the move of *Builder classes into the Core library.
No uses of this builder in Clang or DragonEgg I could find.
If there is a desire to have an IR-building-support library that
contains all of these builders, that can be easily added, but currently
it seems likely that these add no real overhead to VMCore.
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IRBuilder, DIBuilder, etc.
This is the proper layering as MDBuilder can't be used (or implemented)
without the Core Metadata representation.
Patches to Clang and Dragonegg coming up.
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All SCEV expressions used by LSR formulae must be safe to
expand. i.e. they may not contain UDiv unless we can prove nonzero
denominator.
Fixes PR11356: LSR hoists UDiv.
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%shr = lshr i64 %key, 3
%0 = load i64* %val, align 8
%sub = add i64 %0, -1
%and = and i64 %sub, %shr
ret i64 %and
to:
%shr = lshr i64 %key, 3
%0 = load i64* %val, align 8
%sub = add i64 %0, 2305843009213693951
%and = and i64 %sub, %shr
ret i64 %and
The demanded bit optimization is actually a pessimization because add -1 would
be codegen'ed as a sub 1. Teach the demanded constant shrinking optimization
to check for negated constant to make sure it is actually reducing the width
of the constant.
rdar://11793464
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This patch removes ~70 lines in InstCombineLoadStoreAlloca.cpp and makes both functions a bit more aggressive than before :)
In theory, we can be more aggressive when removing an alloca than a malloc, because an alloca pointer should never escape, but we are not taking advantage of this anyway
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This means we can do cheap DSE for heap memory.
Nothing is done if the pointer excapes or has a load.
The churn in the tests is mostly due to objectsize, since we want to make sure we
don't delete the malloc call before evaluating the objectsize (otherwise it becomes -1/0)
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IntegersSubsetMapping
- Replaced type of Items field from std::list with std::map. In neares future I'll test it with DenseMap and do the correspond replacement
if possible.
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IntegersSubsetMapping
- Replaced type of Items field from std::list with std::map. In neares future I'll test it with DenseMap and do the correspond replacement
if possible.
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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When both a load/store and its address computation are being vectorized, it can
happen that the address-computation vectorization destroys SCEV's ability
to analyize the relative pointer offsets. As a result (like with the aliasing
analysis info), we need to precompute the necessary information prior to
instruction fusing.
This was found during stress testing (running through the test suite with a very
low required chain length); unfortunately, I don't have a small test case.
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The original algorithm only used recursive pair fusion of equal-length
types. This is now extended to allow pairing of any types that share
the same underlying scalar type. Because we would still generally
prefer the 2^n-length types, those are formed first. Then a second
set of iterations form the non-2^n-length types.
Also, a call to SimplifyInstructionsInBlock has been added after each
pairing iteration. This takes care of DCE (and a few other things)
that make the following iterations execute somewhat faster. For the
same reason, some of the simple shuffle-combination cases are now
handled internally.
There is some additional refactoring work to be done, but I've had
many requests for this feature, so additional refactoring will come
soon in future commits (as will additional test cases).
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Maintaining this kind of checking in different places is dangerous, extending
Instruction::isSameOperationAs consolidates this logic into one place. Here
I've added an optional flags parameter and two flags that are important for
vectorization: CompareIgnoringAlignment and CompareUsingScalarTypes.
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include/llvm/Analysis/DebugInfo.h to include/llvm/DebugInfo.h.
The reasoning is because the DebugInfo module is simply an interface to the
debug info MDNodes and has nothing to do with analysis.
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Original commit message:
If a constant or a function has linkonce_odr linkage and unnamed_addr, mark it
hidden. Being linkonce_odr guarantees that it is available in every dso that
needs it. Being a constant/function with unnamed_addr guarantees that the
copies don't have to be merged.
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before the expression root. Any existing operators that are changed to use one
of them needs to be moved between it and the expression root, and recursively
for the operators using that one. When I rewrote RewriteExprTree I accidentally
inverted the logic, resulting in the compacting going down from operators to
operands rather than up from operands to the operators using them, oops. Fix
this, resolving PR12963.
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// C - zext(bool) -> bool ? C - 1 : C
if (ZExtInst *ZI = dyn_cast<ZExtInst>(Op1))
if (ZI->getSrcTy()->isIntegerTy(1))
return SelectInst::Create(ZI->getOperand(0), SubOne(C), C);
This ends up forming sext i1 instructions that codegen to terrible code. e.g.
int blah(_Bool x, _Bool y) {
return (x - y) + 1;
}
=>
movzbl %dil, %eax
movzbl %sil, %ecx
shll $31, %ecx
sarl $31, %ecx
leal 1(%rax,%rcx), %eax
ret
Without the rule, llvm now generates:
movzbl %sil, %ecx
movzbl %dil, %eax
incl %eax
subl %ecx, %eax
ret
It also helps with ARM (and pretty much any target that doesn't have a sext i1 :-).
