It needed to be moved closer to the setjmp statement, because the code directly
after the setjmp needs to know about values that are on the stack. Also, the
'bitcast' of the function context was causing a dead load. This wouldn't be too
horrible, except that at -O0 it wasn't optimized out, and because it wasn't
using the correct base pointer (if there is a VLA), it would try to access a
value from a garbage address.
<rdar://problem/9130540>
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registers that arise from argument shuffling with the soft float ABI. These
instructions are particularly slow on Cortex A8. This fixes one half of
<rdar://problem/8674845>.
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was lowering them to sext / uxt + mul instructions. Unfortunately the
optimization passes may hoist the extensions out of the loop and separate them.
When that happens, the long multiplication instructions can be broken into
several scalar instructions, causing significant performance issue.
Note the vmla and vmls intrinsics are not added back. Frontend will codegen them
as intrinsics vmull* + add / sub. Also note the isel optimizations for catching
mul + sext / zext are not changed either.
First part of rdar://8832507, rdar://9203134
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isel lowering to fold the zero-extend's and take advantage of no-stall
back to back vmul + vmla:
vmull q0, d4, d6
vmlal q0, d5, d6
is faster than
vaddl q0, d4, d5
vmovl q1, d6
vmul q0, q0, q1
This allows us to vmull + vmlal for:
f = vmull_u8( vget_high_u8(s), c);
f = vmlal_u8(f, vget_low_u8(s), c);
rdar://9197392
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masks to match inversely for the code as is to work. For the example given
we actually want:
bfi r0, r2, #1, #1
not #0, however, given the way the pattern is written it's not possible
at the moment.
Fixes rdar://9177502
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to have single return block (at least getting there) for optimizations. This
is general goodness but it would prevent some tailcall optimizations.
One specific case is code like this:
int f1(void);
int f2(void);
int f3(void);
int f4(void);
int f5(void);
int f6(void);
int foo(int x) {
switch(x) {
case 1: return f1();
case 2: return f2();
case 3: return f3();
case 4: return f4();
case 5: return f5();
case 6: return f6();
}
}
=>
LBB0_2: ## %sw.bb
callq _f1
popq %rbp
ret
LBB0_3: ## %sw.bb1
callq _f2
popq %rbp
ret
LBB0_4: ## %sw.bb3
callq _f3
popq %rbp
ret
This patch teaches codegenprep to duplicate returns when the return value
is a phi and where the phi operands are produced by tail calls followed by
an unconditional branch:
sw.bb7: ; preds = %entry
%call8 = tail call i32 @f5() nounwind
br label %return
sw.bb9: ; preds = %entry
%call10 = tail call i32 @f6() nounwind
br label %return
return:
%retval.0 = phi i32 [ %call10, %sw.bb9 ], [ %call8, %sw.bb7 ], ... [ 0, %entry ]
ret i32 %retval.0
This allows codegen to generate better code like this:
LBB0_2: ## %sw.bb
jmp _f1 ## TAILCALL
LBB0_3: ## %sw.bb1
jmp _f2 ## TAILCALL
LBB0_4: ## %sw.bb3
jmp _f3 ## TAILCALL
rdar://9147433
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accept. If a value in the mask is out of range, it uses the value 0, for VTBL,
or leaves the value unchanged, for VTBX.
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The previous codegen for the slow path (when values are in VFP / NEON
registers) was incorrect if the source is NaN.
The new codegen uses NEON vbsl instruction to copy the sign bit. e.g.
vmov.i32 d1, #0x80000000
vbsl d1, d2, d0
If NEON is not available, it uses integer instructions to copy the sign bit.
rdar://9034702
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In other words, do not keep track of argument's location. The debugger (gdb) is not prepared to see line table entries for arguments. For the debugger, "second" line table entry marks beginning of function body.
This requires some coordination with debugger to get this working.
- The debugger needs to be aware of prolog_end attribute attached with line table entries.
- The compiler needs to accurately mark prolog_end in line table entries (at -O0 and at -O1+)
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This
define float @foo(float %x, float %y) nounwind readnone {
entry:
%0 = tail call float @copysignf(float %x, float %y) nounwind readnone
ret float %0
}
Was compiled to:
vmov s0, r1
bic r0, r0, #-2147483648
vmov s1, r0
vcmpe.f32 s0, #0
vmrs apsr_nzcv, fpscr
it lt
vneglt.f32 s1, s1
vmov r0, s1
bx lr
This fails to copy the sign of -0.0f because it's lost during the float to int
conversion. Also, it's sub-optimal when the inputs are in GPR registers.
Now it uses integer and + or operations when it's profitable. And it's correct!
lsrs r1, r1, #31
bfi r0, r1, #31, #1
bx lr
rdar://8984306
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The vld1-lane, vld1-dup and vst1-lane instructions do not yet support using
post-increment versions, but all the rest of the NEON load/store instructions
should be handled now.
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the load, then it may be legal to transform the load and store to integer
load and store of the same width.
This is done if the target specified the transformation as profitable. e.g.
On arm, this can transform:
vldr.32 s0, []
vstr.32 s0, []
to
ldr r12, []
str r12, []
rdar://8944252
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1. Fixed ARM pc adjustment.
2. Fixed dynamic-no-pic codegen
3. CSE of pc-relative load of global addresses.
It's now enabled by default for Darwin.
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TargetInstrInfo:
Change produceSameValue() to take MachineRegisterInfo as an optional argument.
