no other information.
};
class TargetInstrDescriptor {
public:
MachineOpCode Opcode; // The opcode.
unsigned short numOperands; // Num of args (may be more if variable_ops).
unsigned short numDefs; // Num of args that are definitions.
const char * Name; // Assembly language mnemonic for the opcode.
InstrSchedClass schedClass; // enum identifying instr sched class
unsigned Flags; // flags identifying machine instr class
unsigned TSFlags; // Target Specific Flag values
const unsigned *ImplicitUses; // Registers implicitly read by this instr
const unsigned *ImplicitDefs; // Registers implicitly defined by this instr
const TargetOperandInfo *OpInfo; // 'numOperands' entries about operands.
/// getOperandConstraint - Returns the value of the specific constraint if
/// it is set. Returns -1 if it is not set.
int getOperandConstraint(unsigned OpNum,
TOI::OperandConstraint Constraint) const {
assert((OpNum < numOperands || (Flags & M_VARIABLE_OPS)) &&
"Invalid operand # of TargetInstrInfo");
if (OpNum < numOperands &&
(OpInfo[OpNum].Constraints & (1 << Constraint))) {
unsigned Pos = 16 + Constraint * 4;
return (int)(OpInfo[OpNum].Constraints >> Pos) & 0xf;
}
return -1;
}
/// findTiedToSrcOperand - Returns the operand that is tied to the specified
/// dest operand. Returns -1 if there isn't one.
int findTiedToSrcOperand(unsigned OpNum) const;
};
//---------------------------------------------------------------------------
///
/// TargetInstrInfo - Interface to description of machine instructions
///
class TargetInstrInfo {
const TargetInstrDescriptor* desc; // raw array to allow static init'n
unsigned NumOpcodes; // number of entries in the desc array
unsigned numRealOpCodes; // number of non-dummy op codes
TargetInstrInfo(const TargetInstrInfo &); // DO NOT IMPLEMENT
void operator=(const TargetInstrInfo &); // DO NOT IMPLEMENT
public:
TargetInstrInfo(const TargetInstrDescriptor *desc, unsigned NumOpcodes);
virtual ~TargetInstrInfo();
// Invariant opcodes: All instruction sets have these as their low opcodes.
enum {
PHI = 0,
INLINEASM = 1,
LABEL = 2,
EXTRACT_SUBREG = 3,
INSERT_SUBREG = 4
};
unsigned getNumOpcodes() const { return NumOpcodes; }
/// get - Return the machine instruction descriptor that corresponds to the
/// specified instruction opcode.
///
const TargetInstrDescriptor& get(MachineOpCode Opcode) const {
assert((unsigned)Opcode < NumOpcodes);
return desc[Opcode];
}
const char *getName(MachineOpCode Opcode) const {
return get(Opcode).Name;
}
int getNumOperands(MachineOpCode Opcode) const {
return get(Opcode).numOperands;
}
int getNumDefs(MachineOpCode Opcode) const {
return get(Opcode).numDefs;
}
InstrSchedClass getSchedClass(MachineOpCode Opcode) const {
return get(Opcode).schedClass;
}
Nice tasty llc fixes. These should fix LLC for x86 for everything in SingleSource except oopack and Oscar. (Sorry, Oscar.) include/llvm/Target/TargetInstrInfo.h: Remove virtual print method. Add accessors for ImplicitUses/Defs. lib/Target/TargetInstrInfo.cpp: Remove virtual print method. If you really wanted this, just use MI->print(O, TM); instead... lib/Target/X86: FloatingPoint.cpp: ...like this. X86InstrInfo.h: Remove virtual print method. Define the PrintImplUses target-specific flag bit. X86InstrInfo.def: Add the PrintImplUses flag to all the instructions which implicitly use CL, because the assembler needs to see the CL in order to generate the right instruction. Printer.cpp: Ditch fnIndex at Chris's request. Now we use CurrentFnName to name constants in the constant pool for each function instead. This avoids keeping state between runOnMachineFunction() invocations, which is a no-no. Having MangledGlobals be global is a bogon I'd like to get rid of too, but making it a static member of Printer causes link errors (why???). Make NumberForBB into a member of Printer instead of a global, too. Make printOp and printMemReference into methods of Printer. X86InstrInfo::print is now Printer::printMachineInstruction, because TargetInstrInfo::print is history. (Because of this, we have to qualify the names of some TargetInstrInfo methods we call.) Print out the ImplicitUses field of any instruction we print that has the PrintImplUses bit set. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6924 91177308-0d34-0410-b5e6-96231b3b80d8
2003-06-27 00:00:48 +00:00
const unsigned *getImplicitUses(MachineOpCode Opcode) const {
return get(Opcode).ImplicitUses;