The transformation was done as part of Eli's r75531. He has given the ok to
remove it.
rdar://11748024
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merge all zero-sized alloca's into one, fixing c43204g from the Ada ACATS
conformance testsuite. What happened there was that a variable sized object
was being allocated on the stack, "alloca i8, i32 %size". It was then being
passed to another function, which tested that the address was not null (raising
an exception if it was) then manipulated %size bytes in it (load and/or store).
The optimizers cleverly managed to deduce that %size was zero (congratulations
to them, as it isn't at all obvious), which made the alloca zero size, causing
the optimizers to replace it with null, which then caused the check mentioned
above to fail, and the exception to be raised, wrongly. Note that no loads
and stores were actually being done to the alloca (the loop that does them is
executed %size times, i.e. is not executed), only the not-null address check.
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- simplifycfg: invoke undef/null -> unreachable
- instcombine: invoke new -> invoke expect(0, 0) (an arbitrary NOOP intrinsic; only done if the allocated memory is unused, of course)
- verifier: allow invoke of intrinsics (to make the previous step work)
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hidden. Being linkonce_odr guarantees that it is available in every dso that
needs it. Being a constant/function with unnamed_addr guarantees that the
copies don't have to be merged.
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This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
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This fixes PR5997.
These transforms were disabled because codegen couldn't deal with other
uses of trunc(x). This is now handled by the peephole pass.
This causes no regressions on x86-64.
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Original message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
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- provide more extensive set of functions to detect library allocation functions (e.g., malloc, calloc, strdup, etc)
- provide an API to compute the size and offset of an object pointed by
Move a few clients (GVN, AA, instcombine, ...) to the new API.
This implementation is a lot more aggressive than each of the custom implementations being replaced.
Patch reviewed by Nick Lewycky and Chandler Carruth, thanks.
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With this change, we avoid relying on the IR Builder to constant fold the operations.
No functionality change intended.
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I'll admit I'm not entirely satisfied with this change, but it seemed
the cleanest option. Other suggestions quite welcome
The issue is that the traits specializations have static methods which
return the typedef'ed PHI_iterator type. In both the IR and MI layers
this is typedef'ed to a custom iterator class defined in an anonymous
namespace giving the types and the functions returning them internal
linkage. However, because the traits specialization is defined in the
'llvm' namespace (where it has to be, specialized template lives there),
and is in turn used in the templated implementation of the SSAUpdater.
This led to the linkage conflict that Clang now warns about.
The simplest solution to me was just to define the PHI_iterator as
a nested class inside the trait specialization. That way it still
doesn't get scoped widely, it can't be accidentally reused somewhere,
etc. This is a little gross just because nested class definitions are
a little gross, but the alternatives seem more ad-hoc.
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The present implementation handles only TBAA and FP metadata, discarding everything else.
For debug metadata, the current behavior is maintained (the debug metadata associated with
one of the instructions will be kept, discarding that attached to the other).
This should address PR 13040.
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Dynamic GEPs created by SROA needed to insert extra "i32 0"
operands to index through structs and arrays to get to the
vector being indexed.
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For non-address users, Base and Scaled registers are not specially
associated to fit an address mode, so SCEVExpander should apply normal
expansion rules. Otherwise we may sink computation into inner loops
that have already been optimized.
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linkonce linkage. For example, it is not valid to add unnamed_addr.
This also fixes a crash in g++.dg/opt/static5.C.
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example degenerate phi nodes and binops that use themselves in unreachable code.
Thanks to Charles Davis for the testcase that uncovered this can of worms.
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since then the entire expression must equal zero (similarly for other operations
with an absorbing element). With this in place a bunch of reassociate code for
handling constants is dead since it is all taken care of when linearizing. No
intended functionality change.
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This patch extends FoldBranchToCommonDest to fold unconditional branches.
For unconditional branches, we fold them if it is easy to update the phi nodes
in the common successors.
rdar://10554090
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POD type, causing memory corruption when mapping to APInts with bitwidth > 64.
Merge another crash testcase into crash.ll while there.
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topologies, it is quite possible for a leaf node to have huge multiplicity, for
example: x0 = x*x, x1 = x0*x0, x2 = x1*x1, ... rapidly gives a value which is x
raised to a vast power (the multiplicity, or weight, of x). This patch fixes
the computation of weights by correctly computing them no matter how big they
are, rather than just overflowing and getting a wrong value. It turns out that
the weight for a value never needs more bits to represent than the value itself,
so it is enough to represent weights as APInts of the same bitwidth and do the
right overflow-avoiding dance steps when computing weights. As a side-effect it
reduces the number of multiplies needed in some cases of large powers. While
there, in view of external uses (eg by the vectorizer) I made LinearizeExprTree
static, pushing the rank computation out into users. This is progress towards
fixing PR13021.
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This saves a cast, and zext is more expensive on platforms with subreg support
than trunc is. This occurs in the BSD implementation of memchr(3), see PR12750.