When in SSA form, targets can use it to make more aggressive equality analysis.
Machine LICM:
1. Eliminate isLoadFromConstantMemory, use MI.isInvariantLoad instead.
2. Fix a bug which prevent CSE of instructions which are not re-materializable.
3. Use improved form of produceSameValue.
ARM:
1. Teach ARM produceSameValue to look pass some PIC labels.
2. Look for operands from different loads of different constant pool entries
which have same values.
3. Re-implement PIC GA materialization using movw + movt. Combine the pair with
a "add pc" or "ldr [pc]" to form pseudo instructions. This makes it possible
to re-materialize the instruction, allow machine LICM to hoist the set of
instructions out of the loop and make it possible to CSE them. It's a bit
hacky, but it significantly improve code quality.
4. Some minor bug fixes as well.
With the fixes, using movw + movt to materialize GAs significantly outperform the
load from constantpool method. 186.crafty and 255.vortex improved > 20%, 254.gap
and 176.gcc ~10%.
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of the floating point types less than 64-bits. It's somewhat of a temporary
hack but forces more accurate modeling of register pressure and results
in fewer spills.
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movw r0, :lower16:(L_foo$non_lazy_ptr-(LPC0_0+4))
movt r0, :upper16:(L_foo$non_lazy_ptr-(LPC0_0+4))
LPC0_0:
add r0, pc, r0
It's not yet enabled by default as some tests are failing. I suspect bugs in
down stream tools.
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These functions not longer assert when passed 0, but simply return false instead.
No functional change intended.
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Also fix an off-by-one in SelectionDAGBuilder that was preventing shuffle
vectors from being translated to EXTRACT_SUBVECTOR.
Patch by Tim Northover.
The test changes are needed to keep those spill-q tests from testing aligned
spills and restores. If the only aligned stack objects are spill slots, we
no longer realign the stack frame. Prior to this patch, an EXTRACT_SUBVECTOR
was legalized by loading from the stack, which created an aligned frame index.
Now, however, there is nothing except the spill slot in the stack frame, so
I added an aligned alloca.
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etc. takes an option OptSize. If OptSize is true, it would return
the inline limit for functions with attribute OptSize.
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If the basic block containing the BCCi64 (or BCCZi64) instruction ends with
an unconditional branch, that branch needs to be deleted before appending
the expansion of the BCCi64 to the end of the block.
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Type legalization splits up i64 values into pairs of i32 values, which leads
to poor quality code when inserting or extracting i64 vector elements.
If the vector element is loaded or stored, it can be treated as an f64 value
and loaded or stored directly from a VPR register. Use the pre-legalization
DAG combiner to cast those vector elements to f64 types so that the type
legalizer won't mess them up. Radar 8755338.
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zextOrTrunc(), and APSInt methods extend(), extOrTrunc() and new method
trunc(), to be const and to return a new value instead of modifying the
object in place.
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legalization time. Since at legalization time there is no mapping from
SDNode back to the corresponding LLVM instruction and the return
SDNode is target specific, this requires a target hook to check for
eligibility. Only x86 and ARM support this form of sibcall optimization
right now.
rdar://8707777
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We need to check if the individual vector elements are sign/zero-extended
values. For now this only handles constants values. Radar 8687140.
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This function was being called from two different places for completely
unrelated reasons. During type legalization, it was called to expand 64-bit
shift operations. During operation legalization, it was called to handle
Neon vector shifts. The vector shift code was not written to check for
illegal types, since it was assumed to be only called after type legalization.
Fixed this by splitting off the 64-bit shift expansion into a separate
function. I don't have a particular testcase for this; I just noticed it
by inspection.
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It is only supported for ARM code. Normally Thumb2 code would use DMB instead,
but depending on how the compiler is invoked (e.g., -mattr=-db) that might be
disabled. This prevents a "cannot select MEMBARRIER_MCR" error in that
situation. Radar 8644195
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We could be more aggressive about making this work for a larger range of constants,
but this seems like a good start.
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with a SimpleValueType, while an EVT supports equality and
inequality comparisons with SimpleValueType.
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There were a number of issues to fix up here:
* The "device" argument of the llvm.memory.barrier intrinsic should be
used to distinguish the "Full System" domain from the "Inner Shareable"
domain. It has nothing to do with using DMB vs. DSB instructions.
* The compiler should never need to emit DSB instructions. Remove the
ARMISD::SYNCBARRIER node and also remove the instruction patterns for DSB.
* Merge the separate DMB/DSB instructions for options only used for the
disassembler with the default DMB/DSB instructions. Add the default
"full system" option ARM_MB::SY to the ARM_MB::MemBOpt enum.
* Add a separate ARMISD::MEMBARRIER_MCR node for subtargets that implement
a data memory barrier using the MCR instruction.
* Fix up encodings for these instructions (except MCR).
I also updated the tests and added a few new ones to check for DMB options
that were not currently being exercised.
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elements than the result vector type. So, when an instruction like:
%8 = shufflevector <2 x float> %4, <2 x float> %7, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
is translated to a DAG, each operand is changed to a concat_vectors node that appends 2 undef elements. That is:
shuffle [a,b], [c,d] is changed to:
shuffle [a,b,u,u], [c,d,u,u]
That's probably the right thing for x86 but for NEON, we'd much rather have:
shuffle [a,b,c,d], undef
Teach the DAG combiner how to do that transformation for ARM. Radar 8597007.
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