single-input shuffles with doubles. This allows them to fold memory
operands into the shuffle, etc. This is just the analog to the v4f32
case in my prior commit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218193 91177308-0d34-0410-b5e6-96231b3b80d8
instruction for single-vector floating point shuffles. This in turn
allows the shuffles to fold a load into the instruction which is one of
the common regressions hit with the new shuffle lowering.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218190 91177308-0d34-0410-b5e6-96231b3b80d8
duplication of check lines. The idea is to have broad sets of
compilation modes that will frequently diverge without having to always
and immediately explode to the precise ISA feature set.
While this already helps due to VEX encoded differences, it will help
much more as I teach the new shuffle lowering about more of the new VEX
encoded instructions which can still be used to implement 128-bit
shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218188 91177308-0d34-0410-b5e6-96231b3b80d8
tricky case of single-element insertion into the zero lane of a zero
vector.
We can't just use the same pattern here as we do in every other vector
type because the general insertion logic can handle insertion into the
non-zero lane of the vector. However, in SSE4.1 with v4f32 vectors we
have INSERTPS that is a much better choice than the generic one for such
lowerings. But INSERTPS can do lots of other lowerings as well so
factoring its logic into the general insertion logic doesn't work very
well. We also can't just extract the core common part of the general
insertion logic that is faster (forming VZEXT_MOVL synthetic nodes that
lower to MOVSS when they can) because VZEXT_MOVL is often *faster* than
a blend while INSERTPS is slower! So instead we do a restrictive
condition on attempting to use the generic insertion logic to narrow it
to those cases where VZEXT_MOVL won't need a shuffle afterward and thus
will do better than INSERTPS. Then we try blending. Then we go back to
INSERTPS.
This still doesn't generate perfect code for some silly reasons that can
be fixed by tweaking the td files for lowering VZEXT_MOVL to use
XORPS+BLENDPS when available rather than XORPS+MOVSS when the input ends
up in a register rather than a load from memory -- BLENDPSrr has twice
the reciprocal throughput of MOVSSrr. Don't you love this ISA?
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218177 91177308-0d34-0410-b5e6-96231b3b80d8
floating point types and use it for both v2f64 and v2i64 single-element
insertion lowering.
This fixes the last non-AVX performance regression test case I've gotten
of for the new vector shuffle lowering. There is obvious analogous
lowering for v4f32 that I'll add in a follow-up patch (because with
INSERTPS, v4f32 requires special treatment). After that, its AVX stuff.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218175 91177308-0d34-0410-b5e6-96231b3b80d8
When looking through sign/zero-extensions the code would always assume there is
such an extension instruction and use the wrong operand for the address.
There was also a minor issue in the handling of 'AND' instructions. I
accidentially used a 'cast' instead of a 'dyn_cast'.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218161 91177308-0d34-0410-b5e6-96231b3b80d8
lowering to support both anyext and zext and to custom lower for many
different microarchitectures.
Using this allows us to get *exactly* the right code for zext and anyext
shuffles in all the vector sizes. For v16i8, the improvement is *huge*.
The new SSE2 test case added I refused to add before this because it was
sooooo muny instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218143 91177308-0d34-0410-b5e6-96231b3b80d8
The heuristic used by DAGCombine to form FMAs checks that the FMUL has only one
use, but this is overly-conservative on some systems. Specifically, if the FMA
and the FADD have the same latency (and the FMA does not compete for resources
with the FMUL any more than the FADD does), there is no need for the
restriction, and furthermore, forming the FMA leaving the FMUL can still allow
for higher overall throughput and decreased critical-path length.
Here we add a new TLI callback, enableAggressiveFMAFusion, false by default, to
elide the hasOneUse check. This is enabled for PowerPC by default, as most
PowerPC systems will benefit.