On the synthetic benchmark from that bug stupid_memchr and bsd_memchr have the
same performance now when not inlining either function.
stupid_memchr: 323.0us
bsd_memchr: 321.0us
memchr: 479.0us
where memchr is the llvm-gcc compiled bsd_memchr from osx lion's libc. When
inlining is enabled bsd_memchr still regresses down to llvm-gcc memchr time,
I haven't fully understood the issue yet, something is grossly mangling the
loop after inlining.
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-%a + 42
into
42 - %a
previously we were emitting:
-(%a + 42)
This fixes the infinite loop in PR12338. The generated code is still not perfect, though.
Will work on that next
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problem was that by moving instructions around inside the function, the pass
could accidentally move the iterator being used to advance over the function
too. Fix this by only processing the instruction equal to the iterator, and
leaving processing of instructions that might not be equal to the iterator
to later (later = after traversing the basic block; it could also wait until
after traversing the entire function, but this might make the sets quite big).
Original commit message:
Grab-bag of reassociate tweaks. Unify handling of dead instructions and
instructions to reoptimize. Exploit this to more systematically eliminate
dead instructions (this isn't very useful in practice but is convenient for
analysing some testcase I am working on). No need for WeakVH any more: use
an AssertingVH instead.
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can move instructions within the instruction list. If the instruction just
happens to be the one the basic block iterator is pointing to, and it is
moved to a different basic block, then we get into an infinite loop due to
the iterator running off the end of the basic block (for some reason this
doesn't fire any assertions). Original commit message:
Grab-bag of reassociate tweaks. Unify handling of dead instructions and
instructions to reoptimize. Exploit this to more systematically eliminate
dead instructions (this isn't very useful in practice but is convenient for
analysing some testcase I am working on). No need for WeakVH any more: use
an AssertingVH instead.
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There are some that I didn't remove this round because they looked like
obvious stubs. There are dead variables in gtest too, they should be
fixed upstream.
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instructions to reoptimize. Exploit this to more systematically eliminate
dead instructions (this isn't very useful in practice but is convenient for
analysing some testcase I am working on). No need for WeakVH any more: use
an AssertingVH instead.
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replacement to make it at least as generic as the instruction being replaced.
This includes:
* dropping nsw/nuw flags
* getting the least restrictive tbaa and fpmath metadata
* merging ranges
Fixes PR12979.
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IntRange converted from struct to class. So main change everywhere is replacement of ".Low/High" with ".getLow/getHigh()"
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inject some code in that will run via the "__mod_init_func" method that
registers the gcov "writeout" function to execute at exit time.
The problem is that the "__mod_term_func" method of specifying d'tors is
deprecated on Darwin. And it can lead to some ambiguities when dealing with
multiple libraries.
<rdar://problem/11110106>
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add regression tests for this problem.
Can already compile & run: PHP, PCRE, and ICU (i.e., all the software I tried)
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- compute size & offset at the same time. The side-effects of this are that we now support negative GEPs. It's now approaching a phase that it can be reused by other passes (e.g., lowering of the objectsize intrinsic)
- use APInt throughout to handle wrap-arounds
- add support for PHI instrumentation
- add a cache (required for recursive PHIs anyway)
- remove hoisting support for now, since it was wrong in a few cases
sorry for the churn here.. tests will follow soon.
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- hoist checks out of loops where SCEV is smart enough
- add additional statistics to measure how much we loose for not supporting interprocedural and pointers loaded from memory
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The test case feeds the following into InstCombine's visitSelect:
%tobool8 = icmp ne i32 0, 0
%phitmp = select i1 %tobool8, i32 3, i32 0
Then instcombine replaces the right side of the switch with 0, doesn't notice
that nothing changes and tries again indefinitely.
This fixes PR12897.
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Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now?
1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst.
2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case.
3. IntItem can be easyly easily replaced with APInt.
4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes.
Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code
ConstantInt *V = ...;
if (V->getValue().ugt(AnotherV->getValue()) {
...
}
will look awful. Much more better this way:
IntItem V = ConstantIntVal->getValue();
if (AnotherV < V) {
}
Of course any reviews are welcome.
P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks).
Since in future these classes will founded on APInt, it will possible to use them in more generic ways.
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replicating the code for every place it's needed, we instead generate a function
that does that for us. This function is local to the executable, so there
shouldn't be any writing violations.
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making it stronger and more sane.
Delete the code from tblgen that produced the old code.
Besides being a path forward in intrinsic sanity, this also eliminates a bunch of
machine generated code that was compiled into Function.o
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then it doesn't alter the instructions composing it, however it would continue
to move the instructions to just before the expression root. Ensure it doesn't
move them either, so now it really does nothing if there is nothing to do. That
commit also ensured that nsw etc flags weren't cleared if the expression was not
being changed. Tweak this a bit so that it doesn't clear flags on the initial
part of a computation either if that part didn't change but later bits did.
