This fixes PR16418, which reports that a function calling
__builtin_unwind_init() asserts. The cause is that this generates a
spill/restore for VRSAVE, and we support that only on Darwin (because VRSAVE is
only really used on Darwin).
The test case checks only that we don't crash. We can add correctness checks
once someone verifies what behavior the function is supposed to have.
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Someone may want to do something crazy, like replace these objects if they
change or something.
No functionality change intended.
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This is the second part of the change to always return "true"
offset values from getPreIndexedAddressParts, tackling the
case of "memrix" type operands.
This is about instructions like LD/STD that only have a 14-bit
field to encode immediate offsets, which are implicitly extended
by two zero bits by the machine, so that in effect we can access
16-bit offsets as long as they are a multiple of 4.
The PowerPC back end currently handles such instructions by
carrying the 14-bit value (as it will get encoded into the
actual machine instructions) in the machine operand fields
for such instructions. This means that those values are
in fact not the true offset, but rather the offset divided
by 4 (and then truncated to an unsigned 14-bit value).
Like in the case fixed in r182012, this makes common code
operations on such offset values not work as expected.
Furthermore, there doesn't really appear to be any strong
reason why we should encode machine operands this way.
This patch therefore changes the encoding of "memrix" type
machine operands to simply contain the "true" offset value
as a signed immediate value, while enforcing the rules that
it must fit in a 16-bit signed value and must also be a
multiple of 4.
This change must be made simultaneously in all places that
access machine operands of this type. However, just about
all those changes make the code simpler; in many cases we
can now just share the same code for memri and memrix
operands.
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The changes to CR spill handling missed a case for 32-bit PowerPC.
The code in PPCFrameLowering::processFunctionBeforeFrameFinalized()
checks whether CR spill has occurred using a flag in the function
info. This flag is only set by storeRegToStackSlot and
loadRegFromStackSlot. spillCalleeSavedRegisters does not call
storeRegToStackSlot, but instead produces MI directly. Thus we don't
see the CR is spilled when assigning frame offsets, and the CR spill
ends up colliding with some other location (generally the FP slot).
This patch sets the flag in spillCalleeSavedRegisters for PPC32 so
that the CR spill is properly detected and gets its own slot in the
stack frame.
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To add a frame now there is a dedicated addFrameMove which also takes
care of constructing the move itself.
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This fixes an ABI bug for non-Darwin PPC64. For the callee-saved condition
registers, the spill location is specified relative to the stack pointer (SP +
8). However, this is not relative to the SP after the new stack frame is
established, but instead relative to the caller's stack pointer (it is stored
into the linkage area of the parent's stack frame).
So, like with the link register, we don't directly spill the CRs with other
callee-saved registers, but just mark them to be spilled during prologue
generation.
In practice, this reverts r179457 for PPC64 (but leaves it in place for PPC32).
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Leaving MFCR has having unmodeled side effects is not enough to prevent
unwanted instruction reordering post-RA. We could probably apply a stronger
barrier attribute, but there is a better way: Add all (not just the first) CR
to be spilled as live-in to the entry block, and add all CRs to the MFCR
instruction as implicitly killed.
Unfortunately, I don't have a small test case.
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For functions that need to spill CRs, and have dynamic stack allocations, the
value of the SP during the restore is not what it was during the save, and so
we need to use the FP in these cases (as for all of the other spills and
restores, but the CR restore has a special code path because its reserved slot,
like the link register, is specified directly relative to the adjusted SP).
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There were a few places where kill flags were not being set correctly, and
where 32-bit instruction variants were being used with 64-bit registers. After
r178180, this code was being triggered causing llc to assert.
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As pointed out by Jakob, we don't need to maintain a separate
register-numbering table. Instead we should let TableGen generate the table for
us from the information (already present) in PPCRegisterInfo.td.
TRI->getEncodingValue is now used to access register-encoding values.
No functionality change intended.
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Now that the register scavenger can support multiple spill slots, and PEI can
use virtual-register-based scavenging for multiple simultaneous registers, we
can use a virtual register for the transfer register in the CR spilling code.
This should eliminate the last place (outside of the prologue/epilogue) where
we depend on the unconditional availability of the r0 register. We will soon be
able to allocate it (in a somewhat restricted sense) as a GPR.
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In preparation for using the new register scavenger capability for providing
more than one register simultaneously, specifically note functions that have
spilled VRSAVE (currently, this can happen only in functions that use the
setjmp intrinsic). As with CR spilling, such functions will need to provide two
emergency spill slots to the scavenger.
No functionality change intended.
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This patch lets the register scavenger make use of multiple spill slots in
order to guarantee that it will be able to provide multiple registers
simultaneously.
To support this, the RS's API has changed slightly: setScavengingFrameIndex /
getScavengingFrameIndex have been replaced by addScavengingFrameIndex /
isScavengingFrameIndex / getScavengingFrameIndices.
In forthcoming commits, the PowerPC backend will use this capability in order
to implement the spilling of condition registers, and some special-purpose
registers, without relying on r0 being reserved. In some cases, spilling these
registers requires two GPRs: one for addressing and one to hold the value being
transferred.
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The old code used to lower FRAMEADDR tried to replicate the logic in the real
frame-lowering code that determines whether or not the frame pointer (r31) will
be used. When it seemed as through the frame pointer would not be used, the
stack pointer (r1) was used instead. Unfortunately, because the stack size is
not yet known, this does not work. Instead, this change introduces new
always-reserved pseudo-registers (FP and FP8) that are replaced during prologue
insertion with the real frame-pointer register (either r1 or r31).