Nice tasty llc fixes. These should fix LLC for x86 for everything in SingleSource except oopack and Oscar. (Sorry, Oscar.) include/llvm/Target/TargetInstrInfo.h: Remove virtual print method. Add accessors for ImplicitUses/Defs. lib/Target/TargetInstrInfo.cpp: Remove virtual print method. If you really wanted this, just use MI->print(O, TM); instead... lib/Target/X86: FloatingPoint.cpp: ...like this. X86InstrInfo.h: Remove virtual print method. Define the PrintImplUses target-specific flag bit. X86InstrInfo.def: Add the PrintImplUses flag to all the instructions which implicitly use CL, because the assembler needs to see the CL in order to generate the right instruction. Printer.cpp: Ditch fnIndex at Chris's request. Now we use CurrentFnName to name constants in the constant pool for each function instead. This avoids keeping state between runOnMachineFunction() invocations, which is a no-no. Having MangledGlobals be global is a bogon I'd like to get rid of too, but making it a static member of Printer causes link errors (why???). Make NumberForBB into a member of Printer instead of a global, too. Make printOp and printMemReference into methods of Printer. X86InstrInfo::print is now Printer::printMachineInstruction, because TargetInstrInfo::print is history. (Because of this, we have to qualify the names of some TargetInstrInfo methods we call.) Print out the ImplicitUses field of any instruction we print that has the PrintImplUses bit set. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6924 91177308-0d34-0410-b5e6-96231b3b80d8
2003-06-27 00:00:48 +00:00
}
const unsigned *getImplicitDefs(MachineOpCode Opcode) const {
return get(Opcode).ImplicitDefs;
Nice tasty llc fixes. These should fix LLC for x86 for everything in SingleSource except oopack and Oscar. (Sorry, Oscar.) include/llvm/Target/TargetInstrInfo.h: Remove virtual print method. Add accessors for ImplicitUses/Defs. lib/Target/TargetInstrInfo.cpp: Remove virtual print method. If you really wanted this, just use MI->print(O, TM); instead... lib/Target/X86: FloatingPoint.cpp: ...like this. X86InstrInfo.h: Remove virtual print method. Define the PrintImplUses target-specific flag bit. X86InstrInfo.def: Add the PrintImplUses flag to all the instructions which implicitly use CL, because the assembler needs to see the CL in order to generate the right instruction. Printer.cpp: Ditch fnIndex at Chris's request. Now we use CurrentFnName to name constants in the constant pool for each function instead. This avoids keeping state between runOnMachineFunction() invocations, which is a no-no. Having MangledGlobals be global is a bogon I'd like to get rid of too, but making it a static member of Printer causes link errors (why???). Make NumberForBB into a member of Printer instead of a global, too. Make printOp and printMemReference into methods of Printer. X86InstrInfo::print is now Printer::printMachineInstruction, because TargetInstrInfo::print is history. (Because of this, we have to qualify the names of some TargetInstrInfo methods we call.) Print out the ImplicitUses field of any instruction we print that has the PrintImplUses bit set. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6924 91177308-0d34-0410-b5e6-96231b3b80d8
2003-06-27 00:00:48 +00:00
}
//
// Query instruction class flags according to the machine-independent
// flags listed above.
//
bool isReturn(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_RET_FLAG;
}
bool isCommutableInstr(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_COMMUTABLE;
}
bool isTerminatorInstr(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_TERMINATOR_FLAG;
}
bool isBranch(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_BRANCH_FLAG;
}
bool isIndirectBranch(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_INDIRECT_FLAG;
}
/// isBarrier - Returns true if the specified instruction stops control flow
/// from executing the instruction immediately following it. Examples include
/// unconditional branches and return instructions.
bool isBarrier(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_BARRIER_FLAG;
}
bool isCall(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_CALL_FLAG;
}
bool isLoad(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_LOAD_FLAG;
}
bool isStore(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_STORE_FLAG;
}
/// hasDelaySlot - Returns true if the specified instruction has a delay slot
/// which must be filled by the code generator.
bool hasDelaySlot(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_DELAY_SLOT_FLAG;
}
/// usesCustomDAGSchedInsertionHook - Return true if this instruction requires
/// custom insertion support when the DAG scheduler is inserting it into a
/// machine basic block.