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are passed in. However, those arguments may be in a write-protected area, as far
as the runtime library is concerned. For instance, the data could be placed into
a 'linkedit' section, which isn't writable. Emit the code from
llvm_gcda_increment_indirect_counter directly into the function instead.
Note: The code for this is ugly, and can lead to bloat. We should look into
simplifying this code instead of having all of these branches.
<rdar://problem/11181370>
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with arbitrary topologies (previously it would give up when hitting a diamond
in the use graph for example). The testcase from PR12764 is now reduced from
a pile of additions to the optimal 1617*%x0+208. In doing this I changed the
previous strategy of dropping all uses for expression leaves to one of dropping
all but one use. This works out more neatly (but required a bunch of tweaks)
and is also safer: some recently fixed bugs during recursive linearization were
because the linearization code thinks it completely owns a node if it has no uses
outside the expression it is linearizing. But if the node was also in another
expression that had been linearized (and thus all uses of the node from that
expression dropped) then the conclusion that it is completely owned by the
expression currently being linearized is wrong. Keeping one use from within each
linearized expression avoids this kind of mistake.
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LowerSwitch::Clusterify : main functinality was replaced with CRSBuilder::optimize, so big part of Clusterify's code was reduced.
test/Transform/LowerSwitch/feature.ll - this test was refactored: grep + count was replaced with FileCheck usage.
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inline threshold if the global inline threshold is lower (as for -Oz).
Reviewed by Chandler Carruth and Bill Wendling.
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move EmitGEPOffset from InstCombine to Transforms/Utils/Local.h
(a draft of this) patch reviewed by Andrew, thanks.
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leader table. That's because it wasn't expecting instructions to turn up as
leader for a value number that is not its own, but equality propagation could
create this situation. One solution is to have the leader table use a WeakVH
but this slows down GVN by about 5%. Instead just have equality propagation not
add instructions to the leader table, only constants and arguments. In theory
this might cause GVN to run more (each time it changes something it runs again)
but it doesn't seem to occur enough to cause a slow down.
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so that it can be reused in MemCpyOptimizer. This analysis is needed to remove
an unnecessary memcpy when returning a struct into a local variable.
rdar://11341081
PR12686
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add an additional parameter to InstCombiner::EmitGEPOffset() to force it to *not* emit operations with NUW flag
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refactor code a bit to enable future changes to support run-time information
add support to compute allocation sizes at run-time if penalty > 1 (e.g., malloc(x), calloc(x, y), and VLAs)
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replace the operands of expressions with only one use with undef and generate
a new expression for the original without using RAUW to update the original.
Thus any copies of the original expression held in a vector may end up
referring to some bogus value - and using a ValueHandle won't help since there
is no RAUW. There is already a mechanism for getting the effect of recursion
non-recursively: adding the value to be recursed on to RedoInsts. But it wasn't
being used systematically. Have various places where recursion had snuck in at
some point use the RedoInsts mechanism instead. Fixes PR12169.
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The primitive conservative heuristic seems to give a slight overall
improvement while not regressing stuff. Make it available to wider
testing. If you notice any speed regressions (or significant code
size regressions) let me know!
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This came up when a change in block placement formed a cmov and slowed down a
hot loop by 50%:
ucomisd (%rdi), %xmm0
cmovbel %edx, %esi
cmov is a really bad choice in this context because it doesn't get branch
prediction. If we emit it as a branch, an out-of-order CPU can do a better job
(if the branch is predicted right) and avoid waiting for the slow load+compare
instruction to finish. Of course it won't help if the branch is unpredictable,
but those are really rare in practice.
This patch uses a dumb conservative heuristic, it turns all cmovs that have one
use and a direct memory operand into branches. cmovs usually save some code
size, so we disable the transform in -Os mode. In-Order architectures are
unlikely to benefit as well, those are included in the
"predictableSelectIsExpensive" flag.
It would be better to reuse branch probability info here, but BPI doesn't
support select instructions currently. It would make sense to use the same
heuristics as the if-converter pass, which does the opposite direction of this
transform.
Test suite shows a small improvement here and there on corei7-level machines,
but the actual results depend a lot on the used microarchitecture. The
transformation is currently disabled by default and available by passing the
-enable-cgp-select2branch flag to the code generator.
Thanks to Chandler for the initial test case to him and Evan Cheng for providing
me with comments and test-suite numbers that were more stable than mine :)
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of the CodeExtractor utility. This allows speculatively computing input
and output sets to measure the likely size impact of the code
extraction.
These sets cannot be reused sadly -- we mutate the function prior to
forming the final sets used by the actual extraction.
The interface has been revamped slightly to make it easier to use
correctly by making the interface const and sinking the computation of
the number of exit blocks into the full extraction function and away
from the rest of this logic which just computed two output parameters.
