gave up when I realized I couldn't come up with a good name for what the
refactored function would be, to describe what it does.
This is PR9343 test12, which is test3 with arguments reordered. Whoops!
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possible. This goes into instcombine and instsimplify because instsimplify
doesn't need to check hasOneUse since it returns (almost exclusively) constants.
This fixes PR9343 #4#5 and #8!
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"icmp pred %X, CI" and a number of examples where "%X = binop %Y, CI2".
Some of these cases (div and rem) used to make it through opt -O2, but the
others are probably now making code elsewhere redundant (probably instcombine).
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more work to do here, "icmp ult (urem X, 10), 11" doesn't optimize away yet.
Fixes example 3 from PR9343!
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plus some variations of this. According to my auto-simplifier this occurs a lot
but usually in combination with max/min idioms. Because max/min aren't handled
yet this unfortunately doesn't have much effect in the testsuite.
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auto-simplifier). This has a big impact on Ada code, but not much else.
Unfortunately the impact is mostly negative! This is due to PR9004 (aka
SCCP failing to resolve conditional branch conditions in the destination
blocks of the branch), in which simple correlated expressions are not
resolved but complicated ones are, so simplifying has a bad effect!
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overflow (nsw flag), which was disabled because it breaks 254.gap. I have
informed the GAP authors of the mistake in their code, and arranged for the
testsuite to use -fwrapv when compiling this benchmark.
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to do this and more, but would only do it if X/Y had only one use. Spotted as the
most common missed simplification in SPEC by my auto-simplifier, now that it knows
about nuw/nsw/exact flags. This removes a bunch of multiplications from 447.dealII
and 483.xalancbmk. It also removes a lot from tramp3d-v4, which results in much
more inlining.
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benchmarks, and that it can be simplified to X/Y. (In general you can only
simplify (Z*Y)/Y to Z if the multiplication did not overflow; if Z has the
form "X/Y" then this is the case). This patch implements that transform and
moves some Div logic out of instcombine and into InstructionSimplify.
Unfortunately instcombine gets in the way somewhat, since it likes to change
(X/Y)*Y into X-(X rem Y), so I had to teach instcombine about this too.
Finally, thanks to the NSW/NUW flags, sometimes we know directly that "Z*Y"
does not overflow, because the flag says so, so I added that logic too. This
eliminates a bunch of divisions and subtractions in 447.dealII, and has good
effects on some other benchmarks too. It seems to have quite an effect on
tramp3d-v4 but it's hard to say if it's good or bad because inlining decisions
changed, resulting in massive changes all over.
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optimized code are:
(non-negative number)+(power-of-two) != 0 -> true
and
(x | 1) != 0 -> true
Instcombine knows about the second one of course, but only does it if X|1
has only one use. These fire thousands of times in the testsuite.
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auto-simplier the transform most missed by early-cse is (zext X) != 0 -> X != 0.
This patch adds this transform and some related logic to InstructionSimplify
and removes some of the logic from instcombine (unfortunately not all because
there are several situations in which instcombine can improve things by making
new instructions, whereas instsimplify is not allowed to do this). At -O2 this
often results in more than 15% more simplifications by early-cse, and results in
hundreds of lines of bitcode being eliminated from the testsuite. I did see some
small negative effects in the testsuite, for example a few additional instructions
in three programs. One program, 483.xalancbmk, got an additional 35 instructions,
which seems to be due to a function getting an additional instruction and then
being inlined all over the place.
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These were not recommended by my auto-simplifier since they don't fire often enough.
However they do fire from time to time, for example they remove one subtraction from
the final bitcode for 483.xalancbmk.
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simplification in fully optimized code. It occurs sporadically in the testsuite, and
many times in 403.gcc: the final bitcode has 131 fewer subtractions after this change.
The reason that the multiplies are not eliminated is the same reason that instcombine
did not catch this: they are used by other instructions (instcombine catches this with
a more general transform which in general is only profitable if the operands have only
one use).
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simplification present in fully optimized code (I think instcombine fails to
transform some of these when "X-Y" has more than one use). Fires here and
there all over the test-suite, for example it eliminates 8 subtractions in
the final IR for 445.gobmk, 2 subs in 447.dealII, 2 in paq8p etc.
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threading of shifts over selects and phis while there. This fires here and
there in the testsuite, to not much effect. For example when compiling spirit
it fires 5 times, during early-cse, resulting in 6 more cse simplifications,
and 3 more terminators being folded by jump threading, but the final bitcode
doesn't change in any interesting way: other optimizations would have caught
the opportunity anyway, only later.
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is "X != 0 -> X" when X is a boolean. This occurs a lot because of the way
llvm-gcc converts gcc's conditional expressions. Add this, and a few other
similar transforms for completeness.
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numbering, in which it considers (for example) "%a = add i32 %x, %y" and
"%b = add i32 %x, %y" to be equal because the operands are equal and the
result of the instructions only depends on the values of the operands.
This has almost no effect (it removes 4 instructions from gcc-as-one-file),
and perhaps slows down compilation: I measured a 0.4% slowdown on the large
gcc-as-one-file testcase, but it wasn't statistically significant.
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the original instruction, half the cases were missed (making it not
wrong but suboptimal). Also correct a typo (A <-> B) in the second
chunk.
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not assume this (for example in case more transforms get added below
it). Suggested by Frits van Bommel.
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quite often, but don't make much difference in practice presumably because
instcombine also knows them and more.
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a couple of existing transforms. This fires surprisingly often, for
example when compiling gcc "(X+(-1))+1->X" fires quite a lot as well
as various "and" simplifications (usually with a phi node operand).
Most of the time this doesn't make a real difference since the same
thing would have been done elsewhere anyway, eg: by instcombine, but
there are a few places where this results in simplifications that we
were not doing before.
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