bool usesCustomDAGSchedInsertionHook(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_USES_CUSTOM_DAG_SCHED_INSERTION;
}
bool hasVariableOperands(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_VARIABLE_OPS;
}
bool isPredicable(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_PREDICABLE;
}
bool isNotDuplicable(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_NOT_DUPLICABLE;
}
bool hasOptionalDef(MachineOpCode Opcode) const {
return get(Opcode).Flags & M_HAS_OPTIONAL_DEF;
}
/// isTriviallyReMaterializable - Return true if the instruction is trivially
/// rematerializable, meaning it has no side effects and requires no operands
/// that aren't always available.
bool isTriviallyReMaterializable(MachineInstr *MI) const {
return (MI->getInstrDescriptor()->Flags & M_REMATERIALIZIBLE) &&
isReallyTriviallyReMaterializable(MI);
}
/// hasUnmodelledSideEffects - Returns true if the instruction has side
/// effects that are not captured by any operands of the instruction or other
/// flags.
bool hasUnmodelledSideEffects(MachineInstr *MI) const {
const TargetInstrDescriptor *TID = MI->getInstrDescriptor();
if (!(TID->Flags & M_NEVER_HAS_SIDE_EFFECTS ||
TID->Flags & M_MAY_HAVE_SIDE_EFFECTS)) return true;
if (TID->Flags & M_NEVER_HAS_SIDE_EFFECTS) return false;
return !isReallySideEffectFree(MI); // May have side effects
}
protected:
/// isReallyTriviallyReMaterializable - For instructions with opcodes for
/// which the M_REMATERIALIZABLE flag is set, this function tests whether the
/// instruction itself is actually trivially rematerializable, considering
/// its operands. This is used for targets that have instructions that are
/// only trivially rematerializable for specific uses. This predicate must
/// return false if the instruction has any side effects other than
/// producing a value, or if it requres any address registers that are not
/// always available.
virtual bool isReallyTriviallyReMaterializable(MachineInstr *MI) const {
return true;
}
/// isReallySideEffectFree - If the M_MAY_HAVE_SIDE_EFFECTS flag is set, this
/// method is called to determine if the specific instance of this
/// instruction has side effects. This is useful in cases of instructions,
/// like loads, which generally always have side effects. A load from a
/// constant pool doesn't have side effects, though. So we need to
/// differentiate it from the general case.
virtual bool isReallySideEffectFree(MachineInstr *MI) const {
return false;
}
public:
/// getOperandConstraint - Returns the value of the specific constraint if
/// it is set. Returns -1 if it is not set.
int getOperandConstraint(MachineOpCode Opcode, unsigned OpNum,
TOI::OperandConstraint Constraint) const {
return get(Opcode).getOperandConstraint(OpNum, Constraint);
}
/// Return true if the instruction is a register to register move
/// and leave the source and dest operands in the passed parameters.
virtual bool isMoveInstr(const MachineInstr& MI,
unsigned& sourceReg,
unsigned& destReg) const {
return false;
}
/// isLoadFromStackSlot - If the specified machine instruction is a direct
/// load from a stack slot, return the virtual or physical register number of
/// the destination along with the FrameIndex of the loaded stack slot. If
/// not, return 0. This predicate must return 0 if the instruction has
/// any side effects other than loading from the stack slot.
virtual unsigned isLoadFromStackSlot(MachineInstr *MI, int &FrameIndex) const{
return 0;
}
/// isStoreToStackSlot - If the specified machine instruction is a direct
/// store to a stack slot, return the virtual or physical register number of
/// the source reg along with the FrameIndex of the loaded stack slot. If
/// not, return 0. This predicate must return 0 if the instruction has
/// any side effects other than storing to the stack slot.
virtual unsigned isStoreToStackSlot(MachineInstr *MI, int &FrameIndex) const {
return 0;
}
/// convertToThreeAddress - This method must be implemented by targets that
/// set the M_CONVERTIBLE_TO_3_ADDR flag. When this flag is set, the target
/// may be able to convert a two-address instruction into one or more true
/// three-address instructions on demand. This allows the X86 target (for
/// example) to convert ADD and SHL instructions into LEA instructions if they
/// would require register copies due to two-addressness.
///
/// This method returns a null pointer if the transformation cannot be
/// performed, otherwise it returns the last new instruction.
///
virtual MachineInstr *
convertToThreeAddress(MachineFunction::iterator &MFI,
MachineBasicBlock::iterator &MBBI, LiveVariables &LV) const {
return 0;
}
/// commuteInstruction - If a target has any instructions that are commutable,
/// but require converting to a different instruction or making non-trivial
/// changes to commute them, this method can overloaded to do this. The
/// default implementation of this method simply swaps the first two operands
/// of MI and returns it.