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blocks, assert that this doesn't happen. We don't want to bother trying
to support this call pattern as it isn't necessary.
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and expose it as a utility class rather than as free function wrappers.
The simple free-function interface works well for the bugpoint-specific
pass's uses of code extraction, but in an upcoming patch for more
advanced code extraction, they simply don't expose a rich enough
interface. I need to expose various stages of the process of doing the
code extraction and query information to decide whether or not to
actually complete the extraction or give up.
Rather than build up a new predicate model and pass that into these
functions, just take the class that was actually implementing the
functions and lift it up into a proper interface that can be used to
perform code extraction. The interface is cleaned up and re-documented
to work better in a header. It also is now setup to accept the blocks to
be extracted in the constructor rather than in a method.
In passing this essentially reverts my previous commit here exposing
a block-level query for eligibility of extraction. That is no longer
necessary with the more rich interface as clients can query the
extraction object for eligibility directly. This will reduce the number
of walks of the input basic block sequence by quite a bit which is
useful if this enters the normal optimization pipeline.
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minor behavior changes with this, but nothing I have seen evidence of in
the wild or expect to be meaningful. The real goal is unifying our logic
and simplifying the interfaces. A summary of the changes follows:
- Make 'callIsSmall' actually accept a callsite so it can handle
intrinsics, and simplify callers appropriately.
- Nuke a completely bogus declaration of 'callIsSmall' that was still
lurking in InlineCost.h... No idea how this got missed.
- Teach the 'isInstructionFree' about the various more intelligent
'free' heuristics that got added to the inline cost analysis during
review and testing. This mostly surrounds int->ptr and ptr->int casts.
- Switch most of the interesting parts of the inline cost analysis that
were essentially computing 'is this instruction free?' to use the code
metrics routine instead. This way we won't keep duplicating logic.
All of this is motivated by the desire to allow other passes to compute
a roughly equivalent 'cost' metric for a particular basic block as the
inline cost analysis. Sadly, re-using the same analysis for both is
really messy because only the actual inline cost analysis is ever going
to go to the contortions required for simplification, SROA analysis,
etc.
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extraction into a public interface. Also clean it up and apply it more
consistently such that we check for landing pads *anywhere* in the
extracted code, not just in single-block extraction.
This will be used to guide decisions in passes that are planning to
eventually perform a round of code extraction.
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<rdar://problem/11291436>.
This is a second attempt at a fix for this, the first was r155468. Thanks
to Chandler, Bob and others for the feedback that helped me improve this.
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Allow the "SplitCriticalEdge" function to split the edge to a landing pad. If
the pass is *sure* that it thinks it knows what it's doing, then it may go ahead
and specify that the landing pad can have its critical edge split. The loop
unswitch pass is one of these passes. It will split the critical edges of all
edges coming from a loop to a landing pad not within the loop. Doing so will
retain important loop analysis information, such as loop simplify.
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Target specific types should not be vectorized. As a practical matter,
these types are already register matched (at least in the x86 case),
and codegen does not always work correctly (at least in the ppc case,
and this is not worth fixing because ppc_fp128 is currently broken and
will probably go away soon).
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The limit is set to an arbitrary 1000 recursion depth to avoid stack overflow
issues. <rdar://problem/11286839>.
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The required checks are moved to ChainInstruction() itself and the
policy decisions are moved to IVChain::isProfitableInc().
Also cache the ExprBase in IVChain to avoid frequent recomputations.
No functional change intended.
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elements to minimize the number of multiplies required to compute the
final result. This uses a heuristic to attempt to form near-optimal
binary exponentiation-style multiply chains. While there are some cases
it misses, it seems to at least a decent job on a very diverse range of
inputs.
Initial benchmarks show no interesting regressions, and an 8%
improvement on SPASS. Let me know if any other interesting results (in
either direction) crop up!
Credit to Richard Smith for the core algorithm, and helping code the
patch itself.
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of a precise count. Also, move RRInfo's Partial field into PtrState,
now that it won't increase the size.
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These lists exclude invoke unwind edges and loop backedges which
are being ignored. This makes it easier to ignore them
consistently.
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Original commit message:
Defer some shl transforms to DAGCombine.
The shl instruction is used to represent multiplication by a constant
power of two as well as bitwise left shifts. Some InstCombine
transformations would turn an shl instruction into a bit mask operation,
making it difficult for later analysis passes to recognize the
constsnt multiplication.
Disable those shl transformations, deferring them to DAGCombine time.
An 'shl X, C' instruction is now treated mostly the same was as 'mul X, C'.