It is important that this intrinsic always return a valid frame address because
it is used by Clang to store the frame address as part of code generation for
__builtin_setjmp.
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This change cleans up two issues with Altivec register spilling:
1. The spilling code was inefficient (using two instructions, and add and a
load, when just one would do)
2. The code assumed that r0 would always be available (true for now, but this
will change)
The new code handles VR spilling just like GPR spills but forced into r+r mode.
As a result, when any VR spills are present, we must now always allocate the
register-scavenger spill slot.
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For spills into a large stack frame, the FI-elimination code uses the register
scavenger to obtain a free GPR for use with an r+r-addressed load or store.
When there are no available GPRs, the scavenger gets one by using its spill
slot. Previously, we were not always allocating that spill slot and the RS
would assert when the spill slot was needed.
I don't currently have a small test that triggered the assert, but I've
created a small regression test that verifies that the spill slot is now
added when the stack frame is sufficiently large.
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Add the current PEI register scavenger as a parameter to the
processFunctionBeforeFrameFinalized callback.
This change is necessary in order to allow the PowerPC target code to
set the register scavenger frame index after the save-area offset
adjustments performed by processFunctionBeforeFrameFinalized. Only
after these adjustments have been made is it possible to estimate
the size of the stack frame.
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We used to add a spill slot for the register scavenger whenever the function
has a frame pointer. This is unnecessarily conservative: We may need the spill
slot for dynamic stack allocations, and functions with dynamic stack
allocations always have a FP, but we might also have a FP for other reasons
(such as the user explicitly disabling frame-pointer elimination), and we don't
necessarily need a spill slot for those functions.
The structsinregs test needed adjustment because it disables FP elimination.
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There's no need to generate a stack frame for PPC32 SVR4 when there are
no local variables assigned to the stack, i.e., when no red zone is needed.
(PPC64 supports a red zone, but PPC32 does not.)
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This removes a const_cast hack from PPCRegisterInfo::hasReservedSpillSlot().
The proper place to save the frame index for the CR spill slot is in the
PPCFunctionInfo object, not the PPCRegisterInfo object.
No new test cases, as this just reimplements existing function. Existing
tests such as test/CodeGen/PowerPC/crsave.ll are sufficient.
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to TargetFrameLowering, where it belongs. Incidentally, this allows us
to delete some duplicated (and slightly different!) code in TRI.
There are potentially other layering problems that can be cleaned up
as a result, or in a similar manner.
The refactoring was OK'd by Anton Korobeynikov on llvmdev.
Note: this touches the target interfaces, so out-of-tree targets may
be affected.
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The liveout lists are about to be removed from MRI, this is the only
place they were used after register allocation.
Get the live out V registers directly from the return instructions
instead.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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directly.
This is in preparation for removing the use of the 'Attribute' class as a
collection of attributes. That will shift to the AttributeSet class instead.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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the Altivec extensions were introduced. Its use is optional, and
allows the compiler to communicate to the operating system which
vector registers should be saved and restored during a context switch.
In practice, this information is ignored by the various operating
systems using the SVR4 ABI; the kernel saves and restores the entire
register state. Setting the VRSAVE register is no longer performed by
the AIX XL compilers, the IBM i compilers, or by GCC on Power Linux
systems. It seems best to avoid this logic within LLVM as well.
This patch avoids generating code to update and restore VRSAVE for the
PowerPC SVR4 ABIs (32- and 64-bit). The code remains in place for the
Darwin ABI.
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We use the enums to query whether an Attributes object has that attribute. The
opaque layer is responsible for knowing where that specific attribute is stored.
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The hasFnAttr method has been replaced by querying the Attributes explicitly. No
intended functionality change.
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nonvolatile condition register fields across calls under the SVR4 ABIs.
* With the 64-bit ABI, the save location is at a fixed offset of 8 from
the stack pointer. The frame pointer cannot be used to access this
portion of the stack frame since the distance from the frame pointer may
change with alloca calls.
* With the 32-bit ABI, the save location is just below the general
register save area, and is accessed via the frame pointer like the rest
of the save areas. This is an optional slot, so it must only be created
if any of CR2, CR3, and CR4 were modified.
* For both ABIs, save/restore logic is generated only if one of the
nonvolatile CR fields were modified.
I also took this opportunity to clean up an extra FIXME in
PPCFrameLowering.h. Save area offsets for 32-bit GPRs are meaningless
for the 64-bit ABI, so I removed them for correctness and efficiency.
Fixes PR13708 and partially also PR13623. It lets us enable exception handling
on PPC64.
Patch by William J. Schmidt!
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The current code will generate a prologue which starts with something like:
mflr 0
stw 31, -4(1)
stw 0, 4(1)
stwu 1, -16(1)
But under the PPC32 SVR4 ABI, access to negative offsets from R1 is not allowed.
This was pointed out by Peter Bergner.
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1. The ST*UX instructions that store and update the stack pointer did not set define/kill on R1. This became a problem when I activated post-RA scheduling (and had incorrectly adjusted the Frames-large test).
2. eliminateFrameIndex did not kill its scavenged temporary register, and this could cause the scavenger to exhaust all available registers (and its emergency spill slot) when there were a lot of CR values to spill. The 2010-02-12-saveCR test has been adjusted to check for this.
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generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
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change, now you need a TargetOptions object to create a TargetMachine. Clang
patch to follow.
One small functionality change in PTX. PTX had commented out the machine
verifier parts in their copy of printAndVerify. That now calls the version in
LLVMTargetMachine. Users of PTX who need verification disabled should rely on
not passing the command-line flag to enable it.
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LTO friendly as we can now correctly merge files compiled with or without
-fasynchronous-unwind-tables.
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