Patch by Olivier Sallenave, thanks!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218120 91177308-0d34-0410-b5e6-96231b3b80d8
to undef lanes as well as defined widenable lanes. This dramatically
improves the lowering we use for undef-shuffles in a zext-ish pattern
for SSE2.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218115 91177308-0d34-0410-b5e6-96231b3b80d8
Not sure why I only did SSSE3 here. Also, I've left out some of the SSE2
ones because the shuffles are so absurd it's not worth transcribing
them. Will try to fix them to be sane and then check them.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218114 91177308-0d34-0410-b5e6-96231b3b80d8
shuffles that are zext-ing.
Not a lot to see here; the undef lane variant is better handled with
pshufd, but this improves the actual zext pattern.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218112 91177308-0d34-0410-b5e6-96231b3b80d8
to the new vector shuffle lowering code.
This allows us to emit PMOVZX variants consistently for patterns where
it is a viable lowering. This instruction is both fast and allows us to
fold loads into it. This only hooks the new lowering up for i16 and i8
element widths, mostly so I could manage the change to the tests. I'll
add the i32 one next, although it is significantly less interesting.
One thing to note is that we already had some tests for these patterns
but those tests had far less horrible instructions. The problem is that
those tests weren't checking the strict start and end of the instruction
sequence. =[ As a consequence something changed in the lowering making
us generate *TERRIBLE* code for these patterns in SSE2 through SSSE3.
I've consolidated all of the tests and spelled out the madness that we
currently emit for these shuffles. I'm going to try to figure out what
has gone wrong here.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218102 91177308-0d34-0410-b5e6-96231b3b80d8
With this optimization, we will not always insert zext for values crossing
basic blocks, but insert sext if the users of a value crossing basic block
has preference of sign predicate.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218101 91177308-0d34-0410-b5e6-96231b3b80d8
The fix is slightly different then x86 (see r216117) because the number of values
attached to a return can vary even for a single returned value (e.g., f64 yields
two returned values).
<rdar://problem/18352998>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218076 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
This patch was originally in D5304 (I could not find a way to reopen that revision).
It was accepted, commited and broke the build bots because the overloading of
the constructor of ArrayRef for braced initializer lists is not supported by all
toolchains. I then reverted it, and propose this fixed version that uses a plain
C array instead in makeDMB (that array is then converted implicitly to an
ArrayRef, but that is not behind an ifdef). Could someone confirm me whether
initialization lists for plain C arrays are supported by every toolchain used
to build llvm ? Otherwise I can just initialize the array in the old way:
args[0] = ...; .. ; args[5] = ...;
Below is the description of the original patch:
```
I had only tested this code for ARMv7 and ARMv8. This patch adds several
fallback paths if the processor does not support dmb ish:
- dmb sy if a cortex-M with support for dmb
- mcr p15, #0, r0, c7, c10, #5 for ARMv6 (special instruction equivalent to a DMB)
These fallback paths were chosen based on the code for fence seq_cst.
Thanks to luqmana for having noticed this bug.
```
Test Plan: Added more cases to atomic-load-store.ll + make check-all
Reviewers: jfb, t.p.northover, luqmana
Subscribers: llvm-commits, aemerson
Differential Revision: http://reviews.llvm.org/D5386
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218066 91177308-0d34-0410-b5e6-96231b3b80d8
There is no purpose in using it for single-input shuffles as
pshufd is just as fast and doesn't tie the two operands. This removes
a substantial amount of wrong-domain blend operations in SSSE3 mode. It
also completes the usage of PALIGNR for integer shuffles and addresses
one of the test cases Quentin hit with the new vector shuffle lowering.
There is still the question of whether and when to use this for floating
point shuffles. It is faster than shufps or shufpd but in the integer
domain. I don't yet really have a good heuristic here for when to use
this instruction for floating point vectors.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218038 91177308-0d34-0410-b5e6-96231b3b80d8
When folding the intrinsic flag into the branch or select we also have to
consider the fact if the intrinsic got simplified, because it changes the
flag we have to check for.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218034 91177308-0d34-0410-b5e6-96231b3b80d8
Small optimization in 'simplifyAddress'. When the offset cannot be encoded in
the load/store instruction, then we need to materialize the address manually.