These transformations are deferred:
(X >>? C) << C --> X & (-1 << C) (When X >> C has multiple uses)
(X >>? C1) << C2 --> X << (C2-C1) & (-1 << C2) (When C2 > C1)
(X >>? C1) << C2 --> X >>? (C1-C2) & (-1 << C2) (When C1 > C2)
The corresponding exact transformations are preserved, just like
div-exact + mul:
(X >>?,exact C) << C --> X
(X >>?,exact C1) << C2 --> X << (C2-C1)
(X >>?,exact C1) << C2 --> X >>?,exact (C1-C2)
The disabled transformations could also prevent the instruction selector
from recognizing rotate patterns in hash functions and cryptographic
primitives. I have a test case for that, but it is too fragile.
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While the patch was perfect and defect free, it exposed a really nasty
bug in X86 SelectionDAG that caused an llc crash when compiling lencod.
I'll put the patch back in after fixing the SelectionDAG problem.
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The shl instruction is used to represent multiplication by a constant
power of two as well as bitwise left shifts. Some InstCombine
transformations would turn an shl instruction into a bit mask operation,
making it difficult for later analysis passes to recognize the
constsnt multiplication.
Disable those shl transformations, deferring them to DAGCombine time.
An 'shl X, C' instruction is now treated mostly the same was as 'mul X, C'.
These transformations are deferred:
(X >>? C) << C --> X & (-1 << C) (When X >> C has multiple uses)
(X >>? C1) << C2 --> X << (C2-C1) & (-1 << C2) (When C2 > C1)
(X >>? C1) << C2 --> X >>? (C1-C2) & (-1 << C2) (When C1 > C2)
The corresponding exact transformations are preserved, just like
div-exact + mul:
(X >>?,exact C) << C --> X
(X >>?,exact C1) << C2 --> X << (C2-C1)
(X >>?,exact C1) << C2 --> X >>?,exact (C1-C2)
The disabled transformations could also prevent the instruction selector
from recognizing rotate patterns in hash functions and cryptographic
primitives. I have a test case for that, but it is too fragile.
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If the loop contains invoke instructions, whose unwind edge escapes the loop,
then don't try to unswitch the loop. Doing so may cause the unwind edge to be
split, which not only is non-trivial but doesn't preserve loop simplify
information.
Fixes PR12573
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This introduces a threshold of 200 IV Users, which is very
conservative but should be sufficient to avoid serious compile time
sink or stack overflow. The llvm test-suite with LTO never exceeds 190
users per loop.
The bug doesn't relate to a specific type of loop. Checking in an
arbitrary giant loop as a unit test would be silly.
Fixes rdar://11262507.
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also fix SimplifyLibCalls to use TLI rather than compile-time conditionals to enable optimizations on floor, ceil, round, rint, and nearbyint
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When vectorizing pointer types it is important to realize that potential
pairs cannot be connected via the address pointer argument of a load or store.
This is because even after vectorization, the address is still a scalar because
the address of the higher half of the pair is implicit from the address of the
lower half (it need not be, and should not be, explicitly computed).
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As has been suggested by Duncan and others, Early-CSE and GVN should
do similar redundancy elimination, but Early-CSE is much less expensive.
Most of my autovectorization benchmarks show a performance regresion, but
all of these are < 0.1%, and so I think that it is still worth using
the less expensive pass.
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library return value optimization for phi uses. Even when the
phi itself is not dominated, the specific use may be dominated.
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obviously cannot know that this code is present, let alone used. So prevent the
internalize pass from internalizing those global values which code-gen may
insert.
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- don't isntrument reads from constant globals.
Saves ~1.5% of instrumented instructions on CPU2006
(counting static instructions, not their execution).
- don't insrument reads from vtable (which is a global constant too).
Saves ~5%.
I did not measure the run-time impact of this,
but it is certainly non-negative.
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a write to the same temp follows in the same BB.
Also add stats printing.
On Spec CPU2006 this optimization saves roughly 4% of instrumented reads
(which is 3% of all instrumented accesses):
Writes : 161216
Reads : 446458
Reads-before-write: 18295
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Take this opportunity to generalize the indirectbr bailout logic for
loop transformations. CFG transformations will never get indirectbr
right, and there's no point trying.
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GEPs, bit casts, and stores reaching it but no other instructions. These
often show up during the iterative processing of the inliner, SROA, and
DCE. Once we hit this point, we can completely remove the alloca. These
were actually showing up in the final, fully optimized code in a bunch
of inliner tests I've been working on, and notably they show up after
LLVM finishes optimizing away all function calls involved in
hash_combine(a, b).
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simplification has been performed. This is a bit less efficient
(requires another ilist walk of the basic blocks) but shouldn't matter
in practice. More importantly, it's just too much work to keep track of
all the various ways the return instructions can be mutated while
simplifying them. This fixes yet another crasher, reported by Daniel
Dunbar.
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dead code, including dead return instructions in some cases. Otherwise,
we end up having a bogus poniter to a return instruction that blows up
much further down the road.
It turns out that this pattern is both simpler to code, easier to update
in the face of enhancements to the inliner cleanup, and likely cheaper
given that it won't add dead instructions to the list.
Thanks to John Regehr's numerous test cases for teasing this out.
