Turn on -Wunused and -Wno-unused-parameter. Clean up most of the resulting
fall out by removing unused variables. Remaining warnings have to do with
unused functions (I didn't want to delete code without review) and unused
variables in generated code. Maintainers should clean up the remaining
issues when they see them. All changes pass DejaGnu tests and Olden.
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that were overloaded to work before and after the stackifier runs. With the
new clean world, it is possible to write patterns for these instructions: woo!
This also adds a few simple patterns here and there, though there are a lot
still missing. These should be easy to add though. :)
See the comments under "Floating Point Stack Support" for more details on
the new world order.
This patch as absolutely no effect on the generated code, woo!
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all. This should speed up the X86 backend fairly significantly on integer
codes. Now if only we didn't have to compute livevar still... ;-)
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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This makes the code much simpler, and the two cases really do belong apart.
Once we do it, it's pretty obvious how flawed the logic was for A != A case,
so I fixed it (fixing PR369).
This also uses freeStackSlotAfter instead of inserting an fxchg then
popStackAfter'ing in the case where there is a dead result (unlikely, but
possible), producing better code.
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even when the "optimization" I added before is turned off. It generates this
extremely pointless code:
test:
fld QWORD PTR [%ESP + 4]
mov %AL, 0
test %AL, %AL
fcmove %ST(0), %ST(0)
ret
Good thing the optimizer will have removed this before code generation
anyway. :)
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their names more decriptive. A name consists of the base name, a
default operand size followed by a character per operand with an
optional special size. For example:
ADD8rr -> add, 8-bit register, 8-bit register
IMUL16rmi -> imul, 16-bit register, 16-bit memory, 16-bit immediate
IMUL16rmi8 -> imul, 16-bit register, 16-bit memory, 8-bit immediate
MOVSX32rm16 -> movsx, 32-bit register, 16-bit memory
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ilist of MachineInstr objects. This allows constant time removal and
insertion of MachineInstr instances from anywhere in each
MachineBasicBlock. It also allows for constant time splicing of
MachineInstrs into or out of MachineBasicBlocks.
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instruction selector by adding a new pseudo-instruction
FP_REG_KILL. This instruction implicitly defines all x86 fp registers
and is a terminator so that passes which add machine code at the end
of basic blocks (like phi elimination) do not add instructions between
it and the branch or return instruction.
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allocaton on the X86 to add information to the machine code denoting
that our floating point stackifier cannot handle virtual point
register that are alive across basic blocks. This pass adds an
implicit def of all virtual floating point register at the end of each
basic block.
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SingleSource except oopack and Oscar. (Sorry, Oscar.)
include/llvm/Target/TargetInstrInfo.h: Remove virtual print method. Add
accessors for ImplicitUses/Defs.
lib/Target/TargetInstrInfo.cpp: Remove virtual print method. If you
really wanted this, just use MI->print(O, TM); instead...
lib/Target/X86:
FloatingPoint.cpp: ...like this.
X86InstrInfo.h: Remove virtual print method. Define the PrintImplUses
target-specific flag bit.
X86InstrInfo.def: Add the PrintImplUses flag to all the instructions
which implicitly use CL, because the assembler needs to see the CL in
order to generate the right instruction.
Printer.cpp: Ditch fnIndex at Chris's request. Now we use CurrentFnName
to name constants in the constant pool for each function instead. This
avoids keeping state between runOnMachineFunction() invocations, which
is a no-no. Having MangledGlobals be global is a bogon I'd like to get
rid of too, but making it a static member of Printer causes link errors
(why???).
Make NumberForBB into a member of Printer instead of a global, too.
Make printOp and printMemReference into methods of Printer.
X86InstrInfo::print is now Printer::printMachineInstruction, because
TargetInstrInfo::print is history. (Because of this, we have to qualify
the names of some TargetInstrInfo methods we call.)
Print out the ImplicitUses field of any instruction we print that has
the PrintImplUses bit set.
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