///
/// If a target wants to make more aggressive changes, they can construct and
/// return a new machine instruction. If an instruction cannot commute, it
/// can also return null.
///
virtual MachineInstr *commuteInstruction(MachineInstr *MI) const;
/// AnalyzeBranch - Analyze the branching code at the end of MBB, returning
/// true if it cannot be understood (e.g. it's a switch dispatch or isn't
/// implemented for a target). Upon success, this returns false and returns
/// with the following information in various cases:
///
/// 1. If this block ends with no branches (it just falls through to its succ)
/// just return false, leaving TBB/FBB null.
/// 2. If this block ends with only an unconditional branch, it sets TBB to be
/// the destination block.
/// 3. If this block ends with an conditional branch and it falls through to
/// an successor block, it sets TBB to be the branch destination block and a
/// list of operands that evaluate the condition. These
/// operands can be passed to other TargetInstrInfo methods to create new
/// branches.
/// 4. If this block ends with an conditional branch and an unconditional
/// block, it returns the 'true' destination in TBB, the 'false' destination
/// in FBB, and a list of operands that evaluate the condition. These
/// operands can be passed to other TargetInstrInfo methods to create new
/// branches.
///
/// Note that RemoveBranch and InsertBranch must be implemented to support
/// cases where this method returns success.
///
virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
MachineBasicBlock *&FBB,
std::vector<MachineOperand> &Cond) const {
return true;
}
/// RemoveBranch - Remove the branching code at the end of the specific MBB.
/// this is only invoked in cases where AnalyzeBranch returns success. It
/// returns the number of instructions that were removed.
virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const {
assert(0 && "Target didn't implement TargetInstrInfo::RemoveBranch!");
return 0;
}
/// InsertBranch - Insert a branch into the end of the specified
/// MachineBasicBlock. This operands to this method are the same as those
/// returned by AnalyzeBranch. This is invoked in cases where AnalyzeBranch
/// returns success and when an unconditional branch (TBB is non-null, FBB is
/// null, Cond is empty) needs to be inserted. It returns the number of
/// instructions inserted.
virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
MachineBasicBlock *FBB,
const std::vector<MachineOperand> &Cond) const {
assert(0 && "Target didn't implement TargetInstrInfo::InsertBranch!");
return 0;
}
/// BlockHasNoFallThrough - Return true if the specified block does not
/// fall-through into its successor block. This is primarily used when a
/// branch is unanalyzable. It is useful for things like unconditional
/// indirect branches (jump tables).
virtual bool BlockHasNoFallThrough(MachineBasicBlock &MBB) const {
return false;
}
/// ReverseBranchCondition - Reverses the branch condition of the specified
/// condition list, returning false on success and true if it cannot be
/// reversed.
virtual bool ReverseBranchCondition(std::vector<MachineOperand> &Cond) const {
return true;
}
/// insertNoop - Insert a noop into the instruction stream at the specified
/// point.
virtual void insertNoop(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const {
assert(0 && "Target didn't implement insertNoop!");
abort();
}
/// isPredicated - Returns true if the instruction is already predicated.
///
virtual bool isPredicated(const MachineInstr *MI) const {
return false;
}
/// isUnpredicatedTerminator - Returns true if the instruction is a
/// terminator instruction that has not been predicated.
virtual bool isUnpredicatedTerminator(const MachineInstr *MI) const;
/// PredicateInstruction - Convert the instruction into a predicated
/// instruction. It returns true if the operation was successful.
virtual
bool PredicateInstruction(MachineInstr *MI,
const std::vector<MachineOperand> &Pred) const;
/// SubsumesPredicate - Returns true if the first specified predicate
/// subsumes the second, e.g. GE subsumes GT.
virtual
bool SubsumesPredicate(const std::vector<MachineOperand> &Pred1,
const std::vector<MachineOperand> &Pred2) const {
return false;
}
/// DefinesPredicate - If the specified instruction defines any predicate
/// or condition code register(s) used for predication, returns true as well
/// as the definition predicate(s) by reference.
virtual bool DefinesPredicate(MachineInstr *MI,
std::vector<MachineOperand> &Pred) const {
return false;
}
/// getPointerRegClass - Returns a TargetRegisterClass used for pointer
/// values.
virtual const TargetRegisterClass *getPointerRegClass() const {
assert(0 && "Target didn't implement getPointerRegClass!");
abort();
return 0; // Must return a value in order to compile with VS 2005
}
};
} // End llvm namespace
#endif