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of the BBVectorizePass without using command line option. As pointed out
by Hal, we can ask the TargetLoweringInfo for the architecture specific
VectorizeConfig to perform vectorizing with architecture specific
information.
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BasicBlock in other passes, e.g. we can call vectorizeBasicBlock in the
loop unroll pass right after the loop is unrolled.
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LSR can fold three addressing modes into its ICmpZero node:
ICmpZero BaseReg + Offset => ICmp BaseReg, -Offset
ICmpZero -1*ScaleReg + Offset => ICmp ScaleReg, Offset
ICmpZero BaseReg + -1*ScaleReg => ICmp BaseReg, ScaleReg
The first two cases are only used if TLI->isLegalICmpImmediate() likes
the offset.
Make sure the right Offset sign is passed to this method in the second
case. The ARM version is not symmetric.
<rdar://problem/11184260>
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This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
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reducing unroll count, otherwise the reduced unroll count is not taking
the "OptimizeForSize" attribute into account.
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http://llvm.org/bugs/show_bug.cgi?id=12343
We have not trivial way for splitting edges that are goes from indirect branch. We can do it with some tricks, but it should be additionally discussed. And it is still dangerous due to difficulty of indirect branches controlling.
Fix forbids this case for unswitching.
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As a side note, I really dislike array_pod_sort... Do we really still
care about any STL implementations that get this so wrong? Does libc++?
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a single missing character. Somehow, this had gone untested. I've added
tests for returns-twice logic specifically with the always-inliner that
would have caught this, and fixed the bug.
Thanks to Matt for the careful review and spotting this!!! =D
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the very high overhead of the complex inline cost analysis when all it
wants to do is detect three patterns which must not be inlined. Comment
the code, clean it up, and leave some hints about possible performance
improvements if this ever shows up on a profile.
Moving this off of the (now more expensive) inline cost analysis is
particularly important because we have to run this inliner even at -O0.
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interfaces. These methods were used in the old inline cost system where
there was a persistent cache that had to be updated, invalidated, and
cleared. We're now doing more direct computations that don't require
this intricate dance. Even if we resume some level of caching, it would
almost certainly have a simpler and more narrow interface than this.
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on a per-callsite walk of the called function's instructions, in
breadth-first order over the potentially reachable set of basic blocks.
This is a major shift in how inline cost analysis works to improve the
accuracy and rationality of inlining decisions. A brief outline of the
algorithm this moves to:
- Build a simplification mapping based on the callsite arguments to the
function arguments.
- Push the entry block onto a worklist of potentially-live basic blocks.
- Pop the first block off of the *front* of the worklist (for
breadth-first ordering) and walk its instructions using a custom
InstVisitor.
- For each instruction's operands, re-map them based on the
simplification mappings available for the given callsite.
- Compute any simplification possible of the instruction after
re-mapping, and store that back int othe simplification mapping.
- Compute any bonuses, costs, or other impacts of the instruction on the
cost metric.
- When the terminator is reached, replace any conditional value in the
terminator with any simplifications from the mapping we have, and add
any successors which are not proven to be dead from these
simplifications to the worklist.
- Pop the next block off of the front of the worklist, and repeat.
- As soon as the cost of inlining exceeds the threshold for the
callsite, stop analyzing the function in order to bound cost.
The primary goal of this algorithm is to perfectly handle dead code
paths. We do not want any code in trivially dead code paths to impact
inlining decisions. The previous metric was *extremely* flawed here, and
would always subtract the average cost of two successors of
a conditional branch when it was proven to become an unconditional
branch at the callsite. There was no handling of wildly different costs
between the two successors, which would cause inlining when the path
actually taken was too large, and no inlining when the path actually
taken was trivially simple. There was also no handling of the code
*path*, only the immediate successors. These problems vanish completely
now. See the added regression tests for the shiny new features -- we
skip recursive function calls, SROA-killing instructions, and high cost
complex CFG structures when dead at the callsite being analyzed.
Switching to this algorithm required refactoring the inline cost
interface to accept the actual threshold rather than simply returning
a single cost. The resulting interface is pretty bad, and I'm planning
to do lots of interface cleanup after this patch.
Several other refactorings fell out of this, but I've tried to minimize
them for this patch. =/ There is still more cleanup that can be done
here. Please point out anything that you see in review.
I've worked really hard to try to mirror at least the spirit of all of
the previous heuristics in the new model. It's not clear that they are
all correct any more, but I wanted to minimize the change in this single
patch, it's already a bit ridiculous. One heuristic that is *not* yet
mirrored is to allow inlining of functions with a dynamic alloca *if*
the caller has a dynamic alloca. I will add this back, but I think the
most reasonable way requires changes to the inliner itself rather than
just the cost metric, and so I've deferred this for a subsequent patch.
The test case is XFAIL-ed until then.
As mentioned in the review mail, this seems to make Clang run about 1%
to 2% faster in -O0, but makes its binary size grow by just under 4%.