The add instruction can encode a wider range of immediates than the load/store
instructions. This change tries to fold the offset into the add instruction
first before materializing the offset in a register.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218031 91177308-0d34-0410-b5e6-96231b3b80d8
The 'AND' instruction could be used to mask out the lower 32 bits of a register.
If this is done inside an address computation we might be able to fold the
instruction into the memory instruction itself.
and x1, x1, #0xffffffff ---> ldrb x0, [x0, w1, uxtw]
ldrb x0, [x0, x1]
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218030 91177308-0d34-0410-b5e6-96231b3b80d8
PALIGNR. This just adds it to the v8i16 and v16i8 lowering steps where
it is completely unmatched. It also introduces the logic for detecting
rotation shuffle masks even in the presence of single input or blend
masks and arbitrarily undef lanes.
I've added fairly comprehensive tests for the matching logic in v8i16
because the tests at that size are much easier to write and manage.
I've not checked the SSE2 code generated for these tests because the
code is *horrible*. It is absolute madness. Testing it will just make
the test brittle without giving any interesting improvements in the
correctness confidence.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218013 91177308-0d34-0410-b5e6-96231b3b80d8
For PPC targets, FastISel does not take the sign extension information into account when selecting return instructions whose operands are constants. A consequence of this is that the return of boolean values is not correct. This patch fixes the problem by evaluating the sign extension information also for constants, forwarding this information to PPCMaterializeInt which takes this information to drive the sign extension during the materialization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217993 91177308-0d34-0410-b5e6-96231b3b80d8
Emit an optimized instruction sequence for sdiv by power-of-2 depending on the
exact flag.
This fixes rdar://problem/18224511.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217986 91177308-0d34-0410-b5e6-96231b3b80d8
Try to fold the multiply into the add/sub or logical operations (when
possible).
This is related to rdar://problem/18369687.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217978 91177308-0d34-0410-b5e6-96231b3b80d8
Teach 'computeAddress' to also fold multiplies into the address computation
(when possible).
This fixes rdar://problem/18369443.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217977 91177308-0d34-0410-b5e6-96231b3b80d8
It is breaking the build on the buildbots but works fine on my machine, I revert
while trying to understand what happens (it appears to depend on the compiler used
to build, I probably used a C++11 feature that is not perfectly supported by some
of the buildbots).
This reverts commit feb3176c4d006f99af8b40373abd56215a90e7cc.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217973 91177308-0d34-0410-b5e6-96231b3b80d8
This takes advanatage of the CBZ and CBNZ instruction to further optimize the
common null check pattern into a single instruction.
This is related to rdar://problem/18358882.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217972 91177308-0d34-0410-b5e6-96231b3b80d8
This adds the last two missing floating-point condition codes (FCMP_UEQ and
FCMP_ONE) also to the branch selection. In these two cases an additonal branch
instruction is required.
This also adds unit tests to checks all the different condition codes.
This is related o rdar://problem/18358882.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217966 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
I had only tested this code for ARMv7 and ARMv8. This patch adds several
fallback paths if the processor does not support dmb ish:
- dmb sy if a cortex-M with support for dmb
- mcr p15, #0, r0, c7, c10, #5 for ARMv6 (special instruction equivalent to a DMB)
These fallback paths were chosen based on the code for fence seq_cst.
Thanks to luqmana for having noticed this bug.
Test Plan: Added more cases to atomic-load-store.ll + make check-all
Reviewers: jfb, t.p.northover, luqmana
Subscribers: aemerson, llvm-commits
Differential Revision: http://reviews.llvm.org/D5304
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217965 91177308-0d34-0410-b5e6-96231b3b80d8
Only 1 decimal place should be printed for inline immediates.
Other constants should be hex constants.
Does not include f64 tests because folding those inline
immediates currently does not work.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217964 91177308-0d34-0410-b5e6-96231b3b80d8