I've looked into the 4% growth, and it can be fixed, but requires
changes to other parts of the inliner.
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The powi intrinsic requires special handling because it always takes a single
integer power regardless of the result type. As a result, we can vectorize
only if the powers are equal. Fixes PR12364.
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CodeGenPrepare sinks compare instructions down to their uses to prevent
live flags and predicate registers across basic blocks.
PRE of a compare instruction prevents that, forcing the i1 compare
result into a general purpose register. That is usually more expensive
than the redundant compare PRE was trying to eliminate in the first
place.
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blocks in the function cloner. This removes the last case of trivially
dead code that I've been seeing in the wild getting inlined, analyzed,
re-inlined, optimized, only to be deleted. Nukes a FIXME from the
cleanup tests.
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size bloat. Unfortunately, I expect this to disable the majority of the
benefit from r152737. I'm hopeful at least that it will fix PR12345. To
explain this requires... quite a bit of backstory I'm afraid.
TL;DR: The change in r152737 actually did The Wrong Thing for
linkonce-odr functions. This change makes it do the right thing. The
benefits we saw were simple luck, not any actual strategy. Benchmark
numbers after a mini-blog-post so that I've written down my thoughts on
why all of this works and doesn't work...
To understand what's going on here, you have to understand how the
"bottom-up" inliner actually works. There are two fundamental modes to
the inliner:
1) Standard fixed-cost bottom-up inlining. This is the mode we usually
think about. It walks from the bottom of the CFG up to the top,
looking at callsites, taking information about the callsite and the
called function and computing th expected cost of inlining into that
callsite. If the cost is under a fixed threshold, it inlines. It's
a touch more complicated than that due to all the bonuses, weights,
etc. Inlining the last callsite to an internal function gets higher
weighth, etc. But essentially, this is the mode of operation.
2) Deferred bottom-up inlining (a term I just made up). This is the
interesting mode for this patch an r152737. Initially, this works
just like mode #1, but once we have the cost of inlining into the
callsite, we don't just compare it with a fixed threshold. First, we
check something else. Let's give some names to the entities at this
point, or we'll end up hopelessly confused. We're considering
inlining a function 'A' into its callsite within a function 'B'. We
want to check whether 'B' has any callers, and whether it might be
inlined into those callers. If so, we also check whether inlining 'A'
into 'B' would block any of the opportunities for inlining 'B' into
its callers. We take the sum of the costs of inlining 'B' into its
callers where that inlining would be blocked by inlining 'A' into
'B', and if that cost is less than the cost of inlining 'A' into 'B',
then we skip inlining 'A' into 'B'.
Now, in order for #2 to make sense, we have to have some confidence that
we will actually have the opportunity to inline 'B' into its callers
when cheaper, *and* that we'll be able to revisit the decision and
inline 'A' into 'B' if that ever becomes the correct tradeoff. This
often isn't true for external functions -- we can see very few of their
callers, and we won't be able to re-consider inlining 'A' into 'B' if
'B' is external when we finally see more callers of 'B'. There are two
cases where we believe this to be true for C/C++ code: functions local
to a translation unit, and functions with an inline definition in every
translation unit which uses them. These are represented as internal
linkage and linkonce-odr (resp.) in LLVM. I enabled this logic for
linkonce-odr in r152737.
Unfortunately, when I did that, I also introduced a subtle bug. There
was an implicit assumption that the last caller of the function within
the TU was the last caller of the function in the program. We want to
bonus the last caller of the function in the program by a huge amount
for inlining because inlining that callsite has very little cost.
Unfortunately, the last caller in the TU of a linkonce-odr function is
*not* the last caller in the program, and so we don't want to apply this
bonus. If we do, we can apply it to one callsite *per-TU*. Because of
the way deferred inlining works, when it sees this bonus applied to one
callsite in the TU for 'B', it decides that inlining 'B' is of the
*utmost* importance just so we can get that final bonus. It then
proceeds to essentially force deferred inlining regardless of the actual
cost tradeoff.
The result? PR12345: code bloat, code bloat, code bloat. Another result
is getting *damn* lucky on a few benchmarks, and the over-inlining
exposing critically important optimizations. I would very much like
a list of benchmarks that regress after this change goes in, with
bitcode before and after. This will help me greatly understand what
opportunities the current cost analysis is missing.
Initial benchmark numbers look very good. WebKit files that exhibited
the worst of PR12345 went from growing to shrinking compared to Clang
with r152737 reverted.
- Bootstrapped Clang is 3% smaller with this change.
- Bootstrapped Clang -O0 over a single-source-file of lib/Lex is 4%
faster with this change.
Please let me know about any other performance impact you see. Thanks to
Nico for reporting and urging me to actually fix, Richard Smith, Duncan
Sands, Manuel Klimek, and Benjamin Kramer for talking through the issues
today.
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